Resolving conflicts

This commit is contained in:
samcake 2018-03-02 14:20:33 -08:00
parent b8fb97c824
commit fc8f1c1e65

View file

@ -432,7 +432,6 @@ void initForwardPipelines(ShapePlumber& plumber, const render::ShapePipeline::Ba
auto skinModelDualQuatVertex = skin_model_dq_vert::getShader();
auto skinModelNormalMapDualQuatVertex = skin_model_normal_map_dq_vert::getShader();
auto skinModelNormalMapFadeDualQuatVertex = skin_model_normal_map_fade_dq_vert::getShader();
// Pixel shaders
auto modelPixel = forward_model_frag::getShader();
@ -472,7 +471,7 @@ void initForwardPipelines(ShapePlumber& plumber, const render::ShapePipeline::Ba
addPipeline(Key::Builder().withMaterial().withSkinned().withTranslucent(), skinModelVertex, modelTranslucentPixel);
addPipeline(Key::Builder().withMaterial().withSkinned().withTranslucent().withTangents(), skinModelNormalMapVertex, modelTranslucentPixel);
addPipeline(Key::Builder().withMaterial().withSkinned().withTranslucent().withDualQuatSkinned(), skinModelDualQuatVertex, modelTranslucentPixel);
addPipeline(Key::Builder().withMaterial().withSkinned().withTranslucent().withTangents().withDualQuatSkinned(), skinModelNormalMapFadeDualQuatVertex, modelTranslucentPixel);
addPipeline(Key::Builder().withMaterial().withSkinned().withTranslucent().withTangents().withDualQuatSkinned(), skinModelNormalMapDualQuatVertex, modelTranslucentPixel);
forceLightBatchSetter = false;
}