diff --git a/libraries/entities-renderer/src/RenderablePolyVoxEntityItem.cpp b/libraries/entities-renderer/src/RenderablePolyVoxEntityItem.cpp index b90ffba99b..74efc00349 100644 --- a/libraries/entities-renderer/src/RenderablePolyVoxEntityItem.cpp +++ b/libraries/entities-renderer/src/RenderablePolyVoxEntityItem.cpp @@ -983,7 +983,6 @@ void RenderablePolyVoxEntityItem::setVoxelMarkNeighbors(int x, int y, int z, uin bool RenderablePolyVoxEntityItem::setVoxelInternal(const ivec3& v, uint8_t toValue) { // set a voxel without recompressing the voxel data. This assumes that the caller has write-locked the entity. - // TODO: could be made much more performant by moving startUpdates() to another function bool result = updateOnCount(v, toValue); if (result) { if (isEdged()) {