remove timeval and unistd.h

This commit is contained in:
Brad Hefta-Gaub 2014-01-10 17:27:23 -08:00
parent e18ae78ce1
commit f6d775e3e1
3 changed files with 60 additions and 53 deletions

View file

@ -12,7 +12,8 @@
#include <netinet/in.h>
#include <stdint.h>
#include <iterator>
#include <unistd.h>
//#include <unistd.h> // not on windows, not needed for mac or windows
#include <QtNetwork/QHostAddress>
#include <QtNetwork/QUdpSocket>
@ -62,81 +63,81 @@ class NodeList : public QObject {
public:
static NodeList* createInstance(char ownerType, unsigned short int socketListenPort = 0);
static NodeList* getInstance();
typedef NodeListIterator iterator;
NodeListIterator begin() const;
NodeListIterator end() const;
NODE_TYPE getOwnerType() const { return _ownerType; }
void setOwnerType(NODE_TYPE ownerType) { _ownerType = ownerType; }
const QString& getDomainHostname() const { return _domainHostname; }
void setDomainHostname(const QString& domainHostname);
const QHostAddress& getDomainIP() const { return _domainSockAddr.getAddress(); }
void setDomainIPToLocalhost() { _domainSockAddr.setAddress(QHostAddress(INADDR_LOOPBACK)); }
void setDomainSockAddr(const HifiSockAddr& domainSockAddr) { _domainSockAddr = domainSockAddr; }
unsigned short getDomainPort() const { return _domainSockAddr.getPort(); }
const QUuid& getOwnerUUID() const { return _ownerUUID; }
void setOwnerUUID(const QUuid& ownerUUID) { _ownerUUID = ownerUUID; }
QUdpSocket& getNodeSocket() { return _nodeSocket; }
void(*linkedDataCreateCallback)(Node *);
int size() { return _numNodes; }
int getNumAliveNodes() const;
int getNumNoReplyDomainCheckIns() const { return _numNoReplyDomainCheckIns; }
void clear();
void reset();
void setNodeTypesOfInterest(const char* nodeTypesOfInterest, int numNodeTypesOfInterest);
int processDomainServerList(unsigned char *packetData, size_t dataBytes);
void setAssignmentServerSocket(const HifiSockAddr& serverSocket) { _assignmentServerSocket = serverSocket; }
void sendAssignment(Assignment& assignment);
int fillPingPacket(unsigned char* buffer);
int fillPingReplyPacket(unsigned char* pingBuffer, unsigned char* replyBuffer);
void pingPublicAndLocalSocketsForInactiveNode(Node* node);
void sendKillNode(const char* nodeTypes, int numNodeTypes);
Node* nodeWithAddress(const HifiSockAddr& senderSockAddr);
Node* nodeWithUUID(const QUuid& nodeUUID);
Node* addOrUpdateNode(const QUuid& uuid, char nodeType, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
void killNode(Node* node, bool mustLockNode = true);
void processNodeData(const HifiSockAddr& senderSockAddr, unsigned char *packetData, size_t dataBytes);
void processBulkNodeData(const HifiSockAddr& senderSockAddr, unsigned char *packetData, int numTotalBytes);
int updateNodeWithData(Node *node, const HifiSockAddr& senderSockAddr, unsigned char *packetData, int dataBytes);
unsigned broadcastToNodes(unsigned char *broadcastData, size_t dataBytes, const char* nodeTypes, int numNodeTypes);
Node* soloNodeOfType(char nodeType);
void loadData(QSettings* settings);
void saveData(QSettings* settings);
friend class NodeListIterator;
void addHook(NodeListHook* hook);
void removeHook(NodeListHook* hook);
void notifyHooksOfAddedNode(Node* node);
void notifyHooksOfKilledNode(Node* node);
void addDomainListener(DomainChangeListener* listener);
void removeDomainListener(DomainChangeListener* listener);
const HifiSockAddr* getNodeActiveSocketOrPing(Node* node);
public slots:
void sendDomainServerCheckIn();
@ -144,19 +145,19 @@ public slots:
void removeSilentNodes();
private:
static NodeList* _sharedInstance;
NodeList(char ownerType, unsigned short int socketListenPort);
~NodeList();
NodeList(NodeList const&); // Don't implement, needed to avoid copies of singleton
void operator=(NodeList const&); // Don't implement, needed to avoid copies of singleton
void addNodeToList(Node* newNode);
void sendSTUNRequest();
void processSTUNResponse(unsigned char* packetData, size_t dataBytes);
void processKillNode(unsigned char* packetData, size_t dataBytes);
QString _domainHostname;
HifiSockAddr _domainSockAddr;
Node** _nodeBuckets[MAX_NUM_NODES / NODES_PER_BUCKET];
@ -170,13 +171,13 @@ private:
HifiSockAddr _publicSockAddr;
bool _hasCompletedInitialSTUNFailure;
unsigned int _stunRequestsSinceSuccess;
void activateSocketFromNodeCommunication(const HifiSockAddr& nodeSockAddr);
void timePingReply(const HifiSockAddr& nodeAddress, unsigned char *packetData);
std::vector<NodeListHook*> _hooks;
std::vector<DomainChangeListener*> _domainListeners;
void resetDomainData(char domainField[], const char* domainData);
void notifyDomainChanged();
void domainLookup();
@ -185,22 +186,22 @@ private:
class NodeListIterator : public std::iterator<std::input_iterator_tag, Node> {
public:
NodeListIterator(const NodeList* nodeList, int nodeIndex);
int getNodeIndex() { return _nodeIndex; }
NodeListIterator& operator=(const NodeListIterator& otherValue);
bool operator==(const NodeListIterator& otherValue);
bool operator!= (const NodeListIterator& otherValue);
Node& operator*();
Node* operator->();
NodeListIterator& operator++();
NodeListIterator operator++(int);
private:
void skipDeadAndStopIncrement();
const NodeList* _nodeList;
int _nodeIndex;
};

View file

@ -11,7 +11,8 @@
#include <math.h>
#include <stdint.h>
#include <unistd.h>
//#include <unistd.h> // not on windows, not needed for mac or windows
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
@ -46,8 +47,8 @@ static const float PIE = 3.141592f;
static const float PI_TIMES_TWO = 3.141592f * 2.0f;
static const float PI_OVER_180 = 3.141592f / 180.0f;
static const float EPSILON = 0.000001f; //smallish positive number - used as margin of error for some computations
static const float SQUARE_ROOT_OF_2 = (float)sqrt(2);
static const float SQUARE_ROOT_OF_3 = (float)sqrt(3);
static const float SQUARE_ROOT_OF_2 = (float)sqrt(2.f);
static const float SQUARE_ROOT_OF_3 = (float)sqrt(3.f);
static const float METER = 1.0f;
static const float DECIMETER = 0.1f;
static const float CENTIMETER = 0.01f;
@ -105,29 +106,29 @@ unsigned char* pointToVoxel(float x, float y, float z, float s, unsigned char r
unsigned char* pointToOctalCode(float x, float y, float z, float s);
// Creates a full Voxel edit message, including command header, sequence, and details
bool createVoxelEditMessage(unsigned char command, short int sequence,
bool createVoxelEditMessage(unsigned char command, short int sequence,
int voxelCount, VoxelDetail* voxelDetails, unsigned char*& bufferOut, int& sizeOut);
/// encodes the voxel details portion of a voxel edit message
bool encodeVoxelEditMessageDetails(unsigned char command, int voxelCount, VoxelDetail* voxelDetails,
bool encodeVoxelEditMessageDetails(unsigned char command, int voxelCount, VoxelDetail* voxelDetails,
unsigned char* bufferOut, int sizeIn, int& sizeOut);
#ifdef _WIN32
void usleep(int waitTime);
#endif
int insertIntoSortedArrays(void* value, float key, int originalIndex,
void** valueArray, float* keyArray, int* originalIndexArray,
int insertIntoSortedArrays(void* value, float key, int originalIndex,
void** valueArray, float* keyArray, int* originalIndexArray,
int currentCount, int maxCount);
int removeFromSortedArrays(void* value, void** valueArray, float* keyArray, int* originalIndexArray,
int removeFromSortedArrays(void* value, void** valueArray, float* keyArray, int* originalIndexArray,
int currentCount, int maxCount);
// Helper Class for debugging
class debug {
public:
public:
static const char* valueOf(bool checkValue) { return checkValue ? "yes" : "no"; }
static void setDeadBeef(void* memoryVoid, int size);
static void checkDeadBeef(void* memoryVoid, int size);
@ -146,7 +147,7 @@ bool isBetween(int64_t value, int64_t max, int64_t min);
int packFloatAngleToTwoByte(unsigned char* buffer, float angle);
int unpackFloatAngleFromTwoByte(uint16_t* byteAnglePointer, float* destinationPointer);
// Orientation Quats are known to have 4 normalized components be between -1.0 and 1.0
// Orientation Quats are known to have 4 normalized components be between -1.0 and 1.0
// this allows us to encode each component in 16bits with great accuracy
int packOrientationQuatToBytes(unsigned char* buffer, const glm::quat& quatInput);
int unpackOrientationQuatFromBytes(unsigned char* buffer, glm::quat& quatOutput);

View file

@ -2,19 +2,24 @@
#define __Systime__
#ifdef _WIN32
#ifdef _WINSOCK2API_
#define _timeval_
#endif
#ifndef _timeval_
#define _timeval_
/*
* Structure returned by gettimeofday(2) system call,
* and used in other calls.
*/
#if 0 // not needed for VC2010
struct timeval {
long tv_sec; /* seconds */
long tv_usec; /* and microseconds */
};
#endif
#endif _timeval_