Merge branch 'master' into fix/gltf-colors

This commit is contained in:
David Rowe 2021-04-21 08:31:17 +12:00
commit f67410a5e9
59 changed files with 350 additions and 230 deletions

View file

@ -36,6 +36,8 @@ jobs:
build_type: full
- os: macOS-latest
build_type: full
- os: macOS-latest
build_type: client
- os: ubuntu-18.04
build_type: full
apt-dependencies: mesa-common-dev libegl1 libglvnd-dev libdouble-conversion1 libpulse0
@ -52,25 +54,39 @@ jobs:
run: |
echo ::set-output name=github_sha_short::`echo $GIT_COMMIT | cut -c1-7`
echo "JOB_NAME=build (${{matrix.os}}, ${{matrix.build_type}})" >> $GITHUB_ENV
echo "APP_TARGET_NAME=$APP_NAME" >> $GITHUB_ENV
# Linux build variables
if [[ "${{ matrix.os }}" = "ubuntu-"* ]]; then
echo "PYTHON_EXEC=python3" >> $GITHUB_ENV
echo "INSTALLER_EXT=*" >> $GITHUB_ENV
echo "CMAKE_BUILD_EXTRA=-- -j3" >> $GITHUB_ENV
if [ "${{ matrix.build_type }}" = "full" ]; then
echo "CMAKE_EXTRA=-DBUILD_TOOLS:BOOLEAN=FALSE -DHIFI_PYTHON_EXEC:FILEPATH=$(which python3)" >> $GITHUB_ENV
else
echo "CMAKE_EXTRA=-DCLIENT_ONLY=1 -DBUILD_TOOLS:BOOLEAN=FALSE -DHIFI_PYTHON_EXEC:FILEPATH=$(which python3)" >> $GITHUB_ENV
fi
fi
# Mac build variables
if [ "${{ matrix.os }}" = "macOS-latest" ]; then
echo "PYTHON_EXEC=python3" >> $GITHUB_ENV
echo "INSTALLER_EXT=dmg" >> $GITHUB_ENV
if [ "${{ matrix.build_type }}" = "full" ]; then
echo "CMAKE_EXTRA=-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=OFF -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -G Xcode" >> $GITHUB_ENV
else
echo "CMAKE_EXTRA=-DCLIENT_ONLY=1 -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=OFF -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -G Xcode" >> $GITHUB_ENV
fi
echo "APP_TARGET_NAME=Vircadia" >> $GITHUB_ENV
fi
# Windows build variables
if [ "${{ matrix.os }}" = "windows-latest" ]; then
echo "PYTHON_EXEC=python" >> $GITHUB_ENV
echo "INSTALLER_EXT=exe" >> $GITHUB_ENV
if [ "${{ matrix.build_type }}" = "full" ]; then
echo "CMAKE_EXTRA=-A x64" >> $GITHUB_ENV
else
echo "CMAKE_EXTRA=-A x64 -DCLIENT_ONLY=1" >> $GITHUB_ENV
fi
fi
# Android + Quest build variables
if [[ "${{ matrix.build_type }}" == "android" ]]; then
@ -86,9 +102,13 @@ jobs:
echo "${{ steps.buildenv1.outputs.symbols_archive }}"
echo "GIT_COMMIT_SHORT=${{ steps.buildenv1.outputs.github_sha_short }}" >> $GITHUB_ENV
if [[ "${{ matrix.build_type }}" != "android" ]]; then
if [ "${{ matrix.build_type }}" = "full" ]; then
echo "ARTIFACT_PATTERN=Vircadia-PR${{ github.event.number }}-*.$INSTALLER_EXT" >> $GITHUB_ENV
# Build type variables
echo "INSTALLER=Vircadia-$RELEASE_NUMBER-$GIT_COMMIT_SHORT.$INSTALLER_EXT" >> $GITHUB_ENV
else
echo "ARTIFACT_PATTERN=Vircadia-Interface-PR${{ github.event.number }}-*.$INSTALLER_EXT" >> $GITHUB_ENV
echo "INSTALLER=Vircadia-Interface-$RELEASE_NUMBER-$GIT_COMMIT_SHORT.$INSTALLER_EXT" >> $GITHUB_ENV
fi
else
echo "ARTIFACT_PATTERN=*.$INSTALLER_EXT" >> $GITHUB_ENV
fi
@ -124,7 +144,7 @@ jobs:
if: matrix.build_type == 'full' || matrix.build_type == 'client'
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake --build . --config $BUILD_TYPE --target $APP_NAME $CMAKE_BUILD_EXTRA
run: cmake --build . --config $BUILD_TYPE --target $APP_TARGET_NAME $CMAKE_BUILD_EXTRA
- name: Build Domain Server
if: matrix.build_type == 'full'
working-directory: ${{runner.workspace}}/build
@ -136,7 +156,7 @@ jobs:
shell: bash
run: cmake --build . --config $BUILD_TYPE --target assignment-client $CMAKE_BUILD_EXTRA
- name: Build Console
if: matrix.build_type == 'full'
if: matrix.build_type == 'full' || matrix.os == 'windows-latest'
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake --build . --config $BUILD_TYPE --target packaged-server-console $CMAKE_BUILD_EXTRA

View file

@ -132,6 +132,15 @@ else()
set(MOBILE 0)
endif()
set(SCREENSHARE 0)
if (WIN32)
set(SCREENSHARE 1)
endif()
if (APPLE AND NOT CLIENT_ONLY)
# Don't include Screenshare in OSX client-only builds.
set(SCREENSHARE 1)
endif()
# Use default time server if none defined in environment
set_from_env(TIMESERVER_URL TIMESERVER_URL "http://timestamp.comodoca.com?td=sha256")
@ -323,8 +332,11 @@ endif()
if (BUILD_CLIENT)
add_subdirectory(interface)
add_subdirectory(screenshare)
if (APPLE)
set_target_properties(Vircadia PROPERTIES FOLDER "Apps")
else()
set_target_properties(interface PROPERTIES FOLDER "Apps")
endif()
option(USE_SIXENSE "Build Interface with sixense library/plugin" OFF)
endif()
@ -334,6 +346,10 @@ if (BUILD_CLIENT OR BUILD_SERVER)
add_subdirectory(server-console)
endif()
if (SCREENSHARE)
add_subdirectory(screenshare)
endif()
# BUILD_TOOLS option will be handled inside the tools's CMakeLists.txt because 'scribe' tool is required for build anyway
add_subdirectory(tools)

View file

@ -1,33 +1,43 @@
# Vircadia (Codename Athena)
<p align="center"><a href="https://vircadia.com/"><img src="interface/resources/images/vircadia-banner.svg" alt="Vircadia - Codename Athena" width="350"/></a></p>
<h3 align="center"><a href="https://vircadia.com/">Website</a> | <a href="https://discordapp.com/invite/Pvx2vke">Discord</a> | <a href="https://vircadia.com/download-vircadia/">Download</a></h3>
### What is this?
Vircadia™ is a 3D social software project seeking to incrementally bring about a truly free and open metaverse, in desktop and XR.
Vircadia™ is a 3D social software project seeking to incrementally bring about a truly free and open metaverse.
### [Website](https://vircadia.com/) | [Discord](https://discordapp.com/invite/Pvx2vke) | [Download](https://vircadia.com/download-vircadia/)
* Desktop and VR use
* Hundreds of users simultaneously
* Full-body avatars
* FBX, glTF, and OBJ support
* JavaScript scripting engine
* 16km^3 world space in a server
* Fully self-hosted
* Apache 2.0
### Releases
[View Releases here](https://github.com/vircadia/vircadia/releases/)
### How to build the Interface
### How to deploy a Server
- [For Windows and Linux](https://vircadia.com/deploy-a-server/)
### Building
#### How to build the Interface
- [For Windows](https://github.com/vircadia/vircadia/blob/master/BUILD_WIN.md)
- [For Mac](https://github.com/vircadia/vircadia/blob/master/BUILD_OSX.md)
- [For Linux](https://github.com/vircadia/vircadia/blob/master/BUILD_LINUX.md)
- [For Linux - Vircadia Builder](https://github.com/vircadia/vircadia-builder)
### How to deploy a Server
- [For Windows and Linux](https://vircadia.com/deploy-a-server/)
### How to build a Server
#### How to build a Server
- [For Windows](https://github.com/vircadia/vircadia/blob/master/BUILD_WIN.md)
- [For Linux](https://github.com/vircadia/vircadia/blob/master/BUILD_LINUX.md)
- [For Linux - Vircadia Builder](https://github.com/vircadia/vircadia-builder)
### How to generate an Installer
#### How to generate an Installer
- [For Windows - Interface & Server](https://github.com/vircadia/vircadia/blob/master/INSTALLER.md)
- [For Mac - Interface](https://github.com/vircadia/vircadia/blob/master/INSTALLER.md#os-x)
@ -48,7 +58,7 @@ Vircadia consists of many projects and codebases with its unifying structure's g
- The UI Framework (Codename Nyx) - Codebase coming soon.
- [The Metaverse (Codename Iamus)](https://github.com/vircadia/Iamus/)
- [The Metaverse Dashboard (Codename Iamus)](https://github.com/vircadia/project-iamus-dashboard/)
- [The Launcher (Codename Pantheon)](https://github.com/vircadia/pantheon-launcher/)
- [The Launcher (Codename Pantheon)](https://github.com/vircadia/pantheon-launcher/) - Currently Windows only.
#### Child Projects
- [Vircadia Builder for Linux](https://github.com/vircadia/vircadia-builder/)

View file

@ -1,6 +1,6 @@
set(TARGET_NAME native-lib)
setup_hifi_library()
link_hifi_libraries(shared task networking gl gpu qml image fbx hfm render-utils physics entities octree ${PLATFORM_GL_BACKEND})
link_hifi_libraries(shared task networking gl gpu qml image model-serializers hfm render-utils physics entities octree ${PLATFORM_GL_BACKEND})
target_opengl()
target_bullet()

View file

@ -2,7 +2,7 @@ set(TARGET_NAME questInterface)
setup_hifi_library()
link_hifi_libraries(
shared task networking qml
image fbx hfm render-utils physics entities octree
image model-serializers hfm render-utils physics entities octree
oculusMobile oculusMobilePlugin
gl gpu ${PLATFORM_GL_BACKEND}
)

View file

@ -12,7 +12,7 @@ setup_thread_debugger()
# link in the shared libraries
link_hifi_libraries(
audio avatars octree gpu graphics shaders fbx hfm entities
audio avatars octree gpu graphics shaders model-serializers hfm entities
networking animation recording shared script-engine embedded-webserver
controllers physics plugins midi image
material-networking model-networking ktx shaders

View file

@ -96,6 +96,8 @@ macro(GENERATE_INSTALLERS)
set(CPACK_PACKAGING_INSTALL_PREFIX /)
set(CPACK_OSX_PACKAGE_VERSION ${CMAKE_OSX_DEPLOYMENT_TARGET})
# Create folder if used.
if (NOT INTERFACE_INSTALL_DIR STREQUAL ".")
# make sure a High Fidelity directory exists, in case this hits prior to other installs
install(CODE "file(MAKE_DIRECTORY \"\${CMAKE_INSTALL_PREFIX}/${DMG_SUBFOLDER_NAME}\")")
@ -111,6 +113,8 @@ macro(GENERATE_INSTALLERS)
install(CODE "execute_process(COMMAND SetFile -a V \${CMAKE_INSTALL_PREFIX}/${ESCAPED_DMG_SUBFOLDER_NAME}/Icon\\r)")
endif ()
endif ()
# configure a cpack properties file for custom variables in template
set(CPACK_CONFIGURED_PROP_FILE "${CMAKE_CURRENT_BINARY_DIR}/CPackCustomProperties.cmake")
configure_file("${HF_CMAKE_DIR}/templates/CPackProperties.cmake.in" ${CPACK_CONFIGURED_PROP_FILE})

View file

@ -17,14 +17,19 @@ if ("$ENV{VIRCADIA_MEMORY_DEBUGGING}")
endif ()
if (VIRCADIA_MEMORY_DEBUGGING)
if (UNIX)
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
# for clang on Linux
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-omit-frame-pointer -fsanitize=undefined -fsanitize=address -fsanitize=leak -fsanitize-recover=address")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize=leak -fsanitize-recover=address")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize=leak -fsanitize-recover=address")
else ()
# for gcc on Linux
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-omit-frame-pointer -fsanitize=undefined -fsanitize=address -fsanitize-recover=address")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize-recover=address")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize-recover=address")
if (UNIX)
# Only supported on Linux and OSX
# https://clang.llvm.org/docs/LeakSanitizer.html
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=leak")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=leak")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=leak")
endif()
elseif(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
# for gcc
# For some reason, using -fstack-protector results in this error:
# usr/bin/ld: ../../libraries/audio/libaudio.so: undefined reference to `FIR_1x4_AVX512(float*, float*, float*, float*, float*, float (*) [64], int)'
# The '-DSTACK_PROTECTOR' argument below disables the usage of this function in the code. This should be fine as it only works on the latest Intel hardware,
@ -33,9 +38,13 @@ if (VIRCADIA_MEMORY_DEBUGGING)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize=leak -U_FORTIFY_SOURCE -DSTACK_PROTECTOR -fstack-protector-strong -fno-omit-frame-pointer")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize=leak ")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fsanitize=undefined -fsanitize=address -fsanitize=leak")
endif()
elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
# https://docs.microsoft.com/en-us/cpp/sanitizers/asan?view=msvc-160
# Supported experimentally starting from VS2019 v16.4, and officially from v16.9.
# UBSan and leak detection don't seem to be implemented yet.
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fsanitize=address /Zi")
else()
message(FATAL_ERROR "Memory debugging is not supported on this platform." )
message(FATAL_ERROR "Memory debugging is not supported on this compiler.")
endif()
endif ()
endmacro(SETUP_MEMORY_DEBUGGER)

View file

@ -38,6 +38,12 @@ macro(SET_PACKAGING_PARAMETERS)
set(CLIENT_COMPONENT client)
set(SERVER_COMPONENT server)
if (APPLE)
set(INTERFACE_BUNDLE_NAME "Vircadia")
else()
set(INTERFACE_BUNDLE_NAME "interface")
endif()
if (RELEASE_TYPE STREQUAL "PRODUCTION")
set(DEPLOY_PACKAGE TRUE)
set(PRODUCTION_BUILD 1)
@ -45,7 +51,6 @@ macro(SET_PACKAGING_PARAMETERS)
set(BUILD_ORGANIZATION "Vircadia")
set(HIGH_FIDELITY_PROTOCOL "hifi")
set(HIGH_FIDELITY_APP_PROTOCOL "hifiapp")
set(INTERFACE_BUNDLE_NAME "interface")
set(INTERFACE_ICON_PREFIX "interface")
# add definition for this release type
@ -68,7 +73,6 @@ macro(SET_PACKAGING_PARAMETERS)
set(PR_BUILD 1)
set(BUILD_VERSION "PR${RELEASE_NUMBER}")
set(BUILD_ORGANIZATION "Vircadia - PR${RELEASE_NUMBER}")
set(INTERFACE_BUNDLE_NAME "interface")
set(INTERFACE_ICON_PREFIX "interface-beta")
# add definition for this release type
@ -77,7 +81,6 @@ macro(SET_PACKAGING_PARAMETERS)
set(DEV_BUILD 1)
set(BUILD_VERSION "dev")
set(BUILD_ORGANIZATION "Vircadia - ${BUILD_VERSION}")
set(INTERFACE_BUNDLE_NAME "interface")
set(INTERFACE_ICON_PREFIX "interface-beta")
# add definition for this release type
@ -85,7 +88,11 @@ macro(SET_PACKAGING_PARAMETERS)
endif ()
set(NITPICK_BUNDLE_NAME "nitpick")
if (RELEASE_TYPE STREQUAL "PRODUCTION")
set(NITPICK_ICON_PREFIX "nitpick")
else ()
set(NITPICK_ICON_PREFIX "nitpick-beta")
endif ()
string(TIMESTAMP BUILD_TIME "%d/%m/%Y")
@ -125,10 +132,10 @@ macro(SET_PACKAGING_PARAMETERS)
set(DMG_SUBFOLDER_ICON "${HF_CMAKE_DIR}/installer/install-folder.rsrc")
set(CONSOLE_INSTALL_DIR ${DMG_SUBFOLDER_NAME})
set(INTERFACE_INSTALL_DIR ${DMG_SUBFOLDER_NAME})
set(SCREENSHARE_INSTALL_DIR ${DMG_SUBFOLDER_NAME})
set(NITPICK_INSTALL_DIR ${DMG_SUBFOLDER_NAME})
set(CONSOLE_INSTALL_DIR ".")
set(INTERFACE_INSTALL_DIR ".")
set(SCREENSHARE_INSTALL_DIR ".")
set(NITPICK_INSTALL_DIR ".")
if (CLIENT_ONLY)
set(CONSOLE_EXEC_NAME "Console.app")
@ -147,7 +154,7 @@ macro(SET_PACKAGING_PARAMETERS)
set(SCREENSHARE_APP_CONTENTS "${SCREENSHARE_INSTALL_APP_PATH}/Contents")
set(INTERFACE_INSTALL_APP_PATH "${CONSOLE_INSTALL_DIR}/${INTERFACE_BUNDLE_NAME}.app")
set(INTERFACE_INSTALL_APP_PATH "${INTERFACE_INSTALL_DIR}/${INTERFACE_BUNDLE_NAME}.app")
set(INTERFACE_ICON_FILENAME "${INTERFACE_ICON_PREFIX}.icns")
set(NITPICK_ICON_FILENAME "${NITPICK_ICON_PREFIX}.icns")
else ()

View file

@ -11,8 +11,12 @@ macro(SETUP_HIFI_CLIENT_SERVER_PLUGIN)
setup_hifi_library()
if (BUILD_CLIENT)
if (APPLE)
add_dependencies(Vircadia ${TARGET_NAME})
else()
add_dependencies(interface ${TARGET_NAME})
endif()
endif()
if (BUILD_SERVER)
add_dependencies(assignment-client ${TARGET_NAME})

View file

@ -9,8 +9,12 @@ macro(SETUP_HIFI_PLUGIN)
set(${TARGET_NAME}_SHARED 1)
setup_hifi_library(${ARGV})
if (BUILD_CLIENT)
if (APPLE)
add_dependencies(Vircadia ${TARGET_NAME})
else()
add_dependencies(interface ${TARGET_NAME})
endif()
endif()
target_link_libraries(${TARGET_NAME} ${CMAKE_THREAD_LIBS_INIT})
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Plugins")

View file

@ -1,4 +1,10 @@
set(TARGET_NAME interface)
if (APPLE)
# Make the OSX DMG app be Vircadia.app.
set(TARGET_NAME Vircadia)
else()
set(TARGET_NAME interface)
endif()
project(${TARGET_NAME})
file(GLOB_RECURSE QML_SRC resources/qml/*.qml resources/qml/*.js)
@ -192,9 +198,12 @@ if (BUILD_TOOLS AND NPM_EXECUTABLE)
endif()
if (WIN32 OR APPLE)
add_dependencies(${TARGET_NAME} resources screenshare)
add_dependencies(${TARGET_NAME} resources)
endif()
if (SCREENSHARE)
add_dependencies(${TARGET_NAME} screenshare)
endif()
if (WIN32)
# These are external plugins, but we need to do the 'add dependency' here so that their
@ -219,7 +228,7 @@ endif()
# link required hifi libraries
link_hifi_libraries(
shared workload task octree ktx gpu gl procedural graphics graphics-scripting render
pointers recording hfm fbx networking material-networking
pointers recording hfm model-serializers networking material-networking
model-networking model-baker entities avatars
audio audio-client animation script-engine physics
render-utils entities-renderer avatars-renderer ui qml auto-updater midi
@ -334,10 +343,6 @@ if (APPLE)
COMMAND "${CMAKE_COMMAND}" -E copy_directory
"${CMAKE_SOURCE_DIR}/scripts"
"${RESOURCES_DEV_DIR}/scripts"
# copy screenshare app to the resource folder
COMMAND "${CMAKE_COMMAND}" -E copy_directory
"${CMAKE_CURRENT_BINARY_DIR}/../screenshare/hifi-screenshare-darwin-x64/hifi-screenshare.app"
"${RESOURCES_DEV_DIR}/hifi-screenshare.app"
# copy JSDoc files beside the executable
COMMAND "${CMAKE_COMMAND}" -E copy_directory
"${CMAKE_SOURCE_DIR}/tools/jsdoc/out"
@ -364,6 +369,15 @@ if (APPLE)
"${RESOURCES_DEV_DIR}/serverless/redirect.json"
)
if (SCREENSHARE)
add_custom_command(TARGET ${TARGET_NAME} POST_BUILD
# copy screenshare app to the resource folder
COMMAND "${CMAKE_COMMAND}" -E copy_directory
"${CMAKE_CURRENT_BINARY_DIR}/../screenshare/hifi-screenshare-darwin-x64/hifi-screenshare.app"
"${RESOURCES_DEV_DIR}/hifi-screenshare.app"
)
endif()
# call the fixup_interface macro to add required bundling commands for installation
fixup_interface()

View file

@ -1011,7 +1011,7 @@ const bool DEFAULT_HMD_TABLET_BECOMES_TOOLBAR = false;
const bool DEFAULT_PREFER_STYLUS_OVER_LASER = false;
const bool DEFAULT_PREFER_AVATAR_FINGER_OVER_STYLUS = false;
const QString DEFAULT_CURSOR_NAME = "DEFAULT";
const bool DEFAULT_MINI_TABLET_ENABLED = true;
const bool DEFAULT_MINI_TABLET_ENABLED = false;
const bool DEFAULT_AWAY_STATE_WHEN_FOCUS_LOST_IN_VR_ENABLED = true;
QSharedPointer<OffscreenUi> getOffscreenUI() {

View file

@ -4,6 +4,7 @@
//
// Created by Clement on 1/16/15.
// Copyright 2015 High Fidelity, Inc.
// Copyright 2021 Vircadia contributors.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
@ -19,8 +20,12 @@
#include "ui/DialogsManager.h"
#include "InterfaceLogging.h"
Setting::Handle<int> desktopWorldDetailQuality("desktopWorldDetailQuality", (int)DEFAULT_WORLD_DETAIL_QUALITY);
Setting::Handle<int> hmdWorldDetailQuality("hmdWorldDetailQuality", (int)DEFAULT_WORLD_DETAIL_QUALITY);
const QString LOD_SETTINGS_PREFIX { "lodManager/" };
Setting::Handle<bool> automaticLODAdjust(LOD_SETTINGS_PREFIX + "automaticLODAdjust", (bool)DEFAULT_LOD_AUTO_ADJUST);
Setting::Handle<float> lodHalfAngle(LOD_SETTINGS_PREFIX + "lodHalfAngle", (float)getHalfAngleFromVisibilityDistance(DEFAULT_VISIBILITY_DISTANCE_FOR_UNIT_ELEMENT));
Setting::Handle<int> desktopWorldDetailQuality(LOD_SETTINGS_PREFIX + "desktopWorldDetailQuality", (int)DEFAULT_WORLD_DETAIL_QUALITY);
Setting::Handle<int> hmdWorldDetailQuality(LOD_SETTINGS_PREFIX + "hmdWorldDetailQuality", (int)DEFAULT_WORLD_DETAIL_QUALITY);
LODManager::LODManager() {
}
@ -188,12 +193,14 @@ void LODManager::setVisibilityDistance(float distance) {
// Maintain behavior with deprecated _boundaryLevelAdjust property
float userDistance = distance / powf(2.0f, _boundaryLevelAdjust);
_lodHalfAngle = getHalfAngleFromVisibilityDistance(userDistance);
saveSettings();
}
void LODManager::setLODAngleDeg(float lodAngle) {
auto newLODAngleDeg = std::max(0.001f, std::min(lodAngle, 90.f));
auto newLODHalfAngle = glm::radians(newLODAngleDeg * 0.5f);
_lodHalfAngle = newLODHalfAngle;
saveSettings();
}
void LODManager::setSmoothScale(float t) {
@ -244,6 +251,7 @@ void LODManager::resetLODAdjust() {
void LODManager::setAutomaticLODAdjust(bool value) {
std::lock_guard<std::mutex> { _automaticLODLock };
_automaticLODAdjust = value;
saveSettings();
emit autoLODChanged();
}
@ -331,13 +339,18 @@ void LODManager::loadSettings() {
hmdQuality = WORLD_DETAIL_HIGH;
}
_automaticLODAdjust = automaticLODAdjust.get();
_lodHalfAngle = lodHalfAngle.get();
setWorldDetailQuality(desktopQuality, false);
setWorldDetailQuality(hmdQuality, true);
}
void LODManager::saveSettings() {
automaticLODAdjust.set((bool)_automaticLODAdjust);
desktopWorldDetailQuality.set((int)_desktopWorldDetailQuality);
hmdWorldDetailQuality.set((int)_hmdWorldDetailQuality);
lodHalfAngle.set((float)_lodHalfAngle);
}
const float MIN_DECREASE_FPS = 0.5f;
@ -405,6 +418,7 @@ void LODManager::setWorldDetailQuality(WorldDetailQuality quality, bool isHMDMod
void LODManager::setWorldDetailQuality(WorldDetailQuality quality) {
setWorldDetailQuality(quality, qApp->isHMDMode());
saveSettings();
emit worldDetailQualityChanged();
}

View file

@ -4,6 +4,7 @@
//
// Created by Clement on 1/16/15.
// Copyright 2015 High Fidelity, Inc.
// Copyright 2021 Vircadia contributors.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
@ -44,10 +45,12 @@ enum WorldDetailQuality {
};
Q_DECLARE_METATYPE(WorldDetailQuality);
const bool DEFAULT_LOD_AUTO_ADJUST = false; // true for auto, false for manual.
#ifdef Q_OS_ANDROID
const float LOD_DEFAULT_QUALITY_LEVEL = 0.2f; // default quality level setting is High (lower framerate)
const float DEFAULT_LOD_QUALITY_LEVEL = 0.2f; // default quality level setting is High (lower framerate)
#else
const float LOD_DEFAULT_QUALITY_LEVEL = 0.5f; // default quality level setting is Mid
const float DEFAULT_LOD_QUALITY_LEVEL = 0.5f; // default quality level setting is Mid
#endif
#ifdef Q_OS_ANDROID
@ -255,7 +258,6 @@ public:
*/
Q_INVOKABLE float getLODTargetFPS() const;
float getPresentTime() const { return _presentTime; }
float getEngineRunTime() const { return _engineRunTime; }
float getBatchTime() const { return _batchTime; }
@ -351,7 +353,7 @@ private:
void setWorldDetailQuality(WorldDetailQuality quality, bool isHMDMode);
std::mutex _automaticLODLock;
bool _automaticLODAdjust = true;
bool _automaticLODAdjust = DEFAULT_LOD_AUTO_ADJUST;
float _presentTime{ 0.0f }; // msec
float _engineRunTime{ 0.0f }; // msec
@ -362,7 +364,7 @@ private:
float _smoothScale{ 10.0f }; // smooth is evaluated over 10 times longer than now
float _smoothRenderTime{ 0.0f }; // msec
float _lodQualityLevel{ LOD_DEFAULT_QUALITY_LEVEL };
float _lodQualityLevel{ DEFAULT_LOD_QUALITY_LEVEL };
WorldDetailQuality _desktopWorldDetailQuality { DEFAULT_WORLD_DETAIL_QUALITY };
WorldDetailQuality _hmdWorldDetailQuality { DEFAULT_WORLD_DETAIL_QUALITY };

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@ -1,6 +1,6 @@
set(TARGET_NAME animation)
setup_hifi_library(Network Script)
link_hifi_libraries(shared graphics fbx)
link_hifi_libraries(shared graphics model-serializers)
include_hifi_library_headers(networking)
include_hifi_library_headers(gpu)
include_hifi_library_headers(hfm)

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@ -4,7 +4,7 @@ link_hifi_libraries(shared shaders gpu graphics animation material-networking mo
include_hifi_library_headers(avatars)
include_hifi_library_headers(networking)
include_hifi_library_headers(hfm)
include_hifi_library_headers(fbx)
include_hifi_library_headers(model-serializers)
include_hifi_library_headers(recording)
include_hifi_library_headers(ktx)
include_hifi_library_headers(procedural)

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@ -1,7 +1,7 @@
set(TARGET_NAME baking)
setup_hifi_library(Concurrent)
link_hifi_libraries(shared shaders graphics networking procedural graphics-scripting ktx image fbx model-baker task)
link_hifi_libraries(shared shaders graphics networking procedural graphics-scripting ktx image model-serializers model-baker task)
include_hifi_library_headers(gpu)
include_hifi_library_headers(hfm)
include_hifi_library_headers(material-networking)

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@ -7,7 +7,7 @@ include_hifi_library_headers(model-networking)
include_hifi_library_headers(networking)
include_hifi_library_headers(graphics)
include_hifi_library_headers(hfm)
include_hifi_library_headers(fbx)
include_hifi_library_headers(model-serializers)
include_hifi_library_headers(image)
include_hifi_library_headers(ktx)
include_hifi_library_headers(render)

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@ -9,7 +9,7 @@ include_hifi_library_headers(audio)
include_hifi_library_headers(physics)
include_hifi_library_headers(animation)
include_hifi_library_headers(hfm)
include_hifi_library_headers(fbx)
include_hifi_library_headers(model-serializers)
include_hifi_library_headers(entities)
include_hifi_library_headers(avatars)
include_hifi_library_headers(controllers)

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@ -2,7 +2,7 @@ set(TARGET_NAME entities)
setup_hifi_library(Network Script)
target_include_directories(${TARGET_NAME} PRIVATE "${OPENSSL_INCLUDE_DIR}")
include_hifi_library_headers(hfm)
include_hifi_library_headers(fbx)
include_hifi_library_headers(model-serializers)
include_hifi_library_headers(gpu)
include_hifi_library_headers(image)
include_hifi_library_headers(ktx)

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@ -1,4 +1,4 @@
set(TARGET_NAME graphics-scripting)
setup_hifi_library()
link_hifi_libraries(shared networking graphics fbx image material-networking model-networking script-engine)
link_hifi_libraries(shared networking graphics model-serializers image material-networking model-networking script-engine)
include_hifi_library_headers(gpu)

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@ -1,6 +1,6 @@
set(TARGET_NAME model-networking)
setup_hifi_library()
link_hifi_libraries(shared shaders networking graphics fbx procedural model-baker)
link_hifi_libraries(shared shaders networking graphics model-serializers procedural model-baker)
include_hifi_library_headers(hfm)
include_hifi_library_headers(task)
include_hifi_library_headers(gpu)

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@ -1,4 +1,4 @@
set(TARGET_NAME fbx)
set(TARGET_NAME model-serializers)
setup_hifi_library()
link_hifi_libraries(shared graphics networking image hfm)

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@ -1,6 +1,6 @@
//
// FBX.h
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Ryan Huffman on 9/5/17.
// Copyright 2017 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// FBXSerializer.cpp
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Andrzej Kapolka on 9/18/13.
// Copyright 2013 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// FBXSerializer.h
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Andrzej Kapolka on 9/18/13.
// Copyright 2013 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// FBXSerializer_Material.cpp
// interface/src/fbx
// libraries/model-serializers/src
//
// Created by Sam Gateau on 8/27/2015.
// Copyright 2015 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// FBXSerializer_Mesh.cpp
// interface/src/fbx
// libraries/model-serializers/src
//
// Created by Sam Gateau on 8/27/2015.
// Copyright 2015 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// FBXSerializer_Node.cpp
// interface/src/fbx
// libraries/model-serializers/src
//
// Created by Sam Gateau on 8/27/2015.
// Copyright 2015 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// FBXToJSON.cpp
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Simon Walton on 5/4/2018.
// Copyright 2018 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// FBXToJSON.h
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Simon Walton on 5/4/2018.
// Copyright 2018 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// FBXWriter.cpp
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Ryan Huffman on 9/5/17.
// Copyright 2017 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// FBXWriter.h
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Ryan Huffman on 9/5/17.
// Copyright 2017 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// GLTFSerializer.cpp
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Luis Cuenca on 8/30/17.
// Copyright 2017 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// GLTFSerializer.h
// libraries/fbx/src
// libraries/model-serializers/src
//
// Created by Luis Cuenca on 8/30/17.
// Copyright 2017 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// OBJSerializer.cpp
// libraries/fbx/src/
// libraries/model-serializers/src
//
// Created by Seth Alves on 3/7/15.
// Copyright 2013 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// OBJSerializer.h
// libraries/fbx/src/
// libraries/model-serializers/src
//
// Created by Seth Alves on 3/6/15.
// Copyright 2015 High Fidelity, Inc.

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@ -1,6 +1,6 @@
//
// OBJWriter.cpp
// libraries/fbx/src/
// libraries/model-serializers/src
//
// Created by Seth Alves on 2017-1-27.
// Copyright 2017 High Fidelity, Inc.

View file

@ -1,6 +1,6 @@
//
// OBJWriter.h
// libraries/fbx/src/
// libraries/model-serializers/src
//
// Created by Seth Alves on 2017-1-27.
// Copyright 2017 High Fidelity, Inc.

View file

@ -12,7 +12,7 @@ include_hifi_library_headers(image)
include_hifi_library_headers(ktx)
include_hifi_library_headers(gpu)
include_hifi_library_headers(hfm)
include_hifi_library_headers(fbx)
include_hifi_library_headers(model-serializers)
include_hifi_library_headers(graphics)
target_bullet()

View file

@ -3,7 +3,7 @@ set(TARGET_NAME render-utils)
# pull in the resources.qrc file
qt5_add_resources(QT_RESOURCES_FILE "${CMAKE_CURRENT_SOURCE_DIR}/res/fonts/fonts.qrc")
setup_hifi_library(Gui Network Qml Quick Script)
link_hifi_libraries(shared task ktx gpu shaders graphics graphics-scripting material-networking model-networking render animation fbx image procedural)
link_hifi_libraries(shared task ktx gpu shaders graphics graphics-scripting material-networking model-networking render animation model-serializers image procedural)
include_hifi_library_headers(audio)
include_hifi_library_headers(networking)
include_hifi_library_headers(octree)

View file

@ -7,7 +7,7 @@ if (NOT ANDROID)
target_quazip()
endif ()
link_hifi_libraries(shared networking shaders material-networking model-networking recording avatars fbx entities controllers animation audio midi)
link_hifi_libraries(shared networking shaders material-networking model-networking recording avatars model-serializers entities controllers animation audio midi)
include_hifi_library_headers(gl)
include_hifi_library_headers(hfm)
include_hifi_library_headers(gpu)

View file

@ -12,7 +12,7 @@ if ((WIN32 OR UNIX AND NOT APPLE) AND NOT USE_GLES)
setup_hifi_plugin(Gui Qml Multimedia)
link_hifi_libraries(shared task gl qml networking controllers ui
plugins display-plugins ui-plugins input-plugins script-engine
audio-client render-utils graphics shaders gpu render material-networking model-networking model-baker hfm fbx ktx image procedural ${PLATFORM_GL_BACKEND})
audio-client render-utils graphics shaders gpu render material-networking model-networking model-baker hfm model-serializers ktx image procedural ${PLATFORM_GL_BACKEND})
include_hifi_library_headers(octree)
target_openvr()

View file

@ -563,7 +563,7 @@
// Tablet targets.
isGoto = false,
TABLET_ADDRESS_DIALOG = "hifi/tablet/TabletAddressDialog.qml",
TABLET_EXPLORE_APP_UI = Script.resolvePath("../communityScripts/explore/explore.html"),
// Trigger values.
leftTriggerOn = 0,
@ -907,7 +907,7 @@
var miniTabletProperties;
if (isGoto) {
tablet.loadQMLSource(TABLET_ADDRESS_DIALOG);
tablet.gotoWebScreen(TABLET_EXPLORE_APP_UI);
} else {
tablet.gotoHomeScreen();
}

View file

@ -1,5 +1,10 @@
set(TARGET_NAME packaged-server-console)
if (CLIENT_ONLY AND APPLE)
# Don't include Console.app in client-only OSX DMGs.
return()
endif()
if (PRODUCTION_BUILD)
set(PRODUCTION_OPTION "--production")
endif()
@ -24,7 +29,11 @@ set_target_properties(${TARGET_NAME}-npm-install PROPERTIES FOLDER "hidden/Serve
# add a dependency from the package target to the server components
if (BUILD_CLIENT)
if (APPLE)
add_dependencies(${TARGET_NAME} Vircadia)
else()
add_dependencies(${TARGET_NAME} interface)
endif()
endif()
if (BUILD_SERVER)

View file

@ -21,21 +21,28 @@ endfunction()
if (BUILD_TOOLS)
set(ALL_TOOLS
udt-test
vhacd-util
gpu-frame-player
ice-client
ktx-tool
ac-client
skeleton-dump
atp-client
oven
)
# Don't include oven or vhacd-til in OSX client-only DMGs.
if (NOT CLIENT_ONLY OR NOT APPLE)
list(APPEND ALL_TOOLS oven)
list(APPEND ALL_TOOLS vhacd-util)
endif()
# Allow different tools for stable builds
if (STABLE_BUILD)
else()
# Don't include nitpick in OSX client-only DMGs.
if (NOT APPLE OR NOT CLIENT_ONLY)
list(APPEND ALL_TOOLS nitpick)
endif()
endif()
foreach(TOOL ${ALL_TOOLS})
check_test(${TOOL})

View file

@ -44,7 +44,7 @@ exports.handlers = {
'../../libraries/controllers/src/controllers/impl/',
'../../libraries/display-plugins/src/display-plugins/',
'../../libraries/entities/src',
'../../libraries/fbx/src',
'../../libraries/model-serializers/src',
'../../libraries/graphics/src/graphics/',
'../../libraries/graphics-scripting/src/graphics-scripting/',
'../../libraries/image/src/image',

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@ -2,7 +2,7 @@ set(TARGET_NAME oven)
setup_hifi_project(Widgets Gui Concurrent)
link_hifi_libraries(shared shaders image gpu ktx fbx hfm baking graphics networking procedural material-networking model-baker task)
link_hifi_libraries(shared shaders image gpu ktx model-serializers hfm baking graphics networking procedural material-networking model-baker task)
setup_memory_debugger()
setup_thread_debugger()

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@ -2,6 +2,6 @@ set(TARGET_NAME skeleton-dump)
setup_hifi_project(Core)
setup_memory_debugger()
setup_thread_debugger()
link_hifi_libraries(shared fbx hfm graphics gpu gl animation)
link_hifi_libraries(shared model-serializers hfm graphics gpu gl animation)
include_hifi_library_headers(image)

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@ -1,6 +1,6 @@
set(TARGET_NAME vhacd-util)
setup_hifi_project(Core)
link_hifi_libraries(shared fbx hfm graphics gpu gl)
link_hifi_libraries(shared model-serializers hfm graphics gpu gl)
include_hifi_library_headers(image)