Merge branch 'master' of github.com:highfidelity/hifi into equip-via-parenting

This commit is contained in:
Seth Alves 2016-01-29 15:15:28 -08:00
commit f554e25e36
141 changed files with 3460 additions and 3235 deletions

View file

@ -98,3 +98,7 @@ If you need to debug Interface, you can run interface from within Visual Studio
* In the Solution Explorer, right click interface and click Set as StartUp Project
* Set the "Working Directory" for the Interface debugging sessions to the Debug output directory so that your application can load resources. Do this: right click interface and click Properties, choose Debugging from Configuration Properties, set Working Directory to .\Debug
* Now you can run and debug interface through Visual Studio
For better performance when running debug builds, set the environment variable ```_NO_DEBUG_HEAP``` to ```1```
http://preshing.com/20110717/the-windows-heap-is-slow-when-launched-from-the-debugger/

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@ -1172,15 +1172,15 @@ void OctreeServer::domainSettingsRequestComplete() {
pathToCopyFrom = oldDefaultPersistPath;
}
QDir persistFileDirectory = QDir(persistPath).filePath("..");
if (!persistFileDirectory.exists()) {
qDebug() << "Creating data directory " << persistFileDirectory.absolutePath();
persistFileDirectory.mkpath(".");
}
if (shouldCopy) {
qDebug() << "Old persist file found, copying from " << pathToCopyFrom << " to " << persistPath;
QDir persistFileDirectory = QDir(persistPath).filePath("..");
if (!persistFileDirectory.exists()) {
qDebug() << "Creating data directory " << persistFileDirectory.path();
persistFileDirectory.mkpath(".");
}
QFile::copy(pathToCopyFrom, persistPath);
} else {
qDebug() << "No existing persist file found";

View file

@ -28,6 +28,15 @@ macro(GENERATE_INSTALLERS)
# include CMake module that will install compiler system libraries
# so that we have msvcr120 and msvcp120 installed with targets
set(CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION ${INTERFACE_INSTALL_DIR})
# as long as we're including sixense plugin with installer
# we need re-distributables for VS 2011 as well
# this should be removed if/when sixense support is pulled
set(CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS
"${EXTERNALS_BINARY_DIR}/sixense/project/src/sixense/samples/win64/msvcr100.dll"
"${EXTERNALS_BINARY_DIR}/sixense/project/src/sixense/samples/win64/msvcp100.dll"
)
include(InstallRequiredSystemLibraries)
set(CPACK_NSIS_MUI_ICON "${HF_CMAKE_DIR}/installer/installer.ico")

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@ -82,10 +82,14 @@ macro(SET_PACKAGING_PARAMETERS)
set(DS_EXEC_NAME "domain-server.exe")
set(AC_EXEC_NAME "assignment-client.exe")
# start menu shortcuts
set(INTERFACE_SM_SHORTCUT_NAME "High Fidelity")
set(CONSOLE_SM_SHORTCUT_NAME "Server Console")
# shortcut names
if (PRODUCTION_BUILD)
set(INTERFACE_SHORTCUT_NAME "High Fidelity")
set(CONSOLE_SHORTCUT_NAME "Server Console")
else ()
set(INTERFACE_SHORTCUT_NAME "High Fidelity - ${BUILD_VERSION}")
set(CONSOLE_SHORTCUT_NAME "Server Console - ${BUILD_VERSION}")
endif ()
# check if we need to find signtool
if (PRODUCTION_BUILD OR PR_BUILD)
find_program(SIGNTOOL_EXECUTABLE signtool PATHS "C:/Program Files (x86)/Windows Kits/8.1" PATH_SUFFIXES "bin/x64")

View file

@ -9,10 +9,10 @@
# See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
#
set(INTERFACE_SHORTCUT_NAME "@INTERFACE_SM_SHORTCUT_NAME@")
set(INTERFACE_SHORTCUT_NAME "@INTERFACE_SHORTCUT_NAME@")
set(INTERFACE_WIN_EXEC_NAME "@INTERFACE_EXEC_PREFIX@.exe")
set(CONSOLE_INSTALL_SUBDIR "@CONSOLE_INSTALL_DIR@")
set(CONSOLE_SHORTCUT_NAME "@CONSOLE_SM_SHORTCUT_NAME@")
set(CONSOLE_SHORTCUT_NAME "@CONSOLE_SHORTCUT_NAME@")
set(CONSOLE_WIN_EXEC_NAME "@CONSOLE_EXEC_NAME@")
set(DS_EXEC_NAME "@DS_EXEC_NAME@")
set(AC_EXEC_NAME "@AC_EXEC_NAME@")

View file

@ -12,13 +12,7 @@
Var MUI_TEMP
Var STARTMENU_FOLDER
Var SV_ALLUSERS
Var START_MENU
Var DO_NOT_ADD_TO_PATH
Var ADD_TO_PATH_ALL_USERS
Var ADD_TO_PATH_CURRENT_USER
Var INSTALL_DESKTOP
Var IS_DEFAULT_INSTALLDIR
;--------------------------------
;Include Modern UI
@ -205,346 +199,15 @@ Var AR_RegFlags
!define MUI_HEADERIMAGE_UNBITMAP "@UNINSTALLER_HEADER_IMAGE@"
!define MUI_ABORTWARNING
;--------------------------------
; path functions
!verbose 3
!include "WinMessages.NSH"
!verbose 4
;----------------------------------------
; based upon a script of "Written by KiCHiK 2003-01-18 05:57:02"
;----------------------------------------
!verbose 3
!include "WinMessages.NSH"
!verbose 4
;====================================================
; get_NT_environment
; Returns: the selected environment
; Output : head of the stack
;====================================================
!macro select_NT_profile UN
Function ${UN}select_NT_profile
StrCmp $ADD_TO_PATH_ALL_USERS "1" 0 environment_single
DetailPrint "Selected environment for all users"
Push "all"
Return
environment_single:
DetailPrint "Selected environment for current user only."
Push "current"
Return
FunctionEnd
!macroend
!insertmacro select_NT_profile ""
!insertmacro select_NT_profile "un."
;----------------------------------------------------
!define NT_current_env 'HKCU "Environment"'
!define NT_all_env 'HKLM "SYSTEM\CurrentControlSet\Control\Session Manager\Environment"'
!ifndef WriteEnvStr_RegKey
!ifdef ALL_USERS
!define WriteEnvStr_RegKey \
'HKLM "SYSTEM\CurrentControlSet\Control\Session Manager\Environment"'
!else
!define WriteEnvStr_RegKey 'HKCU "Environment"'
!endif
!endif
; AddToPath - Adds the given dir to the search path.
; Input - head of the stack
; Note - Win9x systems requires reboot
Function AddToPath
Exch $0
Push $1
Push $2
Push $3
# don't add if the path doesn't exist
IfFileExists "$0\*.*" "" AddToPath_done
ReadEnvStr $1 PATH
; if the path is too long for a NSIS variable NSIS will return a 0
; length string. If we find that, then warn and skip any path
; modification as it will trash the existing path.
StrLen $2 $1
IntCmp $2 0 CheckPathLength_ShowPathWarning CheckPathLength_Done CheckPathLength_Done
CheckPathLength_ShowPathWarning:
Messagebox MB_OK|MB_ICONEXCLAMATION "Warning! PATH too long installer unable to modify PATH!"
Goto AddToPath_done
CheckPathLength_Done:
Push "$1;"
Push "$0;"
Call StrStr
Pop $2
StrCmp $2 "" "" AddToPath_done
Push "$1;"
Push "$0\;"
Call StrStr
Pop $2
StrCmp $2 "" "" AddToPath_done
GetFullPathName /SHORT $3 $0
Push "$1;"
Push "$3;"
Call StrStr
Pop $2
StrCmp $2 "" "" AddToPath_done
Push "$1;"
Push "$3\;"
Call StrStr
Pop $2
StrCmp $2 "" "" AddToPath_done
Call IsNT
Pop $1
StrCmp $1 1 AddToPath_NT
; Not on NT
StrCpy $1 $WINDIR 2
FileOpen $1 "$1\autoexec.bat" a
FileSeek $1 -1 END
FileReadByte $1 $2
IntCmp $2 26 0 +2 +2 # DOS EOF
FileSeek $1 -1 END # write over EOF
FileWrite $1 "$\r$\nSET PATH=%PATH%;$3$\r$\n"
FileClose $1
SetRebootFlag true
Goto AddToPath_done
AddToPath_NT:
StrCmp $ADD_TO_PATH_ALL_USERS "1" ReadAllKey
ReadRegStr $1 ${NT_current_env} "PATH"
Goto DoTrim
ReadAllKey:
ReadRegStr $1 ${NT_all_env} "PATH"
DoTrim:
StrCmp $1 "" AddToPath_NTdoIt
Push $1
Call Trim
Pop $1
StrCpy $0 "$1;$0"
AddToPath_NTdoIt:
StrCmp $ADD_TO_PATH_ALL_USERS "1" WriteAllKey
WriteRegExpandStr ${NT_current_env} "PATH" $0
Goto DoSend
WriteAllKey:
WriteRegExpandStr ${NT_all_env} "PATH" $0
DoSend:
SendMessage ${HWND_BROADCAST} ${WM_WININICHANGE} 0 "STR:Environment" /TIMEOUT=5000
AddToPath_done:
Pop $3
Pop $2
Pop $1
Pop $0
FunctionEnd
; RemoveFromPath - Remove a given dir from the path
; Input: head of the stack
Function un.RemoveFromPath
Exch $0
Push $1
Push $2
Push $3
Push $4
Push $5
Push $6
IntFmt $6 "%c" 26 # DOS EOF
Call un.IsNT
Pop $1
StrCmp $1 1 unRemoveFromPath_NT
; Not on NT
StrCpy $1 $WINDIR 2
FileOpen $1 "$1\autoexec.bat" r
GetTempFileName $4
FileOpen $2 $4 w
GetFullPathName /SHORT $0 $0
StrCpy $0 "SET PATH=%PATH%;$0"
Goto unRemoveFromPath_dosLoop
unRemoveFromPath_dosLoop:
FileRead $1 $3
StrCpy $5 $3 1 -1 # read last char
StrCmp $5 $6 0 +2 # if DOS EOF
StrCpy $3 $3 -1 # remove DOS EOF so we can compare
StrCmp $3 "$0$\r$\n" unRemoveFromPath_dosLoopRemoveLine
StrCmp $3 "$0$\n" unRemoveFromPath_dosLoopRemoveLine
StrCmp $3 "$0" unRemoveFromPath_dosLoopRemoveLine
StrCmp $3 "" unRemoveFromPath_dosLoopEnd
FileWrite $2 $3
Goto unRemoveFromPath_dosLoop
unRemoveFromPath_dosLoopRemoveLine:
SetRebootFlag true
Goto unRemoveFromPath_dosLoop
unRemoveFromPath_dosLoopEnd:
FileClose $2
FileClose $1
StrCpy $1 $WINDIR 2
Delete "$1\autoexec.bat"
CopyFiles /SILENT $4 "$1\autoexec.bat"
Delete $4
Goto unRemoveFromPath_done
unRemoveFromPath_NT:
StrCmp $ADD_TO_PATH_ALL_USERS "1" unReadAllKey
ReadRegStr $1 ${NT_current_env} "PATH"
Goto unDoTrim
unReadAllKey:
ReadRegStr $1 ${NT_all_env} "PATH"
unDoTrim:
StrCpy $5 $1 1 -1 # copy last char
StrCmp $5 ";" +2 # if last char != ;
StrCpy $1 "$1;" # append ;
Push $1
Push "$0;"
Call un.StrStr ; Find `$0;` in $1
Pop $2 ; pos of our dir
StrCmp $2 "" unRemoveFromPath_done
; else, it is in path
# $0 - path to add
# $1 - path var
StrLen $3 "$0;"
StrLen $4 $2
StrCpy $5 $1 -$4 # $5 is now the part before the path to remove
StrCpy $6 $2 "" $3 # $6 is now the part after the path to remove
StrCpy $3 $5$6
StrCpy $5 $3 1 -1 # copy last char
StrCmp $5 ";" 0 +2 # if last char == ;
StrCpy $3 $3 -1 # remove last char
StrCmp $ADD_TO_PATH_ALL_USERS "1" unWriteAllKey
WriteRegExpandStr ${NT_current_env} "PATH" $3
Goto unDoSend
unWriteAllKey:
WriteRegExpandStr ${NT_all_env} "PATH" $3
unDoSend:
SendMessage ${HWND_BROADCAST} ${WM_WININICHANGE} 0 "STR:Environment" /TIMEOUT=5000
unRemoveFromPath_done:
Pop $6
Pop $5
Pop $4
Pop $3
Pop $2
Pop $1
Pop $0
FunctionEnd
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Uninstall sutff
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
###########################################
# Utility Functions #
###########################################
;====================================================
; IsNT - Returns 1 if the current system is NT, 0
; otherwise.
; Output: head of the stack
;====================================================
; IsNT
; no input
; output, top of the stack = 1 if NT or 0 if not
;
; Usage:
; Call IsNT
; Pop $R0
; ($R0 at this point is 1 or 0)
!macro IsNT un
Function ${un}IsNT
Push $0
ReadRegStr $0 HKLM "SOFTWARE\Microsoft\Windows NT\CurrentVersion" CurrentVersion
StrCmp $0 "" 0 IsNT_yes
; we are not NT.
Pop $0
Push 0
Return
IsNT_yes:
; NT!!!
Pop $0
Push 1
FunctionEnd
!macroend
!insertmacro IsNT ""
!insertmacro IsNT "un."
; StrStr
; input, top of stack = string to search for
; top of stack-1 = string to search in
; output, top of stack (replaces with the portion of the string remaining)
; modifies no other variables.
;
; Usage:
; Push "this is a long ass string"
; Push "ass"
; Call StrStr
; Pop $R0
; ($R0 at this point is "ass string")
!macro StrStr un
Function ${un}StrStr
Exch $R1 ; st=haystack,old$R1, $R1=needle
Exch ; st=old$R1,haystack
Exch $R2 ; st=old$R1,old$R2, $R2=haystack
Push $R3
Push $R4
Push $R5
StrLen $R3 $R1
StrCpy $R4 0
; $R1=needle
; $R2=haystack
; $R3=len(needle)
; $R4=cnt
; $R5=tmp
loop:
StrCpy $R5 $R2 $R3 $R4
StrCmp $R5 $R1 done
StrCmp $R5 "" done
IntOp $R4 $R4 + 1
Goto loop
done:
StrCpy $R1 $R2 "" $R4
Pop $R5
Pop $R4
Pop $R3
Pop $R2
Exch $R1
FunctionEnd
!macroend
!insertmacro StrStr ""
!insertmacro StrStr "un."
Function Trim ; Added by Pelaca
Exch $R1
Push $R2
Loop:
StrCpy $R2 "$R1" 1 -1
StrCmp "$R2" " " RTrim
StrCmp "$R2" "$\n" RTrim
StrCmp "$R2" "$\r" RTrim
StrCmp "$R2" ";" RTrim
GoTo Done
RTrim:
StrCpy $R1 "$R1" -1
Goto Loop
Done:
Pop $R2
Exch $R1
FunctionEnd
Function ConditionalAddToRegisty
Pop $0
Pop $1
StrCmp "$0" "" ConditionalAddToRegisty_EmptyString
WriteRegStr SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@" \
WriteRegStr HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@" \
"$1" "$0"
;MessageBox MB_OK "Set Registry: '$1' to '$0'"
DetailPrint "Set install registry entry: '$1' to '$0'"
@ -598,11 +261,10 @@ FunctionEnd
!insertmacro MUI_PAGE_WELCOME
!insertmacro MUI_PAGE_LICENSE "@CPACK_RESOURCE_FILE_LICENSE@"
Page custom InstallOptionsPage
!insertmacro MUI_PAGE_DIRECTORY
;Start Menu Folder Page Configuration
!define MUI_STARTMENUPAGE_REGISTRY_ROOT "SHCTX"
!define MUI_STARTMENUPAGE_REGISTRY_ROOT "HKLM"
!define MUI_STARTMENUPAGE_REGISTRY_KEY "Software\@CPACK_PACKAGE_VENDOR@\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@"
!define MUI_STARTMENUPAGE_REGISTRY_VALUENAME "Start Menu Folder"
!insertmacro MUI_PAGE_STARTMENU Application $STARTMENU_FOLDER
@ -678,7 +340,6 @@ FunctionEnd
;Keep these lines before any File command
;Only for solid compression (by default, solid compression is enabled for BZIP2 and LZMA)
ReserveFile "NSIS.InstallOptions.ini"
ReserveFile "@POST_INSTALL_OPTIONS_PATH@"
;--------------------------------
@ -717,7 +378,7 @@ Section "-Core installation"
@CPACK_NSIS_FULL_INSTALL@
;Store installation folder
WriteRegStr SHCTX "Software\@CPACK_PACKAGE_VENDOR@\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@" "" $INSTDIR
WriteRegStr HKLM "Software\@CPACK_PACKAGE_VENDOR@\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@" "" $INSTDIR
;Package the signed uninstaller produced by the inner loop
!ifndef INNER
@ -768,10 +429,10 @@ Section "-Core installation"
Push "Contact"
Push "@CPACK_NSIS_CONTACT@"
Call ConditionalAddToRegisty
!insertmacro INSTALLOPTIONS_READ $INSTALL_DESKTOP "NSIS.InstallOptions.ini" "Field 5" "State"
!insertmacro MUI_STARTMENU_WRITE_BEGIN Application
;Create shortcuts
CreateDirectory "$SMPROGRAMS\$STARTMENU_FOLDER"
@CPACK_NSIS_CREATE_ICONS@
@CPACK_NSIS_CREATE_ICONS_EXTRA@
@ -799,27 +460,10 @@ Section "-Core installation"
CreateShortCut "$SMPROGRAMS\$STARTMENU_FOLDER\Uninstall.lnk" "$INSTDIR\@UNINSTALLER_NAME@"
;Read a value from an InstallOptions INI file
!insertmacro INSTALLOPTIONS_READ $DO_NOT_ADD_TO_PATH "NSIS.InstallOptions.ini" "Field 2" "State"
!insertmacro INSTALLOPTIONS_READ $ADD_TO_PATH_ALL_USERS "NSIS.InstallOptions.ini" "Field 3" "State"
!insertmacro INSTALLOPTIONS_READ $ADD_TO_PATH_CURRENT_USER "NSIS.InstallOptions.ini" "Field 4" "State"
; Write special uninstall registry entries
Push "StartMenu"
Push "$STARTMENU_FOLDER"
Call ConditionalAddToRegisty
Push "DoNotAddToPath"
Push "$DO_NOT_ADD_TO_PATH"
Call ConditionalAddToRegisty
Push "AddToPathAllUsers"
Push "$ADD_TO_PATH_ALL_USERS"
Call ConditionalAddToRegisty
Push "AddToPathCurrentUser"
Push "$ADD_TO_PATH_CURRENT_USER"
Call ConditionalAddToRegisty
Push "InstallToDesktop"
Push "$INSTALL_DESKTOP"
Call ConditionalAddToRegisty
!insertmacro MUI_STARTMENU_WRITE_END
@ -827,22 +471,6 @@ Section "-Core installation"
SectionEnd
Section "-Add to path"
Push $INSTDIR\bin
StrCmp "@CPACK_NSIS_MODIFY_PATH@" "ON" 0 doNotAddToPath
StrCmp $DO_NOT_ADD_TO_PATH "1" doNotAddToPath 0
Call AddToPath
doNotAddToPath:
SectionEnd
;--------------------------------
; Create custom pages
Function InstallOptionsPage
!insertmacro MUI_HEADER_TEXT "Install Options" "Choose options for installing @CPACK_NSIS_PACKAGE_NAME@"
!insertmacro INSTALLOPTIONS_DISPLAY "NSIS.InstallOptions.ini"
FunctionEnd
; Make sure nsDialogs is included before we use it
!include "nsdialogs.nsh"
@ -908,7 +536,6 @@ Function PostInstallOptionsPage
; set the checkbox state depending on what is present in the registry
!insertmacro SetPostInstallOption $DesktopClientCheckbox @CLIENT_DESKTOP_SHORTCUT_REG_KEY@ ${BST_CHECKED}
${EndIf}
${If} ${SectionIsSelected} ${@SERVER_COMPONENT_NAME@}
@ -941,6 +568,16 @@ Function PostInstallOptionsPage
!insertmacro SetPostInstallOption $LaunchNowCheckbox @LAUNCH_NOW_REG_KEY@ ${BST_CHECKED}
${If} @PR_BUILD@ == 1
; a PR build defaults all install options expect LaunchNowCheckbox and the settings copy to unchecked
${If} ${SectionIsSelected} ${@CLIENT_COMPONENT_NAME@}
${NSD_SetState} $DesktopClientCheckbox ${BST_UNCHECKED}
${EndIf}
${If} ${SectionIsSelected} ${@SERVER_COMPONENT_NAME@}
${NSD_SetState} $DesktopServerCheckbox ${BST_UNCHECKED}
${NSD_SetState} $ServerStartupCheckbox ${BST_UNCHECKED}
${EndIf}
; push the offset
IntOp $CurrentOffset $CurrentOffset + 15
@ -993,8 +630,17 @@ Function HandlePostInstallOptions
${NSD_GetState} $ServerStartupCheckbox $ServerStartupState
${If} $ServerStartupState == ${BST_CHECKED}
; in case we added a shortcut in the global context, pull that now
SetShellVarContext all
Delete "$SMSTARTUP\@CONSOLE_SHORTCUT_NAME@.lnk"
; make a startup shortcut in this user's current context
SetShellVarContext current
CreateShortCut "$SMSTARTUP\@CONSOLE_SHORTCUT_NAME@.lnk" "$INSTDIR\@CONSOLE_INSTALL_SUBDIR@\@CONSOLE_WIN_EXEC_NAME@"
; reset the shell var context back
SetShellVarContext all
!insertmacro WritePostInstallOption @CONSOLE_STARTUP_REG_KEY@ YES
${Else}
!insertmacro WritePostInstallOption @CONSOLE_STARTUP_REG_KEY@ NO
@ -1002,6 +648,7 @@ Function HandlePostInstallOptions
${EndIf}
${If} @PR_BUILD@ == 1
; check if we need to copy settings/content from production for this PR build
${NSD_GetState} $CopyFromProductionCheckbox $CopyFromProductionState
@ -1025,6 +672,8 @@ Function HandlePostInstallOptions
"There was a problem copying your production content and settings to $0 for this PR build.$\r$\n$\r$\nPlease copy them manually."
NoError:
SetShellVarContext all
${EndIf}
${EndIf}
@ -1050,19 +699,30 @@ FunctionEnd
!include nsProcess.nsh
!macro PromptForRunningApplication applicationName displayName action prompter
${nsProcess::FindProcess} ${applicationName} $R0
!define UniqueID ${__LINE__}
${If} $R0 == 0
; the process is running, ask the user if they want us to close it
MessageBox MB_OK|MB_ICONEXCLAMATION \
"${displayName} cannot be ${action} while ${displayName} is running.$\r$\nPlease close it and try again."
Abort
${EndIf}
Prompt_${UniqueID}:
${nsProcess::FindProcess} ${applicationName} $R0
${If} $R0 == 0
; the process is running, ask the user to close it
MessageBox MB_RETRYCANCEL|MB_ICONEXCLAMATION \
"${displayName} cannot be ${action} while ${displayName} is running.$\r$\nPlease close it and click Retry to continue." \
/SD IDCANCEL IDRETRY Prompt_${UniqueID} IDCANCEL 0
; If the user decided to cancel, stop the current installer/uninstaller
Abort
${EndIf}
!undef UniqueID
!macroend
!macro CheckForRunningApplications action prompter
!insertmacro PromptForRunningApplication "@INTERFACE_WIN_EXEC_NAME@" "@INTERFACE_SHORTCUT_NAME@" ${action} ${prompter}
!insertmacro PromptForRunningApplication "@CONSOLE_WIN_EXEC_NAME@" "@CONSOLE_SHORTCUT_NAME@" ${action} ${prompter}
!insertmacro PromptForRunningApplication "@INTERFACE_WIN_EXEC_NAME@" "High Fidelity client" ${action} ${prompter}
!insertmacro PromptForRunningApplication "@CONSOLE_WIN_EXEC_NAME@" "Server Console" ${action} ${prompter}
!insertmacro PromptForRunningApplication "@DS_EXEC_NAME@" "Domain Server" ${action} ${prompter}
!insertmacro PromptForRunningApplication "@AC_EXEC_NAME@" "Assignment Client" ${action} ${prompter}
!macroend
@ -1109,26 +769,6 @@ Function un.onInit
Quit
${EndSwitch}
ClearErrors
UserInfo::GetName
IfErrors noLM
Pop $0
UserInfo::GetAccountType
Pop $1
StrCmp $1 "Admin" 0 +3
SetShellVarContext all
;MessageBox MB_OK 'User "$0" is in the Admin group'
Goto done
StrCmp $1 "Power" 0 +3
SetShellVarContext all
;MessageBox MB_OK 'User "$0" is in the Power Users group'
Goto done
noLM:
;Get installation folder from registry if available
done:
FunctionEnd
;--- Add/Remove callback functions: ---
@ -1186,19 +826,12 @@ FunctionEnd
!ifdef INNER
Section "Uninstall"
ReadRegStr $START_MENU SHCTX \
; use all users context for data/startup folders
SetShellVarContext all
ReadRegStr $START_MENU HKLM \
"Software\Microsoft\Windows\CurrentVersion\Uninstall\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@" "StartMenu"
;MessageBox MB_OK "Start menu is in: $START_MENU"
ReadRegStr $DO_NOT_ADD_TO_PATH SHCTX \
"Software\Microsoft\Windows\CurrentVersion\Uninstall\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@" "DoNotAddToPath"
ReadRegStr $ADD_TO_PATH_ALL_USERS SHCTX \
"Software\Microsoft\Windows\CurrentVersion\Uninstall\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@" "AddToPathAllUsers"
ReadRegStr $ADD_TO_PATH_CURRENT_USER SHCTX \
"Software\Microsoft\Windows\CurrentVersion\Uninstall\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@" "AddToPathCurrentUser"
;MessageBox MB_OK "Add to path: $DO_NOT_ADD_TO_PATH all users: $ADD_TO_PATH_ALL_USERS"
ReadRegStr $INSTALL_DESKTOP SHCTX \
"Software\Microsoft\Windows\CurrentVersion\Uninstall\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@" "InstallToDesktop"
;MessageBox MB_OK "Install to desktop: $INSTALL_DESKTOP "
@CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS@
@ -1217,13 +850,13 @@ Section "Uninstall"
;Remove the uninstaller itself.
Delete "$INSTDIR\@UNINSTALLER_NAME@"
DeleteRegKey SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@"
DeleteRegKey HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@"
;Remove the installation directory if it is empty.
RMDir "$INSTDIR"
; Remove the registry entries.
DeleteRegKey SHCTX "Software\@CPACK_PACKAGE_VENDOR@\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@"
DeleteRegKey HKLM "Software\@CPACK_PACKAGE_VENDOR@\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@"
; Removes all optional components
!insertmacro SectionList "RemoveSection_CPack"
@ -1235,7 +868,12 @@ Section "Uninstall"
Delete "$SMPROGRAMS\$MUI_TEMP\@CONSOLE_SHORTCUT_NAME@.lnk"
Delete "$DESKTOP\@INTERFACE_SHORTCUT_NAME@.lnk"
Delete "$DESKTOP\@CONSOLE_SHORTCUT_NAME@.lnk"
; if it exists, delete the startup shortcut for the current user
SetShellVarContext current
Delete "$SMSTARTUP\@CONSOLE_SHORTCUT_NAME@.lnk"
SetShellVarContext all
@CPACK_NSIS_DELETE_ICONS@
@CPACK_NSIS_DELETE_ICONS_EXTRA@
@ -1264,6 +902,8 @@ Section "Uninstall"
; try to fix it.
StrCpy $MUI_TEMP "$START_MENU"
Delete "$SMPROGRAMS\$MUI_TEMP\Uninstall.lnk"
Delete "$SMPROGRAMS\$MUI_TEMP\@INTERFACE_SHORTCUT_NAME@.lnk"
Delete "$SMPROGRAMS\$MUI_TEMP\@CONSOLE_SHORTCUT_NAME@.lnk"
@CPACK_NSIS_DELETE_ICONS_EXTRA@
;Delete empty start menu parent diretories
@ -1279,24 +919,12 @@ Section "Uninstall"
StrCmp "$MUI_TEMP" "$SMPROGRAMS" secondStartMenuDeleteLoopDone secondStartMenuDeleteLoop
secondStartMenuDeleteLoopDone:
DeleteRegKey /ifempty SHCTX "Software\@CPACK_PACKAGE_VENDOR@\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@"
DeleteRegKey /ifempty HKLM "Software\@CPACK_PACKAGE_VENDOR@\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@"
Push $INSTDIR\bin
StrCmp $DO_NOT_ADD_TO_PATH_ "1" doNotRemoveFromPath 0
Call un.RemoveFromPath
doNotRemoveFromPath:
SectionEnd
!endif
;--------------------------------
; determine admin versus local install
; Is install for "AllUsers" or "JustMe"?
; Default to "JustMe" - set to "AllUsers" if admin or on Win9x
; This function is used for the very first "custom page" of the installer.
; This custom page does not show up visibly, but it executes prior to the
; first visible page and sets up $INSTDIR properly...
; Choose different default installation folder based on SV_ALLUSERS...
; "Program Files" for AllUsers, "My Documents" for JustMe...
InstallDirRegKey HKLM "Software\@CPACK_PACKAGE_VENDOR@\@CPACK_PACKAGE_INSTALL_REGISTRY_KEY@" ""
Function .onInit
@ -1342,48 +970,6 @@ inst:
; Reads components status for registry
!insertmacro SectionList "InitSection"
; check to see if /D has been used to change
; the install directory by comparing it to the
; install directory that is expected to be the
; default
StrCpy $IS_DEFAULT_INSTALLDIR 0
StrCmp "$INSTDIR" "@CPACK_NSIS_INSTALL_ROOT@\@CPACK_PACKAGE_INSTALL_DIRECTORY@" 0 +2
StrCpy $IS_DEFAULT_INSTALLDIR 1
StrCpy $SV_ALLUSERS "JustMe"
; if default install dir then change the default
; if it is installed for JustMe
StrCmp "$IS_DEFAULT_INSTALLDIR" "1" 0 +2
StrCpy $INSTDIR "$DOCUMENTS\@CPACK_PACKAGE_INSTALL_DIRECTORY@"
ClearErrors
UserInfo::GetName
IfErrors noLM
Pop $0
UserInfo::GetAccountType
Pop $1
StrCmp $1 "Admin" 0 +4
SetShellVarContext all
;MessageBox MB_OK 'User "$0" is in the Admin group'
StrCpy $SV_ALLUSERS "AllUsers"
Goto done
StrCmp $1 "Power" 0 +4
SetShellVarContext all
;MessageBox MB_OK 'User "$0" is in the Power Users group'
StrCpy $SV_ALLUSERS "AllUsers"
Goto done
noLM:
StrCpy $SV_ALLUSERS "AllUsers"
;Get installation folder from registry if available
done:
StrCmp $SV_ALLUSERS "AllUsers" 0 +3
StrCmp "$IS_DEFAULT_INSTALLDIR" "1" 0 +2
StrCpy $INSTDIR "@CPACK_NSIS_INSTALL_ROOT@\@CPACK_PACKAGE_INSTALL_DIRECTORY@"
StrCmp "@CPACK_NSIS_MODIFY_PATH@" "ON" 0 noOptionsPage
!insertmacro INSTALLOPTIONS_EXTRACT "NSIS.InstallOptions.ini"
noOptionsPage:
; use all users for context of data/startup folders
SetShellVarContext all
FunctionEnd

View file

@ -976,13 +976,160 @@
</div>
</div>
<div class="section-header zone-section">
<label>Zone</label>
</div>
<div class="zone-section property">
<span class="label">Stage Sun Model Enabled</span>
<span class="value">
<input type='checkbox' id="property-zone-stage-sun-model-enabled">
</span>
</div>
<div class="sub-section-header zone-section keyLight-section">
<label>KeyLight</label>
</div>
<div class="zone-section keyLight-section property">
<div class="label">Light Color</div>
<div class="value">
<div class='color-picker' id="property-zone-key-light-color"></div>
<div class="input-area">R <input class="coord" type='number' id="property-zone-key-light-color-red" min="0" max="255" step="1"></div>
<div class="input-area">G <input class="coord" type='number' id="property-zone-key-light-color-green" min="0" max="255" step="1"></div>
<div class="input-area">B <input class="coord" type='number' id="property-zone-key-light-color-blue" min="0" max="255" step="1"></div>
</div>
</div>
<div class="zone-section keyLight-section property">
<div class="label">Light Intensity</div>
<div class="value">
<input class="coord" type='number' id="property-zone-key-intensity" min="0" max="10" step="0.1">
</div>
</div>
<div class="zone-section keyLight-section property">
<div class="label">Light Direction</div>
<div class="value">
<div class="input-area">Pitch <input class="coord" type='number' id="property-zone-key-light-direction-x"></div>
<div class="input-area">Yaw <input class="coord" type='number' id="property-zone-key-light-direction-y"></div>
<div class="input-area">Roll <input class="coord" type='number' id="property-zone-key-light-direction-z"></div>
</div>
</div>
<div class="zone-section keyLight-section property">
<div class="label">Ambient Intensity</div>
<div class="value">
<input class="coord" type='number' id="property-zone-key-ambient-intensity" min="0" max="10" step="0.1">
</div>
</div>
<div class="zone-section keyLight-section property">
<div class="label">Ambient URL</div>
<div class="value">
<input type="text" id="property-zone-key-ambient-url" class="url">
</div>
</div>
<div class="sub-section-header zone-section stage-section">
<label>Stage</label>
</div>
<div class="zone-section stage-section property">
<div class="label">Stage Latitude</div>
<div class="value">
<input class="coord" type='number' id="property-zone-stage-latitude" min="-90" max="90" step="1">
</div>
</div>
<div class="zone-section stage-section property">
<div class="label">Stage Longitude</div>
<div class="value">
<input class="coord" type='number' id="property-zone-stage-longitude" min="-180" max="180" step="1">
</div>
</div>
<div class="zone-section stage-section property">
<div class="label">Stage Altitude</div>
<div class="value">
<input class="coord" type='number' id="property-zone-stage-altitude" step="1">
</div>
</div>
<div class="zone-section stage-section property">
<span class="label">Automatically calculate stage hour and day from location and clock.</span>
<span class="value">
<input type='checkbox' id="property-zone-stage-automatic-hour-day">
</span>
</div>
<div class="zone-section stage-section property">
<div class="label">Stage Day</div>
<div class="value">
<input class="coord" type='number' id="property-zone-stage-day" min="0" max="365" step="1">
</div>
</div>
<div class="zone-section stage-section property">
<div class="label">Stage Hour</div>
<div class="value">
<input class="coord" type='number' id="property-zone-stage-hour" min="0" max="24" step="0.5">
</div>
</div>
<div class="sub-section-header zone-section background-section">
<label>Background</label>
</div>
<div class="zone-section background-section property">
<div class="label">Background Mode</div>
<div class="value">
<select name="SelectBackgroundMode" id="property-zone-background-mode">
<option value='inherit'>Nothing</option>
<option value='skybox'>Skybox</option>
</select>
</div>
</div>
<div class="sub-section-header zone-section skybox-section">
<label>Skybox</label>
</div>
<div class="zone-section skybox-section property">
<div class="label">Skybox Color</div>
<div class="value">
<div class='color-picker' id="property-zone-skybox-color"></div>
<div class="input-area">R <input class="coord" type='number' id="property-zone-skybox-color-red"></div>
<div class="input-area">G <input class="coord" type='number' id="property-zone-skybox-color-green"></div>
<div class="input-area">B <input class="coord" type='number' id="property-zone-skybox-color-blue"></div>
</div>
</div>
<div class="zone-section skybox-section property">
<div class="label">Skybox URL</div>
<div class="value">
<input type="text" id="property-zone-skybox-url" class="url">
</div>
</div>
<div class="section-header web-section">
<label>Web</label>
</div>
<div class="web-section property">
<div class="label">Source URL</div>
<div class="value">
<input type="text" id="property-web-source-url" class="url">
</div>
</div>
<div class="section-header">
<label>Hyperlink</label>
</div>
<div class="property">
<div class="label">Href</div>
<div class="label">Href - Hifi://address</div>
<div class="value">
<input id="property-hyperlink-href" class="url">
</div>
@ -1311,18 +1458,6 @@
</div>
<div class="section-header web-section">
<label>Web</label>
</div>
<div class="web-section property">
<div class="label">Source URL</div>
<div class="value">
<input type="text" id="property-web-source-url" class="url">
</div>
</div>
<div class="section-header particle-section">
<label>Particle</label>
</div>
@ -1438,141 +1573,6 @@
<input class="coord" type='number' id="property-light-cutoff">
</div>
</div>
<div class="section-header zone-section">
<label>Zone</label>
</div>
<div class="zone-section property">
<span class="label">Stage Sun Model Enabled</span>
<span class="value">
<input type='checkbox' id="property-zone-stage-sun-model-enabled">
</span>
</div>
<div class="sub-section-header zone-section keyLight-section">
<label>KeyLight</label>
</div>
<div class="zone-section keyLight-section property">
<div class="label">Light Color</div>
<div class="value">
<div class='color-picker' id="property-zone-key-light-color"></div>
<div class="input-area">R <input class="coord" type='number' id="property-zone-key-light-color-red" min="0" max="255" step="1"></div>
<div class="input-area">G <input class="coord" type='number' id="property-zone-key-light-color-green" min="0" max="255" step="1"></div>
<div class="input-area">B <input class="coord" type='number' id="property-zone-key-light-color-blue" min="0" max="255" step="1"></div>
</div>
</div>
<div class="zone-section keyLight-section property">
<div class="label">Light Intensity</div>
<div class="value">
<input class="coord" type='number' id="property-zone-key-intensity" min="0" max="10" step="0.1">
</div>
</div>
<div class="zone-section keyLight-section property">
<div class="label">Light Direction</div>
<div class="value">
<div class="input-area">Pitch <input class="coord" type='number' id="property-zone-key-light-direction-x"></div>
<div class="input-area">Yaw <input class="coord" type='number' id="property-zone-key-light-direction-y"></div>
<div class="input-area">Roll <input class="coord" type='number' id="property-zone-key-light-direction-z"></div>
</div>
</div>
<div class="zone-section keyLight-section property">
<div class="label">Ambient Intensity</div>
<div class="value">
<input class="coord" type='number' id="property-zone-key-ambient-intensity" min="0" max="10" step="0.1">
</div>
</div>
<div class="zone-section keyLight-section property">
<div class="label">Ambient URL</div>
<div class="value">
<input type="text" id="property-zone-key-ambient-url" class="url">
</div>
</div>
<div class="sub-section-header zone-section stage-section">
<label>Stage</label>
</div>
<div class="zone-section stage-section property">
<div class="label">Stage Latitude</div>
<div class="value">
<input class="coord" type='number' id="property-zone-stage-latitude" min="-90" max="90" step="1">
</div>
</div>
<div class="zone-section stage-section property">
<div class="label">Stage Longitude</div>
<div class="value">
<input class="coord" type='number' id="property-zone-stage-longitude" min="-180" max="180" step="1">
</div>
</div>
<div class="zone-section stage-section property">
<div class="label">Stage Altitude</div>
<div class="value">
<input class="coord" type='number' id="property-zone-stage-altitude" step="1">
</div>
</div>
<div class="zone-section stage-section property">
<span class="label">Automatically calculate stage hour and day from location and clock.</span>
<span class="value">
<input type='checkbox' id="property-zone-stage-automatic-hour-day">
</span>
</div>
<div class="zone-section stage-section property">
<div class="label">Stage Day</div>
<div class="value">
<input class="coord" type='number' id="property-zone-stage-day" min="0" max="365" step="1">
</div>
</div>
<div class="zone-section stage-section property">
<div class="label">Stage Hour</div>
<div class="value">
<input class="coord" type='number' id="property-zone-stage-hour" min="0" max="24" step="0.5">
</div>
</div>
<div class="sub-section-header zone-section background-section">
<label>Background</label>
</div>
<div class="zone-section background-section property">
<div class="label">Background Mode</div>
<div class="value">
<select name="SelectBackgroundMode" id="property-zone-background-mode">
<option value='inherit'>Nothing</option>
<option value='skybox'>Skybox</option>
</select>
</div>
</div>
<div class="sub-section-header zone-section skybox-section">
<label>Skybox</label>
</div>
<div class="zone-section skybox-section property">
<div class="label">Skybox Color</div>
<div class="value">
<div class='color-picker' id="property-zone-skybox-color"></div>
<div class="input-area">R <input class="coord" type='number' id="property-zone-skybox-color-red"></div>
<div class="input-area">G <input class="coord" type='number' id="property-zone-skybox-color-green"></div>
<div class="input-area">B <input class="coord" type='number' id="property-zone-skybox-color-blue"></div>
</div>
</div>
<div class="zone-section skybox-section property">
<div class="label">Skybox URL</div>
<div class="value">
<input type="text" id="property-zone-skybox-url" class="url">
</div>
</div>
</div>
</body>
</html>
</html>

View file

@ -0,0 +1,31 @@
//
// junkyardClientReset.js
// examples/junkyard
//
// Created by Eric Levin on 1/21/16.
// Copyright 2016 High Fidelity, Inc.
//
// This script resets the junkyard scene
//
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var IMPORT_URL = "https://s3-us-west-1.amazonaws.com/hifi-content/eric/arfs/junkyard.json";
var PASTE_ENTITIES_LOCATION = {x: 0, y: 0, z: 0};
reset();
function reset() {
// Delete everything and re-import the junkyard arf
var e = Entities.findEntities(MyAvatar.position, 1000);
for (i = 0; i < e.length; i++) {
Entities.deleteEntity(e[i]);
}
importAssetResourceFile();
}
function importAssetResourceFile() {
Clipboard.importEntities(IMPORT_URL);
Clipboard.pasteEntities(PASTE_ENTITIES_LOCATION);
}

View file

@ -0,0 +1,53 @@
// junkyardResetEntityScript.js
//
// Script Type: Entity
// Created by Eric Levin on 1/20/16.
// Copyright 2016 High Fidelity, Inc.
//
// This entity script resets the junkyard when triggered
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function() {
Script.include("../libraries/utils.js");
var _this;
var IMPORT_URL = "https://s3-us-west-1.amazonaws.com/hifi-content/eric/arfs/junkyard.json";
var PASTE_ENTITIES_LOCATION = {x: 0, y: 0, z: 0};
var JunkyardResetter = function() {
_this = this;
};
JunkyardResetter.prototype = {
clickReleaseOnEntity: function(entityId, mouseEvent) {
if (!mouseEvent.isLeftButton) {
return;
}
this.reset();
},
reset: function() {
// Delete everything and re-import the junkyard arf
var e = Entities.findEntities(MyAvatar.position, 1000);
for (i = 0; i < e.length; i++) {
// Don't delete our reset entity
if (JSON.stringify(this.entityID) !== JSON.stringify(e[i])) {
Entities.deleteEntity(e[i]);
}
}
this.importAssetResourceFile();
},
importAssetResourceFile: function() {
Clipboard.importEntities(IMPORT_URL);
Clipboard.pasteEntities(PASTE_ENTITIES_LOCATION);
},
preload: function(entityID) {
this.entityID = entityID;
},
};
return new JunkyardResetter();
});

View file

@ -0,0 +1,45 @@
//
// junkyardResetEntitySpawner.js
// examples/junkyard
//
// Created by Eric Levin on 1/20/16.
// Copyright 2016 High Fidelity, Inc.
//
// This script spawns an entity which, when triggered, will reset the junkyard
//
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var orientation = Camera.getOrientation();
orientation = Quat.safeEulerAngles(orientation);
orientation.x = 0;
orientation = Quat.fromVec3Degrees(orientation);
var center = Vec3.sum(MyAvatar.position, Vec3.multiply(3, Quat.getFront(orientation)));
var SCRIPT_URL = Script.resolvePath("junkyardResetEntityScript.js");
var MODEL_URL = "http://hifi-content.s3.amazonaws.com/caitlyn/dev/Blueprint%20Objects/Asylum/Asylum_Table/Asylum_Table.fbx";
var resetEntity = Entities.addEntity({
type: "Model",
modelURL: MODEL_URL,
position: center,
script: SCRIPT_URL,
dimensions: {
x: 2.8,
y: 1.76,
z: 1.32
},
color: {
red: 200,
green: 10,
blue: 200
}
});
function cleanup() {
Entities.deleteEntity(resetEntity);
}
Script.scriptEnding.connect(cleanup);

View file

@ -1515,7 +1515,6 @@ SelectionDisplay = (function() {
}
that.updateRotationHandles();
that.highlightSelectable();
var rotation, dimensions, position, registrationPoint;

View file

@ -236,18 +236,10 @@
"dimensions"
]);
ImageOverlay = generateOverlayClass(Overlay2D, "image", [
"subImage", "imageURL"
]);
Image3DOverlay = generateOverlayClass(Billboard3DOverlay, "image3d", [
"url", "subImage"
]);
TextOverlay = generateOverlayClass(Overlay2D, "text", [
"font", "text", "backgroundColor", "backgroundAlpha", "leftMargin", "topMargin"
]);
Text3DOverlay = generateOverlayClass(Billboard3DOverlay, "text3d", [
"text", "backgroundColor", "backgroundAlpha", "lineHeight", "leftMargin", "topMargin",
"rightMargin", "bottomMargin"

View file

@ -132,14 +132,15 @@ ToolBar = function(x, y, direction, optionalPersistenceKey, optionalInitialPosit
this.y = y;
this.width = 0;
this.height = ToolBar.TITLE_BAR_HEIGHT;
this.back = this.back = Overlays.addOverlay("text", {
backgroundColor: { red: 255, green: 255, blue: 255 },
this.backAlpha = 1.0;
this.back = Overlays.addOverlay("rectangle", {
color: { red: 255, green: 255, blue: 255 },
x: this.x,
y: this.y,
radius: 4,
width: this.width,
height: this.height,
alpha: 1.0,
backgroundAlpha: 1.0,
alpha: this.backAlpha,
visible: false
});
this.spacing = [];
@ -246,10 +247,8 @@ ToolBar = function(x, y, direction, optionalPersistenceKey, optionalInitialPosit
this.tools[tool].setAlpha(alpha);
}
if (this.back != null) {
Overlays.editOverlay(this.back, {
alpha: alpha,
backgroundAlpha: alpha
});
this.backAlpha = alpha;
Overlays.editOverlay(this.back, { alpha: alpha });
}
} else {
this.tools[tool].setAlpha(alpha);
@ -258,9 +257,7 @@ ToolBar = function(x, y, direction, optionalPersistenceKey, optionalInitialPosit
this.setBack = function(color, alpha) {
if (color == null) {
Overlays.editOverlay(this.back, {
visible: false
});
Overlays.editOverlay(this.back, { visible: false });
} else {
Overlays.editOverlay(this.back, {
width: this.width +
@ -268,8 +265,8 @@ ToolBar = function(x, y, direction, optionalPersistenceKey, optionalInitialPosit
height: this.height +
((direction == ToolBar.VERTICAL) ? 1 : 2) * ToolBar.SPACING,
visible: true,
backgroundColor: color,
backgroundAlpha: alpha
color: color,
alpha: alpha
});
}
}
@ -339,12 +336,9 @@ ToolBar = function(x, y, direction, optionalPersistenceKey, optionalInitialPosit
that.hover = function (enable) { // Can be overriden or extended by clients.
that.isHovering = enable;
if (that.back) {
if (enable) {
that.oldAlpha = Overlays.getProperty(that.back, 'backgroundAlpha');
}
Overlays.editOverlay(this.back, {
visible: enable,
backgroundAlpha: enable ? 0.5 : that.oldAlpha
alpha: enable ? 0.5 : that.backAlpha
});
}
};

View file

@ -145,7 +145,7 @@
"id": "rightHandGraspOpen",
"type": "clip",
"data": {
"url": "https://hifi-content.s3.amazonaws.com/ozan/dev/anim/hand_anims/hydra_pose_open_right.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/hydra_pose_open_right.fbx",
"startFrame": 0.0,
"endFrame": 0.0,
"timeScale": 1.0,
@ -157,7 +157,7 @@
"id": "rightHandGraspClosed",
"type": "clip",
"data": {
"url": "https://hifi-content.s3.amazonaws.com/ozan/dev/anim/hand_anims/hydra_pose_closed_right.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/hydra_pose_closed_right.fbx",
"startFrame": 0.0,
"endFrame": 0.0,
"timeScale": 1.0,
@ -205,7 +205,7 @@
"id": "leftHandGraspOpen",
"type": "clip",
"data": {
"url": "https://hifi-content.s3.amazonaws.com/ozan/dev/anim/hand_anims/hydra_pose_open_left.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/hydra_pose_open_left.fbx",
"startFrame": 0.0,
"endFrame": 0.0,
"timeScale": 1.0,
@ -217,7 +217,7 @@
"id": "leftHandGraspClosed",
"type": "clip",
"data": {
"url": "https://hifi-content.s3.amazonaws.com/ozan/dev/anim/hand_anims/hydra_pose_closed_left.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/hydra_pose_closed_left.fbx",
"startFrame": 10.0,
"endFrame": 10.0,
"timeScale": 1.0,
@ -420,7 +420,7 @@
"id": "idleStand",
"type": "clip",
"data": {
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/idle.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/idle.fbx",
"startFrame": 0.0,
"endFrame": 90.0,
"timeScale": 1.0,
@ -432,7 +432,7 @@
"id": "idleTalk",
"type": "clip",
"data": {
"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/talk/talk.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/talk.fbx",
"startFrame": 0.0,
"endFrame": 801.0,
"timeScale": 1.0,
@ -457,7 +457,7 @@
"id": "walkFwdShort",
"type": "clip",
"data": {
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/walk_short_fwd.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/walk_short_fwd.fbx",
"startFrame": 0.0,
"endFrame": 39.0,
"timeScale": 1.0,
@ -469,7 +469,7 @@
"id": "walkFwdNormal",
"type": "clip",
"data": {
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/walk_fwd.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/walk_fwd.fbx",
"startFrame": 0.0,
"endFrame": 35.0,
"timeScale": 1.0,
@ -481,7 +481,7 @@
"id": "walkFwdRun",
"type": "clip",
"data": {
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/run_fwd.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/run_fwd.fbx",
"startFrame": 0.0,
"endFrame": 21.0,
"timeScale": 1.0,
@ -495,7 +495,7 @@
"id": "idleToWalkFwd",
"type": "clip",
"data": {
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims/idle_to_walk.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/idle_to_walk.fbx",
"startFrame": 1.0,
"endFrame": 19.0,
"timeScale": 1.0,
@ -518,7 +518,7 @@
"id": "walkBwdShort",
"type": "clip",
"data": {
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/walk_short_bwd.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/walk_short_bwd.fbx",
"startFrame": 0.0,
"endFrame": 38.0,
"timeScale": 1.0,
@ -530,7 +530,7 @@
"id": "walkBwdNormal",
"type": "clip",
"data": {
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/walk_bwd.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/walk_bwd.fbx",
"startFrame": 0.0,
"endFrame": 36.0,
"timeScale": 1.0,
@ -544,7 +544,7 @@
"id": "turnLeft",
"type": "clip",
"data": {
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/turn_left.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/turn_left.fbx",
"startFrame": 0.0,
"endFrame": 28.0,
"timeScale": 1.0,
@ -556,7 +556,7 @@
"id": "turnRight",
"type": "clip",
"data": {
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/turn_right.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/turn_right.fbx",
"startFrame": 0.0,
"endFrame": 30.0,
"timeScale": 1.0,
@ -579,7 +579,7 @@
"id": "strafeLeftShort",
"type": "clip",
"data": {
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/side_step_short_left.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/side_step_short_left.fbx",
"startFrame": 0.0,
"endFrame": 28.0,
"timeScale": 1.0,
@ -591,7 +591,7 @@
"id": "strafeLeftNormal",
"type": "clip",
"data": {
"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/side_step_left.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/side_step_left.fbx",
"startFrame": 0.0,
"endFrame": 30.0,
"timeScale": 1.0,
@ -616,7 +616,7 @@
"id": "strafeRightShort",
"type": "clip",
"data": {
"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/side_step_short_right.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/side_step_short_right.fbx",
"startFrame": 0.0,
"endFrame": 28.0,
"timeScale": 1.0,
@ -628,7 +628,7 @@
"id": "strafeRightNormal",
"type": "clip",
"data": {
"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/side_step_right.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/side_step_right.fbx",
"startFrame": 0.0,
"endFrame": 30.0,
"timeScale": 1.0,
@ -642,7 +642,7 @@
"id": "awayIntro",
"type": "clip",
"data": {
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/kneel/kneel.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/kneel.fbx",
"startFrame": 0.0,
"endFrame": 83.0,
"timeScale": 1.0,
@ -654,7 +654,7 @@
"id": "away",
"type": "clip",
"data": {
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/kneel/kneel.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/kneel.fbx",
"startFrame": 83.0,
"endFrame": 84.0,
"timeScale": 1.0,
@ -666,7 +666,7 @@
"id": "awayOutro",
"type": "clip",
"data": {
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/kneel/kneel.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/kneel.fbx",
"startFrame": 84.0,
"endFrame": 167.0,
"timeScale": 1.0,
@ -678,7 +678,7 @@
"id": "fly",
"type": "clip",
"data": {
"url": "https://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims/fly.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/fly.fbx",
"startFrame": 1.0,
"endFrame": 80.0,
"timeScale": 1.0,
@ -700,7 +700,7 @@
"id": "userAnimA",
"type": "clip",
"data": {
"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/idle.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/idle.fbx",
"startFrame": 0.0,
"endFrame": 90.0,
"timeScale": 1.0,
@ -712,7 +712,7 @@
"id": "userAnimB",
"type": "clip",
"data": {
"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/standard_anims/idle.fbx",
"url": "http://hifi-content.s3.amazonaws.com/ozan/dev/anim/standard_anims_160127/idle.fbx",
"startFrame": 0.0,
"endFrame": 90.0,
"timeScale": 1.0,

View file

@ -108,7 +108,7 @@ Window {
}
}
WebEngineView {
WebView {
id: webview
url: "http://highfidelity.com"
anchors.top: buttons.bottom
@ -124,6 +124,12 @@ Window {
onIconChanged: {
console.log("New icon: " + icon)
}
profile: WebEngineProfile {
id: webviewProfile
storageName: "qmlUserBrowser"
}
}
} // item

View file

@ -136,7 +136,7 @@ Item {
Text {
color: root.fontColor;
font.pixelSize: root.fontSize
text: "Velocity: " + root.velocity.toFixed(1)
text: "Speed: " + root.speed.toFixed(1)
}
Text {
color: root.fontColor;

View file

@ -1,23 +0,0 @@
import Hifi 1.0
import QtQuick 2.3
import QtQuick.Controls 1.2
TextOverlayElement {
id: root
Rectangle {
color: root.backgroundColor
anchors.fill: parent
Text {
x: root.leftMargin
y: root.topMargin
id: text
objectName: "textElement"
text: root.text
color: root.textColor
font.family: root.fontFamily
font.pixelSize: root.fontSize
lineHeightMode: Text.FixedHeight
lineHeight: root.lineHeight
}
}
}

View file

@ -103,6 +103,8 @@ Windows.Window {
if (index < 0) {
return;
}
var tab = tabView.getTab(index);
tab.enabledChanged.disconnect(updateVisiblity);
tabView.removeTab(index);
console.log("Updating visibility based on child tab removed");
updateVisiblity();
@ -137,10 +139,7 @@ Windows.Window {
}
console.log("Updating visibility based on child tab added");
newTab.enabledChanged.connect(function() {
console.log("Updating visibility based on child tab enabled change");
updateVisiblity();
})
newTab.enabledChanged.connect(updateVisiblity)
updateVisiblity();
return newTab
}

View file

@ -0,0 +1,150 @@
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
import "." as VrControls
FocusScope {
id: root
property alias model: comboBox.model;
readonly property alias currentText: comboBox.currentText;
property alias currentIndex: comboBox.currentIndex;
implicitHeight: comboBox.height;
focus: true
readonly property ComboBox control: comboBox
Rectangle {
id: background
gradient: Gradient {
GradientStop {color: control.pressed ? "#bababa" : "#fefefe" ; position: 0}
GradientStop {color: control.pressed ? "#ccc" : "#e3e3e3" ; position: 1}
}
anchors.fill: parent
border.color: control.activeFocus ? "#47b" : "#999"
Rectangle {
anchors.fill: parent
radius: parent.radius
color: control.activeFocus ? "#47b" : "white"
opacity: control.hovered || control.activeFocus ? 0.1 : 0
Behavior on opacity {NumberAnimation{ duration: 100 }}
}
}
SystemPalette { id: palette }
ComboBox {
id: comboBox
anchors.fill: parent
visible: false
}
Text {
id: textField
anchors { left: parent.left; leftMargin: 2; right: dropIcon.left; verticalCenter: parent.verticalCenter }
text: comboBox.currentText
elide: Text.ElideRight
}
Item {
id: dropIcon
anchors { right: parent.right; verticalCenter: parent.verticalCenter }
width: 20
height: textField.height
VrControls.FontAwesome {
anchors.centerIn: parent; size: 16;
text: "\uf0d7"
}
}
MouseArea {
anchors.fill: parent
onClicked: toggleList();
}
function toggleList() {
if (popup.visible) {
hideList();
} else {
showList();
}
}
function showList() {
var r = desktop.mapFromItem(root, 0, 0, root.width, root.height);
listView.currentIndex = root.currentIndex
scrollView.x = r.x;
scrollView.y = r.y + r.height;
var bottom = scrollView.y + scrollView.height;
if (bottom > desktop.height) {
scrollView.y -= bottom - desktop.height + 8;
}
popup.visible = true;
popup.forceActiveFocus();
}
function hideList() {
popup.visible = false;
}
FocusScope {
id: popup
parent: desktop
anchors.fill: parent
z: desktop.zLevels.menu
visible: false
focus: true
MouseArea {
anchors.fill: parent
onClicked: hideList();
}
function previousItem() { listView.currentIndex = (listView.currentIndex + listView.count - 1) % listView.count; }
function nextItem() { listView.currentIndex = (listView.currentIndex + listView.count + 1) % listView.count; }
function selectCurrentItem() { root.currentIndex = listView.currentIndex; hideList(); }
Keys.onUpPressed: previousItem();
Keys.onDownPressed: nextItem();
Keys.onSpacePressed: selectCurrentItem();
Keys.onRightPressed: selectCurrentItem();
Keys.onReturnPressed: selectCurrentItem();
Keys.onEscapePressed: hideList();
ScrollView {
id: scrollView
height: 480
width: root.width
ListView {
id: listView
height: textField.height * count * 1.4
model: root.model
highlight: Rectangle{
width: listView.currentItem ? listView.currentItem.width : 0
height: listView.currentItem ? listView.currentItem.height : 0
color: "red"
}
delegate: Rectangle {
width: root.width
height: popupText.implicitHeight * 1.4
color: ListView.isCurrentItem ? palette.highlight : palette.base
Text {
anchors.verticalCenter: parent.verticalCenter
id: popupText
x: 3
text: listView.model[index]
}
MouseArea {
id: popupHover
anchors.fill: parent;
hoverEnabled: true
onEntered: listView.currentIndex = index;
onClicked: popup.selectCurrentItem()
}
}
}
}
}
}

View file

@ -13,6 +13,9 @@ FocusScope {
anchors.fill: parent;
objectName: "desktop"
onHeightChanged: d.repositionAll();
onWidthChanged: d.repositionAll();
// Allows QML/JS to find the desktop through the parent chain
property bool desktopRoot: true
@ -22,7 +25,7 @@ FocusScope {
readonly property alias zLevels: zLevels
QtObject {
id: zLevels;
readonly property real normal: 0
readonly property real normal: 1 // make windows always appear higher than QML overlays and other non-window controls.
readonly property real top: 2000
readonly property real modal: 4000
readonly property real menu: 8000
@ -50,10 +53,6 @@ FocusScope {
return item;
}
function isDesktop(item) {
return item.desktopRoot;
}
function isTopLevelWindow(item) {
return item.topLevelWindow;
}
@ -147,6 +146,53 @@ FocusScope {
var windows = getTopLevelWindows(predicate);
fixupZOrder(windows, zBasis, targetWindow);
}
Component.onCompleted: {
offscreenWindow.activeFocusItemChanged.connect(onWindowFocusChanged);
focusHack.start();
}
function onWindowFocusChanged() {
console.log("Focus item is " + offscreenWindow.activeFocusItem);
// FIXME this needs more testing before it can go into production
// and I already cant produce any way to have a modal dialog lose focus
// to a non-modal one.
/*
var focusedWindow = getDesktopWindow(offscreenWindow.activeFocusItem);
if (isModalWindow(focusedWindow)) {
return;
}
// new focused window is not modal... check if there are any modal windows
var windows = getTopLevelWindows(isModalWindow);
if (0 === windows.length) {
return;
}
// There are modal windows present, force focus back to the top-most modal window
windows.sort(function(a, b){ return a.z - b.z; });
windows[windows.length - 1].focus = true;
*/
// var focusedItem = offscreenWindow.activeFocusItem ;
// if (DebugQML && focusedItem) {
// var rect = desktop.mapFromItem(focusedItem, 0, 0, focusedItem.width, focusedItem.height);
// focusDebugger.x = rect.x;
// focusDebugger.y = rect.y;
// focusDebugger.width = rect.width
// focusDebugger.height = rect.height
// }
}
function repositionAll() {
var windows = d.getTopLevelWindows();
for (var i = 0; i < windows.length; ++i) {
reposition(windows[i]);
}
}
}
function raise(item) {
@ -167,7 +213,7 @@ FocusScope {
}
if (setFocus) {
focus = true;
targetWindow.focus = true;
}
reposition(targetWindow);
@ -187,37 +233,36 @@ FocusScope {
var windowRect = targetWindow.framedRect();
var minPosition = Qt.vector2d(-windowRect.x, -windowRect.y);
var maxPosition = Qt.vector2d(desktop.width - windowRect.width, desktop.height - windowRect.height);
var newPosition;
if (targetWindow.x === -1 && targetWindow.y === -1) {
var newPosition = Qt.vector2d(targetWindow.x, targetWindow.y);
if (newPosition.x === -1 && newPosition.y === -1) {
// Set initial window position
newPosition = Utils.randomPosition(minPosition, maxPosition);
} else {
newPosition = Utils.clampVector(Qt.vector2d(targetWindow.x, targetWindow.y), minPosition, maxPosition);
// newPosition = Utils.randomPosition(minPosition, maxPosition);
console.log("Target has no defined position, putting in center of the screen")
newPosition = Qt.vector2d(desktop.width / 2 - windowRect.width / 2,
desktop.height / 2 - windowRect.height / 2);
}
newPosition = Utils.clampVector(newPosition, minPosition, maxPosition);
targetWindow.x = newPosition.x;
targetWindow.y = newPosition.y;
}
function repositionAll() {
var windows = d.getTopLevelWindows();
for (var i = 0; i < windows.length; ++i) {
reposition(windows[i]);
}
}
onHeightChanged: repositionAll();
onWidthChanged: repositionAll();
Component { id: messageDialogBuilder; MessageDialog { } }
function messageBox(properties) {
return messageDialogBuilder.createObject(desktop, properties);
}
Component { id: queryDialogBuilder; QueryDialog { } }
function queryBox(properties) {
return queryDialogBuilder.createObject(desktop, properties);
Component { id: inputDialogBuilder; QueryDialog { } }
function inputDialog(properties) {
return inputDialogBuilder.createObject(desktop, properties);
}
Component { id: fileDialogBuilder; FileDialog { } }
function fileOpenDialog(properties) {
return fileDialogBuilder.createObject(desktop, properties);
}
MenuMouseHandler { id: menuPopperUpper }
function popupMenu(point) {
menuPopperUpper.popup(desktop, rootMenu.items, point);
@ -252,39 +297,21 @@ FocusScope {
desktop.focus = true;
}
// Debugging help for figuring out focus issues
property var offscreenWindow;
onOffscreenWindowChanged: {
offscreenWindow.activeFocusItemChanged.connect(onWindowFocusChanged);
focusHack.start();
}
FocusHack { id: focusHack; }
function onWindowFocusChanged() {
console.log("Focus item is " + offscreenWindow.activeFocusItem);
var focusedItem = offscreenWindow.activeFocusItem ;
if (DebugQML && focusedItem) {
var rect = desktop.mapFromItem(focusedItem, 0, 0, focusedItem.width, focusedItem.height);
focusDebugger.x = rect.x;
focusDebugger.y = rect.y;
focusDebugger.width = rect.width
focusDebugger.height = rect.height
}
}
Rectangle {
id: focusDebugger;
z: 9999; visible: false; color: "red"
ColorAnimation on color { from: "#7fffff00"; to: "#7f0000ff"; duration: 1000; loops: 9999 }
}
Action {
text: "Toggle Focus Debugger"
shortcut: "Ctrl+Shift+F"
enabled: DebugQML
onTriggered: focusDebugger.visible = !focusDebugger.visible
}
}

View file

@ -12,6 +12,27 @@ import "fileDialog"
//FIXME implement shortcuts for favorite location
ModalWindow {
id: root
resizable: true
width: 640
height: 480
Settings {
category: "FileDialog"
property alias width: root.width
property alias height: root.height
property alias x: root.x
property alias y: root.y
}
// Set from OffscreenUi::getOpenFile()
property alias caption: root.title;
// Set from OffscreenUi::getOpenFile()
property alias dir: model.folder;
// Set from OffscreenUi::getOpenFile()
property alias filter: selectionType.filtersString;
// Set from OffscreenUi::getOpenFile()
property int options; // <-- FIXME unused
property bool selectDirectory: false;
property bool showHidden: false;
@ -19,17 +40,11 @@ ModalWindow {
property bool multiSelect: false;
// FIXME implement
property bool saveDialog: false;
property var helper: fileDialogHelper
property alias model: fileTableView.model
signal selectedFile(var file);
signal canceled();
resizable: true
width: 640
height: 480
property var helper: fileDialogHelper
property alias model: fileTableView.model
property alias filterModel: selectionType.model
property alias folder: model.folder
Rectangle {
anchors.fill: parent
@ -120,6 +135,7 @@ ModalWindow {
onDoubleClicked: navigateToRow(row);
model: FolderListModel {
id: model
nameFilters: selectionType.currentFilter
showDirsFirst: true
showDotAndDotDot: false
showFiles: !root.selectDirectory
@ -157,12 +173,10 @@ ModalWindow {
readOnly: true
}
ComboBox {
FileTypeSelection {
id: selectionType
anchors { bottom: buttonRow.top; bottomMargin: 8; right: parent.right; rightMargin: 8; left: buttonRow.left }
visible: !selectDirectory
model: ListModel { ListElement { text: "All Files (*.*)"; filter: "*.*" } }
// onCurrentIndexChanged: model.nameFilters = [ filterModel.get(currentIndex).filter ]
KeyNavigation.left: fileTableView
KeyNavigation.right: openButton
}

View file

@ -5,6 +5,7 @@ import QtQuick.Dialogs 1.2 as OriginalDialogs
import "../controls"
import "../styles"
import "../windows"
import "messageDialog"
// FIXME respect default button functionality
ModalWindow {
@ -126,126 +127,23 @@ ModalWindow {
onHeightChanged: d.resize(); onWidthChanged: d.resize();
layoutDirection: Qt.RightToLeft
anchors { bottom: details.top; right: parent.right; margins: d.spacing * 2; bottomMargin: 0 }
Button {
id: okButton
text: qsTr("OK")
focus: root.defaultButton === OriginalDialogs.StandardButton.Ok
onClicked: root.click(OriginalDialogs.StandardButton.Ok)
visible: root.buttons & OriginalDialogs.StandardButton.Ok
}
Button {
id: openButton
text: qsTr("Open")
focus: root.defaultButton === OriginalDialogs.StandardButton.Open
onClicked: root.click(OriginalDialogs.StandardButton.Open)
visible: root.buttons & OriginalDialogs.StandardButton.Open
}
Button {
id: saveButton
text: qsTr("Save")
focus: root.defaultButton === OriginalDialogs.StandardButton.Save
onClicked: root.click(OriginalDialogs.StandardButton.Save)
visible: root.buttons & OriginalDialogs.StandardButton.Save
}
Button {
id: saveAllButton
text: qsTr("Save All")
focus: root.defaultButton === OriginalDialogs.StandardButton.SaveAll
onClicked: root.click(OriginalDialogs.StandardButton.SaveAll)
visible: root.buttons & OriginalDialogs.StandardButton.SaveAll
}
Button {
id: retryButton
text: qsTr("Retry")
focus: root.defaultButton === OriginalDialogs.StandardButton.Retry
onClicked: root.click(OriginalDialogs.StandardButton.Retry)
visible: root.buttons & OriginalDialogs.StandardButton.Retry
}
Button {
id: ignoreButton
text: qsTr("Ignore")
focus: root.defaultButton === OriginalDialogs.StandardButton.Ignore
onClicked: root.click(OriginalDialogs.StandardButton.Ignore)
visible: root.buttons & OriginalDialogs.StandardButton.Ignore
}
Button {
id: applyButton
text: qsTr("Apply")
focus: root.defaultButton === OriginalDialogs.StandardButton.Apply
onClicked: root.click(OriginalDialogs.StandardButton.Apply)
visible: root.buttons & OriginalDialogs.StandardButton.Apply
}
Button {
id: yesButton
text: qsTr("Yes")
focus: root.defaultButton === OriginalDialogs.StandardButton.Yes
onClicked: root.click(OriginalDialogs.StandardButton.Yes)
visible: root.buttons & OriginalDialogs.StandardButton.Yes
}
Button {
id: yesAllButton
text: qsTr("Yes to All")
focus: root.defaultButton === OriginalDialogs.StandardButton.YesToAll
onClicked: root.click(OriginalDialogs.StandardButton.YesToAll)
visible: root.buttons & OriginalDialogs.StandardButton.YesToAll
}
Button {
id: noButton
text: qsTr("No")
focus: root.defaultButton === OriginalDialogs.StandardButton.No
onClicked: root.click(OriginalDialogs.StandardButton.No)
visible: root.buttons & OriginalDialogs.StandardButton.No
}
Button {
id: noAllButton
text: qsTr("No to All")
focus: root.defaultButton === OriginalDialogs.StandardButton.NoToAll
onClicked: root.click(OriginalDialogs.StandardButton.NoToAll)
visible: root.buttons & OriginalDialogs.StandardButton.NoToAll
}
Button {
id: discardButton
text: qsTr("Discard")
focus: root.defaultButton === OriginalDialogs.StandardButton.Discard
onClicked: root.click(OriginalDialogs.StandardButton.Discard)
visible: root.buttons & OriginalDialogs.StandardButton.Discard
}
Button {
id: resetButton
text: qsTr("Reset")
focus: root.defaultButton === OriginalDialogs.StandardButton.Reset
onClicked: root.click(OriginalDialogs.StandardButton.Reset)
visible: root.buttons & OriginalDialogs.StandardButton.Reset
}
Button {
id: restoreDefaultsButton
text: qsTr("Restore Defaults")
focus: root.defaultButton === OriginalDialogs.StandardButton.RestoreDefaults
onClicked: root.click(OriginalDialogs.StandardButton.RestoreDefaults)
visible: root.buttons & OriginalDialogs.StandardButton.RestoreDefaults
}
Button {
id: cancelButton
text: qsTr("Cancel")
focus: root.defaultButton === OriginalDialogs.StandardButton.Cancel
onClicked: root.click(OriginalDialogs.StandardButton.Cancel)
visible: root.buttons & OriginalDialogs.StandardButton.Cancel
}
Button {
id: abortButton
text: qsTr("Abort")
focus: root.defaultButton === OriginalDialogs.StandardButton.Abort
onClicked: root.click(OriginalDialogs.StandardButton.Abort)
visible: root.buttons & OriginalDialogs.StandardButton.Abort
}
Button {
id: closeButton
text: qsTr("Close")
focus: root.defaultButton === OriginalDialogs.StandardButton.Close
onClicked: root.click(OriginalDialogs.StandardButton.Close)
visible: root.buttons & OriginalDialogs.StandardButton.Close
}
MessageDialogButton { dialog: root; text: qsTr("OK"); button: OriginalDialogs.StandardButton.Ok; }
MessageDialogButton { dialog: root; text: qsTr("Open"); button: OriginalDialogs.StandardButton.Open; }
MessageDialogButton { dialog: root; text: qsTr("Save"); button: OriginalDialogs.StandardButton.Save; }
MessageDialogButton { dialog: root; text: qsTr("Save All"); button: OriginalDialogs.StandardButton.SaveAll; }
MessageDialogButton { dialog: root; text: qsTr("Retry"); button: OriginalDialogs.StandardButton.Retry; }
MessageDialogButton { dialog: root; text: qsTr("Ignore"); button: OriginalDialogs.StandardButton.Ignore; }
MessageDialogButton { dialog: root; text: qsTr("Apply"); button: OriginalDialogs.StandardButton.Apply; }
MessageDialogButton { dialog: root; text: qsTr("Yes"); button: OriginalDialogs.StandardButton.Yes; }
MessageDialogButton { dialog: root; text: qsTr("Yes to All"); button: OriginalDialogs.StandardButton.YesToAll; }
MessageDialogButton { dialog: root; text: qsTr("No"); button: OriginalDialogs.StandardButton.No; }
MessageDialogButton { dialog: root; text: qsTr("No to All"); button: OriginalDialogs.StandardButton.NoToAll; }
MessageDialogButton { dialog: root; text: qsTr("Discard"); button: OriginalDialogs.StandardButton.Discard; }
MessageDialogButton { dialog: root; text: qsTr("Reset"); button: OriginalDialogs.StandardButton.Reset; }
MessageDialogButton { dialog: root; text: qsTr("Restore Defaults"); button: OriginalDialogs.StandardButton.RestoreDefaults; }
MessageDialogButton { dialog: root; text: qsTr("Cancel"); button: OriginalDialogs.StandardButton.Cancel; }
MessageDialogButton { dialog: root; text: qsTr("Abort"); button: OriginalDialogs.StandardButton.Abort; }
MessageDialogButton { dialog: root; text: qsTr("Close"); button: OriginalDialogs.StandardButton.Close; }
Button {
id: moreButton
text: qsTr("Show Details...")
@ -253,13 +151,7 @@ ModalWindow {
}
visible: detailedText && detailedText.length > 0
}
Button {
id: helpButton
text: qsTr("Help")
focus: root.defaultButton === OriginalDialogs.StandardButton.Help
onClicked: root.click(OriginalDialogs.StandardButton.Help)
visible: root.buttons & OriginalDialogs.StandardButton.Help
}
MessageDialogButton { dialog: root; text: qsTr("Help"); button: OriginalDialogs.StandardButton.Help; }
}
Item {
@ -328,7 +220,7 @@ ModalWindow {
case Qt.Key_Enter:
case Qt.Key_Return:
event.accepted = true
root.click(OriginalDialogs.StandardButton.Ok)
root.click(root.defaultButton)
break
}
}

View file

@ -62,6 +62,13 @@ Window {
sections.push(sectionBuilder.createObject(prefControls, { name: category }));
}
if (sections.length) {
sections[0].expanded = true;
if (sections.length === 1) {
sections[0].collapsable = false
}
}
}
Flickable {

View file

@ -16,9 +16,17 @@ ModalWindow {
signal selected(var result);
signal canceled();
property alias result: textResult.text
property var items;
property alias label: mainTextContainer.text
property var result;
// FIXME not current honored
property var current;
// For text boxes
property alias placeholderText: textResult.placeholderText
property alias text: mainTextContainer.text
// For combo boxes
property bool editable: true;
Rectangle {
clip: true
@ -55,10 +63,20 @@ ModalWindow {
anchors { top: mainTextContainer.bottom; bottom: buttons.top; left: parent.left; right: parent.right; margins: d.spacing }
// FIXME make a text field type that can be bound to a history for autocompletion
TextField {
focus: true
id: textResult
focus: items ? false : true
visible: items ? false : true
anchors { left: parent.left; right: parent.right; verticalCenter: parent.verticalCenter }
}
VrControls.ComboBox {
id: comboBox
focus: items ? true : false
visible: items ? true : false
anchors { left: parent.left; right: parent.right; verticalCenter: parent.verticalCenter }
model: items ? items : []
}
}
Flow {
@ -86,6 +104,7 @@ ModalWindow {
text: qsTr("OK")
shortcut: Qt.Key_Return
onTriggered: {
root.result = items ? comboBox.currentText : textResult.text
root.selected(root.result);
root.destroy();
}

View file

@ -72,23 +72,6 @@ Window {
scripts.stopAllScripts();
}
Component {
id: fileDialogBuilder
FileDialog { }
}
function loadFromFile() {
var fileDialog = fileDialogBuilder.createObject(desktop, { filterModel: fileFilters });
fileDialog.canceled.connect(function(){
console.debug("Cancelled file open")
})
fileDialog.selectedFile.connect(function(file){
console.debug("Selected " + file)
scripts.loadOneScript(file);
})
}
Rectangle {
color: "white"
anchors.fill: parent
@ -123,26 +106,42 @@ Window {
}
ListView {
id: listView
clip: true
anchors { fill: parent; margins: 0 }
model: runningScriptsModel
delegate: Rectangle {
id: rectangle
clip: true
radius: 3
anchors { left: parent.left; right: parent.right }
height: scriptName.height + 12
color: index % 2 ? "#ddd" : "#eee"
height: scriptName.height + 12 + (ListView.isCurrentItem ? scriptName.height + 6 : 0)
color: ListView.isCurrentItem ? "#39f" :
index % 2 ? "#ddd" : "#eee"
Text {
anchors { left: parent.left; leftMargin: 4; verticalCenter: parent.verticalCenter }
id: scriptName
anchors { left: parent.left; leftMargin: 4; top: parent.top; topMargin:6 }
text: name
}
Text {
id: scriptUrl
anchors { left: scriptName.left; right: parent.right; rightMargin: 4; top: scriptName.bottom; topMargin: 6 }
text: url
elide: Text.ElideMiddle
}
MouseArea {
anchors.fill: parent
onClicked: listView.currentIndex = index
}
Row {
anchors.verticalCenter: parent.verticalCenter
anchors.verticalCenter: scriptName.verticalCenter
anchors.right: parent.right
anchors.rightMargin: 4
spacing: 4
@ -184,13 +183,39 @@ Window {
anchors.bottom: filterEdit.top
anchors.bottomMargin: 8
anchors.right: parent.right
Button {
text: "from URL";
onClicked: ApplicationInterface.loadScriptURLDialog();
onClicked: fromUrlTimer.running = true;
// For some reason trigginer an API that enters
// an internal event loop directly from the button clicked
// trigger below causes the appliction to behave oddly.
// Most likely because the button onClicked handling is never
// completed until the function returns.
// FIXME find a better way of handling the input dialogs that
// doesn't trigger this.
Timer {
id: fromUrlTimer
interval: 5
repeat: false
running: false
onTriggered: ApplicationInterface.loadScriptURLDialog();
}
}
Button {
text: "from Disk"
onClicked: loadFromFile();
onClicked: fromDiskTimer.running = true;
Timer {
id: fromDiskTimer
interval: 5
repeat: false
running: false
onTriggered: ApplicationInterface.loadDialog();
}
}
}

View file

@ -0,0 +1,27 @@
import QtQuick 2.5
import "../../controls" as VrControls
VrControls.ComboBox {
id: root
property string filtersString: "All Files (*.*)";
property var currentFilter: [ "*.*" ];
// Per http://doc.qt.io/qt-5/qfiledialog.html#getOpenFileName the string can contain
// multiple filters separated by semicolons
// ex: "Images (*.png *.xpm *.jpg);;Text files (*.txt);;XML files (*.xml)"
model: filtersString.split(';;');
enabled: model.length > 1
onCurrentTextChanged: {
var globRegex = /\((.*)\)$/
var globs = globRegex.exec(currentText);
if (!globs[1]) {
console.warn("Unable to parse filter " + currentText);
return;
}
currentFilter = globs[1].split(" ");
}
}

View file

@ -0,0 +1,12 @@
import QtQuick 2.5
import QtQuick.Controls 1.2
import QtQuick.Dialogs 1.2
Button {
property var dialog;
property int button: StandardButton.NoButton;
focus: dialog.defaultButton === button
onClicked: dialog.click(button)
visible: dialog.buttons & button
}

View file

@ -1,5 +1,5 @@
import QtQuick 2.3
import QtQuick.Controls 1.2
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtWebEngine 1.1
import "../../windows" as Windows
@ -11,9 +11,7 @@ Windows.Window {
HifiConstants { id: hifi }
width: 900; height: 700
resizable: true
anchors.centerIn: parent
modality: Qt.ApplicationModal
frame: Windows.ModalFrame {}
Item {
anchors.fill: parent

View file

@ -7,6 +7,7 @@ import "."
Preference {
id: root
property bool collapsable: true
property bool expanded: false
property string name: "Header"
property real spacing: 8
@ -42,7 +43,10 @@ Preference {
VrControls.FontAwesome {
id: toggle
width: root.collapsable ? height : 0
anchors { left: parent.left; top: parent.top; margins: root.spacing }
visible: root.collapsable
enabled: root.collapsable
rotation: root.expanded ? 0 : -90
text: "\uf078"
Behavior on rotation { PropertyAnimation {} }

View file

@ -0,0 +1,124 @@
import QtQuick 2.5
import QtQuick.Controls 1.4
import Qt.labs.settings 1.0
import "../../windows"
import "attachments"
Window {
id: root
title: "Edit Attachments"
objectName: "AttachmentsDialog"
width: 600
height: 600
resizable: true
// User must click OK or cancel to close the window
closable: false
readonly property var originalAttachments: MyAvatar.getAttachmentsVariant();
property var attachments: [];
property var settings: Settings {
category: "AttachmentsDialog"
property alias x: root.x
property alias y: root.y
property alias width: root.width
property alias height: root.height
}
Component.onCompleted: {
for (var i = 0; i < originalAttachments.length; ++i) {
var attachment = originalAttachments[i];
root.attachments.push(attachment);
listView.model.append({});
}
}
Rectangle {
anchors.fill: parent
radius: 4
Rectangle {
id: attachmentsBackground
anchors { left: parent.left; right: parent.right; top: parent.top; bottom: newAttachmentButton.top; margins: 8 }
color: "gray"
radius: 4
ScrollView{
id: scrollView
anchors.fill: parent
anchors.margins: 4
ListView {
id: listView
model: ListModel {}
delegate: Item {
implicitHeight: attachmentView.height + 8;
implicitWidth: attachmentView.width;
Attachment {
id: attachmentView
width: scrollView.width
attachment: root.attachments[index]
onDeleteAttachment: {
attachments.splice(index, 1);
listView.model.remove(index, 1);
}
onUpdateAttachment: MyAvatar.setAttachmentsVariant(attachments);
}
}
onCountChanged: MyAvatar.setAttachmentsVariant(attachments);
}
}
}
Button {
id: newAttachmentButton
anchors { left: parent.left; right: parent.right; bottom: buttonRow.top; margins: 8 }
text: "New Attachment"
onClicked: {
var template = {
modelUrl: "",
translation: { x: 0, y: 0, z: 0 },
rotation: { x: 0, y: 0, z: 0 },
scale: 1,
jointName: MyAvatar.jointNames[0],
soft: false
};
attachments.push(template);
listView.model.append({});
MyAvatar.setAttachmentsVariant(attachments);
}
}
Row {
id: buttonRow
spacing: 8
anchors { right: parent.right; bottom: parent.bottom; margins: 8 }
Button { action: cancelAction }
Button { action: okAction }
}
Action {
id: cancelAction
text: "Cancel"
onTriggered: {
MyAvatar.setAttachmentsVariant(originalAttachments);
root.destroy()
}
}
Action {
id: okAction
text: "OK"
onTriggered: {
for (var i = 0; i < attachments.length; ++i) {
console.log("Attachment " + i + ": " + attachments[i]);
}
MyAvatar.setAttachmentsVariant(attachments);
root.destroy()
}
}
}
}

View file

@ -0,0 +1,128 @@
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtQuick.XmlListModel 2.0
import "../../windows"
import "../../js/Utils.js" as Utils
import "../models"
ModalWindow {
id: root
resizable: true
width: 640
height: 480
property var result;
signal selected(var modelUrl);
signal canceled();
Rectangle {
anchors.fill: parent
color: "white"
Item {
anchors { fill: parent; margins: 8 }
TextField {
id: filterEdit
anchors { left: parent.left; right: parent.right; top: parent.top }
placeholderText: "filter"
onTextChanged: tableView.model.filter = text
}
TableView {
id: tableView
anchors { left: parent.left; right: parent.right; top: filterEdit.bottom; topMargin: 8; bottom: buttonRow.top; bottomMargin: 8 }
model: S3Model{}
onCurrentRowChanged: {
if (currentRow == -1) {
root.result = null;
return;
}
result = model.baseUrl + "/" + model.get(tableView.currentRow).key;
}
itemDelegate: Component {
Item {
clip: true
Text {
x: 3
anchors.verticalCenter: parent.verticalCenter
color: tableView.activeFocus && styleData.row === tableView.currentRow ? "yellow" : styleData.textColor
elide: styleData.elideMode
text: getText()
function getText() {
switch(styleData.column) {
case 1:
return Utils.formatSize(styleData.value)
default:
return styleData.value;
}
}
}
}
}
TableViewColumn {
role: "name"
title: "Name"
width: 200
}
TableViewColumn {
role: "size"
title: "Size"
width: 100
}
TableViewColumn {
role: "modified"
title: "Last Modified"
width: 200
}
Rectangle {
anchors.fill: parent
visible: tableView.model.status !== XmlListModel.Ready
color: "#7fffffff"
BusyIndicator {
anchors.centerIn: parent
width: 48; height: 48
running: true
}
}
}
Row {
id: buttonRow
anchors { right: parent.right; bottom: parent.bottom }
Button { action: acceptAction }
Button { action: cancelAction }
}
Action {
id: acceptAction
text: qsTr("OK")
enabled: root.result ? true : false
shortcut: Qt.Key_Return
onTriggered: {
root.selected(root.result);
root.destroy();
}
}
Action {
id: cancelAction
text: qsTr("Cancel")
shortcut: Qt.Key_Escape
onTriggered: {
root.canceled();
root.destroy();
}
}
}
}
}

View file

@ -7,7 +7,7 @@ PreferencesDialog {
id: root
objectName: "GeneralPreferencesDialog"
title: "General Preferences"
showCategories: ["Snapshots", "Scripts", "Privacy", "Octree", "HMD", "Sixense Controllers"]
showCategories: ["Snapshots", "Scripts", "Privacy", "Octree", "HMD", "Sixense Controllers", "Graphics"]
property var settings: Settings {
category: root.objectName
property alias x: root.x

View file

@ -0,0 +1,128 @@
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtQuick.XmlListModel 2.0
import "../../windows"
import "../../js/Utils.js" as Utils
import "../models"
ModalWindow {
id: root
resizable: true
width: 640
height: 480
property var result;
signal selected(var modelUrl);
signal canceled();
Rectangle {
anchors.fill: parent
color: "white"
Item {
anchors { fill: parent; margins: 8 }
TextField {
id: filterEdit
anchors { left: parent.left; right: parent.right; top: parent.top }
placeholderText: "filter"
onTextChanged: tableView.model.filter = text
}
TableView {
id: tableView
anchors { left: parent.left; right: parent.right; top: filterEdit.bottom; topMargin: 8; bottom: buttonRow.top; bottomMargin: 8 }
model: S3Model{}
onCurrentRowChanged: {
if (currentRow == -1) {
root.result = null;
return;
}
result = model.baseUrl + "/" + model.get(tableView.currentRow).key;
}
itemDelegate: Component {
Item {
clip: true
Text {
x: 3
anchors.verticalCenter: parent.verticalCenter
color: tableView.activeFocus && styleData.row === tableView.currentRow ? "yellow" : styleData.textColor
elide: styleData.elideMode
text: getText()
function getText() {
switch(styleData.column) {
case 1:
return Utils.formatSize(styleData.value)
default:
return styleData.value;
}
}
}
}
}
TableViewColumn {
role: "name"
title: "Name"
width: 200
}
TableViewColumn {
role: "size"
title: "Size"
width: 100
}
TableViewColumn {
role: "modified"
title: "Last Modified"
width: 200
}
Rectangle {
anchors.fill: parent
visible: tableView.model.status !== XmlListModel.Ready
color: "#7fffffff"
BusyIndicator {
anchors.centerIn: parent
width: 48; height: 48
running: true
}
}
}
Row {
id: buttonRow
anchors { right: parent.right; bottom: parent.bottom }
Button { action: acceptAction }
Button { action: cancelAction }
}
Action {
id: acceptAction
text: qsTr("OK")
enabled: root.result ? true : false
shortcut: Qt.Key_Return
onTriggered: {
root.selected(root.result);
root.destroy();
}
}
Action {
id: cancelAction
text: qsTr("Cancel")
shortcut: Qt.Key_Escape
onTriggered: {
root.canceled();
root.destroy();
}
}
}
}
}

View file

@ -0,0 +1,165 @@
import QtQuick 2.5
import QtQuick.Controls 1.4
import "../../../windows"
import "../../../controls" as VrControls
import "."
import ".."
Item {
height: column.height + 2 * 8
property var attachment;
signal deleteAttachment(var attachment);
signal updateAttachment();
property bool completed: false;
Rectangle { color: "white"; anchors.fill: parent; radius: 4 }
Component.onCompleted: {
completed = true;
}
Column {
y: 8
id: column
anchors { left: parent.left; right: parent.right; margins: 8 }
spacing: 8
Item {
height: modelChooserButton.height
anchors { left: parent.left; right: parent.right; }
Text { id: urlLabel; text: "Model URL:"; width: 80; anchors.verticalCenter: modelUrl.verticalCenter }
TextField {
id: modelUrl;
height: jointChooser.height;
anchors { left: urlLabel.right; leftMargin: 8; rightMargin: 8; right: modelChooserButton.left }
text: attachment ? attachment.modelUrl : ""
onTextChanged: {
if (completed && attachment && attachment.modelUrl !== text) {
attachment.modelUrl = text;
updateAttachment();
}
}
}
Button {
id: modelChooserButton;
text: "Choose";
anchors { right: parent.right; verticalCenter: modelUrl.verticalCenter }
Component {
id: modelBrowserBuiler;
ModelBrowserDialog {}
}
onClicked: {
var browser = modelBrowserBuiler.createObject(desktop);
browser.selected.connect(function(newModelUrl){
modelUrl.text = newModelUrl;
})
}
}
}
Item {
height: jointChooser.height
anchors { left: parent.left; right: parent.right; }
Text {
id: jointLabel;
width: 80;
text: "Joint:";
anchors.verticalCenter: jointChooser.verticalCenter;
}
VrControls.ComboBox {
id: jointChooser;
anchors { left: jointLabel.right; leftMargin: 8; right: parent.right }
model: MyAvatar.jointNames
currentIndex: attachment ? model.indexOf(attachment.jointName) : -1
onCurrentIndexChanged: {
if (completed && attachment && currentIndex != -1 && currentText && currentText !== attachment.jointName) {
attachment.jointName = currentText;
updateAttachment();
}
}
}
}
Item {
height: translation.height
anchors { left: parent.left; right: parent.right; }
Text { id: translationLabel; width: 80; text: "Translation:"; anchors.verticalCenter: translation.verticalCenter; }
Translation {
id: translation;
anchors { left: translationLabel.right; leftMargin: 8; right: parent.right }
vector: attachment ? attachment.translation : {x: 0, y: 0, z: 0};
onValueChanged: {
if (completed && attachment) {
attachment.translation = vector;
updateAttachment();
}
}
}
}
Item {
height: rotation.height
anchors { left: parent.left; right: parent.right; }
Text { id: rotationLabel; width: 80; text: "Rotation:"; anchors.verticalCenter: rotation.verticalCenter; }
Rotation {
id: rotation;
anchors { left: rotationLabel.right; leftMargin: 8; right: parent.right }
vector: attachment ? attachment.rotation : {x: 0, y: 0, z: 0};
onValueChanged: {
if (completed && attachment) {
attachment.rotation = vector;
updateAttachment();
}
}
}
}
Item {
height: scaleSpinner.height
anchors { left: parent.left; right: parent.right; }
Text { id: scaleLabel; width: 80; text: "Scale:"; anchors.verticalCenter: scale.verticalCenter; }
SpinBox {
id: scaleSpinner;
anchors { left: scaleLabel.right; leftMargin: 8; right: parent.right }
decimals: 1;
minimumValue: 0.1
maximumValue: 10
stepSize: 0.1;
value: attachment ? attachment.scale : 1.0
onValueChanged: {
if (completed && attachment && attachment.scale !== value) {
attachment.scale = value;
updateAttachment();
}
}
}
}
Item {
height: soft.height
anchors { left: parent.left; right: parent.right; }
Text { id: softLabel; width: 80; text: "Is soft:"; anchors.verticalCenter: soft.verticalCenter; }
CheckBox {
id: soft;
anchors { left: softLabel.right; leftMargin: 8; right: parent.right }
checked: attachment ? attachment.soft : false
onCheckedChanged: {
if (completed && attachment && attachment.soft !== checked) {
attachment.soft = checked;
updateAttachment();
}
}
}
}
Button {
anchors { left: parent.left; right: parent.right; }
text: "Delete"
onClicked: deleteAttachment(root.attachment);
}
}
}

View file

@ -0,0 +1,9 @@
import "."
Vector3 {
decimals: 1;
stepSize: 1;
maximumValue: 180
minimumValue: -180
}

View file

@ -0,0 +1,9 @@
import "."
Vector3 {
decimals: 2;
stepSize: 0.01;
maximumValue: 10
minimumValue: -10
}

View file

@ -0,0 +1,71 @@
import QtQuick 2.5
import QtQuick.Controls 1.4
Item {
id: root
implicitHeight: xspinner.height
readonly property real spacing: 8
property real spinboxWidth: (width / 3) - spacing
property var vector;
property real decimals: 0
property real stepSize: 1
property real maximumValue: 99
property real minimumValue: 0
signal valueChanged();
SpinBox {
id: xspinner
width: root.spinboxWidth
anchors { left: parent.left }
value: root.vector.x
decimals: root.decimals
stepSize: root.stepSize
maximumValue: root.maximumValue
minimumValue: root.minimumValue
onValueChanged: {
if (value !== vector.x) {
vector.x = value
root.valueChanged();
}
}
}
SpinBox {
id: yspinner
width: root.spinboxWidth
anchors { horizontalCenter: parent.horizontalCenter }
value: root.vector.y
decimals: root.decimals
stepSize: root.stepSize
maximumValue: root.maximumValue
minimumValue: root.minimumValue
onValueChanged: {
if (value !== vector.y) {
vector.y = value
root.valueChanged();
}
}
}
SpinBox {
id: zspinner
width: root.spinboxWidth
anchors { right: parent.right; }
value: root.vector.z
decimals: root.decimals
stepSize: root.stepSize
maximumValue: root.maximumValue
minimumValue: root.minimumValue
onValueChanged: {
if (value !== vector.z) {
vector.z = value
root.valueChanged();
}
}
}
}

View file

@ -0,0 +1,41 @@
import QtQuick 2.0
import QtQuick.XmlListModel 2.0
//http://s3.amazonaws.com/hifi-public?prefix=models/attachments
/*
<?xml version="1.0" encoding="UTF-8"?>
<ListBucketResult xmlns="http://s3.amazonaws.com/doc/2006-03-01/">
<Contents>
<Key>models/attachments/guitar.fst</Key>
<LastModified>2015-11-10T00:28:22.000Z</LastModified>
<ETag>&quot;236c00c4802ba9c2605cabd5601d138e&quot;</ETag>
<Size>2992</Size>
<StorageClass>STANDARD</StorageClass>
</Contents>
</ListBucketResult>
*/
// FIXME how to deal with truncated results? Store the marker?
XmlListModel {
id: xmlModel
property string prefix: "models/attachments/"
property string extension: "fst"
property string filter;
readonly property string realPrefix: prefix.match('.*/$') ? prefix : (prefix + "/")
readonly property string nameRegex: realPrefix + (filter ? (".*" + filter) : "") + ".*\." + extension
readonly property string nameQuery: "Key/substring-before(substring-after(string(), '" + prefix + "'), '." + extension + "')"
readonly property string baseUrl: "http://s3.amazonaws.com/hifi-public"
// FIXME need to urlencode prefix?
source: baseUrl + "?prefix=" + realPrefix
query: "/ListBucketResult/Contents[matches(Key, '" + nameRegex + "')]"
namespaceDeclarations: "declare default element namespace 'http://s3.amazonaws.com/doc/2006-03-01/';"
XmlRole { name: "name"; query: nameQuery }
XmlRole { name: "size"; query: "Size/string()" }
XmlRole { name: "tag"; query: "ETag/string()" }
XmlRole { name: "modified"; query: "LastModified/string()" }
XmlRole { name: "key"; query: "Key/string()" }
}

View file

@ -0,0 +1,78 @@
import QtQuick 2.3
import QtQuick.Controls 1.2
import "."
Overlay {
id: root
Image {
id: image
property bool scaleFix: true;
property real xOffset: 0
property real yOffset: 0
property real imageScale: 1.0
property var resizer: Timer {
interval: 50
repeat: false
running: false
onTriggered: {
var targetAspect = root.width / root.height;
var sourceAspect = image.sourceSize.width / image.sourceSize.height;
if (sourceAspect <= targetAspect) {
if (root.width === image.sourceSize.width) {
return;
}
image.imageScale = root.width / image.sourceSize.width;
} else if (sourceAspect > targetAspect){
if (root.height === image.sourceSize.height) {
return;
}
image.imageScale = root.height / image.sourceSize.height;
}
image.sourceSize = Qt.size(image.sourceSize.width * image.imageScale, image.sourceSize.height * image.imageScale);
}
}
x: -1 * xOffset * imageScale
y: -1 * yOffset * imageScale
onSourceSizeChanged: {
if (sourceSize.width !== 0 && sourceSize.height !== 0 && progress === 1.0 && scaleFix) {
scaleFix = false;
resizer.start();
}
}
}
function updateSubImage(subImage) {
var keys = Object.keys(subImage);
for (var i = 0; i < keys.length; ++i) {
var key = keys[i];
var value = subImage[key];
switch (key) {
case "x": image.xOffset = value; break;
case "y": image.yOffset = value; break;
}
}
}
function updatePropertiesFromScript(properties) {
var keys = Object.keys(properties);
for (var i = 0; i < keys.length; ++i) {
var key = keys[i];
var value = properties[key];
switch (key) {
case "height": root.height = value; break;
case "width": root.width = value; break;
case "x": root.x = value; break;
case "y": root.y = value; break;
case "visible": root.visible = value; break;
case "alpha": root.opacity = value; break;
case "imageURL": image.source = value; break;
case "subImage": updateSubImage(value); break;
default: console.log("OVERLAY Unhandled image property " + key);
}
}
}
}

View file

@ -0,0 +1,30 @@
import Hifi 1.0
import QtQuick 2.3
import QtQuick.Controls 1.2
Item {
id: root
clip: true
property int dumpDepth: 0;
function dumpObject(object) {
var keys = Object.keys(object);
var tabsString = "";
for (var j = 0; j < dumpDepth; ++j) {
tabsString = tabsString + "\t";
}
for (var i = 0; i < keys.length; ++i) {
var key = keys[i];
var value = object[key];
console.log(tabsString + "OVERLAY Key " + key + " (" + typeof(value) + "): " + value);
if (typeof(value) === "object") {
++dumpDepth;
dumpObject(value)
--dumpDepth;
}
}
}
}

View file

@ -0,0 +1,38 @@
import QtQuick 2.3
import QtQuick.Controls 1.2
import "."
Overlay {
id: root
Rectangle {
id: rectangle
anchors.fill: parent
color: "black"
}
function updatePropertiesFromScript(properties) {
var keys = Object.keys(properties);
for (var i = 0; i < keys.length; ++i) {
var key = keys[i];
var value = properties[key];
console.log("OVERLAY rectangle property " + key + " set to value " + value);
switch (key) {
case "height": root.height = value; break;
case "width": root.width = value; break;
case "x": root.x = value; break;
case "y": root.y = value; break;
case "visible": root.visible = value; break;
case "alpha": rectangle.color.a = value; break;
case "color": rectangle.color = Qt.rgba(value.red / 255, value.green / 255, value.blue / 255, rectangle.color.a); break;
case "borderAlpha": rectangle.border.color.a = value; break;
case "borderColor": rectangle.border.color = Qt.rgba(value.red / 255, value.green / 255, value.blue / 255, rectangle.border.color.a); break;
case "borderWidth": rectangle.border.width = value; break;
case "radius": rectangle.radius = value; break;
default: console.log("OVERLAY Unhandled rectangle property " + key);
}
}
}
}

View file

@ -0,0 +1,54 @@
import QtQuick 2.3
import QtQuick.Controls 1.2
import "."
Overlay {
id: root
clip: true
Rectangle {
id: background;
anchors.fill: parent
color: "#B2000000"
Text {
id: textField;
anchors { fill: parent; bottomMargin: textField.anchors.topMargin; rightMargin: textField.anchors.leftMargin; }
objectName: "textElement"
color: "white"
lineHeightMode: Text.FixedHeight
font.family: "Helvetica"
font.pixelSize: 18
lineHeight: 18
}
}
function updatePropertiesFromScript(properties) {
var keys = Object.keys(properties);
for (var i = 0; i < keys.length; ++i) {
var key = keys[i];
var value = properties[key];
switch (key) {
case "height": root.height = value; break;
case "width": root.width = value; break;
case "x": root.x = value; break;
case "y": root.y = value; break;
case "visible": root.visible = value; break;
case "alpha": textField.color.a = value; break;
case "margin": textField.anchors.margins = value; break;
case "leftMargin": textField.anchors.leftMargin = value; break;
case "topMargin": textField.anchors.topMargin = value; break;
case "color": // fall through
case "textColor": textField.color = Qt.rgba(value.red / 255, value.green / 255, value.blue / 255, textField.color.a); break;
case "text": textField.text = value; break;
case "backgroundAlpha": background.color = Qt.rgba(background.color.r, background.color.g, background.color.b, value); break;
case "backgroundColor": background.color = Qt.rgba(value.red / 255, value.green / 255, value.blue / 255, background.color.a); break;
case "font": textField.font.pixelSize = value.size; break;
case "lineHeight": textField.lineHeight = value; break;
default:
console.log("OVERLAY text unhandled property " + key);
}
}
}
}

View file

@ -14,3 +14,17 @@ function randomPosition(min, max) {
Math.random() * (max.x - min.x),
Math.random() * (max.y - min.y));
}
function formatSize(size) {
var suffixes = [ "bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB" ];
var suffixIndex = 0
while ((size / 1024.0) > 1.1) {
size /= 1024.0;
++suffixIndex;
}
size = Math.round(size*1000)/1000;
size = size.toLocaleString()
return size + " " + suffixes[suffixIndex];
}

View file

@ -20,12 +20,8 @@ Frame {
Row {
id: controlsRow
anchors.right: parent.right
anchors.top: parent.top
anchors.rightMargin: iconSize
anchors.topMargin: iconSize / 2
anchors { right: parent.right; top: parent.top; rightMargin: iconSize; topMargin: iconSize / 2; }
spacing: iconSize / 4
FontAwesome {
visible: false
text: "\uf08d"
@ -54,6 +50,18 @@ Frame {
}
}
}
Text {
id: titleText
anchors { left: parent.left; leftMargin: iconSize; right: controlsRow.left; rightMargin: iconSize; top: parent.top; topMargin: iconSize / 2; }
text: window.title
elide: Text.ElideRight
font.bold: true
color: window.focus ? "white" : "gray"
style: Text.Outline;
styleColor: "black"
}
}
}

View file

@ -25,7 +25,7 @@ Item {
id: debugZ
visible: DebugQML
text: window ? "Z: " + window.z : ""
y: -height
y: window.height + 4
}
function deltaSize(dx, dy) {

View file

@ -13,5 +13,16 @@ Frame {
color: "#7f7f7f7f";
radius: 3;
}
Text {
y: -implicitHeight - iconSize / 2
text: window.title
elide: Text.ElideRight
font.bold: true
color: window.focus ? "white" : "gray"
style: Text.Outline;
styleColor: "black"
}
}

View file

@ -102,7 +102,6 @@
#include <RenderShadowTask.h>
#include <RenderDeferredTask.h>
#include <ResourceCache.h>
#include <RenderScriptingInterface.h>
#include <SceneScriptingInterface.h>
#include <RecordingScriptingInterface.h>
#include <ScriptCache.h>
@ -363,7 +362,6 @@ bool setupEssentials(int& argc, char** argv) {
#endif
DependencyManager::set<DiscoverabilityManager>();
DependencyManager::set<SceneScriptingInterface>();
DependencyManager::set<RenderScriptingInterface>();
DependencyManager::set<OffscreenUi>();
DependencyManager::set<AutoUpdater>();
DependencyManager::set<PathUtils>();
@ -408,6 +406,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
_entityClipboard(new EntityTree()),
_lastQueriedTime(usecTimestampNow()),
_mirrorViewRect(QRect(MIRROR_VIEW_LEFT_PADDING, MIRROR_VIEW_TOP_PADDING, MIRROR_VIEW_WIDTH, MIRROR_VIEW_HEIGHT)),
_previousScriptLocation("LastScriptLocation", DESKTOP_LOCATION),
_fieldOfView("fieldOfView", DEFAULT_FIELD_OF_VIEW_DEGREES),
_scaleMirror(1.0f),
_rotateMirror(0.0f),
@ -675,12 +674,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
_offscreenContext->makeCurrent();
initializeGL();
// Start rendering
render::CullFunctor cullFunctor = LODManager::shouldRender;
_renderEngine->addTask(make_shared<RenderShadowTask>(cullFunctor));
_renderEngine->addTask(make_shared<RenderDeferredTask>(cullFunctor));
_renderEngine->registerScene(_main3DScene);
_offscreenContext->makeCurrent();
// Tell our entity edit sender about our known jurisdictions
@ -1151,9 +1144,17 @@ void Application::initializeGL() {
initDisplay();
qCDebug(interfaceapp, "Initialized Display.");
// Set up the render engine
render::CullFunctor cullFunctor = LODManager::shouldRender;
_renderEngine->addJob<RenderShadowTask>("RenderShadowTask", cullFunctor);
_renderEngine->addJob<RenderDeferredTask>("RenderDeferredTask", cullFunctor);
_renderEngine->registerScene(_main3DScene);
// TODO: Load a cached config file
// The UI can't be created until the primary OpenGL
// context is created, because it needs to share
// texture resources
// Needs to happen AFTER the render engine initialization to access its configuration
initializeUi();
qCDebug(interfaceapp, "Initialized Offscreen UI.");
_offscreenContext->makeCurrent();
@ -1186,6 +1187,7 @@ void Application::initializeUi() {
UpdateDialog::registerType();
qmlRegisterType<Preference>("Hifi", 1, 0, "Preference");
auto offscreenUi = DependencyManager::get<OffscreenUi>();
offscreenUi->create(_offscreenContext->getContext());
offscreenUi->setProxyWindow(_window->windowHandle());
@ -1250,7 +1252,7 @@ void Application::initializeUi() {
rootContext->setContextProperty("Paths", DependencyManager::get<PathUtils>().data());
rootContext->setContextProperty("HMD", DependencyManager::get<HMDScriptingInterface>().data());
rootContext->setContextProperty("Scene", DependencyManager::get<SceneScriptingInterface>().data());
rootContext->setContextProperty("Render", DependencyManager::get<RenderScriptingInterface>().data());
rootContext->setContextProperty("Render", _renderEngine->getConfiguration().get());
_glWidget->installEventFilter(offscreenUi.data());
offscreenUi->setMouseTranslator([=](const QPointF& pt) {
@ -1842,6 +1844,9 @@ void Application::keyPressEvent(QKeyEvent* event) {
case Qt::Key_X:
if (isShifted && isMeta) {
auto offscreenUi = DependencyManager::get<OffscreenUi>();
offscreenUi->getRootContext()->engine()->clearComponentCache();
OffscreenUi::information("Debugging", "Component cache cleared");
// placeholder for dialogs being converted to QML.
}
break;
@ -3765,29 +3770,13 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
{
PerformanceTimer perfTimer("EngineRun");
auto renderInterface = DependencyManager::get<RenderScriptingInterface>();
auto renderContext = renderInterface->getRenderContext();
renderArgs->_viewFrustum = getDisplayViewFrustum();
renderContext.setArgs(renderArgs);
bool occlusionStatus = Menu::getInstance()->isOptionChecked(MenuOption::DebugAmbientOcclusion);
bool shadowStatus = Menu::getInstance()->isOptionChecked(MenuOption::DebugShadows);
bool antialiasingStatus = Menu::getInstance()->isOptionChecked(MenuOption::Antialiasing);
bool showOwnedStatus = Menu::getInstance()->isOptionChecked(MenuOption::PhysicsShowOwned);
renderContext.setOptions(occlusionStatus, antialiasingStatus, showOwnedStatus, shadowStatus);
_renderEngine->setRenderContext(renderContext);
_renderEngine->getRenderContext()->args = renderArgs;
// Before the deferred pass, let's try to use the render engine
myAvatar->startRenderRun();
_renderEngine->run();
myAvatar->endRenderRun();
auto engineContext = _renderEngine->getRenderContext();
renderInterface->setItemCounts(engineContext->getItemsConfig());
renderInterface->setJobGPUTimes(engineContext->getAmbientOcclusion().gpuTime);
}
activeRenderingThread = nullptr;
@ -4196,7 +4185,7 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scri
scriptEngine->registerFunction("HMD", "getHUDLookAtPosition3D", HMDScriptingInterface::getHUDLookAtPosition3D, 0);
scriptEngine->registerGlobalObject("Scene", DependencyManager::get<SceneScriptingInterface>().data());
scriptEngine->registerGlobalObject("Render", DependencyManager::get<RenderScriptingInterface>().data());
scriptEngine->registerGlobalObject("Render", _renderEngine->getConfiguration().get());
scriptEngine->registerGlobalObject("ScriptDiscoveryService", DependencyManager::get<ScriptEngines>().data());
}
@ -4513,14 +4502,24 @@ void Application::domainSettingsReceived(const QJsonObject& domainSettingsObject
}
void Application::loadDialog() {
// To be migratd to QML
QString fileNameString = QFileDialog::getOpenFileName(
_glWidget, tr("Open Script"), "", tr("JavaScript Files (*.js)"));
if (!fileNameString.isEmpty()) {
auto scriptEngines = DependencyManager::get<ScriptEngines>();
QString fileNameString = OffscreenUi::getOpenFileName(
_glWidget, tr("Open Script"), getPreviousScriptLocation(), tr("JavaScript Files (*.js)"));
if (!fileNameString.isEmpty() && QFile(fileNameString).exists()) {
setPreviousScriptLocation(QFileInfo(fileNameString).absolutePath());
DependencyManager::get<ScriptEngines>()->loadScript(fileNameString, true, false, false, true); // Don't load from cache
}
}
QString Application::getPreviousScriptLocation() {
QString result = _previousScriptLocation.get();
return result;
}
void Application::setPreviousScriptLocation(const QString& location) {
_previousScriptLocation.set(location);
}
void Application::loadScriptURLDialog() {
auto newScript = OffscreenUi::getText(nullptr, "Open and Run Script", "Script URL");
if (!newScript.isEmpty()) {

View file

@ -103,6 +103,9 @@ public:
void postLambdaEvent(std::function<void()> f) override;
QString getPreviousScriptLocation();
void setPreviousScriptLocation(const QString& previousScriptLocation);
void initializeGL();
void initializeUi();
void paintGL();
@ -431,6 +434,7 @@ private:
Camera _mirrorCamera; // Cammera for mirror view
QRect _mirrorViewRect;
Setting::Handle<QString> _previousScriptLocation;
Setting::Handle<float> _fieldOfView;
float _scaleMirror;

View file

@ -20,12 +20,14 @@
#include <AddressManager.h>
#include <Application.h>
#include <OffscreenUi.h>
#include "MainWindow.h"
#include "Menu.h"
#include "InterfaceLogging.h"
#include "Bookmarks.h"
#include <QtQuick/QQuickWindow>
Bookmarks::Bookmarks() {
_bookmarksFilename = QStandardPaths::writableLocation(QStandardPaths::DataLocation) + "/" + BOOKMARKS_FILENAME;
@ -104,18 +106,13 @@ void Bookmarks::setupMenus(Menu* menubar, MenuWrapper* menu) {
}
void Bookmarks::bookmarkLocation() {
QInputDialog bookmarkLocationDialog(qApp->getWindow());
bookmarkLocationDialog.setWindowTitle("Bookmark Location");
bookmarkLocationDialog.setLabelText("Name:");
bookmarkLocationDialog.setInputMode(QInputDialog::TextInput);
bookmarkLocationDialog.resize(400, 200);
if (bookmarkLocationDialog.exec() == QDialog::Rejected) {
bool ok = false;
auto bookmarkName = OffscreenUi::getText(nullptr, "Bookmark Location", "Name:", QLineEdit::Normal, QString(), &ok);
if (!ok) {
return;
}
QString bookmarkName = bookmarkLocationDialog.textValue().trimmed();
bookmarkName = bookmarkName.replace(QRegExp("(\r\n|[\r\n\t\v ])+"), " ");
bookmarkName = bookmarkName.trimmed().replace(QRegExp("(\r\n|[\r\n\t\v ])+"), " ");
if (bookmarkName.length() == 0) {
return;
}
@ -125,13 +122,14 @@ void Bookmarks::bookmarkLocation() {
Menu* menubar = Menu::getInstance();
if (contains(bookmarkName)) {
QMessageBox duplicateBookmarkMessage;
duplicateBookmarkMessage.setIcon(QMessageBox::Warning);
duplicateBookmarkMessage.setText("The bookmark name you entered already exists in your list.");
duplicateBookmarkMessage.setInformativeText("Would you like to overwrite it?");
duplicateBookmarkMessage.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
duplicateBookmarkMessage.setDefaultButton(QMessageBox::Yes);
if (duplicateBookmarkMessage.exec() == QMessageBox::No) {
auto offscreenUi = DependencyManager::get<OffscreenUi>();
auto duplicateBookmarkMessage = offscreenUi->createMessageBox(QMessageBox::Warning, "Duplicate Bookmark",
"The bookmark name you entered already exists in your list.",
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
duplicateBookmarkMessage->setProperty("informativeText", "Would you like to overwrite it?");
auto result = offscreenUi->waitForMessageBoxResult(duplicateBookmarkMessage);
if (result != QMessageBox::Yes) {
return;
}
removeLocationFromMenu(menubar, bookmarkName);
@ -157,19 +155,13 @@ void Bookmarks::deleteBookmark() {
bookmarkList.append(menuItems[i]->text());
}
QInputDialog deleteBookmarkDialog(qApp->getWindow());
deleteBookmarkDialog.setWindowTitle("Delete Bookmark");
deleteBookmarkDialog.setLabelText("Select the bookmark to delete");
deleteBookmarkDialog.resize(400, 400);
deleteBookmarkDialog.setOption(QInputDialog::UseListViewForComboBoxItems);
deleteBookmarkDialog.setComboBoxItems(bookmarkList);
deleteBookmarkDialog.setOkButtonText("Delete");
if (deleteBookmarkDialog.exec() == QDialog::Rejected) {
bool ok = false;
auto bookmarkName = OffscreenUi::getItem(nullptr, "Delete Bookmark", "Select the bookmark to delete", bookmarkList, 0, false, &ok);
if (!ok) {
return;
}
QString bookmarkName = deleteBookmarkDialog.textValue().trimmed();
bookmarkName = bookmarkName.trimmed();
if (bookmarkName.length() == 0) {
return;
}

View file

@ -32,6 +32,7 @@
#include "devices/Faceshift.h"
#include "input-plugins/SpacemouseManager.h"
#include "MainWindow.h"
#include "render/DrawStatus.h"
#include "scripting/MenuScriptingInterface.h"
#include "ui/AssetUploadDialogFactory.h"
#include "ui/DialogsManager.h"
@ -70,8 +71,8 @@ Menu::Menu() {
}
// File > Update -- FIXME: needs implementation
auto updateAction = addActionToQMenuAndActionHash(fileMenu, "Update");
updateAction->setDisabled(true);
auto action = addActionToQMenuAndActionHash(fileMenu, "Update");
action->setDisabled(true);
// File > Help
addActionToQMenuAndActionHash(fileMenu, MenuOption::Help, 0, qApp, SLOT(showHelp()));
@ -166,8 +167,11 @@ Menu::Menu() {
QObject* avatar = avatarManager->getMyAvatar();
// Avatar > Attachments...
addActionToQMenuAndActionHash(avatarMenu, MenuOption::Attachments, 0,
dialogsManager.data(), SLOT(editAttachments()));
action = addActionToQMenuAndActionHash(avatarMenu, MenuOption::Attachments);
connect(action, &QAction::triggered, [] {
DependencyManager::get<OffscreenUi>()->show(QString("hifi/dialogs/AttachmentsDialog.qml"), "AttachmentsDialog");
});
// Avatar > Size
MenuWrapper* avatarSizeMenu = avatarMenu->addMenu("Size");
@ -285,7 +289,7 @@ Menu::Menu() {
addCheckableActionToQMenuAndActionHash(settingsMenu, "Developer Menus", 0, false, this, SLOT(toggleDeveloperMenus()));
// Settings > General...
auto action = addActionToQMenuAndActionHash(settingsMenu, MenuOption::Preferences, Qt::CTRL | Qt::Key_Comma, nullptr, nullptr, QAction::PreferencesRole);
action = addActionToQMenuAndActionHash(settingsMenu, MenuOption::Preferences, Qt::CTRL | Qt::Key_Comma, nullptr, nullptr, QAction::PreferencesRole);
connect(action, &QAction::triggered, [] {
DependencyManager::get<OffscreenUi>()->toggle(QString("hifi/dialogs/GeneralPreferencesDialog.qml"), "GeneralPreferencesDialog");
});
@ -333,9 +337,6 @@ Menu::Menu() {
// Developer > Render >>>
MenuWrapper* renderOptionsMenu = developerMenu->addMenu("Render");
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::WorldAxes);
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::DebugAmbientOcclusion);
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::DebugShadows);
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Antialiasing);
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Stars, 0, true);
// Developer > Render > Ambient Light
@ -479,6 +480,10 @@ Menu::Menu() {
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::DisableEyelidAdjustment, 0, false);
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::TurnWithHead, 0, false);
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ComfortMode, 0, true);
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::UseAnimPreAndPostRotations, 0, false,
avatar, SLOT(setUseAnimPreAndPostRotations(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::EnableInverseKinematics, 0, true,
avatar, SLOT(setEnableInverseKinematics(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::KeyboardMotorControl,
Qt::CTRL | Qt::SHIFT | Qt::Key_K, true, avatar, SLOT(updateMotionBehaviorFromMenu()),
@ -587,7 +592,11 @@ Menu::Menu() {
// Developer > Physics >>>
MenuWrapper* physicsOptionsMenu = developerMenu->addMenu("Physics");
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowOwned);
{
auto drawStatusConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<render::DrawStatus>();
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowOwned,
0, false, drawStatusConfig, SLOT(setShowNetwork(bool)));
}
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowHulls);
// Developer > Display Crash Options

View file

@ -152,7 +152,6 @@ namespace MenuOption {
const QString AnimDebugDrawAnimPose = "Debug Draw Animation";
const QString AnimDebugDrawDefaultPose = "Debug Draw Default Pose";
const QString AnimDebugDrawPosition= "Debug Draw Position";
const QString Antialiasing = "Antialiasing";
const QString AssetMigration = "ATP Asset Migration";
const QString Attachments = "Attachments...";
const QString AudioNetworkStats = "Audio Network Stats";
@ -186,8 +185,6 @@ namespace MenuOption {
const QString CopyPath = "Copy Path to Clipboard";
const QString CoupleEyelids = "Couple Eyelids";
const QString CrashInterface = "Crash Interface";
const QString DebugShadows = "Shadows";
const QString DebugAmbientOcclusion = "Ambient Occlusion";
const QString DecreaseAvatarSize = "Decrease Avatar Size";
const QString DeleteBookmark = "Delete Bookmark...";
const QString DisableActivityLogger = "Disable Activity Logger";
@ -208,6 +205,7 @@ namespace MenuOption {
const QString EchoServerAudio = "Echo Server Audio";
const QString Enable3DTVMode = "Enable 3DTV Mode";
const QString EnableCharacterController = "Enable avatar collisions";
const QString EnableInverseKinematics = "Enable Inverse Kinematics";
const QString ExpandMyAvatarSimulateTiming = "Expand /myAvatar/simulation";
const QString ExpandMyAvatarTiming = "Expand /myAvatar";
const QString ExpandOtherAvatarTiming = "Expand /otherAvatar";
@ -247,8 +245,8 @@ namespace MenuOption {
const QString OutputMenu = "Display";
const QString PackageModel = "Package Model...";
const QString Pair = "Pair";
const QString PhysicsShowOwned = "Highlight Simulation Ownership";
const QString PhysicsShowHulls = "Draw Collision Hulls";
const QString PhysicsShowOwned = "Highlight Simulation Ownership";
const QString PipelineWarnings = "Log Render Pipeline Warnings";
const QString Preferences = "General...";
const QString Quit = "Quit";
@ -302,6 +300,7 @@ namespace MenuOption {
const QString UploadAsset = "Upload File to Asset Server";
const QString UseAudioForMouth = "Use Audio for Mouth";
const QString UseCamera = "Use Camera";
const QString UseAnimPreAndPostRotations = "Use Anim Pre and Post Rotations";
const QString VelocityFilter = "Velocity Filter";
const QString VisibleToEveryone = "Everyone";
const QString VisibleToFriends = "Friends";

View file

@ -34,6 +34,7 @@
#include <TextRenderer3D.h>
#include <UserActivityLogger.h>
#include <AnimDebugDraw.h>
#include <AnimClip.h>
#include <recording/Deck.h>
#include <recording/Recorder.h>
#include <recording/Clip.h>
@ -49,6 +50,8 @@
#include "Util.h"
#include "InterfaceLogging.h"
#include "DebugDraw.h"
#include "EntityEditPacketSender.h"
#include "MovingEntitiesOperator.h"
using namespace std;
@ -362,6 +365,37 @@ void MyAvatar::simulate(float deltaTime) {
// consider updating our billboard
maybeUpdateBillboard();
locationChanged();
// if a entity-child of this avatar has moved outside of its queryAACube, update the cube and tell the entity server.
EntityTreeRenderer* entityTreeRenderer = qApp->getEntities();
EntityTreePointer entityTree = entityTreeRenderer ? entityTreeRenderer->getTree() : nullptr;
if (entityTree) {
EntityEditPacketSender* packetSender = qApp->getEntityEditPacketSender();
MovingEntitiesOperator moveOperator(entityTree);
forEachDescendant([&](SpatiallyNestablePointer object) {
// if the queryBox has changed, tell the entity-server
if (object->computePuffedQueryAACube() && object->getNestableType() == NestableType::Entity) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(object);
bool success;
AACube newCube = entity->getQueryAACube(success);
if (success) {
moveOperator.addEntityToMoveList(entity, newCube);
}
if (packetSender) {
EntityItemProperties properties = entity->getProperties();
properties.setQueryAACubeDirty();
packetSender->queueEditEntityMessage(PacketType::EntityEdit, entity->getID(), properties);
entity->setLastBroadcast(usecTimestampNow());
}
}
});
// also update the position of children in our local octree
if (moveOperator.hasMovingEntities()) {
PerformanceTimer perfTimer("recurseTreeWithOperator");
entityTree->recurseTreeWithOperator(&moveOperator);
}
}
}
glm::mat4 MyAvatar::getSensorToWorldMatrix() const {
@ -647,6 +681,15 @@ void MyAvatar::setEnableMeshVisible(bool isEnabled) {
_skeletonModel.setVisibleInScene(isEnabled, scene);
}
void MyAvatar::setUseAnimPreAndPostRotations(bool isEnabled) {
AnimClip::usePreAndPostPoseFromAnim = isEnabled;
reset(true);
}
void MyAvatar::setEnableInverseKinematics(bool isEnabled) {
_rig->setEnableInverseKinematics(isEnabled);
}
void MyAvatar::loadData() {
Settings settings;
settings.beginGroup("Avatar");
@ -1042,6 +1085,8 @@ void MyAvatar::harvestResultsFromPhysicsSimulation(float deltaTime) {
nextAttitude(position, orientation);
_bodySensorMatrix = _follow.postPhysicsUpdate(*this, _bodySensorMatrix);
setVelocity(_characterController.getLinearVelocity() + _characterController.getFollowVelocity());
// now that physics has adjusted our position, we can update attachements.
Avatar::simulateAttachments(deltaTime);
}

View file

@ -260,6 +260,8 @@ public slots:
void setEnableDebugDrawPosition(bool isEnabled);
bool getEnableMeshVisible() const { return _skeletonModel.isVisible(); }
void setEnableMeshVisible(bool isEnabled);
void setUseAnimPreAndPostRotations(bool isEnabled);
void setEnableInverseKinematics(bool isEnabled);
Q_INVOKABLE void setAnimGraphUrl(const QUrl& url);
glm::vec3 getPositionForAudio();

View file

@ -17,6 +17,7 @@
#include <QSharedMemory>
#include <QTranslator>
#include <gl/OpenGLVersionChecker.h>
#include <SharedUtil.h>
#include "AddressManager.h"
@ -83,6 +84,17 @@ int main(int argc, const char* argv[]) {
#endif
}
// Check OpenGL version.
// This is done separately from the main Application so that start-up and shut-down logic within the main Application is
// not made more complicated than it already is.
{
OpenGLVersionChecker openGLVersionChecker(argc, const_cast<char**>(argv));
if (!openGLVersionChecker.isValidVersion()) {
qCDebug(interfaceapp, "Early exit due to OpenGL version.");
return 0;
}
}
QElapsedTimer startupTime;
startupTime.start();
@ -96,6 +108,7 @@ int main(int argc, const char* argv[]) {
usecTimestampNowForceClockSkew(clockSkew);
qCDebug(interfaceapp, "clockSkewOption=%s clockSkew=%d", clockSkewOption, clockSkew);
}
// Oculus initialization MUST PRECEDE OpenGL context creation.
// The nature of the Application constructor means this has to be either here,
// or in the main window ctor, before GL startup.

View file

@ -1,239 +0,0 @@
//
// AttachmentsDialog.cpp
// interface/src/ui
//
// Created by Andrzej Kapolka on 5/4/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QComboBox>
#include <QDialogButtonBox>
#include <QDoubleSpinBox>
#include <QFormLayout>
#include <QLineEdit>
#include <QPushButton>
#include <QScrollArea>
#include <QVBoxLayout>
#include <QCheckBox>
#include <avatar/AvatarManager.h>
#include <avatar/MyAvatar.h>
#include <DependencyManager.h>
#include "AttachmentsDialog.h"
#include "ModelsBrowser.h"
AttachmentsDialog::AttachmentsDialog(QWidget* parent) :
QDialog(parent) {
setWindowTitle("Edit Attachments");
setAttribute(Qt::WA_DeleteOnClose);
QVBoxLayout* layout = new QVBoxLayout();
setLayout(layout);
QScrollArea* area = new QScrollArea();
layout->addWidget(area);
area->setWidgetResizable(true);
QWidget* container = new QWidget();
container->setLayout(_attachments = new QVBoxLayout());
container->setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Preferred);
area->setWidget(container);
_attachments->addStretch(1);
foreach (const AttachmentData& data, DependencyManager::get<AvatarManager>()->getMyAvatar()->getAttachmentData()) {
addAttachment(data);
}
QPushButton* newAttachment = new QPushButton("New Attachment");
connect(newAttachment, SIGNAL(clicked(bool)), SLOT(addAttachment()));
layout->addWidget(newAttachment);
QDialogButtonBox* buttons = new QDialogButtonBox(QDialogButtonBox::Ok);
layout->addWidget(buttons);
connect(buttons, SIGNAL(accepted()), SLOT(deleteLater()));
_ok = buttons->button(QDialogButtonBox::Ok);
setMinimumSize(600, 600);
}
void AttachmentsDialog::setVisible(bool visible) {
QDialog::setVisible(visible);
// un-default the OK button
if (visible) {
_ok->setDefault(false);
}
}
void AttachmentsDialog::updateAttachmentData() {
QVector<AttachmentData> data;
for (int i = 0; i < _attachments->count() - 1; i++) {
data.append(static_cast<AttachmentPanel*>(_attachments->itemAt(i)->widget())->getAttachmentData());
}
DependencyManager::get<AvatarManager>()->getMyAvatar()->setAttachmentData(data);
}
void AttachmentsDialog::addAttachment(const AttachmentData& data) {
_attachments->insertWidget(_attachments->count() - 1, new AttachmentPanel(this, data));
}
static QDoubleSpinBox* createTranslationBox(AttachmentPanel* panel, float value) {
QDoubleSpinBox* box = new QDoubleSpinBox();
box->setSingleStep(0.01);
box->setMinimum(-FLT_MAX);
box->setMaximum(FLT_MAX);
box->setValue(value);
panel->connect(box, SIGNAL(valueChanged(double)), SLOT(updateAttachmentData()));
return box;
}
static QDoubleSpinBox* createRotationBox(AttachmentPanel* panel, float value) {
QDoubleSpinBox* box = new QDoubleSpinBox();
box->setMinimum(-180.0);
box->setMaximum(180.0);
box->setWrapping(true);
box->setValue(value);
panel->connect(box, SIGNAL(valueChanged(double)), SLOT(updateAttachmentData()));
return box;
}
AttachmentPanel::AttachmentPanel(AttachmentsDialog* dialog, const AttachmentData& data) :
_dialog(dialog),
_applying(false) {
setFrameStyle(QFrame::StyledPanel);
QFormLayout* layout = new QFormLayout();
layout->setFieldGrowthPolicy(QFormLayout::AllNonFixedFieldsGrow);
setLayout(layout);
QHBoxLayout* urlBox = new QHBoxLayout();
layout->addRow("Model URL:", urlBox);
urlBox->addWidget(_modelURL = new QLineEdit(data.modelURL.toString()), 1);
_modelURL->setText(data.modelURL.toString());
connect(_modelURL, SIGNAL(editingFinished()), SLOT(modelURLChanged()));
QPushButton* chooseURL = new QPushButton("Choose");
urlBox->addWidget(chooseURL);
connect(chooseURL, SIGNAL(clicked(bool)), SLOT(chooseModelURL()));
layout->addRow("Joint:", _jointName = new QComboBox());
QSharedPointer<NetworkGeometry> geometry = DependencyManager::get<AvatarManager>()->getMyAvatar()->getSkeletonModel().getGeometry();
if (geometry && geometry->isLoaded()) {
foreach (const FBXJoint& joint, geometry->getFBXGeometry().joints) {
_jointName->addItem(joint.name);
}
}
_jointName->setCurrentText(data.jointName);
connect(_jointName, SIGNAL(currentIndexChanged(int)), SLOT(jointNameChanged()));
QHBoxLayout* translationBox = new QHBoxLayout();
translationBox->addWidget(_translationX = createTranslationBox(this, data.translation.x));
translationBox->addWidget(_translationY = createTranslationBox(this, data.translation.y));
translationBox->addWidget(_translationZ = createTranslationBox(this, data.translation.z));
layout->addRow("Translation:", translationBox);
QHBoxLayout* rotationBox = new QHBoxLayout();
glm::vec3 eulers = glm::degrees(safeEulerAngles(data.rotation));
rotationBox->addWidget(_rotationX = createRotationBox(this, eulers.x));
rotationBox->addWidget(_rotationY = createRotationBox(this, eulers.y));
rotationBox->addWidget(_rotationZ = createRotationBox(this, eulers.z));
layout->addRow("Rotation:", rotationBox);
layout->addRow("Scale:", _scale = new QDoubleSpinBox());
_scale->setSingleStep(0.01);
_scale->setMaximum(FLT_MAX);
_scale->setValue(data.scale);
connect(_scale, SIGNAL(valueChanged(double)), SLOT(updateAttachmentData()));
layout->addRow("Is Soft:", _isSoft = new QCheckBox());
_isSoft->setChecked(data.isSoft);
connect(_isSoft, SIGNAL(stateChanged(int)), SLOT(updateAttachmentData()));
QPushButton* remove = new QPushButton("Delete");
layout->addRow(remove);
connect(remove, SIGNAL(clicked(bool)), SLOT(deleteLater()));
dialog->connect(remove, SIGNAL(clicked(bool)), SLOT(updateAttachmentData()), Qt::QueuedConnection);
}
AttachmentData AttachmentPanel::getAttachmentData() const {
AttachmentData data;
data.modelURL = _modelURL->text();
data.jointName = _jointName->currentText();
data.translation = glm::vec3(_translationX->value(), _translationY->value(), _translationZ->value());
data.rotation = glm::quat(glm::radians(glm::vec3(_rotationX->value(), _rotationY->value(), _rotationZ->value())));
data.scale = _scale->value();
data.isSoft = _isSoft->isChecked();
return data;
}
void AttachmentPanel::chooseModelURL() {
ModelsBrowser modelBrowser(FSTReader::ATTACHMENT_MODEL, this);
connect(&modelBrowser, SIGNAL(selected(QString)), SLOT(setModelURL(const QString&)));
modelBrowser.browse();
}
void AttachmentPanel::setModelURL(const QString& url) {
_modelURL->setText(url);
modelURLChanged();
}
void AttachmentPanel::modelURLChanged() {
// check for saved attachment data
if (_modelURL->text().isEmpty()) {
_dialog->updateAttachmentData();
return;
}
AttachmentData attachment = DependencyManager::get<AvatarManager>()->getMyAvatar()->loadAttachmentData(_modelURL->text());
if (attachment.isValid()) {
_applying = true;
_jointName->setCurrentText(attachment.jointName);
applyAttachmentData(attachment);
}
_dialog->updateAttachmentData();
}
void AttachmentPanel::jointNameChanged() {
if (_applying) {
return;
}
// check for saved attachment data specific to this joint
if (_modelURL->text().isEmpty()) {
_dialog->updateAttachmentData();
return;
}
AttachmentData attachment = DependencyManager::get<AvatarManager>()->getMyAvatar()->loadAttachmentData(
_modelURL->text(), _jointName->currentText());
if (attachment.isValid()) {
applyAttachmentData(attachment);
}
updateAttachmentData();
}
void AttachmentPanel::updateAttachmentData() {
if (_applying) {
return;
}
// save the attachment data under the model URL (if any)
if (!_modelURL->text().isEmpty()) {
DependencyManager::get<AvatarManager>()->getMyAvatar()->saveAttachmentData(getAttachmentData());
}
_dialog->updateAttachmentData();
}
void AttachmentPanel::applyAttachmentData(const AttachmentData& attachment) {
_applying = true;
_translationX->setValue(attachment.translation.x);
_translationY->setValue(attachment.translation.y);
_translationZ->setValue(attachment.translation.z);
glm::vec3 eulers = glm::degrees(safeEulerAngles(attachment.rotation));
_rotationX->setValue(eulers.x);
_rotationY->setValue(eulers.y);
_rotationZ->setValue(eulers.z);
_scale->setValue(attachment.scale);
_isSoft->setChecked(attachment.isSoft);
_applying = false;
_dialog->updateAttachmentData();
}

View file

@ -1,84 +0,0 @@
//
// AttachmentsDialog.h
// interface/src/ui
//
// Created by Andrzej Kapolka on 5/4/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AttachmentsDialog_h
#define hifi_AttachmentsDialog_h
#include <QDialog>
#include <QFrame>
#include <AvatarData.h>
class QComboBox;
class QDoubleSpinner;
class QLineEdit;
class QVBoxLayout;
/// Allows users to edit the avatar attachments.
class AttachmentsDialog : public QDialog {
Q_OBJECT
public:
AttachmentsDialog(QWidget* parent = nullptr);
virtual void setVisible(bool visible);
public slots:
void updateAttachmentData();
private slots:
void addAttachment(const AttachmentData& data = AttachmentData());
private:
QVBoxLayout* _attachments;
QPushButton* _ok;
};
/// A panel controlling a single attachment.
class AttachmentPanel : public QFrame {
Q_OBJECT
public:
AttachmentPanel(AttachmentsDialog* dialog, const AttachmentData& data = AttachmentData());
AttachmentData getAttachmentData() const;
private slots:
void chooseModelURL();
void setModelURL(const QString& url);
void modelURLChanged();
void jointNameChanged();
void updateAttachmentData();
private:
void applyAttachmentData(const AttachmentData& attachment);
AttachmentsDialog* _dialog;
QLineEdit* _modelURL;
QComboBox* _jointName;
QDoubleSpinBox* _translationX;
QDoubleSpinBox* _translationY;
QDoubleSpinBox* _translationZ;
QDoubleSpinBox* _rotationX;
QDoubleSpinBox* _rotationY;
QDoubleSpinBox* _rotationZ;
QDoubleSpinBox* _scale;
QCheckBox* _isSoft;
bool _applying;
};
#endif // hifi_AttachmentsDialog_h

View file

@ -19,7 +19,6 @@
#include <PathUtils.h>
#include "AddressBarDialog.h"
#include "AttachmentsDialog.h"
#include "BandwidthDialog.h"
#include "CachesSizeDialog.h"
#include "DiskCacheEditor.h"
@ -91,15 +90,6 @@ void DialogsManager::cachesSizeDialog() {
_cachesSizeDialog->raise();
}
void DialogsManager::editAttachments() {
if (!_attachmentsDialog) {
maybeCreateDialog(_attachmentsDialog);
_attachmentsDialog->show();
} else {
_attachmentsDialog->close();
}
}
void DialogsManager::audioStatsDetails() {
if (! _audioStatsDialog) {
_audioStatsDialog = new AudioStatsDialog(qApp->getWindow());

View file

@ -48,7 +48,6 @@ public slots:
void showLoginDialog();
void octreeStatsDetails();
void cachesSizeDialog();
void editAttachments();
void audioStatsDetails();
void bandwidthDetails();
void lodTools();

View file

@ -24,6 +24,10 @@
#include "Snapshot.h"
#include "UserActivityLogger.h"
#include "AmbientOcclusionEffect.h"
#include "AntialiasingEffect.h"
#include "RenderShadowTask.h"
void setupPreferences() {
auto preferences = DependencyManager::get<Preferences>();
@ -310,4 +314,29 @@ void setupPreferences() {
preference->setStep(1);
preferences->addPreference(preference);
}
{
static const QString RENDER("Graphics");
auto renderConfig = qApp->getRenderEngine()->getConfiguration();
{
auto getter = [renderConfig]()->bool { return renderConfig->isJobEnabled<AmbientOcclusionEffect>(); };
auto setter = [renderConfig](bool enable) { renderConfig->setJobEnabled<AmbientOcclusionEffect>(enable); };
auto preference = new CheckPreference(RENDER, "Ambient Occlusion", getter, setter);
preferences->addPreference(preference);
}
{
auto getter = [renderConfig]()->bool { return renderConfig->isJobEnabled<Antialiasing>(); };
auto setter = [renderConfig](bool enable) { renderConfig->setJobEnabled<Antialiasing>(enable); };
auto preference = new CheckPreference(RENDER, "Antialiasing", getter, setter);
preferences->addPreference(preference);
}
{
auto getter = [renderConfig]()->bool { return renderConfig->isJobEnabled<RenderShadowTask>(); };
auto setter = [renderConfig](bool enable) { renderConfig->setJobEnabled<RenderShadowTask>(enable); };
auto preference = new CheckPreference(RENDER, "Shadows", getter, setter);
preferences->addPreference(preference);
}
}
}

View file

@ -191,10 +191,10 @@ bool ScriptEditorWidget::save() {
bool ScriptEditorWidget::saveAs() {
auto scriptEngines = DependencyManager::get<ScriptEngines>();
QString fileName = QFileDialog::getSaveFileName(this, tr("Save script"),
scriptEngines->getPreviousScriptLocation(),
qApp->getPreviousScriptLocation(),
tr("JavaScript Files (*.js)"));
if (!fileName.isEmpty()) {
scriptEngines->setPreviousScriptLocation(fileName);
qApp->setPreviousScriptLocation(fileName);
return saveFile(fileName);
} else {
return false;

View file

@ -87,12 +87,11 @@ void ScriptEditorWindow::loadScriptMenu(const QString& scriptName) {
}
void ScriptEditorWindow::loadScriptClicked() {
auto scriptEngines = DependencyManager::get<ScriptEngines>();
QString scriptName = QFileDialog::getOpenFileName(this, tr("Interface"),
scriptEngines->getPreviousScriptLocation(),
qApp->getPreviousScriptLocation(),
tr("JavaScript Files (*.js)"));
if (!scriptName.isEmpty()) {
scriptEngines->setPreviousScriptLocation(scriptName);
qApp->setPreviousScriptLocation(scriptName);
addScriptEditorWidget("loading...")->loadFile(scriptName);
updateButtons();
}
@ -100,7 +99,7 @@ void ScriptEditorWindow::loadScriptClicked() {
void ScriptEditorWindow::loadMenuAboutToShow() {
_loadMenu->clear();
QStringList runningScripts = DependencyManager::get<ScriptEngines>()->getRunningScripts();;
QStringList runningScripts = DependencyManager::get<ScriptEngines>()->getRunningScripts();
if (runningScripts.count() > 0) {
QSignalMapper* signalMapper = new QSignalMapper(this);
foreach (const QString& runningScript, runningScripts) {

View file

@ -162,7 +162,7 @@ void Stats::updateStats(bool force) {
MyAvatar* myAvatar = avatarManager->getMyAvatar();
glm::vec3 avatarPos = myAvatar->getPosition();
STAT_UPDATE(position, QVector3D(avatarPos.x, avatarPos.y, avatarPos.z));
STAT_UPDATE_FLOAT(velocity, glm::length(myAvatar->getVelocity()), 0.1f);
STAT_UPDATE_FLOAT(speed, glm::length(myAvatar->getVelocity()), 0.1f);
STAT_UPDATE_FLOAT(yaw, myAvatar->getBodyYaw(), 0.1f);
if (_expanded || force) {
SharedNodePointer avatarMixer = nodeList->soloNodeOfType(NodeType::AvatarMixer);

View file

@ -47,7 +47,7 @@ class Stats : public QQuickItem {
STATS_PROPERTY(int, entitiesPing, 0)
STATS_PROPERTY(int, assetPing, 0)
STATS_PROPERTY(QVector3D, position, QVector3D(0, 0, 0) )
STATS_PROPERTY(float, velocity, 0)
STATS_PROPERTY(float, speed, 0)
STATS_PROPERTY(float, yaw, 0)
STATS_PROPERTY(int, avatarMixerInKbps, 0)
STATS_PROPERTY(int, avatarMixerInPps, 0)
@ -138,7 +138,7 @@ signals:
void entitiesPingChanged();
void assetPingChanged();
void positionChanged();
void velocityChanged();
void speedChanged();
void yawChanged();
void avatarMixerInKbpsChanged();
void avatarMixerInPpsChanged();

View file

@ -17,159 +17,15 @@
QString const ImageOverlay::TYPE = "image";
QUrl const ImageOverlay::URL(QString("hifi/overlays/ImageOverlay.qml"));
ImageOverlay::ImageOverlay() :
_imageURL(),
_renderImage(false),
_wantClipFromImage(false)
{
}
ImageOverlay::ImageOverlay()
: QmlOverlay(URL) { }
ImageOverlay::ImageOverlay(const ImageOverlay* imageOverlay) :
Overlay2D(imageOverlay),
_imageURL(imageOverlay->_imageURL),
_textureImage(imageOverlay->_textureImage),
_texture(imageOverlay->_texture),
_fromImage(imageOverlay->_fromImage),
_renderImage(imageOverlay->_renderImage),
_wantClipFromImage(imageOverlay->_wantClipFromImage)
{
}
QmlOverlay(URL, imageOverlay) { }
// TODO: handle setting image multiple times, how do we manage releasing the bound texture?
void ImageOverlay::setImageURL(const QUrl& url) {
_imageURL = url;
if (url.isEmpty()) {
_isLoaded = true;
_renderImage = false;
_texture.clear();
} else {
_isLoaded = false;
_renderImage = true;
}
}
void ImageOverlay::render(RenderArgs* args) {
if (!_isLoaded && _renderImage) {
_isLoaded = true;
_texture = DependencyManager::get<TextureCache>()->getTexture(_imageURL);
}
// If we are not visible or loaded, return. If we are trying to render an
// image but the texture hasn't loaded, return.
if (!_visible || !_isLoaded || (_renderImage && !_texture->isLoaded())) {
return;
}
auto geometryCache = DependencyManager::get<GeometryCache>();
gpu::Batch& batch = *args->_batch;
geometryCache->useSimpleDrawPipeline(batch);
if (_renderImage) {
batch.setResourceTexture(0, _texture->getGPUTexture());
} else {
batch.setResourceTexture(0, args->_whiteTexture);
}
const float MAX_COLOR = 255.0f;
xColor color = getColor();
float alpha = getAlpha();
glm::vec4 quadColor(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha);
int left = _bounds.left();
int right = _bounds.right() + 1;
int top = _bounds.top();
int bottom = _bounds.bottom() + 1;
glm::vec2 topLeft(left, top);
glm::vec2 bottomRight(right, bottom);
batch.setModelTransform(Transform());
// if for some reason our image is not over 0 width or height, don't attempt to render the image
if (_renderImage) {
float imageWidth = _texture->getWidth();
float imageHeight = _texture->getHeight();
if (imageWidth > 0 && imageHeight > 0) {
QRect fromImage;
if (_wantClipFromImage) {
float scaleX = imageWidth / _texture->getOriginalWidth();
float scaleY = imageHeight / _texture->getOriginalHeight();
fromImage.setX(scaleX * _fromImage.x());
fromImage.setY(scaleY * _fromImage.y());
fromImage.setWidth(scaleX * _fromImage.width());
fromImage.setHeight(scaleY * _fromImage.height());
}
else {
fromImage.setX(0);
fromImage.setY(0);
fromImage.setWidth(imageWidth);
fromImage.setHeight(imageHeight);
}
float x = fromImage.x() / imageWidth;
float y = fromImage.y() / imageHeight;
float w = fromImage.width() / imageWidth; // ?? is this what we want? not sure
float h = fromImage.height() / imageHeight;
glm::vec2 texCoordTopLeft(x, y);
glm::vec2 texCoordBottomRight(x + w, y + h);
glm::vec4 texcoordRect(texCoordTopLeft, w, h);
DependencyManager::get<GeometryCache>()->renderQuad(batch, topLeft, bottomRight, texCoordTopLeft, texCoordBottomRight, quadColor);
} else {
DependencyManager::get<GeometryCache>()->renderQuad(batch, topLeft, bottomRight, quadColor);
}
} else {
DependencyManager::get<GeometryCache>()->renderQuad(batch, topLeft, bottomRight, quadColor);
}
}
void ImageOverlay::setProperties(const QScriptValue& properties) {
Overlay2D::setProperties(properties);
QScriptValue subImageBounds = properties.property("subImage");
if (subImageBounds.isValid()) {
QRect oldSubImageRect = _fromImage;
QRect subImageRect = _fromImage;
if (subImageBounds.property("x").isValid()) {
subImageRect.setX(subImageBounds.property("x").toVariant().toInt());
} else {
subImageRect.setX(oldSubImageRect.x());
}
if (subImageBounds.property("y").isValid()) {
subImageRect.setY(subImageBounds.property("y").toVariant().toInt());
} else {
subImageRect.setY(oldSubImageRect.y());
}
if (subImageBounds.property("width").isValid()) {
subImageRect.setWidth(subImageBounds.property("width").toVariant().toInt());
} else {
subImageRect.setWidth(oldSubImageRect.width());
}
if (subImageBounds.property("height").isValid()) {
subImageRect.setHeight(subImageBounds.property("height").toVariant().toInt());
} else {
subImageRect.setHeight(oldSubImageRect.height());
}
setClipFromSource(subImageRect);
}
QScriptValue imageURL = properties.property("imageURL");
if (imageURL.isValid()) {
setImageURL(imageURL.toVariant().toString());
}
}
QScriptValue ImageOverlay::getProperty(const QString& property) {
if (property == "subImage") {
return qRectToScriptValue(_scriptEngine, _fromImage);
}
if (property == "imageURL") {
return _imageURL.toString();
}
return Overlay2D::getProperty(property);
}
ImageOverlay* ImageOverlay::createClone() const {
return new ImageOverlay(this);
}

View file

@ -11,48 +11,22 @@
#ifndef hifi_ImageOverlay_h
#define hifi_ImageOverlay_h
// include this before QGLWidget, which includes an earlier version of OpenGL
#include <QImage>
#include <QRect>
#include <QUrl>
#include <TextureCache.h>
#include "QmlOverlay.h"
#include "Overlay2D.h"
class ImageOverlay : public Overlay2D {
class ImageOverlay : public QmlOverlay {
Q_OBJECT
public:
static QString const TYPE;
virtual QString getType() const { return TYPE; }
static QUrl const URL;
ImageOverlay();
ImageOverlay(const ImageOverlay* imageOverlay);
virtual void render(RenderArgs* args);
// getters
const QRect& getClipFromSource() const { return _fromImage; }
const QUrl& getImageURL() const { return _imageURL; }
// setters
void setClipFromSource(const QRect& bounds) { _fromImage = bounds; _wantClipFromImage = true; }
void setImageURL(const QUrl& url);
virtual void setProperties(const QScriptValue& properties);
virtual QScriptValue getProperty(const QString& property);
virtual ImageOverlay* createClone() const;
private:
QUrl _imageURL;
QImage _textureImage;
NetworkTexturePointer _texture;
QRect _fromImage; // where from in the image to sample
bool _renderImage; // is there an image associated with this overlay, or is it just a colored rectangle
bool _wantClipFromImage;
virtual ImageOverlay* createClone() const override;
};

View file

@ -39,6 +39,7 @@ public:
virtual void render(RenderArgs* args) = 0;
virtual AABox getBounds() const = 0;
virtual bool supportsGetProperty() const { return true; }
virtual bool addToScene(Overlay::Pointer overlay, std::shared_ptr<render::Scene> scene, render::PendingChanges& pendingChanges);
virtual void removeFromScene(Overlay::Pointer overlay, std::shared_ptr<render::Scene> scene, render::PendingChanges& pendingChanges);

View file

@ -30,6 +30,7 @@
#include "Sphere3DOverlay.h"
#include "Grid3DOverlay.h"
#include "TextOverlay.h"
#include "RectangleOverlay.h"
#include "Text3DOverlay.h"
#include "Web3DOverlay.h"
#include <QtQuick/QQuickWindow>
@ -175,6 +176,8 @@ unsigned int Overlays::addOverlay(const QString& type, const QScriptValue& prope
thisOverlay = std::make_shared<ModelOverlay>();
} else if (type == Web3DOverlay::TYPE) {
thisOverlay = std::make_shared<Web3DOverlay>();
} else if (type == RectangleOverlay::TYPE) {
thisOverlay = std::make_shared<RectangleOverlay>();
}
if (thisOverlay) {
@ -373,7 +376,7 @@ OverlayPropertyResult Overlays::getProperty(unsigned int id, const QString& prop
OverlayPropertyResult result;
Overlay::Pointer thisOverlay = getOverlay(id);
QReadLocker lock(&_lock);
if (thisOverlay) {
if (thisOverlay && thisOverlay->supportsGetProperty()) {
result.value = thisOverlay->getProperty(property);
}
return result;

View file

@ -0,0 +1,74 @@
//
// Created by Bradley Austin Davis on 2016/01/27
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "QmlOverlay.h"
#include <QQuickItem>
#include <DependencyManager.h>
#include <GeometryCache.h>
#include <GLMHelpers.h>
#include <OffscreenUi.h>
#include <RegisteredMetaTypes.h>
#include <SharedUtil.h>
#include <TextureCache.h>
#include <ViewFrustum.h>
#include "Application.h"
#include "text/FontFamilies.h"
QmlOverlay::QmlOverlay(const QUrl& url) {
buildQmlElement(url);
}
QmlOverlay::QmlOverlay(const QUrl& url, const QmlOverlay* textOverlay)
: Overlay2D(textOverlay) {
buildQmlElement(url);
}
void QmlOverlay::buildQmlElement(const QUrl& url) {
auto offscreenUi = DependencyManager::get<OffscreenUi>();
offscreenUi->returnFromUiThread([=] {
offscreenUi->load(url, [=](QQmlContext* context, QObject* object) {
_qmlElement = dynamic_cast<QQuickItem*>(object);
});
while (!_qmlElement) {
qApp->processEvents();
}
return QVariant();
});
}
QmlOverlay::~QmlOverlay() {
if (_qmlElement) {
_qmlElement->deleteLater();
_qmlElement = nullptr;
}
}
void QmlOverlay::setProperties(const QScriptValue& properties) {
Overlay2D::setProperties(properties);
auto bounds = _bounds;
DependencyManager::get<OffscreenUi>()->executeOnUiThread([=] {
_qmlElement->setX(bounds.left());
_qmlElement->setY(bounds.top());
_qmlElement->setWidth(bounds.width());
_qmlElement->setHeight(bounds.height());
});
QMetaObject::invokeMethod(_qmlElement, "updatePropertiesFromScript", Q_ARG(QVariant, properties.toVariant()));
}
void QmlOverlay::render(RenderArgs* args) {
if (!_qmlElement) {
return;
}
if (_visible != _qmlElement->isVisible()) {
_qmlElement->setVisible(_visible);
}
}

View file

@ -0,0 +1,41 @@
//
// Created by Bradley Austin Davis on 2016/01/27
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_QmlOverlay_h
#define hifi_QmlOverlay_h
#include <QString>
#include <SharedUtil.h>
#include "Overlay2D.h"
class QQuickItem;
class QmlOverlay : public Overlay2D {
Q_OBJECT
public:
QmlOverlay(const QUrl& url);
QmlOverlay(const QUrl& url, const QmlOverlay* textOverlay);
~QmlOverlay();
// Cannot fetch properties from QML based overlays due to race conditions
bool supportsGetProperty() const override { return false; }
void setProperties(const QScriptValue& properties) override;
void render(RenderArgs* args) override;
private:
void buildQmlElement(const QUrl& url);
protected:
QQuickItem* _qmlElement{ nullptr };
};
#endif // hifi_QmlOverlay_h

View file

@ -0,0 +1,21 @@
//
// Created by Bradley Austin Davis on 2016/01/27
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "RectangleOverlay.h"
QString const RectangleOverlay::TYPE = "rectangle";
QUrl const RectangleOverlay::URL(QString("hifi/overlays/RectangleOverlay.qml"));
RectangleOverlay::RectangleOverlay() : QmlOverlay(URL) {}
RectangleOverlay::RectangleOverlay(const RectangleOverlay* rectangleOverlay)
: QmlOverlay(URL, rectangleOverlay) { }
RectangleOverlay* RectangleOverlay::createClone() const {
return new RectangleOverlay(this);
}

View file

@ -0,0 +1,27 @@
//
// Created by Bradley Austin Davis on 2016/01/27
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_RectangleOverlay_h
#define hifi_RectangleOverlay_h
#include "QmlOverlay.h"
class RectangleOverlay : public QmlOverlay {
public:
static QString const TYPE;
virtual QString getType() const { return TYPE; }
static QUrl const URL;
RectangleOverlay();
RectangleOverlay(const RectangleOverlay* RectangleOverlay);
virtual RectangleOverlay* createClone() const;
};
#endif // hifi_RectangleOverlay_h

View file

@ -24,216 +24,21 @@
#include "Application.h"
#include "text/FontFamilies.h"
#define TEXT_OVERLAY_PROPERTY(type, name, initialValue) \
Q_PROPERTY(type name READ name WRITE set##name NOTIFY name##Changed) \
public: \
type name() { return _##name; }; \
void set##name(const type& name) { \
if (name != _##name) { \
_##name = name; \
emit name##Changed(); \
} \
} \
private: \
type _##name{ initialValue };
class TextOverlayElement : public QQuickItem {
Q_OBJECT
HIFI_QML_DECL
private:
TEXT_OVERLAY_PROPERTY(QString, text, "")
TEXT_OVERLAY_PROPERTY(QString, fontFamily, SANS_FONT_FAMILY)
TEXT_OVERLAY_PROPERTY(QString, textColor, "#ffffffff")
TEXT_OVERLAY_PROPERTY(QString, backgroundColor, "#B2000000")
TEXT_OVERLAY_PROPERTY(qreal, fontSize, 18)
TEXT_OVERLAY_PROPERTY(qreal, lineHeight, 18)
TEXT_OVERLAY_PROPERTY(qreal, leftMargin, 0)
TEXT_OVERLAY_PROPERTY(qreal, topMargin, 0)
public:
TextOverlayElement(QQuickItem* parent = nullptr) : QQuickItem(parent) {
}
signals:
void textChanged();
void fontFamilyChanged();
void fontSizeChanged();
void lineHeightChanged();
void leftMarginChanged();
void topMarginChanged();
void textColorChanged();
void backgroundColorChanged();
};
HIFI_QML_DEF(TextOverlayElement)
QString toQmlColor(const glm::vec4& v) {
QString templat("#%1%2%3%4");
return templat.
arg((int)(v.a * 255), 2, 16, QChar('0')).
arg((int)(v.r * 255), 2, 16, QChar('0')).
arg((int)(v.g * 255), 2, 16, QChar('0')).
arg((int)(v.b * 255), 2, 16, QChar('0'));
}
QString const TextOverlay::TYPE = "text";
QUrl const TextOverlay::URL(QString("hifi/overlays/TextOverlay.qml"));
TextOverlay::TextOverlay() :
_backgroundColor(DEFAULT_BACKGROUND_COLOR),
_backgroundAlpha(DEFAULT_BACKGROUND_ALPHA),
_leftMargin(DEFAULT_MARGIN),
_topMargin(DEFAULT_MARGIN),
_fontSize(DEFAULT_FONTSIZE)
{
qApp->postLambdaEvent([=] {
static std::once_flag once;
std::call_once(once, [] {
TextOverlayElement::registerType();
});
auto offscreenUi = DependencyManager::get<OffscreenUi>();
TextOverlayElement::show([=](QQmlContext* context, QObject* object) {
_qmlElement = static_cast<TextOverlayElement*>(object);
});
});
while (!_qmlElement) {
QThread::msleep(1);
}
TextOverlay::TextOverlay() : QmlOverlay(URL) { }
TextOverlay::TextOverlay(const TextOverlay* textOverlay)
: QmlOverlay(URL, textOverlay) {
}
TextOverlay::TextOverlay(const TextOverlay* textOverlay) :
Overlay2D(textOverlay),
_text(textOverlay->_text),
_backgroundColor(textOverlay->_backgroundColor),
_backgroundAlpha(textOverlay->_backgroundAlpha),
_leftMargin(textOverlay->_leftMargin),
_topMargin(textOverlay->_topMargin),
_fontSize(textOverlay->_fontSize)
{
qApp->postLambdaEvent([=] {
auto offscreenUi = DependencyManager::get<OffscreenUi>();
TextOverlayElement::show([this](QQmlContext* context, QObject* object) {
_qmlElement = static_cast<TextOverlayElement*>(object);
});
});
while (!_qmlElement) {
QThread::msleep(1);
}
}
TextOverlay::~TextOverlay() {
if (_qmlElement) {
_qmlElement->deleteLater();
}
}
xColor TextOverlay::getBackgroundColor() {
if (_colorPulse == 0.0f) {
return _backgroundColor;
}
float pulseLevel = updatePulse();
xColor result = _backgroundColor;
if (_colorPulse < 0.0f) {
result.red *= (1.0f - pulseLevel);
result.green *= (1.0f - pulseLevel);
result.blue *= (1.0f - pulseLevel);
} else {
result.red *= pulseLevel;
result.green *= pulseLevel;
result.blue *= pulseLevel;
}
return result;
}
void TextOverlay::render(RenderArgs* args) {
if (!_qmlElement) {
return;
}
if (_visible != _qmlElement->isVisible()) {
_qmlElement->setVisible(_visible);
}
}
void TextOverlay::setProperties(const QScriptValue& properties) {
Overlay2D::setProperties(properties);
_qmlElement->setX(_bounds.left());
_qmlElement->setY(_bounds.top());
_qmlElement->setWidth(_bounds.width());
_qmlElement->setHeight(_bounds.height());
_qmlElement->settextColor(toQmlColor(vec4(toGlm(_color), _alpha)));
QScriptValue font = properties.property("font");
if (font.isObject()) {
if (font.property("size").isValid()) {
setFontSize(font.property("size").toInt32());
}
QFont font(_qmlElement->fontFamily());
font.setPixelSize(_qmlElement->fontSize());
QFontMetrics fm(font);
_qmlElement->setlineHeight(fm.lineSpacing() * 1.2);
}
QScriptValue text = properties.property("text");
if (text.isValid()) {
setText(text.toVariant().toString());
}
QScriptValue backgroundColor = properties.property("backgroundColor");
if (backgroundColor.isValid()) {
QScriptValue red = backgroundColor.property("red");
QScriptValue green = backgroundColor.property("green");
QScriptValue blue = backgroundColor.property("blue");
if (red.isValid() && green.isValid() && blue.isValid()) {
_backgroundColor.red = red.toVariant().toInt();
_backgroundColor.green = green.toVariant().toInt();
_backgroundColor.blue = blue.toVariant().toInt();
}
}
if (properties.property("backgroundAlpha").isValid()) {
_backgroundAlpha = properties.property("backgroundAlpha").toVariant().toFloat();
}
_qmlElement->setbackgroundColor(toQmlColor(vec4(toGlm(_backgroundColor), _backgroundAlpha)));
if (properties.property("leftMargin").isValid()) {
setLeftMargin(properties.property("leftMargin").toVariant().toInt());
}
if (properties.property("topMargin").isValid()) {
setTopMargin(properties.property("topMargin").toVariant().toInt());
}
}
TextOverlay::~TextOverlay() { }
TextOverlay* TextOverlay::createClone() const {
return new TextOverlay(this);
}
QScriptValue TextOverlay::getProperty(const QString& property) {
if (property == "font") {
QScriptValue font = _scriptEngine->newObject();
font.setProperty("size", _fontSize);
return font;
}
if (property == "text") {
return _text;
}
if (property == "backgroundColor") {
return xColorToScriptValue(_scriptEngine, _backgroundColor);
}
if (property == "backgroundAlpha") {
return _backgroundAlpha;
}
if (property == "leftMargin") {
return _leftMargin;
}
if (property == "topMargin") {
return _topMargin;
}
return Overlay2D::getProperty(property);
}
QSizeF TextOverlay::textSize(const QString& text) const {
int lines = 1;
foreach(QChar c, text) {
@ -241,31 +46,15 @@ QSizeF TextOverlay::textSize(const QString& text) const {
++lines;
}
}
QFont font(_qmlElement->fontFamily());
font.setPixelSize(_qmlElement->fontSize());
QFont font(SANS_FONT_FAMILY);
font.setPixelSize(18);
QFontMetrics fm(font);
QSizeF result = QSizeF(fm.width(text), _qmlElement->lineHeight() * lines);
QSizeF result = QSizeF(fm.width(text), 18 * lines);
return result;
}
void TextOverlay::setFontSize(int fontSize) {
_fontSize = fontSize;
_qmlElement->setfontSize(fontSize);
}
void TextOverlay::setText(const QString& text) {
_text = text;
_qmlElement->settext(text);
}
void TextOverlay::setLeftMargin(int margin) {
_leftMargin = margin;
_qmlElement->setleftMargin(margin);
}
void TextOverlay::setTopMargin(int margin) {
_topMargin = margin;
_qmlElement->settopMargin(margin);
}
#include "TextOverlay.moc"
void TextOverlay::setTopMargin(float margin) {}
void TextOverlay::setLeftMargin(float margin) {}
void TextOverlay::setFontSize(float size) {}
void TextOverlay::setText(const QString& text) {}

View file

@ -11,59 +11,27 @@
#ifndef hifi_TextOverlay_h
#define hifi_TextOverlay_h
#include <QString>
#include "QmlOverlay.h"
#include <SharedUtil.h>
#include "Overlay2D.h"
const xColor DEFAULT_BACKGROUND_COLOR = { 0, 0, 0 };
const float DEFAULT_BACKGROUND_ALPHA = 0.7f;
const int DEFAULT_MARGIN = 10;
const int DEFAULT_FONTSIZE = 12;
const int DEFAULT_FONT_WEIGHT = 50;
class TextOverlayElement;
class TextOverlay : public Overlay2D {
Q_OBJECT
class TextOverlay : public QmlOverlay {
public:
static QString const TYPE;
virtual QString getType() const { return TYPE; }
QString getType() const override { return TYPE; }
static QUrl const URL;
TextOverlay();
TextOverlay(const TextOverlay* textOverlay);
~TextOverlay();
virtual void render(RenderArgs* args);
// getters
const QString& getText() const { return _text; }
int getLeftMargin() const { return _leftMargin; }
int getTopMargin() const { return _topMargin; }
xColor getBackgroundColor();
float getBackgroundAlpha() const { return _backgroundAlpha; }
// setters
void setTopMargin(float margin);
void setLeftMargin(float margin);
void setFontSize(float size);
void setText(const QString& text);
void setLeftMargin(int margin);
void setTopMargin(int margin);
void setFontSize(int fontSize);
virtual void setProperties(const QScriptValue& properties);
virtual TextOverlay* createClone() const;
virtual QScriptValue getProperty(const QString& property);
TextOverlay* createClone() const;
QSizeF textSize(const QString& text) const; // Pixels
private:
TextOverlayElement* _qmlElement{ nullptr };
QString _text;
xColor _backgroundColor;
float _backgroundAlpha;
int _leftMargin;
int _topMargin;
int _fontSize;
};

View file

@ -13,6 +13,8 @@
#include "AnimationLogging.h"
#include "AnimUtil.h"
bool AnimClip::usePreAndPostPoseFromAnim = false;
AnimClip::AnimClip(const QString& id, const QString& url, float startFrame, float endFrame, float timeScale, bool loopFlag) :
AnimNode(AnimNode::Type::Clip, id),
_startFrame(startFrame),
@ -109,6 +111,8 @@ void AnimClip::copyFromNetworkAnim() {
for (int frame = 0; frame < frameCount; frame++) {
const FBXAnimationFrame& fbxAnimFrame = geom.animationFrames[frame];
// init all joints in animation to default pose
// this will give us a resonable result for bones in the model skeleton but not in the animation.
_anim[frame].reserve(skeletonJointCount);
@ -119,36 +123,41 @@ void AnimClip::copyFromNetworkAnim() {
for (int animJoint = 0; animJoint < animJointCount; animJoint++) {
int skeletonJoint = jointMap[animJoint];
const glm::vec3& fbxAnimTrans = fbxAnimFrame.translations[animJoint];
const glm::quat& fbxAnimRot = fbxAnimFrame.rotations[animJoint];
// skip joints that are in the animation but not in the skeleton.
if (skeletonJoint >= 0 && skeletonJoint < skeletonJointCount) {
const glm::vec3& fbxZeroTrans = geom.animationFrames[0].translations[animJoint];
#ifdef USE_PRE_ROT_FROM_ANIM
// TODO: This is the correct way to apply the pre rotations from maya, however
// the current animation set has incorrect preRotations for the left wrist and thumb
// so it looks wrong if we enable this code.
glm::quat preRotation = animSkeleton.getPreRotation(animJoint);
#else
// TODO: This is the legacy approach, this does not work when animations and models do not
// have the same set of pre rotations. For example when mixing maya models with blender animations.
glm::quat preRotation = _skeleton->getRelativeBindPose(skeletonJoint).rot;
#endif
const AnimPose& relDefaultPose = _skeleton->getRelativeDefaultPose(skeletonJoint);
AnimPose preRot, postRot;
if (usePreAndPostPoseFromAnim) {
preRot = animSkeleton.getPreRotationPose(animJoint);
postRot = animSkeleton.getPostRotationPose(animJoint);
} else {
// In order to support Blender, which does not have preRotation FBX support, we use the models defaultPose as the reference frame for the animations.
preRot = AnimPose(glm::vec3(1.0f), _skeleton->getRelativeBindPose(skeletonJoint).rot, glm::vec3());
postRot = AnimPose::identity;
}
// used to adjust translation offsets, so large translation animatons on the reference skeleton
// cancel out scale
preRot.scale = glm::vec3(1.0f);
postRot.scale = glm::vec3(1.0f);
AnimPose rot(glm::vec3(1.0f), fbxAnimRot, glm::vec3());
// adjust translation offsets, so large translation animatons on the reference skeleton
// will be adjusted when played on a skeleton with short limbs.
float limbLengthScale = fabsf(glm::length(fbxZeroTrans)) <= 0.0001f ? 1.0f : (glm::length(relDefaultPose.trans) / glm::length(fbxZeroTrans));
const glm::vec3& fbxZeroTrans = geom.animationFrames[0].translations[animJoint];
const AnimPose& relDefaultPose = _skeleton->getRelativeDefaultPose(skeletonJoint);
float boneLengthScale = 1.0f;
const float EPSILON = 0.0001f;
if (fabsf(glm::length(fbxZeroTrans)) > EPSILON) {
boneLengthScale = glm::length(relDefaultPose.trans) / glm::length(fbxZeroTrans);
}
AnimPose& pose = _anim[frame][skeletonJoint];
const FBXAnimationFrame& fbxAnimFrame = geom.animationFrames[frame];
AnimPose trans = AnimPose(glm::vec3(1.0f), glm::quat(), relDefaultPose.trans + boneLengthScale * (fbxAnimTrans - fbxZeroTrans));
// rotation in fbxAnimationFrame is a delta from its preRotation.
pose.rot = preRotation * fbxAnimFrame.rotations[animJoint];
// translation in fbxAnimationFrame is not a delta.
// convert it into a delta by subtracting from the first frame.
const glm::vec3& fbxTrans = fbxAnimFrame.translations[animJoint];
pose.trans = relDefaultPose.trans + limbLengthScale * (fbxTrans - fbxZeroTrans);
_anim[frame][skeletonJoint] = trans * preRot * rot * postRot;
}
}
}

View file

@ -25,6 +25,8 @@ class AnimClip : public AnimNode {
public:
friend class AnimTests;
static bool usePreAndPostPoseFromAnim;
AnimClip(const QString& id, const QString& url, float startFrame, float endFrame, float timeScale, bool loopFlag);
virtual ~AnimClip() override;

View file

@ -153,7 +153,6 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
continue;
}
// cache tip absolute transform
int tipIndex = target.getIndex();
int pivotIndex = _skeleton->getParentIndex(tipIndex);
if (pivotIndex == -1 || pivotIndex == _hipsIndex) {
@ -165,12 +164,30 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
continue;
}
glm::vec3 tipPosition = absolutePoses[tipIndex].trans;
glm::quat tipRotation = absolutePoses[tipIndex].rot;
// cache tip's absolute orientation
glm::quat tipOrientation = absolutePoses[tipIndex].rot;
// cache tip's parent's absolute rotation so we can recompute the tip's parent-relative
// as we proceed walking down the joint chain
glm::quat tipParentRotation = absolutePoses[pivotIndex].rot;
// also cache tip's parent's absolute orientation so we can recompute
// the tip's parent-relative as we proceed up the chain
glm::quat tipParentOrientation = absolutePoses[pivotIndex].rot;
if (targetType == IKTarget::Type::HmdHead) {
// rotate tip directly to target orientation
tipOrientation = target.getRotation();
// enforce tip's constraint
RotationConstraint* constraint = getConstraint(tipIndex);
if (constraint) {
glm::quat tipRelativeRotation = glm::normalize(tipOrientation * glm::inverse(tipParentOrientation));
bool constrained = constraint->apply(tipRelativeRotation);
if (constrained) {
tipOrientation = glm::normalize(tipRelativeRotation * tipParentOrientation);
}
}
}
// cache tip absolute position
glm::vec3 tipPosition = absolutePoses[tipIndex].trans;
// descend toward root, pivoting each joint to get tip closer to target
while (pivotIndex != _hipsIndex && pivotsParentIndex != -1) {
@ -201,9 +218,9 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
deltaRotation = glm::angleAxis(angle, axis);
// The swing will re-orient the tip but there will tend to be be a non-zero delta between the tip's
// new rotation and its target. This is the final parent-relative rotation that the tip joint have
// make to achieve its target rotation.
glm::quat tipRelativeRotation = glm::inverse(deltaRotation * tipParentRotation) * target.getRotation();
// new orientation and its target. This is the final parent-relative orientation that the tip joint have
// make to achieve its target orientation.
glm::quat tipRelativeRotation = glm::inverse(deltaRotation * tipParentOrientation) * target.getRotation();
// enforce tip's constraint
RotationConstraint* constraint = getConstraint(tipIndex);
@ -212,7 +229,7 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
if (constrained) {
// The tip's final parent-relative rotation would violate its constraint
// so we try to pre-twist this pivot to compensate.
glm::quat constrainedTipRotation = deltaRotation * tipParentRotation * tipRelativeRotation;
glm::quat constrainedTipRotation = deltaRotation * tipParentOrientation * tipRelativeRotation;
glm::quat missingRotation = target.getRotation() * glm::inverse(constrainedTipRotation);
glm::quat swingPart;
glm::quat twistPart;
@ -227,9 +244,9 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
} else if (targetType == IKTarget::Type::HmdHead) {
// An HmdHead target slaves the orientation of the end-effector by distributing rotation
// deltas up the hierarchy. Its target position is enforced later by shifting the hips.
deltaRotation = target.getRotation() * glm::inverse(tipRotation);
deltaRotation = target.getRotation() * glm::inverse(tipOrientation);
float dotSign = copysignf(1.0f, deltaRotation.w);
const float ANGLE_DISTRIBUTION_FACTOR = 0.15f;
const float ANGLE_DISTRIBUTION_FACTOR = 0.45f;
deltaRotation = glm::normalize(glm::lerp(glm::quat(), dotSign * deltaRotation, ANGLE_DISTRIBUTION_FACTOR));
}
@ -245,12 +262,11 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
if (constraint) {
bool constrained = constraint->apply(newRot);
if (constrained) {
// the constraint will modify the movement of the tip so we have to compute the modified
// model-frame deltaRotation
// the constraint will modify the local rotation of the tip so we must
// compute the corresponding model-frame deltaRotation
// Q' = Qp^ * dQ * Q --> dQ = Qp * Q' * Q^
deltaRotation = absolutePoses[pivotsParentIndex].rot *
newRot *
glm::inverse(absolutePoses[pivotIndex].rot);
newRot * glm::inverse(absolutePoses[pivotIndex].rot);
}
}
@ -264,8 +280,8 @@ void AnimInverseKinematics::solveWithCyclicCoordinateDescent(const std::vector<I
// keep track of tip's new transform as we descend towards root
tipPosition = jointPosition + deltaRotation * leverArm;
tipRotation = glm::normalize(deltaRotation * tipRotation);
tipParentRotation = glm::normalize(deltaRotation * tipParentRotation);
tipOrientation = glm::normalize(deltaRotation * tipOrientation);
tipParentOrientation = glm::normalize(deltaRotation * tipParentOrientation);
pivotIndex = pivotsParentIndex;
pivotsParentIndex = _skeleton->getParentIndex(pivotIndex);
@ -360,13 +376,26 @@ const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars
++constraintItr;
}
} else {
// shift the hips according to the offset from the previous frame
// shift the everything according to the _hipsOffset from the previous frame
float offsetLength = glm::length(_hipsOffset);
const float MIN_HIPS_OFFSET_LENGTH = 0.03f;
if (offsetLength > MIN_HIPS_OFFSET_LENGTH) {
// but only if offset is long enough
float scaleFactor = ((offsetLength - MIN_HIPS_OFFSET_LENGTH) / offsetLength);
_relativePoses[_hipsIndex].trans = underPoses[_hipsIndex].trans + scaleFactor * _hipsOffset;
if (_hipsParentIndex == -1) {
// the hips are the root so _hipsOffset is in the correct frame
_relativePoses[_hipsIndex].trans = underPoses[_hipsIndex].trans + scaleFactor * _hipsOffset;
} else {
// the hips are NOT the root so we need to transform _hipsOffset into hips local-frame
glm::quat hipsFrameRotation = _relativePoses[_hipsParentIndex].rot;
int index = _skeleton->getParentIndex(_hipsParentIndex);
while (index != -1) {
hipsFrameRotation *= _relativePoses[index].rot;
index = _skeleton->getParentIndex(index);
}
_relativePoses[_hipsIndex].trans = underPoses[_hipsIndex].trans
+ glm::inverse(glm::normalize(hipsFrameRotation)) * (scaleFactor * _hipsOffset);
}
}
solveWithCyclicCoordinateDescent(targets);
@ -605,7 +634,7 @@ void AnimInverseKinematics::initConstraints() {
} else if (baseName.startsWith("Spine", Qt::CaseInsensitive)) {
SwingTwistConstraint* stConstraint = new SwingTwistConstraint();
stConstraint->setReferenceRotation(_defaultRelativePoses[i].rot);
const float MAX_SPINE_TWIST = PI / 8.0f;
const float MAX_SPINE_TWIST = PI / 12.0f;
stConstraint->setTwistLimits(-MAX_SPINE_TWIST, MAX_SPINE_TWIST);
std::vector<float> minDots;
@ -629,11 +658,11 @@ void AnimInverseKinematics::initConstraints() {
} else if (0 == baseName.compare("Neck", Qt::CaseInsensitive)) {
SwingTwistConstraint* stConstraint = new SwingTwistConstraint();
stConstraint->setReferenceRotation(_defaultRelativePoses[i].rot);
const float MAX_NECK_TWIST = PI / 4.0f;
const float MAX_NECK_TWIST = PI / 9.0f;
stConstraint->setTwistLimits(-MAX_NECK_TWIST, MAX_NECK_TWIST);
std::vector<float> minDots;
const float MAX_NECK_SWING = PI / 3.0f;
const float MAX_NECK_SWING = PI / 8.0f;
minDots.push_back(cosf(MAX_NECK_SWING));
stConstraint->setSwingLimits(minDots);
@ -641,11 +670,11 @@ void AnimInverseKinematics::initConstraints() {
} else if (0 == baseName.compare("Head", Qt::CaseInsensitive)) {
SwingTwistConstraint* stConstraint = new SwingTwistConstraint();
stConstraint->setReferenceRotation(_defaultRelativePoses[i].rot);
const float MAX_HEAD_TWIST = PI / 4.0f;
const float MAX_HEAD_TWIST = PI / 9.0f;
stConstraint->setTwistLimits(-MAX_HEAD_TWIST, MAX_HEAD_TWIST);
std::vector<float> minDots;
const float MAX_HEAD_SWING = PI / 4.0f;
const float MAX_HEAD_SWING = PI / 10.0f;
minDots.push_back(cosf(MAX_HEAD_SWING));
stConstraint->setSwingLimits(minDots);
@ -759,9 +788,13 @@ void AnimInverseKinematics::setSkeletonInternal(AnimSkeleton::ConstPointer skele
initConstraints();
_headIndex = _skeleton->nameToJointIndex("Head");
_hipsIndex = _skeleton->nameToJointIndex("Hips");
// also cache the _hipsParentIndex for later
_hipsParentIndex = _skeleton->getParentIndex(_hipsIndex);
} else {
clearConstraints();
_headIndex = -1;
_hipsIndex = -1;
_hipsParentIndex = -1;
}
}

View file

@ -79,13 +79,14 @@ protected:
AnimPoseVec _relativePoses; // current relative poses
// experimental data for moving hips during IK
int _headIndex = -1;
int _hipsIndex = -1;
glm::vec3 _hipsOffset = Vectors::ZERO;
glm::vec3 _hipsOffset { Vectors::ZERO };
int _headIndex { -1 };
int _hipsIndex { -1 };
int _hipsParentIndex { -1 };
// _maxTargetIndex is tracked to help optimize the recalculation of absolute poses
// during the the cyclic coordinate descent algorithm
int _maxTargetIndex = 0;
int _maxTargetIndex { 0 };
};
#endif // hifi_AnimInverseKinematics_h

View file

@ -59,8 +59,14 @@ const AnimPose& AnimSkeleton::getAbsoluteDefaultPose(int jointIndex) const {
return _absoluteDefaultPoses[jointIndex];
}
const glm::quat AnimSkeleton::getPreRotation(int jointIndex) const {
return _joints[jointIndex].preRotation;
// get pre multiplied transform which should include FBX pre potations
const AnimPose& AnimSkeleton::getPreRotationPose(int jointIndex) const {
return _relativePreRotationPoses[jointIndex];
}
// get post multiplied transform which might include FBX offset transformations
const AnimPose& AnimSkeleton::getPostRotationPose(int jointIndex) const {
return _relativePostRotationPoses[jointIndex];
}
int AnimSkeleton::getParentIndex(int jointIndex) const {
@ -99,13 +105,20 @@ void AnimSkeleton::buildSkeletonFromJoints(const std::vector<FBXJoint>& joints)
// build a chache of default poses
_absoluteDefaultPoses.reserve(joints.size());
_relativeDefaultPoses.reserve(joints.size());
_relativePreRotationPoses.reserve(joints.size());
_relativePostRotationPoses.reserve(joints.size());
// iterate over FBXJoints and extract the bind pose information.
for (int i = 0; i < (int)joints.size(); i++) {
// build pre and post transforms
glm::mat4 preRotationTransform = _joints[i].preTransform * glm::mat4_cast(_joints[i].preRotation);
glm::mat4 postRotationTransform = glm::mat4_cast(_joints[i].postRotation) * _joints[i].postTransform;
_relativePreRotationPoses.push_back(AnimPose(preRotationTransform));
_relativePostRotationPoses.push_back(AnimPose(postRotationTransform));
// build relative and absolute default poses
glm::mat4 rotTransform = glm::mat4_cast(_joints[i].preRotation * _joints[i].rotation * _joints[i].postRotation);
glm::mat4 relDefaultMat = glm::translate(_joints[i].translation) * _joints[i].preTransform * rotTransform * _joints[i].postTransform;
glm::mat4 relDefaultMat = glm::translate(_joints[i].translation) * preRotationTransform * glm::mat4_cast(_joints[i].rotation) * postRotationTransform;
AnimPose relDefaultPose(relDefaultMat);
_relativeDefaultPoses.push_back(relDefaultPose);
int parentIndex = getParentIndex(i);

View file

@ -42,8 +42,11 @@ public:
const AnimPose& getAbsoluteDefaultPose(int jointIndex) const;
const AnimPoseVec& getAbsoluteDefaultPoses() const { return _absoluteDefaultPoses; }
// get pre-rotation aka Maya's joint orientation.
const glm::quat getPreRotation(int jointIndex) const;
// get pre transform which should include FBX pre potations
const AnimPose& getPreRotationPose(int jointIndex) const;
// get post transform which might include FBX offset transformations
const AnimPose& getPostRotationPose(int jointIndex) const;
int getParentIndex(int jointIndex) const;
@ -64,6 +67,8 @@ protected:
AnimPoseVec _relativeBindPoses;
AnimPoseVec _relativeDefaultPoses;
AnimPoseVec _absoluteDefaultPoses;
AnimPoseVec _relativePreRotationPoses;
AnimPoseVec _relativePostRotationPoses;
// no copies
AnimSkeleton(const AnimSkeleton&) = delete;

View file

@ -18,7 +18,7 @@ const float AnimationLoop::MAXIMUM_POSSIBLE_FRAME = 100000.0f;
AnimationLoop::AnimationLoop() :
_fps(30.0f),
_loop(false),
_loop(true),
_hold(false),
_startAutomatically(false),
_firstFrame(0.0f),

View file

@ -464,6 +464,10 @@ void Rig::computeEyesInRootFrame(const AnimPoseVec& poses) {
}
}
void Rig::setEnableInverseKinematics(bool enable) {
_enableInverseKinematics = enable;
}
AnimPose Rig::getAbsoluteDefaultPose(int index) const {
if (_animSkeleton && index >= 0 && index < _animSkeleton->getNumJoints()) {
return _absoluteDefaultPoses[index];
@ -705,6 +709,12 @@ void Rig::computeMotionAnimationState(float deltaTime, const glm::vec3& worldPos
}
t += deltaTime;
if (_enableInverseKinematics) {
_animVars.set("ikOverlayAlpha", 1.0f);
} else {
_animVars.set("ikOverlayAlpha", 0.0f);
}
}
_lastFront = front;

View file

@ -208,6 +208,8 @@ public:
void computeAvatarBoundingCapsule(const FBXGeometry& geometry, float& radiusOut, float& heightOut, glm::vec3& offsetOut) const;
void setEnableInverseKinematics(bool enable);
protected:
bool isIndexValid(int index) const { return _animSkeleton && index >= 0 && index < _animSkeleton->getNumJoints(); }
void updateAnimationStateHandlers();
@ -290,6 +292,8 @@ public:
std::map<QString, AnimNode::Pointer> _origRoleAnimations;
std::vector<AnimNode::Pointer> _prefetchedAnimations;
bool _enableInverseKinematics { true };
private:
QMap<int, StateHandler> _stateHandlers;
int _nextStateHandlerId { 0 };

View file

@ -29,7 +29,10 @@ namespace AudioConstants {
const int NETWORK_FRAME_SAMPLES_PER_CHANNEL = NETWORK_FRAME_BYTES_PER_CHANNEL / sizeof(AudioSample);
const float NETWORK_FRAME_MSECS = (AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL
/ (float)AudioConstants::SAMPLE_RATE) * 1000.0f;
const unsigned int NETWORK_FRAME_USECS = (unsigned int)floorf(NETWORK_FRAME_MSECS * 1000.0f);
// be careful with overflows when using this constant
const int NETWORK_FRAME_USECS = static_cast<int>(NETWORK_FRAME_MSECS * 1000.0f);
const int MIN_SAMPLE_VALUE = std::numeric_limits<AudioSample>::min();
const int MAX_SAMPLE_VALUE = std::numeric_limits<AudioSample>::max();
}

View file

@ -1,112 +0,0 @@
//
// AudioEditBuffer.h
// hifi
//
// Created by Craig Hansen-Sturm on 8/29/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AudioEditBuffer_h
#define hifi_AudioEditBuffer_h
template< typename T >
class AudioEditBuffer : public AudioFrameBuffer<T> {
public:
AudioEditBuffer();
AudioEditBuffer(const uint32_t channelCount, const uint32_t frameCount);
~AudioEditBuffer();
bool getZeroCrossing(uint32_t start, bool direction, float32_t epsilon, uint32_t& zero);
void linearFade(uint32_t start, uint32_t stop, bool increasing);
void exponentialFade(uint32_t start, uint32_t stop, bool increasing);
};
template< typename T >
AudioEditBuffer<T>::AudioEditBuffer() :
AudioFrameBuffer<T>() {
}
template< typename T >
AudioEditBuffer<T>::AudioEditBuffer(const uint32_t channelCount, const uint32_t frameCount) :
AudioFrameBuffer<T>(channelCount, frameCount) {
}
template< typename T >
AudioEditBuffer<T>::~AudioEditBuffer() {
}
template< typename T >
inline bool AudioEditBuffer<T>::getZeroCrossing(uint32_t start, bool direction, float32_t epsilon, uint32_t& zero) {
zero = this->_frameCount;
if (direction) { // scan from the left
if (start < this->_frameCount) {
for (uint32_t i = start; i < this->_frameCount; ++i) {
for (uint32_t j = 0; j < this->_channelCount; ++j) {
if (this->_frameBuffer[j][i] >= -epsilon && this->_frameBuffer[j][i] <= epsilon) {
zero = i;
return true;
}
}
}
}
} else { // scan from the right
if (start != 0 && start < this->_frameCount) {
for (uint32_t i = start; i != 0; --i) {
for (uint32_t j = 0; j < this->_channelCount; ++j) {
if (this->_frameBuffer[j][i] >= -epsilon && this->_frameBuffer[j][i] <= epsilon) {
zero = i;
return true;
}
}
}
}
}
return false;
}
template< typename T >
inline void AudioEditBuffer<T>::linearFade(uint32_t start, uint32_t stop, bool increasing) {
if (start >= stop || start > this->_frameCount || stop > this->_frameCount ) {
return;
}
uint32_t count = stop - start;
float32_t delta;
float32_t gain;
if (increasing) { // 0.0 to 1.0f in delta increments
delta = 1.0f / (float32_t)count;
gain = 0.0f;
} else { // 1.0f to 0.0f in delta increments
delta = -1.0f / (float32_t)count;
gain = 1.0f;
}
for (uint32_t i = start; i < stop; ++i) {
for (uint32_t j = 0; j < this->_channelCount; ++j) {
this->_frameBuffer[j][i] *= gain;
}
gain += delta;
}
}
template< typename T >
inline void AudioEditBuffer<T>::exponentialFade(uint32_t start, uint32_t stop, bool increasing) {
// TBD
}
typedef AudioEditBuffer< float32_t > AudioEditBufferFloat32;
typedef AudioEditBuffer< int32_t > AudioEditBufferSInt32;
#endif // hifi_AudioEditBuffer_h

View file

@ -158,11 +158,10 @@ bool AudioInjector::injectLocally() {
}
const uchar MAX_INJECTOR_VOLUME = 0xFF;
static const uint64_t NEXT_FRAME_DELTA_ERROR_OR_FINISHED = 0;
static const uint64_t NEXT_FRAME_DELTA_IMMEDIATELY = 1;
uint64_t AudioInjector::injectNextFrame() {
static const int64_t NEXT_FRAME_DELTA_ERROR_OR_FINISHED = -1;
static const int64_t NEXT_FRAME_DELTA_IMMEDIATELY = 0;
int64_t AudioInjector::injectNextFrame() {
if (_state == AudioInjector::State::Finished) {
qDebug() << "AudioInjector::injectNextFrame called but AudioInjector has finished and was not restarted. Returning.";
return NEXT_FRAME_DELTA_ERROR_OR_FINISHED;
@ -182,6 +181,15 @@ uint64_t AudioInjector::injectNextFrame() {
// make sure we actually have samples downloaded to inject
if (_audioData.size()) {
int sampleSize = (_options.stereo ? 2 : 1) * sizeof(AudioConstants::AudioSample);
auto numSamples = static_cast<int>(_audioData.size() / sampleSize);
auto targetSize = numSamples * sampleSize;
if (targetSize != _audioData.size()) {
qDebug() << "Resizing audio that doesn't end at multiple of sample size, resizing from "
<< _audioData.size() << " to " << targetSize;
_audioData.resize(targetSize);
}
_outgoingSequenceNumber = 0;
_nextFrame = 0;
@ -206,7 +214,7 @@ uint64_t AudioInjector::injectNextFrame() {
audioPacketStream << _options.stereo;
// pack the flag for loopback
uchar loopbackFlag = (uchar) true;
uchar loopbackFlag = (uchar)true;
audioPacketStream << loopbackFlag;
// pack the position for injected audio
@ -238,16 +246,19 @@ uint64_t AudioInjector::injectNextFrame() {
}
}
int bytesToCopy = std::min((_options.stereo ? 2 : 1) * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL,
_audioData.size() - _currentSendOffset);
int totalBytesLeftToCopy = (_options.stereo ? 2 : 1) * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
if (!_options.loop) {
// If we aren't looping, let's make sure we don't read past the end
totalBytesLeftToCopy = std::min(totalBytesLeftToCopy, _audioData.size() - _currentSendOffset);
}
// Measure the loudness of this frame
_loudness = 0.0f;
for (int i = 0; i < bytesToCopy; i += sizeof(int16_t)) {
_loudness += abs(*reinterpret_cast<int16_t*>(_audioData.data() + _currentSendOffset + i)) /
(AudioConstants::MAX_SAMPLE_VALUE / 2.0f);
for (int i = 0; i < totalBytesLeftToCopy; i += sizeof(int16_t)) {
_loudness += abs(*reinterpret_cast<int16_t*>(_audioData.data() + ((_currentSendOffset + i) % _audioData.size()))) /
(AudioConstants::MAX_SAMPLE_VALUE / 2.0f);
}
_loudness /= (float)(bytesToCopy / sizeof(int16_t));
_loudness /= (float)(totalBytesLeftToCopy/ sizeof(int16_t));
_currentPacket->seek(0);
@ -264,8 +275,16 @@ uint64_t AudioInjector::injectNextFrame() {
_currentPacket->seek(audioDataOffset);
// copy the next NETWORK_BUFFER_LENGTH_BYTES_PER_CHANNEL bytes to the packet
_currentPacket->write(_audioData.data() + _currentSendOffset, bytesToCopy);
while (totalBytesLeftToCopy > 0) {
int bytesToCopy = std::min(totalBytesLeftToCopy, _audioData.size() - _currentSendOffset);
_currentPacket->write(_audioData.data() + _currentSendOffset, bytesToCopy);
_currentSendOffset += bytesToCopy;
totalBytesLeftToCopy -= bytesToCopy;
if (_options.loop && _currentSendOffset >= _audioData.size()) {
_currentSendOffset = 0;
}
}
// set the correct size used for this packet
_currentPacket->setPayloadSize(_currentPacket->pos());
@ -280,33 +299,32 @@ uint64_t AudioInjector::injectNextFrame() {
_outgoingSequenceNumber++;
}
_currentSendOffset += bytesToCopy;
if (_currentSendOffset >= _audioData.size()) {
// we're at the end of the audio data to send
if (_options.loop) {
// we were asked to loop, set our send offset to 0
_currentSendOffset = 0;
} else {
// we weren't to loop, say that we're done now
finish();
return NEXT_FRAME_DELTA_ERROR_OR_FINISHED;
}
if (_currentSendOffset >= _audioData.size() && !_options.loop) {
finish();
return NEXT_FRAME_DELTA_ERROR_OR_FINISHED;
}
if (_currentSendOffset == bytesToCopy) {
if (!_hasSentFirstFrame) {
_hasSentFirstFrame = true;
// ask AudioInjectorManager to call us right away again to
// immediately send the first two frames so the mixer can start using the audio right away
return NEXT_FRAME_DELTA_IMMEDIATELY;
} else {
uint64_t untilNextFrame = (++_nextFrame * AudioConstants::NETWORK_FRAME_USECS) - _frameTimer->nsecsElapsed() / 1000;
if (untilNextFrame >= 10 * AudioConstants::NETWORK_FRAME_USECS) {
qDebug() << "AudioInjector returning delta to next frame that is very large -" << untilNextFrame;
qDebug() << "Next Frame is " << _nextFrame << "frameTimer nsecsElapsed is" << _frameTimer->nsecsElapsed();
}
return untilNextFrame;
}
const int MAX_ALLOWED_FRAMES_TO_FALL_BEHIND = 7;
int64_t currentTime = _frameTimer->nsecsElapsed() / 1000;
auto currentFrameBasedOnElapsedTime = currentTime / AudioConstants::NETWORK_FRAME_USECS;
if (currentFrameBasedOnElapsedTime - _nextFrame > MAX_ALLOWED_FRAMES_TO_FALL_BEHIND) {
// If we are falling behind by more frames than our threshold, let's skip the frames ahead
qDebug() << this << "injectNextFrame() skipping ahead, fell behind by " << (currentFrameBasedOnElapsedTime - _nextFrame) << " frames";
_nextFrame = currentFrameBasedOnElapsedTime;
_currentSendOffset = _nextFrame * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL * (_options.stereo ? 2 : 1) % _audioData.size();
}
int64_t playNextFrameAt = ++_nextFrame * AudioConstants::NETWORK_FRAME_USECS;
return std::max(INT64_C(0), playNextFrameAt - currentTime);
}
void AudioInjector::stop() {

View file

@ -84,21 +84,22 @@ private slots:
private:
void setupInjection();
uint64_t injectNextFrame();
int64_t injectNextFrame();
bool injectLocally();
QByteArray _audioData;
AudioInjectorOptions _options;
State _state { State::NotFinished };
bool _hasSetup = false;
bool _shouldStop = false;
float _loudness = 0.0f;
int _currentSendOffset = 0;
bool _hasSentFirstFrame { false };
bool _hasSetup { false };
bool _shouldStop { false };
float _loudness { 0.0f };
int _currentSendOffset { 0 };
std::unique_ptr<NLPacket> _currentPacket { nullptr };
AbstractAudioInterface* _localAudioInterface { nullptr };
AudioInjectorLocalBuffer* _localBuffer { nullptr };
int _nextFrame { 0 };
int64_t _nextFrame { 0 };
std::unique_ptr<QElapsedTimer> _frameTimer { nullptr };
quint16 _outgoingSequenceNumber { 0 };

View file

@ -87,8 +87,8 @@ void AudioInjectorManager::run() {
if (!injector.isNull()) {
// this is an injector that's ready to go, have it send a frame now
auto nextCallDelta = injector->injectNextFrame();
if (nextCallDelta > 0 && !injector->isFinished()) {
if (nextCallDelta >= 0 && !injector->isFinished()) {
// re-enqueue the injector with the correct timing
_injectors.emplace(usecTimestampNow() + nextCallDelta, injector);
}

View file

@ -26,7 +26,6 @@
#include "AudioRingBuffer.h"
#include "AudioFormat.h"
#include "AudioBuffer.h"
#include "AudioEditBuffer.h"
#include "AudioLogging.h"
#include "Sound.h"
@ -69,7 +68,6 @@ void Sound::downloadFinished(const QByteArray& data) {
interpretAsWav(rawAudioByteArray, outputAudioByteArray);
downSample(outputAudioByteArray);
trimFrames();
} else if (fileName.endsWith(RAW_EXTENSION)) {
// check if this was a stereo raw file
// since it's raw the only way for us to know that is if the file was called .stereo.raw
@ -80,7 +78,6 @@ void Sound::downloadFinished(const QByteArray& data) {
// Process as RAW file
downSample(rawAudioByteArray);
trimFrames();
} else {
qCDebug(audio) << "Unknown sound file type";
}
@ -98,11 +95,23 @@ void Sound::downSample(const QByteArray& rawAudioByteArray) {
int numSourceSamples = rawAudioByteArray.size() / sizeof(AudioConstants::AudioSample);
int numDestinationBytes = rawAudioByteArray.size() / sizeof(AudioConstants::AudioSample);
if (_isStereo && numSourceSamples % 2 != 0) {
numDestinationBytes += sizeof(AudioConstants::AudioSample);
if (_isStereo && numSourceSamples % 2 != 0){
// in the unlikely case that we have stereo audio but we seem to be missing a sample
// (the sample for one channel is missing in a set of interleaved samples)
// then drop the odd sample
--numSourceSamples;
}
int numDestinationSamples = numSourceSamples / 2.0f;
if (_isStereo && numDestinationSamples % 2 != 0) {
// if this is stereo we need to make sure we produce stereo output
// which means we should have an even number of output samples
numDestinationSamples += 1;
}
int numDestinationBytes = numDestinationSamples * sizeof(AudioConstants::AudioSample);
_byteArray.resize(numDestinationBytes);
int16_t* sourceSamples = (int16_t*) rawAudioByteArray.data();
@ -129,26 +138,6 @@ void Sound::downSample(const QByteArray& rawAudioByteArray) {
}
}
void Sound::trimFrames() {
const uint32_t inputFrameCount = _byteArray.size() / sizeof(int16_t);
const uint32_t trimCount = 1024; // number of leading and trailing frames to trim
if (inputFrameCount <= (2 * trimCount)) {
return;
}
int16_t* inputFrameData = (int16_t*)_byteArray.data();
AudioEditBufferFloat32 editBuffer(1, inputFrameCount);
editBuffer.copyFrames(1, inputFrameCount, inputFrameData, false /*copy in*/);
editBuffer.linearFade(0, trimCount, true);
editBuffer.linearFade(inputFrameCount - trimCount, inputFrameCount, false);
editBuffer.copyFrames(1, inputFrameCount, inputFrameData, true /*copy out*/);
}
//
// Format description from https://ccrma.stanford.edu/courses/422/projects/WaveFormat/
//

View file

@ -38,7 +38,6 @@ private:
bool _isStereo;
bool _isReady;
void trimFrames();
void downSample(const QByteArray& rawAudioByteArray);
void interpretAsWav(const QByteArray& inputAudioByteArray, QByteArray& outputAudioByteArray);

View file

@ -25,6 +25,7 @@
#include <QtNetwork/QNetworkReply>
#include <QtNetwork/QNetworkRequest>
#include <QVariantGLM.h>
#include <Transform.h>
#include <NetworkAccessManager.h>
#include <NodeList.h>
@ -1673,3 +1674,65 @@ glm::vec3 AvatarData::getAbsoluteJointTranslationInObjectFrame(int index) const
assert(false);
return glm::vec3();
}
QVariant AttachmentData::toVariant() const {
QVariantMap result;
result["modelUrl"] = modelURL;
result["jointName"] = jointName;
result["translation"] = glmToQMap(translation);
result["rotation"] = glmToQMap(glm::degrees(safeEulerAngles(rotation)));
result["scale"] = scale;
result["soft"] = isSoft;
return result;
}
glm::vec3 variantToVec3(const QVariant& var) {
auto map = var.toMap();
glm::vec3 result;
result.x = map["x"].toFloat();
result.y = map["y"].toFloat();
result.z = map["z"].toFloat();
return result;
}
void AttachmentData::fromVariant(const QVariant& variant) {
auto map = variant.toMap();
if (map.contains("modelUrl")) {
auto urlString = map["modelUrl"].toString();
modelURL = urlString;
}
if (map.contains("jointName")) {
jointName = map["jointName"].toString();
}
if (map.contains("translation")) {
translation = variantToVec3(map["translation"]);
}
if (map.contains("rotation")) {
rotation = glm::quat(glm::radians(variantToVec3(map["rotation"])));
}
if (map.contains("scale")) {
scale = map["scale"].toFloat();
}
if (map.contains("soft")) {
isSoft = map["soft"].toBool();
}
}
QVariantList AvatarData::getAttachmentsVariant() const {
QVariantList result;
for (const auto& attachment : getAttachmentData()) {
result.append(attachment.toVariant());
}
return result;
}
void AvatarData::setAttachmentsVariant(const QVariantList& variant) {
QVector<AttachmentData> newAttachments;
newAttachments.reserve(variant.size());
for (const auto& attachmentVar : variant) {
AttachmentData attachment;
attachment.fromVariant(attachmentVar);
newAttachments.append(attachment);
}
setAttachmentData(newAttachments);
}

View file

@ -277,6 +277,9 @@ public:
Q_INVOKABLE void setBlendshape(QString name, float val) { _headData->setBlendshape(name, val); }
Q_INVOKABLE QVariantList getAttachmentsVariant() const;
Q_INVOKABLE void setAttachmentsVariant(const QVariantList& variant);
void setForceFaceTrackerConnected(bool connected) { _forceFaceTrackerConnected = connected; }
// key state
@ -448,6 +451,9 @@ public:
QJsonObject toJson() const;
void fromJson(const QJsonObject& json);
QVariant toVariant() const;
void fromVariant(const QVariant& variant);
};
QDataStream& operator<<(QDataStream& out, const AttachmentData& attachment);

View file

@ -763,7 +763,7 @@ void EntityItem::adjustEditPacketForClockSkew(QByteArray& buffer, int clockSkew)
// lastEdited
quint64 lastEditedInLocalTime;
memcpy(&lastEditedInLocalTime, dataAt, sizeof(lastEditedInLocalTime));
quint64 lastEditedInServerTime = lastEditedInLocalTime + clockSkew;
quint64 lastEditedInServerTime = lastEditedInLocalTime > 0 ? lastEditedInLocalTime + clockSkew : 0;
memcpy(dataAt, &lastEditedInServerTime, sizeof(lastEditedInServerTime));
#ifdef WANT_DEBUG
qCDebug(entities, "EntityItem::adjustEditPacketForClockSkew()...");
@ -812,6 +812,14 @@ void EntityItem::setMass(float mass) {
}
}
void EntityItem::setHref(QString value) {
auto href = value.toLower();
if (! (value.toLower().startsWith("hifi://")) ) {
return;
}
_href = value;
}
void EntityItem::simulate(const quint64& now) {
if (_lastSimulated == 0) {
_lastSimulated = now;

View file

@ -172,7 +172,7 @@ public:
// Hyperlink related getters and setters
QString getHref() const { return _href; }
void setHref(QString value) { _href = value; }
void setHref(QString value);
QString getDescription() const { return _description; }
void setDescription(QString value) { _description = value; }

View file

@ -321,6 +321,11 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool
QScriptValue properties = engine->newObject();
EntityItemProperties defaultEntityProperties;
if (_created == UNKNOWN_CREATED_TIME) {
// No entity properties can have been set so return without setting any default, zero property values.
return properties;
}
if (_idSet) {
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER_ALWAYS(id, _id.toString());
}

View file

@ -252,6 +252,8 @@ public:
void setLinePointsDirty() {_linePointsChanged = true; }
void setQueryAACubeDirty() { _queryAACubeChanged = true; }
void setCreated(QDateTime& v);
bool hasTerseUpdateChanges() const;

View file

@ -19,6 +19,7 @@
#define GPU_LEGACY 0
#define GPU_CORE_41 410
#define GPU_CORE_43 430
#define GPU_CORE_MINIMUM GPU_CORE_41
#if defined(__APPLE__)

View file

@ -338,6 +338,7 @@ void OffscreenQmlSurface::create(QOpenGLContext* shareContext) {
_updateTimer.start();
_qmlComponent = new QQmlComponent(_qmlEngine);
_qmlEngine->rootContext()->setContextProperty("offscreenWindow", QVariant::fromValue(getWindow()));
}
void OffscreenQmlSurface::resize(const QSize& newSize_) {

View file

@ -0,0 +1,61 @@
//
// OpenGLVersionChecker.cpp
// libraries/gl/src/gl
//
// Created by David Rowe on 28 Jan 2016.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "OpenGLVersionChecker.h"
#include <QMessageBox>
#include <QRegularExpression>
#include "Config.h"
#include "GLWidget.h"
OpenGLVersionChecker::OpenGLVersionChecker(int& argc, char** argv) :
QApplication(argc, argv)
{
}
bool OpenGLVersionChecker::isValidVersion() {
bool valid = true;
// Retrieve OpenGL version
GLWidget* glWidget = new GLWidget();
glWidget->initializeGL();
QString glVersion = QString((const char*)glGetString(GL_VERSION));
delete glWidget;
// Compare against minimum
// The GL_VERSION string begins with a version number in one of these forms:
// - major_number.minor_number
// - major_number.minor_number.release_number
// Reference: https://www.opengl.org/sdk/docs/man/docbook4/xhtml/glGetString.xml
QStringList versionParts = glVersion.split(QRegularExpression("[\\.\\s]"));
int majorNumber = versionParts[0].toInt();
int minorNumber = versionParts[1].toInt();
int minimumMajorNumber = GPU_CORE_MINIMUM / 100;
int minimumMinorNumber = (GPU_CORE_MINIMUM - minimumMajorNumber * 100) / 10;
valid = (majorNumber > minimumMajorNumber
|| (majorNumber == minimumMajorNumber && minorNumber >= minimumMinorNumber));
// Prompt user if below minimum
if (!valid) {
QMessageBox messageBox;
messageBox.setWindowTitle("OpenGL Version Too Low");
messageBox.setIcon(QMessageBox::Warning);
messageBox.setText(QString().sprintf("Your OpenGL version of %i.%i is lower than the minimum of %i.%i.",
majorNumber, minorNumber, minimumMajorNumber, minimumMinorNumber));
messageBox.setInformativeText("Press OK to exit; Ignore to continue.");
messageBox.setStandardButtons(QMessageBox::Ok | QMessageBox::Ignore);
messageBox.setDefaultButton(QMessageBox::Ok);
valid = messageBox.exec() == QMessageBox::Ignore;
}
return valid;
}

View file

@ -0,0 +1,25 @@
//
// OpenGLVersionChecker.h
// libraries/gl/src/gl
//
// Created by David Rowe on 28 Jan 2016.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_OpenGLVersionChecker_h
#define hifi_OpenGLVersionChecker_h
#include <QApplication>
class OpenGLVersionChecker : public QApplication {
public:
OpenGLVersionChecker(int& argc, char** argv);
static bool isValidVersion();
};
#endif // hifi_OpenGLVersionChecker_h

View file

@ -959,7 +959,7 @@ void LimitedNodeList::putLocalPortIntoSharedMemory(const QString key, QObject* p
bool LimitedNodeList::getLocalServerPortFromSharedMemory(const QString key, quint16& localPort) {
QSharedMemory sharedMem(key);
if (!sharedMem.attach(QSharedMemory::ReadOnly)) {
qWarning() << "Could not attach to shared memory at key" << key;
qCWarning(networking) << "Could not attach to shared memory at key" << key;
return false;
} else {
sharedMem.lock();

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