fix ice-server packets

This commit is contained in:
Stephen Birarda 2015-07-16 14:21:37 -07:00
parent ed928e8a6b
commit f31675c4c6
6 changed files with 31 additions and 29 deletions

View file

@ -288,7 +288,8 @@ void DomainServer::setupNodeListAndAssignments(const QUuid& sessionUUID) {
packetReceiver.registerListener(PacketType::NodeJsonStats, this, "processNodeJSONStatsPacket");
packetReceiver.registerListener(PacketType::ICEPing, this, "processICEPingPacket");
packetReceiver.registerListener(PacketType::ICEPingReply, this, "processICEPingReplyPacket");
packetReceiver.registerListener(PacketType::ICEServerPeerInformation, this, "processICEPeerInformationPacket");
// add whatever static assignments that have been parsed to the queue
addStaticAssignmentsToQueue();
}

View file

@ -46,23 +46,26 @@ IceServer::IceServer(int argc, char* argv[]) :
void IceServer::processDatagrams() {
HifiSockAddr sendingSockAddr;
QByteArray incomingPacket;
while (_serverSocket.hasPendingDatagrams()) {
incomingPacket.resize(_serverSocket.pendingDatagramSize());
// setup a buffer to read the packet into
int packetSizeWithHeader = _serverSocket.pendingDatagramSize();
std::unique_ptr<char> buffer = std::unique_ptr<char>(new char[packetSizeWithHeader]);
_serverSocket.readDatagram(incomingPacket.data(), incomingPacket.size(),
_serverSocket.readDatagram(buffer.get(), packetSizeWithHeader,
sendingSockAddr.getAddressPointer(), sendingSockAddr.getPortPointer());
auto packet = Packet::fromReceivedPacket(std::move(buffer), packetSizeWithHeader, sendingSockAddr);
PacketType::Value packetType = packetTypeForPacket(incomingPacket);
PacketType::Value packetType = packet->getType();
if (packetType == PacketType::ICEServerHeartbeat) {
SharedNetworkPeer peer = addOrUpdateHeartbeatingPeer(incomingPacket);
SharedNetworkPeer peer = addOrUpdateHeartbeatingPeer(*packet);
// so that we can send packets to the heartbeating peer when we need, we need to activate a socket now
peer->activateMatchingOrNewSymmetricSocket(sendingSockAddr);
} else if (packetType == PacketType::ICEServerQuery) {
QDataStream heartbeatStream(incomingPacket);
QDataStream heartbeatStream(packet.get());
// this is a node hoping to connect to a heartbeating peer - do we have the heartbeating peer?
QUuid senderUUID;
@ -70,15 +73,12 @@ void IceServer::processDatagrams() {
// pull the public and private sock addrs for this peer
HifiSockAddr publicSocket, localSocket;
heartbeatStream.skipRawData(numBytesForPacketHeader(incomingPacket));
heartbeatStream >> publicSocket >> localSocket;
// check if this node also included a UUID that they would like to connect to
QUuid connectRequestID;
heartbeatStream >> connectRequestID;
SharedNetworkPeer matchingPeer = _activePeers.value(connectRequestID);
if (matchingPeer) {
@ -95,16 +95,16 @@ void IceServer::processDatagrams() {
}
}
SharedNetworkPeer IceServer::addOrUpdateHeartbeatingPeer(const QByteArray& incomingPacket) {
QUuid senderUUID = uuidFromPacketHeader(incomingPacket);
SharedNetworkPeer IceServer::addOrUpdateHeartbeatingPeer(Packet& packet) {
// pull the public and private sock addrs for this peer
// pull the UUID, public and private sock addrs for this peer
QUuid senderUUID;
HifiSockAddr publicSocket, localSocket;
QDataStream hearbeatStream(incomingPacket);
hearbeatStream.skipRawData(numBytesForPacketHeader(incomingPacket));
hearbeatStream >> publicSocket >> localSocket;
QDataStream heartbeatStream(&packet);
heartbeatStream >> senderUUID;
heartbeatStream >> publicSocket >> localSocket;
// make sure we have this sender in our peer hash
SharedNetworkPeer matchingPeer = _activePeers.value(senderUUID);
@ -132,7 +132,7 @@ void IceServer::sendPeerInformationPacket(const NetworkPeer& peer, const HifiSoc
// get the byte array for this peer
peerPacket->write(peer.toByteArray());
// write the current packet
_serverSocket.writeDatagram(peerPacket->getData(), peerPacket->getDataSize(),
destinationSockAddr->getAddress(), destinationSockAddr->getPort());

View file

@ -19,6 +19,7 @@
#include <NetworkPeer.h>
#include <HTTPConnection.h>
#include <HTTPManager.h>
#include <udt/Packet.h>
typedef QHash<QUuid, SharedNetworkPeer> NetworkPeerHash;
@ -32,7 +33,7 @@ private slots:
void clearInactivePeers();
private:
SharedNetworkPeer addOrUpdateHeartbeatingPeer(const QByteArray& incomingPacket);
SharedNetworkPeer addOrUpdateHeartbeatingPeer(Packet& incomingPacket);
void sendPeerInformationPacket(const NetworkPeer& peer, const HifiSockAddr* destinationSockAddr);
QUuid _id;

View file

@ -136,7 +136,10 @@ void DomainHandler::setIceServerHostnameAndID(const QString& iceServerHostname,
if (id != _uuid) {
// re-set the domain info to connect to new domain
hardReset();
// refresh our ICE client UUID to something new
_iceClientID = QUuid::createUuid();
_iceDomainID = id;
HifiSockAddr* replaceableSockAddr = &_iceServerSockAddr;
@ -154,10 +157,6 @@ void DomainHandler::setIceServerHostnameAndID(const QString& iceServerHostname,
completedIceServerHostnameLookup();
}
// refresh our ICE client UUID to something new
_iceClientID = QUuid::createUuid();
qCDebug(networking) << "ICE required to connect to domain via ice server at" << iceServerHostname;
}
}
@ -313,7 +312,8 @@ void DomainHandler::processDTLSRequirementPacket(QSharedPointer<NLPacket> dtlsRe
}
void DomainHandler::processICEResponsePacket(QSharedPointer<NLPacket> icePacket) {
if (!_icePeer.hasSockets()) {
if (_icePeer.hasSockets()) {
qDebug() << "Received an ICE peer packet for domain-server but we already have sockets. Not processing.";
// bail on processing this packet if our ice peer doesn't have sockets
return;
}

View file

@ -788,7 +788,7 @@ void LimitedNodeList::sendPacketToIceServer(PacketType::Value packetType, const
QDataStream iceDataStream(icePacket.get());
iceDataStream << clientID << _publicSockAddr << _localSockAddr;
if (packetType == PacketType::ICEServerQuery) {
assert(!peerID.isNull());

View file

@ -235,7 +235,7 @@ void PacketReceiver::processDatagrams() {
// setup an NLPacket from the data we just read
auto packet = NLPacket::fromReceivedPacket(std::move(buffer), packetSizeWithHeader, senderSockAddr);
_inPacketCount++;
_inByteCount += packetSizeWithHeader;
@ -271,7 +271,7 @@ void PacketReceiver::processDatagrams() {
_directConnectSetMutex.unlock();
PacketType::Value packetType = packet->getType();
if (matchingNode) {
// if this was a sequence numbered packet we should store the last seq number for
// a packet of this type for this node