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fix typo in comment
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@ -537,7 +537,7 @@ void EntityMotionState::sendBid(OctreeEditPacketSender* packetSender, uint32_t s
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EntityItemID id(_entity->getID());
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EntityEditPacketSender* entityPacketSender = static_cast<EntityEditPacketSender*>(packetSender);
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entityPacketSender->queueEditEntityMessage(PacketType::EntityPhysics, tree, id, properties);
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_entity->setLastBroadcast(now); // ffor debug/physics status icons
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_entity->setLastBroadcast(now); // for debug/physics status icons
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// NOTE: we don't descend to children for ownership bid. Instead, if we win ownership of the parent
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// then in sendUpdate() we'll walk descendents and send updates for their QueryAACubes if necessary.
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