added all buttons triggers and joysticks

This commit is contained in:
ZappoMan 2013-12-18 09:33:48 -08:00
parent 70e9781ad9
commit efdef1ad35
3 changed files with 132 additions and 3 deletions

View file

@ -23,6 +23,38 @@ const PalmData* ControllerScriptingInterface::getPrimaryPalm() const {
return NULL;
}
int ControllerScriptingInterface::getNumberOfActivePalms() const {
const HandData* handData = Application::getInstance()->getAvatar()->getHandData();
int numberOfPalms = handData->getNumPalms();
int numberOfActivePalms = 0;
for (int i = 0; i < numberOfPalms; i++) {
if (getPalm(i)->isActive()) {
numberOfActivePalms++;
}
}
return numberOfActivePalms;
}
const PalmData* ControllerScriptingInterface::getPalm(int palmIndex) const {
const HandData* handData = Application::getInstance()->getAvatar()->getHandData();
return &handData->getPalms()[palmIndex];
}
const PalmData* ControllerScriptingInterface::getActivePalm(int palmIndex) const {
const HandData* handData = Application::getInstance()->getAvatar()->getHandData();
int numberOfPalms = handData->getNumPalms();
int numberOfActivePalms = 0;
for (int i = 0; i < numberOfPalms; i++) {
if (getPalm(i)->isActive()) {
if (numberOfActivePalms == palmIndex) {
return &handData->getPalms()[i];
}
numberOfActivePalms++;
}
}
return NULL;
}
bool ControllerScriptingInterface::isPrimaryButtonPressed() const {
const PalmData* primaryPalm = getPrimaryPalm();
if (primaryPalm) {
@ -43,3 +75,68 @@ glm::vec2 ControllerScriptingInterface::getPrimaryJoystickPosition() const {
return glm::vec2(0);
}
int ControllerScriptingInterface::getNumberOfButtons() const {
return getNumberOfActivePalms() * NUMBER_OF_BUTTONS_PER_PALM;
}
bool ControllerScriptingInterface::isButtonPressed(int buttonIndex) const {
int palmIndex = buttonIndex / NUMBER_OF_BUTTONS_PER_PALM;
int buttonOnPalm = buttonIndex % NUMBER_OF_BUTTONS_PER_PALM;
const PalmData* palmData = getActivePalm(palmIndex);
if (palmData) {
switch (buttonOnPalm) {
case 0:
return palmData->getControllerButtons() & BUTTON_0;
case 1:
return palmData->getControllerButtons() & BUTTON_1;
case 2:
return palmData->getControllerButtons() & BUTTON_2;
case 3:
return palmData->getControllerButtons() & BUTTON_3;
case 4:
return palmData->getControllerButtons() & BUTTON_4;
case 5:
return palmData->getControllerButtons() & BUTTON_FWD;
}
}
return false;
}
int ControllerScriptingInterface::getNumberOfTriggers() const {
return getNumberOfActivePalms() * NUMBER_OF_TRIGGERS_PER_PALM;
}
float ControllerScriptingInterface::getTriggerValue(int triggerIndex) const {
// we know there's one trigger per palm, so the triggerIndex is the palm Index
int palmIndex = triggerIndex;
const PalmData* palmData = getActivePalm(palmIndex);
if (palmData) {
return palmData->getTrigger();
}
return 0.0f;
}
int ControllerScriptingInterface::getNumberOfJoysticks() const {
return getNumberOfActivePalms() * NUMBER_OF_JOYSTICKS_PER_PALM;
}
glm::vec2 ControllerScriptingInterface::getJoystickPosition(int joystickIndex) const {
// we know there's one joystick per palm, so the joystickIndex is the palm Index
int palmIndex = joystickIndex;
const PalmData* palmData = getActivePalm(palmIndex);
if (palmData) {
return glm::vec2(palmData->getJoystickX(), palmData->getJoystickY());
}
return glm::vec2(0);
}
int ControllerScriptingInterface::getNumberOfSpatialControls() const {
return getNumberOfActivePalms() * NUMBER_OF_SPATIALCONTROLS_PER_PALM;
}
glm::vec3 ControllerScriptingInterface::getSpatialControlPosition(int controlIndex) const {
return glm::vec3(0); // not yet implemented
}

View file

@ -6,8 +6,8 @@
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
//
#ifndef __hifi__InterfaceControllerScriptingInterface__
#define __hifi__InterfaceControllerScriptingInterface__
#ifndef __hifi__ControllerScriptingInterface__
#define __hifi__ControllerScriptingInterface__
#include <QtCore/QObject>
@ -21,8 +21,28 @@ public slots:
virtual bool isPrimaryButtonPressed() const;
virtual glm::vec2 getPrimaryJoystickPosition() const;
virtual int getNumberOfButtons() const;
virtual bool isButtonPressed(int buttonIndex) const;
virtual int getNumberOfTriggers() const;
virtual float getTriggerValue(int triggerIndex) const;
virtual int getNumberOfJoysticks() const;
virtual glm::vec2 getJoystickPosition(int joystickIndex) const;
virtual int getNumberOfSpatialControls() const;
virtual glm::vec3 getSpatialControlPosition(int controlIndex) const;
private:
const PalmData* getPrimaryPalm() const;
const PalmData* getPalm(int palmIndex) const;
int getNumberOfActivePalms() const;
const PalmData* getActivePalm(int palmIndex) const;
const int NUMBER_OF_SPATIALCONTROLS_PER_PALM = 0;
const int NUMBER_OF_JOYSTICKS_PER_PALM = 1;
const int NUMBER_OF_TRIGGERS_PER_PALM = 1;
const int NUMBER_OF_BUTTONS_PER_PALM = 6;
};
#endif /* defined(__hifi__InterfaceControllerScriptingInterface__) */
#endif /* defined(__hifi__ControllerScriptingInterface__) */

View file

@ -19,6 +19,18 @@ class AbstractControllerScriptingInterface : public QObject {
public slots:
virtual bool isPrimaryButtonPressed() const = 0;
virtual glm::vec2 getPrimaryJoystickPosition() const = 0;
virtual int getNumberOfButtons() const = 0;
virtual bool isButtonPressed(int buttonIndex) const = 0;
virtual int getNumberOfTriggers() const = 0;
virtual float getTriggerValue(int triggerIndex) const = 0;
virtual int getNumberOfJoysticks() const = 0;
virtual glm::vec2 getJoystickPosition(int joystickIndex) const = 0;
virtual int getNumberOfSpatialControls() const = 0;
virtual glm::vec3 getSpatialControlPosition(int controlIndex) const = 0;
};
#endif /* defined(__hifi__AbstractControllerScriptingInterface__) */