Merge remote-tracking branch 'upstream/master' into HEAD

This commit is contained in:
Bradley Austin Davis 2017-03-03 08:59:24 -08:00
commit efad7da508
27 changed files with 854 additions and 230 deletions

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@ -1,7 +1,7 @@
###Dependencies
* [cmake](http://www.cmake.org/cmake/resources/software.html) ~> 3.3.2
* [Qt](http://www.qt.io/download-open-source) ~> 5.6.1
* [cmake](https://cmake.org/download/) ~> 3.3.2
* [Qt](https://www.qt.io/download-open-source) ~> 5.6.1
* [OpenSSL](https://www.openssl.org/community/binaries.html)
* IMPORTANT: Use the latest available version of OpenSSL to avoid security vulnerabilities.
* [VHACD](https://github.com/virneo/v-hacd)(clone this repository)(Optional)
@ -9,18 +9,17 @@
####CMake External Project Dependencies
* [boostconfig](https://github.com/boostorg/config) ~> 1.58
* [Bullet Physics Engine](https://code.google.com/p/bullet/downloads/list) ~> 2.82
* [Faceshift](http://www.faceshift.com/) ~> 4.3
* [Bullet Physics Engine](https://github.com/bulletphysics/bullet3/releases) ~> 2.83
* [GLEW](http://glew.sourceforge.net/)
* [glm](http://glm.g-truc.net/0.9.5/index.html) ~> 0.9.5.4
* [glm](https://glm.g-truc.net/0.9.5/index.html) ~> 0.9.5.4
* [gverb](https://github.com/highfidelity/gverb)
* [Oculus SDK](https://developer.oculus.com/downloads/) ~> 0.6 (Win32) / 0.5 (Mac / Linux)
* [oglplus](http://oglplus.org/) ~> 0.63
* [OpenVR](https://github.com/ValveSoftware/openvr) ~> 0.91 (Win32 only)
* [Polyvox](http://www.volumesoffun.com/) ~> 0.2.1
* [QuaZip](http://sourceforge.net/projects/quazip/files/quazip/) ~> 0.7.1
* [QuaZip](https://sourceforge.net/projects/quazip/files/quazip/) ~> 0.7.1
* [SDL2](https://www.libsdl.org/download-2.0.php) ~> 2.0.3
* [soxr](http://soxr.sourceforge.net) ~> 0.1.1
* [soxr](https://sourceforge.net/p/soxr/wiki/Home/) ~> 0.1.1
* [Intel Threading Building Blocks](https://www.threadingbuildingblocks.org/) ~> 4.3
* [Sixense](http://sixense.com/) ~> 071615
* [zlib](http://www.zlib.net/) ~> 1.28 (Win32 only)

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@ -1,7 +1,7 @@
Please read the [general build guide](BUILD.md) for information on dependencies required for all platforms. Only OS X specific instructions are found in this file.
###Homebrew
[Homebrew](http://brew.sh/) is an excellent package manager for OS X. It makes install of some High Fidelity dependencies very simple.
[Homebrew](https://brew.sh/) is an excellent package manager for OS X. It makes install of some High Fidelity dependencies very simple.
brew tap homebrew/versions
brew install cmake openssl
@ -18,11 +18,11 @@ Note that this uses the version from the homebrew formula at the time of this wr
###Qt
You can use the online installer or the offline installer.
* [Download the online installer](http://www.qt.io/download-open-source/#section-2)
* [Download the online installer](https://www.qt.io/download-open-source/#section-2)
* When it asks you to select components, select the following:
* Qt > Qt 5.6
* [Download the offline installer](http://download.qt.io/official_releases/qt/5.6/5.6.1-1/qt-opensource-mac-x64-clang-5.6.1-1.dmg)
* [Download the offline installer](https://download.qt.io/official_releases/qt/5.6/5.6.1-1/qt-opensource-mac-x64-clang-5.6.1-1.dmg)
Once Qt is installed, you need to manually configure the following:
* Set the QT_CMAKE_PREFIX_PATH environment variable to your `Qt5.6.1/5.6/clang_64/lib/cmake/` directory.

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@ -33,8 +33,8 @@ You can use the online installer or the offline installer. If you use the offlin
* Qt > Qt 5.6.1 > **msvc2013 64-bit**
* Download the offline installer, 32- or 64-bit to match your build preference:
* [32-bit](http://download.qt.io/official_releases/qt/5.6/5.6.1-1/qt-opensource-windows-x86-msvc2013-5.6.1-1.exe)
* [64-bit](http://download.qt.io/official_releases/qt/5.6/5.6.1-1/qt-opensource-windows-x86-msvc2013_64-5.6.1-1.exe)
* [32-bit](https://download.qt.io/official_releases/qt/5.6/5.6.1-1/qt-opensource-windows-x86-msvc2013-5.6.1-1.exe)
* [64-bit](https://download.qt.io/official_releases/qt/5.6/5.6.1-1/qt-opensource-windows-x86-msvc2013_64-5.6.1-1.exe)
Once Qt is installed, you need to manually configure the following:
* Set the QT_CMAKE_PREFIX_PATH environment variable to your `Qt\5.6.1\msvc2013\lib\cmake` or `Qt\5.6.1\msvc2013_64\lib\cmake` directory.
@ -72,7 +72,7 @@ Your system may already have several versions of the OpenSSL DLL's (ssleay32.dll
QSslSocket: cannot resolve SSL_CTX_set_next_proto_select_cb
QSslSocket: cannot resolve SSL_get0_next_proto_negotiated
To prevent these problems, install OpenSSL yourself. Download one of the following binary packages [from this website](http://slproweb.com/products/Win32OpenSSL.html):
To prevent these problems, install OpenSSL yourself. Download one of the following binary packages [from this website](https://slproweb.com/products/Win32OpenSSL.html):
* Win32 OpenSSL v1.0.1q
* Win64 OpenSSL v1.0.1q

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@ -11,11 +11,11 @@ We're hiring! We're looking for skilled developers;
send your resume to hiring@highfidelity.com
##### Chat with us
Come chat with us in [our Gitter](http://gitter.im/highfidelity/hifi) if you have any questions or just want to say hi!
Come chat with us in [our Gitter](https://gitter.im/highfidelity/hifi) if you have any questions or just want to say hi!
Documentation
=========
Documentation is available at [docs.highfidelity.com](http://docs.highfidelity.com), if something is missing, please suggest it via a new job on Worklist (add to the hifi-docs project).
Documentation is available at [docs.highfidelity.com](https://docs.highfidelity.com), if something is missing, please suggest it via a new job on Worklist (add to the hifi-docs project).
Build Instructions
=========

BIN
interface/resources/fonts/hifi-glyphs.ttf Normal file → Executable file

Binary file not shown.

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@ -31,6 +31,7 @@ Item {
property real displayNameTextPixelSize: 18
property int usernameTextHeight: 12
property real audioLevel: 0.0
property real avgAudioLevel: 0.0
property bool isMyCard: false
property bool selected: false
property bool isAdmin: false
@ -55,7 +56,7 @@ Item {
id: textContainer
// Size
width: parent.width - /*avatarImage.width - parent.spacing - */parent.anchors.leftMargin - parent.anchors.rightMargin
height: childrenRect.height
height: selected || isMyCard ? childrenRect.height : childrenRect.height - 15
anchors.verticalCenter: parent.verticalCenter
// DisplayName field for my card
@ -273,6 +274,7 @@ Item {
// Style
radius: 4
color: "#c5c5c5"
visible: isMyCard || selected
// Rectangle for the zero-gain point on the VU meter
Rectangle {
id: vuMeterZeroGain
@ -303,6 +305,7 @@ Item {
id: vuMeterBase
// Anchors
anchors.fill: parent
visible: isMyCard || selected
// Style
color: parent.color
radius: parent.radius
@ -310,6 +313,7 @@ Item {
// Rectangle for the VU meter audio level
Rectangle {
id: vuMeterLevel
visible: isMyCard || selected
// Size
width: (thisNameCard.audioLevel) * parent.width
// Style

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@ -13,6 +13,7 @@
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtGraphicalEffects 1.0
import Qt.labs.settings 1.0
import "../styles-uit"
import "../controls-uit" as HifiControls
@ -33,7 +34,7 @@ Rectangle {
property int actionButtonAllowance: actionButtonWidth * 2
property int minNameCardWidth: palContainer.width - (actionButtonAllowance * 2) - 4 - hifi.dimensions.scrollbarBackgroundWidth
property int nameCardWidth: minNameCardWidth + (iAmAdmin ? 0 : actionButtonAllowance)
property var myData: ({displayName: "", userName: "", audioLevel: 0.0, admin: true}) // valid dummy until set
property var myData: ({displayName: "", userName: "", audioLevel: 0.0, avgAudioLevel: 0.0, admin: true}) // valid dummy until set
property var ignored: ({}); // Keep a local list of ignored avatars & their data. Necessary because HashMap is slow to respond after ignoring.
property var userModelData: [] // This simple list is essentially a mirror of the userModel listModel without all the extra complexities.
property bool iAmAdmin: false
@ -57,6 +58,8 @@ Rectangle {
category: "pal"
property bool filtered: false
property int nearDistance: 30
property int sortIndicatorColumn: 1
property int sortIndicatorOrder: Qt.AscendingOrder
}
function refreshWithFilter() {
// We should just be able to set settings.filtered to filter.checked, but see #3249, so send to .js for saving.
@ -96,6 +99,7 @@ Rectangle {
displayName: myData.displayName
userName: myData.userName
audioLevel: myData.audioLevel
avgAudioLevel: myData.avgAudioLevel
isMyCard: true
// Size
width: minNameCardWidth
@ -190,8 +194,24 @@ Rectangle {
centerHeaderText: true
sortIndicatorVisible: true
headerVisible: true
onSortIndicatorColumnChanged: sortModel()
onSortIndicatorOrderChanged: sortModel()
sortIndicatorColumn: settings.sortIndicatorColumn
sortIndicatorOrder: settings.sortIndicatorOrder
onSortIndicatorColumnChanged: {
settings.sortIndicatorColumn = sortIndicatorColumn
sortModel()
}
onSortIndicatorOrderChanged: {
settings.sortIndicatorOrder = sortIndicatorOrder
sortModel()
}
TableViewColumn {
role: "avgAudioLevel"
title: "LOUD"
width: actionButtonWidth
movable: false
resizable: false
}
TableViewColumn {
id: displayNameHeader
@ -201,13 +221,6 @@ Rectangle {
movable: false
resizable: false
}
TableViewColumn {
role: "personalMute"
title: "MUTE"
width: actionButtonWidth
movable: false
resizable: false
}
TableViewColumn {
role: "ignore"
title: "IGNORE"
@ -238,7 +251,7 @@ Rectangle {
// This Rectangle refers to each Row in the table.
rowDelegate: Rectangle { // The only way I know to specify a row height.
// Size
height: rowHeight
height: styleData.selected ? rowHeight : rowHeight - 15
color: styleData.selected
? hifi.colors.orangeHighlight
: styleData.alternate ? hifi.colors.tableRowLightEven : hifi.colors.tableRowLightOdd
@ -249,6 +262,8 @@ Rectangle {
id: itemCell
property bool isCheckBox: styleData.role === "personalMute" || styleData.role === "ignore"
property bool isButton: styleData.role === "mute" || styleData.role === "kick"
property bool isAvgAudio: styleData.role === "avgAudioLevel"
// This NameCard refers to the cell that contains an avatar's
// DisplayName and UserName
NameCard {
@ -257,7 +272,8 @@ Rectangle {
displayName: styleData.value
userName: model ? model.userName : ""
audioLevel: model ? model.audioLevel : 0.0
visible: !isCheckBox && !isButton
avgAudioLevel: model ? model.avgAudioLevel : 0.0
visible: !isCheckBox && !isButton && !isAvgAudio
uuid: model ? model.sessionId : ""
selected: styleData.selected
isAdmin: model && model.admin
@ -267,6 +283,33 @@ Rectangle {
// Anchors
anchors.left: parent.left
}
HifiControls.GlyphButton {
function getGlyph() {
var fileName = "vol_";
if (model["personalMute"]) {
fileName += "x_";
}
fileName += (4.0*(model ? model.avgAudioLevel : 0.0)).toFixed(0);
return hifi.glyphs[fileName];
}
id: avgAudioVolume
visible: isAvgAudio
glyph: getGlyph()
width: 32
size: height
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: parent.horizontalCenter
onClicked: {
// cannot change mute status when ignoring
if (!model["ignore"]) {
var newValue = !model["personalMute"];
userModel.setProperty(model.userIndex, "personalMute", newValue)
userModelData[model.userIndex]["personalMute"] = newValue // Defensive programming
Users["personalMute"](model.sessionId, newValue)
UserActivityLogger["palAction"](newValue ? "personalMute" : "un-personalMute", model.sessionId)
}
}
}
// This CheckBox belongs in the columns that contain the stateful action buttons ("Mute" & "Ignore" for now)
// KNOWN BUG with the Checkboxes: When clicking in the center of the sorting header, the checkbox
@ -296,6 +339,7 @@ Rectangle {
} else {
delete ignored[model.sessionId]
}
avgAudioVolume.glyph = avgAudioVolume.getGlyph()
}
// http://doc.qt.io/qt-5/qtqml-syntax-propertybinding.html#creating-property-bindings-from-javascript
// I'm using an explicit binding here because clicking a checkbox breaks the implicit binding as set by
@ -311,7 +355,7 @@ Rectangle {
visible: isButton
anchors.centerIn: parent
width: 32
height: 24
height: 32
onClicked: {
Users[styleData.role](model.sessionId)
UserActivityLogger["palAction"](styleData.role, model.sessionId)
@ -363,7 +407,7 @@ Rectangle {
anchors.left: table.left
anchors.top: table.top
anchors.topMargin: 1
anchors.leftMargin: nameCardWidth/2 + displayNameHeaderMetrics.width/2 + 6
anchors.leftMargin: actionButtonWidth + nameCardWidth/2 + displayNameHeaderMetrics.width/2 + 6
RalewayRegular {
id: helpText
text: "[?]"
@ -537,16 +581,21 @@ Rectangle {
break;
case 'updateAudioLevel':
for (var userId in message.params) {
var audioLevel = message.params[userId];
var audioLevel = message.params[userId][0];
var avgAudioLevel = message.params[userId][1];
// If the userId is 0, we're updating "myData".
if (userId == 0) {
myData.audioLevel = audioLevel;
myCard.audioLevel = audioLevel; // Defensive programming
myData.avgAudioLevel = avgAudioLevel;
myCard.avgAudioLevel = avgAudioLevel;
} else {
var userIndex = findSessionIndex(userId);
if (userIndex != -1) {
userModel.setProperty(userIndex, "audioLevel", audioLevel);
userModelData[userIndex].audioLevel = audioLevel; // Defensive programming
userModel.setProperty(userIndex, "avgAudioLevel", avgAudioLevel);
userModelData[userIndex].avgAudioLevel = avgAudioLevel;
}
}
}

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@ -318,5 +318,15 @@ Item {
readonly property string deg: "\\"
readonly property string px: "|"
readonly property string editPencil: "\ue00d"
readonly property string vol_0: "\ue00e"
readonly property string vol_1: "\ue00f"
readonly property string vol_2: "\ue010"
readonly property string vol_3: "\ue011"
readonly property string vol_4: "\ue012"
readonly property string vol_x_0: "\ue013"
readonly property string vol_x_1: "\ue014"
readonly property string vol_x_2: "\ue015"
readonly property string vol_x_3: "\ue016"
readonly property string vol_x_4: "\ue017"
}
}

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@ -2918,10 +2918,12 @@ void Application::keyPressEvent(QKeyEvent* event) {
}
break;
case Qt::Key_P: {
bool isFirstPersonChecked = Menu::getInstance()->isOptionChecked(MenuOption::FirstPerson);
Menu::getInstance()->setIsOptionChecked(MenuOption::FirstPerson, !isFirstPersonChecked);
Menu::getInstance()->setIsOptionChecked(MenuOption::ThirdPerson, isFirstPersonChecked);
cameraMenuChanged();
if (!(isShifted || isMeta || isOption)) {
bool isFirstPersonChecked = Menu::getInstance()->isOptionChecked(MenuOption::FirstPerson);
Menu::getInstance()->setIsOptionChecked(MenuOption::FirstPerson, !isFirstPersonChecked);
Menu::getInstance()->setIsOptionChecked(MenuOption::ThirdPerson, isFirstPersonChecked);
cameraMenuChanged();
}
break;
}

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@ -577,7 +577,7 @@ Menu::Menu() {
nodeList.data(), SLOT(toggleSendNewerDSConnectVersion(bool)));
#endif
// Developer >> Tests >>>
MenuWrapper* testMenu = developerMenu->addMenu("Tests");
addActionToQMenuAndActionHash(testMenu, MenuOption::RunClientScriptTests, 0, dialogsManager.data(), SLOT(showTestingResults()));
@ -628,9 +628,9 @@ Menu::Menu() {
auto scope = DependencyManager::get<AudioScope>();
MenuWrapper* audioScopeMenu = audioDebugMenu->addMenu("Audio Scope");
addCheckableActionToQMenuAndActionHash(audioScopeMenu, MenuOption::AudioScope, Qt::CTRL | Qt::Key_P, false,
addCheckableActionToQMenuAndActionHash(audioScopeMenu, MenuOption::AudioScope, Qt::CTRL | Qt::Key_F2, false,
scope.data(), SLOT(toggle()));
addCheckableActionToQMenuAndActionHash(audioScopeMenu, MenuOption::AudioScopePause, Qt::CTRL | Qt::SHIFT | Qt::Key_P, false,
addCheckableActionToQMenuAndActionHash(audioScopeMenu, MenuOption::AudioScopePause, Qt::CTRL | Qt::SHIFT | Qt::Key_F2, false,
scope.data(), SLOT(togglePause()));
addDisabledActionAndSeparator(audioScopeMenu, "Display Frames");

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@ -348,6 +348,8 @@ void Avatar::simulate(float deltaTime, bool inView) {
PROFILE_RANGE(simulation, "updateJoints");
if (inView && _hasNewJointData) {
_skeletonModel->getRig()->copyJointsFromJointData(_jointData);
glm::mat4 rootTransform = glm::scale(_skeletonModel->getScale()) * glm::translate(_skeletonModel->getOffset());
_skeletonModel->getRig()->computeExternalPoses(rootTransform);
_jointDataSimulationRate.increment();
_skeletonModel->simulate(deltaTime, true);

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@ -23,10 +23,15 @@ Line3DOverlay::Line3DOverlay() :
Line3DOverlay::Line3DOverlay(const Line3DOverlay* line3DOverlay) :
Base3DOverlay(line3DOverlay),
_start(line3DOverlay->_start),
_end(line3DOverlay->_end),
_geometryCacheID(DependencyManager::get<GeometryCache>()->allocateID())
{
setParentID(line3DOverlay->getParentID());
setParentJointIndex(line3DOverlay->getParentJointIndex());
setLocalTransform(line3DOverlay->getLocalTransform());
_direction = line3DOverlay->getDirection();
_length = line3DOverlay->getLength();
_endParentID = line3DOverlay->getEndParentID();
_endParentJointIndex = line3DOverlay->getEndJointIndex();
}
Line3DOverlay::~Line3DOverlay() {
@ -37,17 +42,23 @@ Line3DOverlay::~Line3DOverlay() {
}
glm::vec3 Line3DOverlay::getStart() const {
bool success;
glm::vec3 worldStart = localToWorld(_start, getParentID(), getParentJointIndex(), success);
if (!success) {
qDebug() << "Line3DOverlay::getStart failed";
}
return worldStart;
return getPosition();
}
glm::vec3 Line3DOverlay::getEnd() const {
bool success;
glm::vec3 worldEnd = localToWorld(_end, getParentID(), getParentJointIndex(), success);
glm::vec3 localEnd;
glm::vec3 worldEnd;
if (_endParentID != QUuid()) {
glm::vec3 localOffset = _direction * _length;
bool success;
worldEnd = localToWorld(localOffset, _endParentID, _endParentJointIndex, success);
return worldEnd;
}
localEnd = getLocalEnd();
worldEnd = localToWorld(localEnd, getParentID(), getParentJointIndex(), success);
if (!success) {
qDebug() << "Line3DOverlay::getEnd failed";
}
@ -55,27 +66,55 @@ glm::vec3 Line3DOverlay::getEnd() const {
}
void Line3DOverlay::setStart(const glm::vec3& start) {
bool success;
_start = worldToLocal(start, getParentID(), getParentJointIndex(), success);
if (!success) {
qDebug() << "Line3DOverlay::setStart failed";
}
setPosition(start);
}
void Line3DOverlay::setEnd(const glm::vec3& end) {
bool success;
_end = worldToLocal(end, getParentID(), getParentJointIndex(), success);
glm::vec3 localStart;
glm::vec3 localEnd;
glm::vec3 offset;
if (_endParentID != QUuid()) {
offset = worldToLocal(end, _endParentID, _endParentJointIndex, success);
} else {
localStart = getLocalStart();
localEnd = worldToLocal(end, getParentID(), getParentJointIndex(), success);
offset = localEnd - localStart;
}
if (!success) {
qDebug() << "Line3DOverlay::setEnd failed";
return;
}
_length = glm::length(offset);
if (_length > 0.0f) {
_direction = glm::normalize(offset);
} else {
_direction = glm::vec3(0.0f);
}
}
void Line3DOverlay::setLocalEnd(const glm::vec3& localEnd) {
glm::vec3 offset;
if (_endParentID != QUuid()) {
offset = localEnd;
} else {
glm::vec3 localStart = getLocalStart();
offset = localEnd - localStart;
}
_length = glm::length(offset);
if (_length > 0.0f) {
_direction = glm::normalize(offset);
} else {
_direction = glm::vec3(0.0f);
}
}
AABox Line3DOverlay::getBounds() const {
auto extents = Extents{};
extents.addPoint(_start);
extents.addPoint(_end);
extents.transform(getTransform());
extents.addPoint(getStart());
extents.addPoint(getEnd());
return AABox(extents);
}
@ -90,18 +129,20 @@ void Line3DOverlay::render(RenderArgs* args) {
glm::vec4 colorv4(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha);
auto batch = args->_batch;
if (batch) {
batch->setModelTransform(getTransform());
batch->setModelTransform(Transform());
glm::vec3 start = getStart();
glm::vec3 end = getEnd();
auto geometryCache = DependencyManager::get<GeometryCache>();
if (getIsDashedLine()) {
// TODO: add support for color to renderDashedLine()
geometryCache->bindSimpleProgram(*batch, false, false, false, true, true);
geometryCache->renderDashedLine(*batch, _start, _end, colorv4, _geometryCacheID);
geometryCache->renderDashedLine(*batch, start, end, colorv4, _geometryCacheID);
} else if (_glow > 0.0f) {
geometryCache->renderGlowLine(*batch, _start, _end, colorv4, _glow, _glowWidth, _geometryCacheID);
geometryCache->renderGlowLine(*batch, start, end, colorv4, _glow, _glowWidth, _geometryCacheID);
} else {
geometryCache->bindSimpleProgram(*batch, false, false, false, true, true);
geometryCache->renderLine(*batch, _start, _end, colorv4, _geometryCacheID);
geometryCache->renderLine(*batch, start, end, colorv4, _geometryCacheID);
}
}
}
@ -116,6 +157,10 @@ const render::ShapeKey Line3DOverlay::getShapeKey() {
void Line3DOverlay::setProperties(const QVariantMap& originalProperties) {
QVariantMap properties = originalProperties;
glm::vec3 newStart(0.0f);
bool newStartSet { false };
glm::vec3 newEnd(0.0f);
bool newEndSet { false };
auto start = properties["start"];
// if "start" property was not there, check to see if they included aliases: startPoint
@ -123,30 +168,57 @@ void Line3DOverlay::setProperties(const QVariantMap& originalProperties) {
start = properties["startPoint"];
}
if (start.isValid()) {
setStart(vec3FromVariant(start));
newStart = vec3FromVariant(start);
newStartSet = true;
}
properties.remove("start"); // so that Base3DOverlay doesn't respond to it
auto localStart = properties["localStart"];
if (localStart.isValid()) {
_start = vec3FromVariant(localStart);
}
properties.remove("localStart"); // so that Base3DOverlay doesn't respond to it
auto end = properties["end"];
// if "end" property was not there, check to see if they included aliases: endPoint
if (!end.isValid()) {
end = properties["endPoint"];
}
if (end.isValid()) {
setEnd(vec3FromVariant(end));
newEnd = vec3FromVariant(end);
newEndSet = true;
}
properties.remove("end"); // so that Base3DOverlay doesn't respond to it
auto length = properties["length"];
if (length.isValid()) {
_length = length.toFloat();
}
Base3DOverlay::setProperties(properties);
auto endParentIDProp = properties["endParentID"];
if (endParentIDProp.isValid()) {
_endParentID = QUuid(endParentIDProp.toString());
}
auto endParentJointIndexProp = properties["endParentJointIndex"];
if (endParentJointIndexProp.isValid()) {
_endParentJointIndex = endParentJointIndexProp.toInt();
}
auto localStart = properties["localStart"];
if (localStart.isValid()) {
glm::vec3 tmpLocalEnd = getLocalEnd();
setLocalStart(vec3FromVariant(localStart));
setLocalEnd(tmpLocalEnd);
}
auto localEnd = properties["localEnd"];
if (localEnd.isValid()) {
_end = vec3FromVariant(localEnd);
setLocalEnd(vec3FromVariant(localEnd));
}
// these are saved until after Base3DOverlay::setProperties so parenting infomation can be set, first
if (newStartSet) {
setStart(newStart);
}
if (newEndSet) {
setEnd(newEnd);
}
properties.remove("localEnd"); // so that Base3DOverlay doesn't respond to it
auto glow = properties["glow"];
if (glow.isValid()) {
@ -161,7 +233,6 @@ void Line3DOverlay::setProperties(const QVariantMap& originalProperties) {
setGlow(glowWidth.toFloat());
}
Base3DOverlay::setProperties(properties);
}
QVariant Line3DOverlay::getProperty(const QString& property) {
@ -171,6 +242,15 @@ QVariant Line3DOverlay::getProperty(const QString& property) {
if (property == "end" || property == "endPoint" || property == "p2") {
return vec3toVariant(getEnd());
}
if (property == "localStart") {
return vec3toVariant(getLocalStart());
}
if (property == "localEnd") {
return vec3toVariant(getLocalEnd());
}
if (property == "length") {
return QVariant(getLength());
}
return Base3DOverlay::getProperty(property);
}

View file

@ -15,7 +15,7 @@
class Line3DOverlay : public Base3DOverlay {
Q_OBJECT
public:
static QString const TYPE;
virtual QString getType() const override { return TYPE; }
@ -37,6 +37,9 @@ public:
void setStart(const glm::vec3& start);
void setEnd(const glm::vec3& end);
void setLocalStart(const glm::vec3& localStart) { setLocalPosition(localStart); }
void setLocalEnd(const glm::vec3& localEnd);
void setGlow(const float& glow) { _glow = glow; }
void setGlowWidth(const float& glowWidth) { _glowWidth = glowWidth; }
@ -47,13 +50,26 @@ public:
virtual void locationChanged(bool tellPhysics = true) override;
protected:
glm::vec3 _start;
glm::vec3 _end;
glm::vec3 getDirection() const { return _direction; }
float getLength() const { return _length; }
glm::vec3 getLocalStart() const { return getLocalPosition(); }
glm::vec3 getLocalEnd() const { return getLocalStart() + _direction * _length; }
QUuid getEndParentID() const { return _endParentID; }
quint16 getEndJointIndex() const { return _endParentJointIndex; }
private:
QUuid _endParentID;
quint16 _endParentJointIndex { INVALID_JOINT_INDEX };
// _direction and _length are in the parent's frame. If _endParentID is set, they are
// relative to that. Otherwise, they are relative to the local-start-position (which is the
// same as localPosition)
glm::vec3 _direction; // in parent frame
float _length { 1.0 }; // in parent frame
float _glow { 0.0 };
float _glowWidth { 0.0 };
int _geometryCacheID;
};
#endif // hifi_Line3DOverlay_h

View file

@ -1346,8 +1346,13 @@ void Rig::copyJointsFromJointData(const QVector<JointData>& jointDataVec) {
_internalPoseSet._relativePoses[i].trans() = relativeDefaultPoses[i].trans();
}
}
}
void Rig::computeExternalPoses(const glm::mat4& modelOffsetMat) {
_modelOffset = AnimPose(modelOffsetMat);
_geometryToRigTransform = _modelOffset * _geometryOffset;
_rigToGeometryTransform = glm::inverse(_geometryToRigTransform);
// build absolute poses and copy to externalPoseSet
buildAbsoluteRigPoses(_internalPoseSet._relativePoses, _internalPoseSet._absolutePoses);
QWriteLocker writeLock(&_externalPoseSetLock);
_externalPoseSet = _internalPoseSet;

View file

@ -210,6 +210,7 @@ public:
void copyJointsIntoJointData(QVector<JointData>& jointDataVec) const;
void copyJointsFromJointData(const QVector<JointData>& jointDataVec);
void computeExternalPoses(const glm::mat4& modelOffsetMat);
void computeAvatarBoundingCapsule(const FBXGeometry& geometry, float& radiusOut, float& heightOut, glm::vec3& offsetOut) const;

View file

@ -37,6 +37,8 @@ static uint64_t MAX_NO_RENDER_INTERVAL = 30 * USECS_PER_SECOND;
static int MAX_WINDOW_SIZE = 4096;
static float OPAQUE_ALPHA_THRESHOLD = 0.99f;
static int DEFAULT_MAX_FPS = 10;
static int YOUTUBE_MAX_FPS = 30;
EntityItemPointer RenderableWebEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
EntityItemPointer entity{ new RenderableWebEntityItem(entityID) };
@ -113,7 +115,7 @@ bool RenderableWebEntityItem::buildWebSurface(QSharedPointer<EntityTreeRenderer>
// FIXME, the max FPS could be better managed by being dynamic (based on the number of current surfaces
// and the current rendering load)
_webSurface->setMaxFps(10);
_webSurface->setMaxFps(DEFAULT_MAX_FPS);
// The lifetime of the QML surface MUST be managed by the main thread
// Additionally, we MUST use local variables copied by value, rather than
@ -256,9 +258,18 @@ void RenderableWebEntityItem::loadSourceURL() {
_sourceUrl.toLower().endsWith(".htm") || _sourceUrl.toLower().endsWith(".html")) {
_contentType = htmlContent;
_webSurface->setBaseUrl(QUrl::fromLocalFile(PathUtils::resourcesPath() + "qml/controls/"));
// We special case YouTube URLs since we know they are videos that we should play with at least 30 FPS.
if (sourceUrl.host().endsWith("youtube.com", Qt::CaseInsensitive)) {
_webSurface->setMaxFps(YOUTUBE_MAX_FPS);
} else {
_webSurface->setMaxFps(DEFAULT_MAX_FPS);
}
_webSurface->load("WebView.qml", [&](QQmlContext* context, QObject* obj) {
context->setContextProperty("eventBridgeJavaScriptToInject", QVariant(_javaScriptToInject));
});
_webSurface->getRootItem()->setProperty("url", _sourceUrl);
_webSurface->getRootContext()->setContextProperty("desktop", QVariant());

View file

@ -160,13 +160,14 @@ RenderDeferredTask::RenderDeferredTask(RenderFetchCullSortTask::Output items) {
addJob<DrawOverlay3D>("DrawOverlay3DOpaque", overlayOpaquesInputs, true);
addJob<DrawOverlay3D>("DrawOverlay3DTransparent", overlayTransparentsInputs, false);
// Debugging stages
{
// Bounds do not draw on stencil buffer, so they must come last
addJob<DrawBounds>("DrawMetaBounds", metas);
addJob<DrawBounds>("DrawOverlayOpaqueBounds", overlayOpaques);
addJob<DrawBounds>("DrawOverlayTransparentBounds", overlayTransparents);
// Debugging Deferred buffer job
const auto debugFramebuffers = render::Varying(DebugDeferredBuffer::Inputs(deferredFramebuffer, linearDepthTarget, surfaceGeometryFramebuffer, ambientOcclusionFramebuffer));

View file

@ -205,14 +205,15 @@ var HARDWARE_MOUSE_ID = 0; // Value reserved for hardware mouse.
var STATE_OFF = 0;
var STATE_SEARCHING = 1;
var STATE_DISTANCE_HOLDING = 2;
var STATE_NEAR_GRABBING = 3;
var STATE_NEAR_TRIGGER = 4;
var STATE_FAR_TRIGGER = 5;
var STATE_HOLD = 6;
var STATE_ENTITY_STYLUS_TOUCHING = 7;
var STATE_ENTITY_LASER_TOUCHING = 8;
var STATE_OVERLAY_STYLUS_TOUCHING = 9;
var STATE_OVERLAY_LASER_TOUCHING = 10;
var STATE_DISTANCE_ROTATING = 3;
var STATE_NEAR_GRABBING = 4;
var STATE_NEAR_TRIGGER = 5;
var STATE_FAR_TRIGGER = 6;
var STATE_HOLD = 7;
var STATE_ENTITY_STYLUS_TOUCHING = 8;
var STATE_ENTITY_LASER_TOUCHING = 9;
var STATE_OVERLAY_STYLUS_TOUCHING = 10;
var STATE_OVERLAY_LASER_TOUCHING = 11;
var CONTROLLER_STATE_MACHINE = {};
@ -231,6 +232,11 @@ CONTROLLER_STATE_MACHINE[STATE_DISTANCE_HOLDING] = {
enterMethod: "distanceHoldingEnter",
updateMethod: "distanceHolding"
};
CONTROLLER_STATE_MACHINE[STATE_DISTANCE_ROTATING] = {
name: "distance_rotating",
enterMethod: "distanceRotatingEnter",
updateMethod: "distanceRotating"
};
CONTROLLER_STATE_MACHINE[STATE_NEAR_GRABBING] = {
name: "near_grabbing",
enterMethod: "nearGrabbingEnter",
@ -266,6 +272,27 @@ CONTROLLER_STATE_MACHINE[STATE_OVERLAY_STYLUS_TOUCHING] = {
};
CONTROLLER_STATE_MACHINE[STATE_OVERLAY_LASER_TOUCHING] = CONTROLLER_STATE_MACHINE[STATE_OVERLAY_STYLUS_TOUCHING];
// Object assign polyfill
if (typeof Object.assign != 'function') {
Object.assign = function(target, varArgs) {
'use strict';
if (target == null) {
throw new TypeError('Cannot convert undefined or null to object');
}
var to = Object(target);
for (var index = 1; index < arguments.length; index++) {
var nextSource = arguments[index];
if (nextSource != null) {
for (var nextKey in nextSource) {
if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) {
to[nextKey] = nextSource[nextKey];
}
}
}
}
return to;
};
}
function distanceBetweenPointAndEntityBoundingBox(point, entityProps) {
var entityXform = new Xform(entityProps.rotation, entityProps.position);
@ -740,6 +767,10 @@ function MyController(hand) {
this.stylus = null;
this.homeButtonTouched = false;
this.controllerJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
"_CONTROLLER_RIGHTHAND" :
"_CONTROLLER_LEFTHAND");
// Until there is some reliable way to keep track of a "stack" of parentIDs, we'll have problems
// when more than one avatar does parenting grabs on things. This script tries to work
// around this with two associative arrays: previousParentID and previousParentJointIndex. If
@ -791,9 +822,6 @@ function MyController(hand) {
// for visualizations
this.overlayLine = null;
// for lights
this.overlayLine = null;
this.searchSphere = null;
this.waitForTriggerRelease = false;
@ -869,7 +897,8 @@ function MyController(hand) {
newState !== STATE_OVERLAY_LASER_TOUCHING)) {
return;
}
setGrabCommunications((newState === STATE_DISTANCE_HOLDING) || (newState === STATE_NEAR_GRABBING));
setGrabCommunications((newState === STATE_DISTANCE_HOLDING) || (newState === STATE_DISTANCE_ROTATING)
|| (newState === STATE_NEAR_GRABBING));
if (WANT_DEBUG || WANT_DEBUG_STATE) {
var oldStateName = stateToName(this.state);
var newStateName = stateToName(newState);
@ -920,9 +949,7 @@ function MyController(hand) {
ignoreRayIntersection: true,
drawInFront: false,
parentID: AVATAR_SELF_ID,
parentJointIndex: MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
"_CONTROLLER_RIGHTHAND" :
"_CONTROLLER_LEFTHAND")
parentJointIndex: this.controllerJointIndex
});
}
};
@ -1007,32 +1034,38 @@ function MyController(hand) {
}
};
this.overlayLineOn = function(closePoint, farPoint, color) {
this.overlayLineOn = function(closePoint, farPoint, color, farParentID) {
if (this.overlayLine === null) {
var lineProperties = {
name: "line",
glow: 1.0,
start: closePoint,
end: farPoint,
color: color,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
visible: true,
alpha: 1
};
this.overlayLine = Overlays.addOverlay("line3d", lineProperties);
} else {
Overlays.editOverlay(this.overlayLine, {
lineWidth: 5,
start: closePoint,
end: farPoint,
color: color,
visible: true,
ignoreRayIntersection: true, // always ignore this
drawInFront: true, // Even when burried inside of something, show it.
alpha: 1
});
visible: true,
alpha: 1,
parentID: AVATAR_SELF_ID,
parentJointIndex: this.controllerJointIndex,
endParentID: farParentID
};
this.overlayLine = Overlays.addOverlay("line3d", lineProperties);
} else {
if (farParentID && farParentID != NULL_UUID) {
Overlays.editOverlay(this.overlayLine, {
color: color,
endParentID: farParentID
});
} else {
Overlays.editOverlay(this.overlayLine, {
length: Vec3.distance(farPoint, closePoint),
color: color,
endParentID: farParentID
});
}
}
};
@ -1439,9 +1472,10 @@ function MyController(hand) {
var props = entityPropertiesCache.getProps(hotspot.entityID);
var debug = (WANT_DEBUG_SEARCH_NAME && props.name === WANT_DEBUG_SEARCH_NAME);
var okToEquipFromOtherHand = ((this.getOtherHandController().state == STATE_NEAR_GRABBING ||
this.getOtherHandController().state == STATE_DISTANCE_HOLDING) &&
this.getOtherHandController().grabbedThingID == hotspot.entityID);
var otherHandControllerState = this.getOtherHandController().state;
var okToEquipFromOtherHand = ((otherHandControllerState === STATE_NEAR_GRABBING
|| otherHandControllerState === STATE_DISTANCE_HOLDING || otherHandControllerState === STATE_DISTANCE_ROTATING)
&& this.getOtherHandController().grabbedThingID === hotspot.entityID);
var hasParent = true;
if (props.parentID === NULL_UUID) {
hasParent = false;
@ -1455,7 +1489,18 @@ function MyController(hand) {
return true;
};
this.entityIsCloneable = function(entityID) {
var entityProps = entityPropertiesCache.getGrabbableProps(entityID);
var props = entityPropertiesCache.getProps(entityID);
if (!props) {
return false;
}
if (entityProps.hasOwnProperty("cloneable")) {
return entityProps.cloneable;
}
return false;
}
this.entityIsGrabbable = function(entityID) {
var grabbableProps = entityPropertiesCache.getGrabbableProps(entityID);
var props = entityPropertiesCache.getProps(entityID);
@ -1535,7 +1580,7 @@ function MyController(hand) {
this.entityIsNearGrabbable = function(entityID, handPosition, maxDistance) {
if (!this.entityIsGrabbable(entityID)) {
if (!this.entityIsCloneable(entityID) && !this.entityIsGrabbable(entityID)) {
return false;
}
@ -1731,7 +1776,11 @@ function MyController(hand) {
this.grabbedThingID = entity;
this.grabbedIsOverlay = false;
this.grabbedDistance = rayPickInfo.distance;
if (this.getOtherHandController().state === STATE_DISTANCE_HOLDING) {
this.setState(STATE_DISTANCE_ROTATING, "distance rotate '" + name + "'");
} else {
this.setState(STATE_DISTANCE_HOLDING, "distance hold '" + name + "'");
}
return;
} else {
// potentialFarGrabEntity = entity;
@ -2036,6 +2085,19 @@ function MyController(hand) {
return (dimensions.x * dimensions.y * dimensions.z) * density;
};
this.ensureDynamic = function () {
// if we distance hold something and keep it very still before releasing it, it ends up
// non-dynamic in bullet. If it's too still, give it a little bounce so it will fall.
var props = Entities.getEntityProperties(this.grabbedThingID, ["velocity", "dynamic", "parentID"]);
if (props.dynamic && props.parentID == NULL_UUID) {
var velocity = props.velocity;
if (Vec3.length(velocity) < 0.05) { // see EntityMotionState.cpp DYNAMIC_LINEAR_VELOCITY_THRESHOLD
velocity = { x: 0.0, y: 0.2, z: 0.0 };
Entities.editEntity(this.grabbedThingID, { velocity: velocity });
}
}
};
this.distanceHoldingEnter = function() {
this.clearEquipHaptics();
this.grabPointSphereOff();
@ -2102,25 +2164,20 @@ function MyController(hand) {
this.previousRoomControllerPosition = roomControllerPosition;
};
this.ensureDynamic = function() {
// if we distance hold something and keep it very still before releasing it, it ends up
// non-dynamic in bullet. If it's too still, give it a little bounce so it will fall.
var props = Entities.getEntityProperties(this.grabbedThingID, ["velocity", "dynamic", "parentID"]);
if (props.dynamic && props.parentID == NULL_UUID) {
var velocity = props.velocity;
if (Vec3.length(velocity) < 0.05) { // see EntityMotionState.cpp DYNAMIC_LINEAR_VELOCITY_THRESHOLD
velocity = { x: 0.0, y: 0.2, z:0.0 };
Entities.editEntity(this.grabbedThingID, { velocity: velocity });
}
}
};
this.distanceHolding = function(deltaTime, timestamp) {
if (!this.triggerClicked) {
this.callEntityMethodOnGrabbed("releaseGrab");
this.ensureDynamic();
this.setState(STATE_OFF, "trigger released");
if (this.getOtherHandController().state === STATE_DISTANCE_ROTATING) {
this.getOtherHandController().setState(STATE_SEARCHING, "trigger released on holding controller");
// Can't set state of other controller to STATE_DISTANCE_HOLDING because then either:
// (a) The entity would jump to line up with the formerly rotating controller's orientation, or
// (b) The grab beam would need an orientation offset to the controller's true orientation.
// Neither of these options is good, so instead set STATE_SEARCHING and subsequently let the formerly distance
// rotating controller start distance holding the entity if it happens to be pointing at the entity.
}
return;
}
@ -2209,11 +2266,13 @@ function MyController(hand) {
}
this.maybeScale(grabbedProperties);
// visualizations
var rayPickInfo = this.calcRayPickInfo(this.hand);
this.overlayLineOn(rayPickInfo.searchRay.origin, Vec3.subtract(grabbedProperties.position, this.offsetPosition), COLORS_GRAB_DISTANCE_HOLD);
this.overlayLineOn(rayPickInfo.searchRay.origin,
Vec3.subtract(grabbedProperties.position, this.offsetPosition),
COLORS_GRAB_DISTANCE_HOLD,
this.grabbedThingID);
var distanceToObject = Vec3.length(Vec3.subtract(MyAvatar.position, this.currentObjectPosition));
var success = Entities.updateAction(this.grabbedThingID, this.actionID, {
@ -2232,6 +2291,64 @@ function MyController(hand) {
this.previousRoomControllerPosition = roomControllerPosition;
};
this.distanceRotatingEnter = function() {
this.clearEquipHaptics();
this.grabPointSphereOff();
var controllerLocation = getControllerWorldLocation(this.handToController(), true);
var worldControllerPosition = controllerLocation.position;
var worldControllerRotation = controllerLocation.orientation;
var grabbedProperties = Entities.getEntityProperties(this.grabbedThingID, GRABBABLE_PROPERTIES);
this.currentObjectPosition = grabbedProperties.position;
this.grabRadius = this.grabbedDistance;
// Offset between controller vector at the grab radius and the entity position.
var targetPosition = Vec3.multiply(this.grabRadius, Quat.getUp(worldControllerRotation));
targetPosition = Vec3.sum(targetPosition, worldControllerPosition);
this.offsetPosition = Vec3.subtract(this.currentObjectPosition, targetPosition);
// Initial controller rotation.
this.previousWorldControllerRotation = worldControllerRotation;
Controller.triggerHapticPulse(HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, this.hand);
this.turnOffVisualizations();
};
this.distanceRotating = function(deltaTime, timestamp) {
if (!this.triggerClicked) {
this.callEntityMethodOnGrabbed("releaseGrab");
this.ensureDynamic();
this.setState(STATE_OFF, "trigger released");
return;
}
var grabbedProperties = Entities.getEntityProperties(this.grabbedThingID, GRABBABLE_PROPERTIES);
// Delta rotation of grabbing controller since last update.
var worldControllerRotation = getControllerWorldLocation(this.handToController(), true).orientation;
var controllerRotationDelta = Quat.multiply(worldControllerRotation, Quat.inverse(this.previousWorldControllerRotation));
// Rotate entity by twice the delta rotation.
controllerRotationDelta = Quat.multiply(controllerRotationDelta, controllerRotationDelta);
// Perform the rotation in the translation controller's action update.
this.getOtherHandController().currentObjectRotation = Quat.multiply(controllerRotationDelta,
this.getOtherHandController().currentObjectRotation);
// Rotate about the translation controller's target position.
this.offsetPosition = Vec3.multiplyQbyV(controllerRotationDelta, this.offsetPosition);
this.getOtherHandController().offsetPosition = Vec3.multiplyQbyV(controllerRotationDelta,
this.getOtherHandController().offsetPosition);
var rayPickInfo = this.calcRayPickInfo(this.hand);
this.overlayLineOn(rayPickInfo.searchRay.origin, Vec3.subtract(grabbedProperties.position, this.offsetPosition),
COLORS_GRAB_DISTANCE_HOLD, this.grabbedThingID);
this.previousWorldControllerRotation = worldControllerRotation;
}
this.setupHoldAction = function() {
this.actionID = Entities.addAction("hold", this.grabbedThingID, {
hand: this.hand === RIGHT_HAND ? "right" : "left",
@ -2385,6 +2502,9 @@ function MyController(hand) {
this.offsetPosition = Vec3.multiplyQbyV(Quat.inverse(Quat.multiply(handRotation, this.offsetRotation)), offset);
}
// This boolean is used to check if the object that is grabbed has just been cloned
// It is only set true, if the object that is grabbed creates a new clone.
var isClone = false;
var isPhysical = propsArePhysical(grabbedProperties) ||
(!this.grabbedIsOverlay && entityHasActions(this.grabbedThingID));
if (isPhysical && this.state == STATE_NEAR_GRABBING && grabbedProperties.parentID === NULL_UUID) {
@ -2402,9 +2522,7 @@ function MyController(hand) {
this.actionID = null;
var handJointIndex;
if (this.ignoreIK) {
handJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
"_CONTROLLER_RIGHTHAND" :
"_CONTROLLER_LEFTHAND");
handJointIndex = this.controllerJointIndex;
} else {
handJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ? "RightHand" : "LeftHand");
}
@ -2423,6 +2541,54 @@ function MyController(hand) {
if (this.grabbedIsOverlay) {
Overlays.editOverlay(this.grabbedThingID, reparentProps);
} else {
if (grabbedProperties.userData.length > 0) {
try{
var userData = JSON.parse(grabbedProperties.userData);
var grabInfo = userData.grabbableKey;
if (grabInfo && grabInfo.cloneable) {
// Check if
var worldEntities = Entities.findEntitiesInBox(Vec3.subtract(MyAvatar.position, {x:25,y:25, z:25}), {x:50, y: 50, z: 50})
var count = 0;
worldEntities.forEach(function(item) {
var item = Entities.getEntityProperties(item, ["name"]);
if (item.name === grabbedProperties.name) {
count++;
}
})
var cloneableProps = Entities.getEntityProperties(grabbedProperties.id);
var lifetime = grabInfo.cloneLifetime ? grabInfo.cloneLifetime : 300;
var limit = grabInfo.cloneLimit ? grabInfo.cloneLimit : 10;
var dynamic = grabInfo.cloneDynamic ? grabInfo.cloneDynamic : false;
var cUserData = Object.assign({}, userData);
var cProperties = Object.assign({}, cloneableProps);
isClone = true;
if (count > limit) {
delete cloneableProps;
delete lifetime;
delete cUserData;
delete cProperties;
return;
}
delete cUserData.grabbableKey.cloneLifetime;
delete cUserData.grabbableKey.cloneable;
delete cUserData.grabbableKey.cloneDynamic;
delete cUserData.grabbableKey.cloneLimit;
delete cProperties.id
cProperties.dynamic = dynamic;
cProperties.locked = false;
cUserData.grabbableKey.triggerable = true;
cUserData.grabbableKey.grabbable = true;
cProperties.lifetime = lifetime;
cProperties.userData = JSON.stringify(cUserData);
var cloneID = Entities.addEntity(cProperties);
this.grabbedThingID = cloneID;
grabbedProperties = Entities.getEntityProperties(cloneID);
}
}catch(e) {}
}
Entities.editEntity(this.grabbedThingID, reparentProps);
}
@ -2434,7 +2600,6 @@ function MyController(hand) {
this.previousParentID[this.grabbedThingID] = grabbedProperties.parentID;
this.previousParentJointIndex[this.grabbedThingID] = grabbedProperties.parentJointIndex;
}
Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
action: 'equip',
grabbedEntity: this.grabbedThingID,
@ -2450,22 +2615,37 @@ function MyController(hand) {
});
}
if (this.state == STATE_NEAR_GRABBING) {
this.callEntityMethodOnGrabbed("startNearGrab");
} else { // this.state == STATE_HOLD
this.callEntityMethodOnGrabbed("startEquip");
var _this = this;
/*
* Setting context for function that is either called via timer or directly, depending if
* if the object in question is a clone. If it is a clone, we need to make sure that the intial equipment event
* is called correctly, as these just freshly created entity may not have completely initialized.
*/
var grabEquipCheck = function () {
if (_this.state == STATE_NEAR_GRABBING) {
_this.callEntityMethodOnGrabbed("startNearGrab");
} else { // this.state == STATE_HOLD
_this.callEntityMethodOnGrabbed("startEquip");
}
_this.currentHandControllerTipPosition =
(_this.hand === RIGHT_HAND) ? MyAvatar.rightHandTipPosition : MyAvatar.leftHandTipPosition;
_this.currentObjectTime = Date.now();
_this.currentObjectPosition = grabbedProperties.position;
_this.currentObjectRotation = grabbedProperties.rotation;
_this.currentVelocity = ZERO_VEC;
_this.currentAngularVelocity = ZERO_VEC;
_this.prevDropDetected = false;
}
this.currentHandControllerTipPosition =
(this.hand === RIGHT_HAND) ? MyAvatar.rightHandTipPosition : MyAvatar.leftHandTipPosition;
this.currentObjectTime = Date.now();
this.currentObjectPosition = grabbedProperties.position;
this.currentObjectRotation = grabbedProperties.rotation;
this.currentVelocity = ZERO_VEC;
this.currentAngularVelocity = ZERO_VEC;
this.prevDropDetected = false;
if (isClone) {
// 100 ms seems to be sufficient time to force the check even occur after the object has been initialized.
Script.setTimeout(grabEquipCheck, 100);
} else {
grabEquipCheck();
}
};
this.nearGrabbing = function(deltaTime, timestamp) {
@ -3149,9 +3329,7 @@ function MyController(hand) {
return true;
}
var controllerJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
"_CONTROLLER_RIGHTHAND" :
"_CONTROLLER_LEFTHAND");
var controllerJointIndex = this.controllerJointIndex;
if (props.parentJointIndex == controllerJointIndex) {
return true;
}
@ -3177,9 +3355,7 @@ function MyController(hand) {
children = children.concat(Entities.getChildrenIDsOfJoint(AVATAR_SELF_ID, handJointIndex));
// find children of faux controller joint
var controllerJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
"_CONTROLLER_RIGHTHAND" :
"_CONTROLLER_LEFTHAND");
var controllerJointIndex = this.controllerJointIndex;
children = children.concat(Entities.getChildrenIDsOfJoint(MyAvatar.sessionUUID, controllerJointIndex));
children = children.concat(Entities.getChildrenIDsOfJoint(AVATAR_SELF_ID, controllerJointIndex));
@ -3191,7 +3367,8 @@ function MyController(hand) {
children = children.concat(Entities.getChildrenIDsOfJoint(AVATAR_SELF_ID, controllerCRJointIndex));
children.forEach(function(childID) {
if (childID !== _this.stylus) {
if (childID !== _this.stylus &&
childID !== _this.overlayLine) {
// we appear to be holding something and this script isn't in a state that would be holding something.
// unhook it. if we previously took note of this entity's parent, put it back where it was. This
// works around some problems that happen when more than one hand or avatar is passing something around.
@ -3287,6 +3464,7 @@ Messages.subscribe('Hifi-Hand-Disabler');
Messages.subscribe('Hifi-Hand-Grab');
Messages.subscribe('Hifi-Hand-RayPick-Blacklist');
Messages.subscribe('Hifi-Object-Manipulation');
Messages.subscribe('Hifi-Hand-Drop');
var handleHandMessages = function(channel, message, sender) {
var data;
@ -3372,6 +3550,15 @@ var handleHandMessages = function(channel, message, sender) {
} catch (e) {
print("WARNING: handControllerGrab.js -- error parsing Hifi-Hand-RayPick-Blacklist message: " + message);
}
} else if (channel === 'Hifi-Hand-Drop') {
if (message === 'left') {
leftController.release();
} else if (message === 'right') {
rightController.release();
} else if (message === 'both') {
leftController.release();
rightController.release();
}
}
}
};

View file

@ -56,6 +56,7 @@ selectionManager.addEventListener(function () {
lightOverlayManager.updatePositions();
});
const KEY_P = 80; //Key code for letter p used for Parenting hotkey.
var DEGREES_TO_RADIANS = Math.PI / 180.0;
var RADIANS_TO_DEGREES = 180.0 / Math.PI;
var epsilon = 0.001;
@ -843,7 +844,6 @@ function setupModelMenus() {
});
modelMenuAddedDelete = true;
}
Menu.addMenuItem({
menuName: "Edit",
menuItemName: "Entity List...",
@ -851,11 +851,25 @@ function setupModelMenus() {
afterItem: "Entities",
grouping: "Advanced"
});
Menu.addMenuItem({
menuName: "Edit",
menuItemName: "Parent Entity to Last",
afterItem: "Entity List...",
grouping: "Advanced"
});
Menu.addMenuItem({
menuName: "Edit",
menuItemName: "Unparent Entity",
afterItem: "Parent Entity to Last",
grouping: "Advanced"
});
Menu.addMenuItem({
menuName: "Edit",
menuItemName: "Allow Selecting of Large Models",
shortcutKey: "CTRL+META+L",
afterItem: "Entity List...",
afterItem: "Unparent Entity",
isCheckable: true,
isChecked: true,
grouping: "Advanced"
@ -958,6 +972,8 @@ function cleanupModelMenus() {
Menu.removeMenuItem("Edit", "Delete");
}
Menu.removeMenuItem("Edit", "Parent Entity to Last");
Menu.removeMenuItem("Edit", "Unparent Entity");
Menu.removeMenuItem("Edit", "Entity List...");
Menu.removeMenuItem("Edit", "Allow Selecting of Large Models");
Menu.removeMenuItem("Edit", "Allow Selecting of Small Models");
@ -990,6 +1006,9 @@ Script.scriptEnding.connect(function () {
Overlays.deleteOverlay(importingSVOImageOverlay);
Overlays.deleteOverlay(importingSVOTextOverlay);
Controller.keyReleaseEvent.disconnect(keyReleaseEvent);
Controller.keyPressEvent.disconnect(keyPressEvent);
});
var lastOrientation = null;
@ -1101,7 +1120,68 @@ function recursiveDelete(entities, childrenList) {
Entities.deleteEntity(entityID);
}
}
function unparentSelectedEntities() {
if (SelectionManager.hasSelection()) {
var selectedEntities = selectionManager.selections;
var parentCheck = false;
if (selectedEntities.length < 1) {
Window.notifyEditError("You must have an entity selected inorder to unparent it.");
return;
}
selectedEntities.forEach(function (id, index) {
var parentId = Entities.getEntityProperties(id, ["parentID"]).parentID;
if (parentId !== null && parentId.length > 0 && parentId !== "{00000000-0000-0000-0000-000000000000}") {
parentCheck = true;
}
Entities.editEntity(id, {parentID: null})
return true;
});
if (parentCheck) {
if (selectedEntities.length > 1) {
Window.notify("Entities unparented");
} else {
Window.notify("Entity unparented");
}
} else {
if (selectedEntities.length > 1) {
Window.notify("Selected Entities have no parents");
} else {
Window.notify("Selected Entity does not have a parent");
}
}
} else {
Window.notifyEditError("You have nothing selected to unparent");
}
}
function parentSelectedEntities() {
if (SelectionManager.hasSelection()) {
var selectedEntities = selectionManager.selections;
if (selectedEntities.length <= 1) {
Window.notifyEditError("You must have multiple entities selected in order to parent them");
return;
}
var parentCheck = false;
var lastEntityId = selectedEntities[selectedEntities.length-1];
selectedEntities.forEach(function (id, index) {
if (lastEntityId !== id) {
var parentId = Entities.getEntityProperties(id, ["parentID"]).parentID;
if (parentId !== lastEntityId) {
parentCheck = true;
}
Entities.editEntity(id, {parentID: lastEntityId})
}
});
if(parentCheck) {
Window.notify("Entities parented");
}else {
Window.notify("Entities are already parented to last");
}
} else {
Window.notifyEditError("You have nothing selected to parent");
}
}
function deleteSelectedEntities() {
if (SelectionManager.hasSelection()) {
selectedParticleEntity = 0;
@ -1164,6 +1244,10 @@ function handeMenuEvent(menuItem) {
Entities.setLightsArePickable(Menu.isOptionChecked("Allow Selecting of Lights"));
} else if (menuItem === "Delete") {
deleteSelectedEntities();
} else if (menuItem === "Parent Entity to Last") {
parentSelectedEntities();
} else if (menuItem === "Unparent Entity") {
unparentSelectedEntities();
} else if (menuItem === "Export Entities") {
if (!selectionManager.hasSelection()) {
Window.notifyEditError("No entities have been selected.");
@ -1289,13 +1373,12 @@ Window.svoImportRequested.connect(importSVO);
Menu.menuItemEvent.connect(handeMenuEvent);
Controller.keyPressEvent.connect(function (event) {
var keyPressEvent = function (event) {
if (isActive) {
cameraManager.keyPressEvent(event);
}
});
Controller.keyReleaseEvent.connect(function (event) {
};
var keyReleaseEvent = function (event) {
if (isActive) {
cameraManager.keyReleaseEvent(event);
}
@ -1329,8 +1412,16 @@ Controller.keyReleaseEvent.connect(function (event) {
});
grid.setPosition(newPosition);
}
} else if (event.key === KEY_P && event.isControl && !event.isAutoRepeat ) {
if (event.isShifted) {
unparentSelectedEntities();
} else {
parentSelectedEntities();
}
}
});
};
Controller.keyReleaseEvent.connect(keyReleaseEvent);
Controller.keyPressEvent.connect(keyPressEvent);
function recursiveAdd(newParentID, parentData) {
var children = parentData.children;
@ -1580,6 +1671,10 @@ var PropertiesTool = function (opts) {
}
pushCommandForSelections();
selectionManager._update();
} else if(data.type === 'parent') {
parentSelectedEntities();
} else if(data.type === 'unparent') {
unparentSelectedEntities();
} else if(data.type === 'saveUserData'){
//the event bridge and json parsing handle our avatar id string differently.
var actualID = data.id.split('"')[1];
@ -1837,6 +1932,9 @@ var PopupMenu = function () {
for (var i = 0; i < overlays.length; i++) {
Overlays.deleteOverlay(overlays[i]);
}
Controller.mousePressEvent.disconnect(self.mousePressEvent);
Controller.mouseMoveEvent.disconnect(self.mouseMoveEvent);
Controller.mouseReleaseEvent.disconnect(self.mouseReleaseEvent);
}
Controller.mousePressEvent.connect(self.mousePressEvent);
@ -1864,7 +1962,11 @@ var particleExplorerTool = new ParticleExplorerTool();
var selectedParticleEntity = 0;
entityListTool.webView.webEventReceived.connect(function (data) {
data = JSON.parse(data);
if (data.type === "selectionUpdate") {
if(data.type === 'parent') {
parentSelectedEntities();
} else if(data.type === 'unparent') {
unparentSelectedEntities();
} else if (data.type === "selectionUpdate") {
var ids = data.entityIds;
if (ids.length === 1) {
if (Entities.getEntityProperties(ids[0], "type").type === "ParticleEffect") {

View file

@ -89,6 +89,7 @@
</tr>
</tfoot>
</table>
<div id="no-entities">
No entities found <span id="no-entities-in-view">in view</span> within a <span id="no-entities-radius">100</span> meter radius. Try moving to a different location and refreshing.
</div>

View file

@ -61,7 +61,7 @@
<label for="property-description">Description</label>
<input type="text" id="property-description">
</div>
<div class="property textarea">
<label for="property-user-data">User data</label>
<br>
@ -295,12 +295,29 @@
<input type="checkbox" id="property-wants-trigger">
<label for="property-wants-trigger">Triggerable</label>
</div>
<div class="property checkbox">
<input type="checkbox" id="property-cloneable">
<label for="property-cloneable">Cloneable</label>
</div>
<div class="property checkbox">
<input type="checkbox" id="property-ignore-ik">
<label for="property-ignore-ik">Ignore inverse kinematics</label>
</div>
</div>
</div>
<div class="column" id="group-cloneable-group" style="display:none;">
<div class="sub-section-header">
<span>Cloneable Settings</span>
</div>
<div class="cloneable-group property gen">
<div><label>Clone Lifetime</label><input type="number" data-user-data-type="cloneLifetime" id="property-cloneable-lifetime"></div>
<div><label>Clone Limit</label><input type="number" data-user-data-type="cloneLimit" id="property-cloneable-limit"></div>
<div class="property checkbox">
<input type="checkbox" id="property-cloneable-dynamic">
<label for="property-cloneable-dynamic">Clone Dynamic</label>
</div>
</div>
</div>
</div>
<hr class="behavior-group" />
<div class="behavior-group property url ">

View file

@ -19,6 +19,7 @@ const VISIBLE_GLYPH = "&#xe007;";
const TRANSPARENCY_GLYPH = "&#xe00b;";
const SCRIPT_GLYPH = "k";
const DELETE = 46; // Key code for the delete key.
const KEY_P = 80; // Key code for letter p used for Parenting hotkey.
const MAX_ITEMS = Number.MAX_VALUE; // Used to set the max length of the list of discovered entities.
debugPrint = function (message) {
@ -26,7 +27,7 @@ debugPrint = function (message) {
};
function loaded() {
openEventBridge(function() {
openEventBridge(function() {
entityList = new List('entity-list', { valueNames: ['name', 'type', 'url', 'locked', 'visible'], page: MAX_ITEMS});
entityList.clear();
elEntityTable = document.getElementById("entity-table");
@ -48,7 +49,7 @@ function loaded() {
elNoEntitiesInView = document.getElementById("no-entities-in-view");
elNoEntitiesRadius = document.getElementById("no-entities-radius");
elEntityTableScroll = document.getElementById("entity-table-scroll");
document.getElementById("entity-name").onclick = function() {
setSortColumn('name');
};
@ -90,7 +91,7 @@ function loaded() {
selection = selection.concat(selectedEntities);
} else if (clickEvent.shiftKey && selectedEntities.length > 0) {
var previousItemFound = -1;
var clickedItemFound = -1;
var clickedItemFound = -1;
for (var entity in entityList.visibleItems) {
if (clickedItemFound === -1 && this.dataset.entityId == entityList.visibleItems[entity].values().id) {
clickedItemFound = entity;
@ -113,11 +114,11 @@ function loaded() {
selection = selection.concat(betweenItems, selectedEntities);
}
}
selectedEntities = selection;
this.className = 'selected';
EventBridge.emitWebEvent(JSON.stringify({
type: "selectionUpdate",
focus: false,
@ -126,7 +127,7 @@ function loaded() {
refreshFooter();
}
function onRowDoubleClicked() {
EventBridge.emitWebEvent(JSON.stringify({
type: "selectionUpdate",
@ -134,7 +135,7 @@ function loaded() {
entityIds: [this.dataset.entityId],
}));
}
const BYTES_PER_MEGABYTE = 1024 * 1024;
function decimalMegabytes(number) {
@ -173,7 +174,7 @@ function loaded() {
currentElement.onclick = onRowClicked;
currentElement.ondblclick = onRowDoubleClicked;
});
if (refreshEntityListTimer) {
clearTimeout(refreshEntityListTimer);
}
@ -183,13 +184,13 @@ function loaded() {
item.values({ name: name, url: filename, locked: locked, visible: visible });
}
}
function clearEntities() {
entities = {};
entityList.clear();
refreshFooter();
}
var elSortOrder = {
name: document.querySelector('#entity-name .sort-order'),
type: document.querySelector('#entity-type .sort-order'),
@ -215,12 +216,12 @@ function loaded() {
entityList.sort(currentSortColumn, { order: currentSortOrder });
}
setSortColumn('type');
function refreshEntities() {
clearEntities();
EventBridge.emitWebEvent(JSON.stringify({ type: 'refresh' }));
}
function refreshFooter() {
if (selectedEntities.length > 1) {
elFooter.firstChild.nodeValue = selectedEntities.length + " entities selected";
@ -239,7 +240,7 @@ function loaded() {
entityList.search(elFilter.value);
refreshFooter();
}
function updateSelectedEntities(selectedIDs) {
var notFound = false;
for (var id in entities) {
@ -262,7 +263,7 @@ function loaded() {
return notFound;
}
elRefresh.onclick = function() {
refreshEntities();
}
@ -282,7 +283,7 @@ function loaded() {
EventBridge.emitWebEvent(JSON.stringify({ type: 'delete' }));
refreshEntities();
}
document.addEventListener("keydown", function (keyDownEvent) {
if (keyDownEvent.target.nodeName === "INPUT") {
return;
@ -292,8 +293,15 @@ function loaded() {
EventBridge.emitWebEvent(JSON.stringify({ type: 'delete' }));
refreshEntities();
}
if (keyDownEvent.keyCode === KEY_P && keyDownEvent.ctrlKey) {
if (keyDownEvent.shiftKey) {
EventBridge.emitWebEvent(JSON.stringify({ type: 'unparent' }));
} else {
EventBridge.emitWebEvent(JSON.stringify({ type: 'parent' }));
}
}
}, false);
var isFilterInView = false;
var FILTER_IN_VIEW_ATTRIBUTE = "pressed";
elNoEntitiesInView.style.display = "none";
@ -320,7 +328,7 @@ function loaded() {
if (window.EventBridge !== undefined) {
EventBridge.scriptEventReceived.connect(function(data) {
data = JSON.parse(data);
if (data.type === "clearEntityList") {
clearEntities();
} else if (data.type == "selectionUpdate") {
@ -426,4 +434,3 @@ function loaded() {
event.preventDefault();
}, false);
}

View file

@ -24,9 +24,10 @@ var ICON_FOR_TYPE = {
}
var EDITOR_TIMEOUT_DURATION = 1500;
const KEY_P = 80; //Key code for letter p used for Parenting hotkey.
var colorPickers = [];
var lastEntityID = null;
debugPrint = function(message) {
EventBridge.emitWebEvent(
JSON.stringify({
@ -273,7 +274,7 @@ function updateCheckedSubProperty(propertyName, propertyValue, subPropertyElemen
propertyValue += subPropertyString + ',';
}
} else {
// We've unchecked, so remove
// We've unchecked, so remove
propertyValue = propertyValue.replace(subPropertyString + ",", "");
}
@ -323,13 +324,9 @@ function setUserDataFromEditor(noUpdate) {
})
);
}
}
}
function userDataChanger(groupName, keyName, checkBoxElement, userDataElement, defaultValue) {
function multiDataUpdater(groupName, updateKeyPair, userDataElement, defaults) {
var properties = {};
var parsedData = {};
try {
@ -339,17 +336,31 @@ function userDataChanger(groupName, keyName, checkBoxElement, userDataElement, d
} else {
parsedData = JSON.parse(userDataElement.value);
}
} catch (e) {}
if (!(groupName in parsedData)) {
parsedData[groupName] = {}
}
delete parsedData[groupName][keyName];
if (checkBoxElement.checked !== defaultValue) {
parsedData[groupName][keyName] = checkBoxElement.checked;
}
var keys = Object.keys(updateKeyPair);
keys.forEach(function (key) {
delete parsedData[groupName][key];
if (updateKeyPair[key] !== null && updateKeyPair[key] !== "null") {
if (updateKeyPair[key] instanceof Element) {
if(updateKeyPair[key].type === "checkbox") {
if (updateKeyPair[key].checked !== defaults[key]) {
parsedData[groupName][key] = updateKeyPair[key].checked;
}
} else {
var val = isNaN(updateKeyPair[key].value) ? updateKeyPair[key].value : parseInt(updateKeyPair[key].value);
if (val !== defaults[key]) {
parsedData[groupName][key] = val;
}
}
} else {
parsedData[groupName][key] = updateKeyPair[key];
}
}
});
if (Object.keys(parsedData[groupName]).length == 0) {
delete parsedData[groupName];
}
@ -368,6 +379,12 @@ function userDataChanger(groupName, keyName, checkBoxElement, userDataElement, d
properties: properties,
})
);
}
function userDataChanger(groupName, keyName, values, userDataElement, defaultValue) {
var val = {}, def = {};
val[keyName] = values;
def[keyName] = defaultValue;
multiDataUpdater(groupName, val, userDataElement, def);
};
function setTextareaScrolling(element) {
@ -521,6 +538,7 @@ function unbindAllInputs() {
function loaded() {
openEventBridge(function() {
var allSections = [];
var elID = document.getElementById("property-id");
var elType = document.getElementById("property-type");
@ -584,6 +602,13 @@ function loaded() {
var elCollisionSoundURL = document.getElementById("property-collision-sound-url");
var elGrabbable = document.getElementById("property-grabbable");
var elCloneable = document.getElementById("property-cloneable");
var elCloneableDynamic = document.getElementById("property-cloneable-dynamic");
var elCloneableGroup = document.getElementById("group-cloneable-group");
var elCloneableLifetime = document.getElementById("property-cloneable-lifetime");
var elCloneableLimit = document.getElementById("property-cloneable-limit");
var elWantsTrigger = document.getElementById("property-wants-trigger");
var elIgnoreIK = document.getElementById("property-ignore-ik");
@ -780,7 +805,7 @@ function loaded() {
if (lastEntityID !== '"' + properties.id + '"' && lastEntityID !== null && editor !== null) {
saveJSONUserData(true);
}
//the event bridge and json parsing handle our avatar id string differently.
//the event bridge and json parsing handle our avatar id string differently.
lastEntityID = '"' + properties.id + '"';
elID.innerHTML = properties.id;
@ -847,8 +872,16 @@ function loaded() {
elCollideOtherAvatar.checked = properties.collidesWith.indexOf("otherAvatar") > -1;
elGrabbable.checked = properties.dynamic;
elWantsTrigger.checked = false;
elIgnoreIK.checked = true;
elCloneable.checked = false;
elCloneableDynamic.checked = false;
elCloneableGroup.style.display = elCloneable.checked ? "block": "none";
elCloneableLimit.value = 10;
elCloneableLifetime.value = 300;
var parsedUserData = {}
try {
parsedUserData = JSON.parse(properties.userData);
@ -863,8 +896,25 @@ function loaded() {
if ("ignoreIK" in parsedUserData["grabbableKey"]) {
elIgnoreIK.checked = parsedUserData["grabbableKey"].ignoreIK;
}
if ("cloneable" in parsedUserData["grabbableKey"]) {
elCloneable.checked = parsedUserData["grabbableKey"].cloneable;
elCloneableGroup.style.display = elCloneable.checked ? "block": "none";
elCloneableLimit.value = elCloneable.checked ? 10: 0;
elCloneableLifetime.value = elCloneable.checked ? 300: 0;
elCloneableDynamic.checked = parsedUserData["grabbableKey"].cloneDynamic ? parsedUserData["grabbableKey"].cloneDynamic : properties.dynamic;
elDynamic.checked = elCloneable.checked ? false: properties.dynamic;
if (elCloneable.checked) {
if ("cloneLifetime" in parsedUserData["grabbableKey"]) {
elCloneableLifetime.value = parsedUserData["grabbableKey"].cloneLifetime ? parsedUserData["grabbableKey"].cloneLifetime : 300;
}
if ("cloneLimit" in parsedUserData["grabbableKey"]) {
elCloneableLimit.value = parsedUserData["grabbableKey"].cloneLimit ? parsedUserData["grabbableKey"].cloneLimit : 10;
}
}
}
}
} catch (e) {}
} catch (e) {
}
elCollisionSoundURL.value = properties.collisionSoundURL;
elLifetime.value = properties.lifetime;
@ -1154,8 +1204,38 @@ function loaded() {
});
elGrabbable.addEventListener('change', function() {
if(elCloneable.checked) {
elGrabbable.checked = false;
}
userDataChanger("grabbableKey", "grabbable", elGrabbable, elUserData, properties.dynamic);
});
elCloneableDynamic.addEventListener('change', function (event){
userDataChanger("grabbableKey", "cloneDynamic", event.target, elUserData, -1);
});
elCloneable.addEventListener('change', function (event) {
var checked = event.target.checked;
if (checked) {
multiDataUpdater("grabbableKey",
{cloneLifetime: elCloneableLifetime, cloneLimit: elCloneableLimit, cloneDynamic: elCloneableDynamic, cloneable: event.target},
elUserData, {});
elCloneableGroup.style.display = "block";
EventBridge.emitWebEvent(
'{"id":' + lastEntityID + ', "type":"update", "properties":{"dynamic":false, "grabbable": false}}'
);
} else {
multiDataUpdater("grabbableKey",
{cloneLifetime: null, cloneLimit: null, cloneDynamic: null, cloneable: false},
elUserData, {});
elCloneableGroup.style.display = "none";
}
});
var numberListener = function (event) {
userDataChanger("grabbableKey", event.target.getAttribute("data-user-data-type"), parseInt(event.target.value), elUserData, false);
};
elCloneableLifetime.addEventListener('change', numberListener);
elCloneableLimit.addEventListener('change', numberListener);
elWantsTrigger.addEventListener('change', function() {
userDataChanger("grabbableKey", "wantsTrigger", elWantsTrigger, elUserData, false);
});
@ -1390,7 +1470,7 @@ function loaded() {
elZoneFlyingAllowed.addEventListener('change', createEmitCheckedPropertyUpdateFunction('flyingAllowed'));
elZoneGhostingAllowed.addEventListener('change', createEmitCheckedPropertyUpdateFunction('ghostingAllowed'));
elZoneFilterURL.addEventListener('change', createEmitTextPropertyUpdateFunction('filterURL'));
var voxelVolumeSizeChangeFunction = createEmitVec3PropertyUpdateFunction(
'voxelVolumeSize', elVoxelVolumeSizeX, elVoxelVolumeSizeY, elVoxelVolumeSizeZ);
elVoxelVolumeSizeX.addEventListener('change', voxelVolumeSizeChangeFunction);
@ -1441,7 +1521,15 @@ function loaded() {
}));
});
document.addEventListener("keydown", function (keyDown) {
if (keyDown.keyCode === KEY_P && keyDown.ctrlKey) {
if (keyDown.shiftKey) {
EventBridge.emitWebEvent(JSON.stringify({ type: 'unparent' }));
} else {
EventBridge.emitWebEvent(JSON.stringify({ type: 'parent' }));
}
}
});
window.onblur = function() {
// Fake a change event
var ev = document.createEvent("HTMLEvents");

View file

@ -6,6 +6,8 @@
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
const KEY_P = 80; //Key code for letter p used for Parenting hotkey.
function loaded() {
openEventBridge(function() {
elPosY = document.getElementById("horiz-y");
@ -131,10 +133,17 @@ function loaded() {
EventBridge.emitWebEvent(JSON.stringify({ type: 'init' }));
});
document.addEventListener("keydown", function (keyDown) {
if (keyDown.keyCode === KEY_P && keyDown.ctrlKey) {
if (keyDown.shiftKey) {
EventBridge.emitWebEvent(JSON.stringify({ type: 'unparent' }));
} else {
EventBridge.emitWebEvent(JSON.stringify({ type: 'parent' }));
}
}
})
// Disable right-click context menu which is not visible in the HMD and makes it seem like the app has locked
document.addEventListener("contextmenu", function (event) {
event.preventDefault();
}, false);
}

View file

@ -1170,14 +1170,14 @@ SelectionDisplay = (function() {
// determine which bottom corner we are closest to
/*------------------------------
example:
BRF +--------+ BLF
| |
| |
BRN +--------+ BLN
*
------------------------------*/
var cameraPosition = Camera.getPosition();
@ -2189,8 +2189,12 @@ SelectionDisplay = (function() {
offset = Vec3.multiplyQbyV(properties.rotation, offset);
var boxPosition = Vec3.sum(properties.position, offset);
var color = {red: 255, green: 128, blue: 0};
if (i >= selectionManager.selections.length - 1) color = {red: 255, green: 255, blue: 64};
Overlays.editOverlay(selectionBoxes[i], {
position: boxPosition,
color: color,
rotation: properties.rotation,
dimensions: properties.dimensions,
visible: true,
@ -2395,7 +2399,7 @@ SelectionDisplay = (function() {
if (wantDebug) {
print("Start Elevation: " + translateXZTool.startingElevation + ", elevation: " + elevation);
}
if ((translateXZTool.startingElevation > 0.0 && elevation < MIN_ELEVATION) ||
if ((translateXZTool.startingElevation > 0.0 && elevation < MIN_ELEVATION) ||
(translateXZTool.startingElevation < 0.0 && elevation > -MIN_ELEVATION)) {
if (wantDebug) {
print("too close to horizon!");
@ -3857,7 +3861,7 @@ SelectionDisplay = (function() {
};
that.mousePressEvent = function(event) {
var wantDebug = false;
var wantDebug = false;
if (!event.isLeftButton && !that.triggered) {
// if another mouse button than left is pressed ignore it
return false;
@ -3889,7 +3893,7 @@ SelectionDisplay = (function() {
if (result.intersects) {
if (wantDebug) {
print("something intersects... ");
print(" result.overlayID:" + result.overlayID + "[" + overlayNames[result.overlayID] + "]");
@ -3989,7 +3993,7 @@ SelectionDisplay = (function() {
if (wantDebug) {
print("rotate handle case...");
}
// After testing our stretch handles, then check out rotate handles
Overlays.editOverlay(yawHandle, {
@ -4211,7 +4215,7 @@ SelectionDisplay = (function() {
case selectionBox:
activeTool = translateXZTool;
translateXZTool.pickPlanePosition = result.intersection;
translateXZTool.greatestDimension = Math.max(Math.max(SelectionManager.worldDimensions.x, SelectionManager.worldDimensions.y),
translateXZTool.greatestDimension = Math.max(Math.max(SelectionManager.worldDimensions.x, SelectionManager.worldDimensions.y),
SelectionManager.worldDimensions.z);
if (wantDebug) {
print("longest dimension: " + translateXZTool.greatestDimension);
@ -4220,7 +4224,7 @@ SelectionDisplay = (function() {
translateXZTool.startingElevation = translateXZTool.elevation(pickRay.origin, translateXZTool.pickPlanePosition);
print(" starting elevation: " + translateXZTool.startingElevation);
}
mode = translateXZTool.mode;
activeTool.onBegin(event);
somethingClicked = 'selectionBox';

View file

@ -521,6 +521,9 @@ function onEditError(msg) {
createNotification(wordWrap(msg), NotificationType.EDIT_ERROR);
}
function onNotify(msg) {
createNotification(wordWrap(msg), NotificationType.UNKNOWN); // Needs a generic notification system for user feedback, thus using this
}
function onSnapshotTaken(pathStillSnapshot, pathAnimatedSnapshot, notify) {
if (notify) {
@ -637,6 +640,7 @@ Window.domainConnectionRefused.connect(onDomainConnectionRefused);
Window.snapshotTaken.connect(onSnapshotTaken);
Window.processingGif.connect(processingGif);
Window.notifyEditError = onEditError;
Window.notify = onNotify;
setup();

View file

@ -206,6 +206,17 @@ HighlightedEntity.updateOverlays = function updateHighlightedEntities() {
});
};
/* this contains current gain for a given node (by session id). More efficient than
* querying it, plus there isn't a getGain function so why write one */
var sessionGains = {};
function convertDbToLinear(decibels) {
// +20db = 10x, 0dB = 1x, -10dB = 0.1x, etc...
// but, your perception is that something 2x as loud is +10db
// so we go from -60 to +20 or 1/64x to 4x. For now, we can
// maybe scale the signal this way??
return Math.pow(2, decibels/10.0);
}
function fromQml(message) { // messages are {method, params}, like json-rpc. See also sendToQml.
var data;
switch (message.method) {
@ -311,6 +322,7 @@ function populateUserList(selectData) {
userName: '',
sessionId: id || '',
audioLevel: 0.0,
avgAudioLevel: 0.0,
admin: false,
personalMute: !!id && Users.getPersonalMuteStatus(id), // expects proper boolean, not null
ignore: !!id && Users.getIgnoreStatus(id) // ditto
@ -604,41 +616,54 @@ function receiveMessage(channel, messageString, senderID) {
}
}
var AVERAGING_RATIO = 0.05;
var LOUDNESS_FLOOR = 11.0;
var LOUDNESS_SCALE = 2.8 / 5.0;
var LOG2 = Math.log(2.0);
var AUDIO_PEAK_DECAY = 0.02;
var myData = {}; // we're not includied in ExtendedOverlay.get.
function scaleAudio(val) {
var audioLevel = 0.0;
if (val <= LOUDNESS_FLOOR) {
audioLevel = val / LOUDNESS_FLOOR * LOUDNESS_SCALE;
} else {
audioLevel = (val -(LOUDNESS_FLOOR -1 )) * LOUDNESS_SCALE;
}
if (audioLevel > 1.0) {
audioLevel = 1;
}
return audioLevel;
}
function getAudioLevel(id) {
// the VU meter should work similarly to the one in AvatarInputs: log scale, exponentially averaged
// But of course it gets the data at a different rate, so we tweak the averaging ratio and frequency
// of updating (the latter for efficiency too).
var avatar = AvatarList.getAvatar(id);
var audioLevel = 0.0;
var avgAudioLevel = 0.0;
var data = id ? ExtendedOverlay.get(id) : myData;
if (!data) {
return audioLevel;
}
if (data) {
// we will do exponential moving average by taking some the last loudness and averaging
data.accumulatedLevel = AVERAGING_RATIO * (data.accumulatedLevel || 0) + (1 - AVERAGING_RATIO) * (avatar.audioLoudness);
// we will do exponential moving average by taking some the last loudness and averaging
data.accumulatedLevel = AVERAGING_RATIO * (data.accumulatedLevel || 0) + (1 - AVERAGING_RATIO) * (avatar.audioLoudness);
// add 1 to insure we don't go log() and hit -infinity. Math.log is
// natural log, so to get log base 2, just divide by ln(2).
var logLevel = Math.log(data.accumulatedLevel + 1) / LOG2;
// add 1 to insure we don't go log() and hit -infinity. Math.log is
// natural log, so to get log base 2, just divide by ln(2).
audioLevel = scaleAudio(Math.log(data.accumulatedLevel + 1) / LOG2);
if (logLevel <= LOUDNESS_FLOOR) {
audioLevel = logLevel / LOUDNESS_FLOOR * LOUDNESS_SCALE;
} else {
audioLevel = (logLevel - (LOUDNESS_FLOOR - 1.0)) * LOUDNESS_SCALE;
// decay avgAudioLevel
avgAudioLevel = Math.max((1-AUDIO_PEAK_DECAY) * (data.avgAudioLevel || 0), audioLevel);
data.avgAudioLevel = avgAudioLevel;
data.audioLevel = audioLevel;
// now scale for the gain. Also, asked to boost the low end, so one simple way is
// to take sqrt of the value. Lets try that, see how it feels.
avgAudioLevel = Math.min(1.0, Math.sqrt(avgAudioLevel *(sessionGains[id] || 0.75)));
}
if (audioLevel > 1.0) {
audioLevel = 1;
}
data.audioLevel = audioLevel;
return audioLevel;
return [audioLevel, avgAudioLevel];
}
function createAudioInterval(interval) {