to do edits

This commit is contained in:
ZappoMan 2014-08-26 12:25:08 -07:00
parent 3e5af5e815
commit edf7866c08

View file

@ -34,6 +34,18 @@ Model properties:
// REQUIRED TO DO:
1) Import/Export Models - verify it works. /copy/paste??
22a) void ModelItemProperties::copyFromNewModelItem(const ModelItem& modelItem); // XXX ??? Do we need this????
22b) Local Entities Overlay - from Local Models Overlay
22c) void ModelTree::sendModels(ModelEditPacketSender* packetSender, float x, float y, float z)....
bool EntityTree::sendEntitiesOperation(OctreeElement* element, void* extraData) {...
DONE -- 22d) void ModelTree::findModelsInCube(const AACube& cube, QVector<ModelItem*>& foundModels)...
DONE -- 22e) void ModelTreeElement::getModelsInside(const AACube& box, QVector<ModelItem*>& foundModels)...
2) verify shadows work
1) random crashes on moving (I think things going out of bounds???)
2) some jutter with moving entities
@ -50,15 +62,6 @@ Model properties:
8) EntityTreeRenderer::clearModelsCache()
5) Import/Export Models - verify it works. /copy/paste??
22a) void ModelItemProperties::copyFromNewModelItem(const ModelItem& modelItem); // XXX ??? Do we need this????
22b) Local Entities Overlay - from Local Models Overlay
22c) void ModelTree::sendModels(ModelEditPacketSender* packetSender, float x, float y, float z)....
bool EntityTree::sendEntitiesOperation(OctreeElement* element, void* extraData) {...
DONE -- 22d) void ModelTree::findModelsInCube(const AACube& cube, QVector<ModelItem*>& foundModels)...
DONE -- 22e) void ModelTreeElement::getModelsInside(const AACube& box, QVector<ModelItem*>& foundModels)...
8) verify shadows work
9) Handle the ID -> UUID swap in old files to new files