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https://github.com/JulianGro/overte.git
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Fix transfer buffering
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parent
285222d490
commit
eafe0a04d5
2 changed files with 34 additions and 30 deletions
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@ -108,16 +108,10 @@ public:
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using VoidLambdaQueue = std::queue<VoidLambda>;
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using ThreadPointer = std::shared_ptr<std::thread>;
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const GL45VariableAllocationTexture& _parent;
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const uint16_t _sourceMip;
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const uint16_t _targetMip;
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const uint8_t _face;
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const uint32_t _lines;
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const uint32_t _lineOffset;
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// Holds the contents to transfer to the GPU in CPU memory
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std::vector<uint8_t> _buffer;
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// Indicates if a transfer from backing storage to interal storage has started
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bool _bufferingStarted { false };
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bool _transferOnly { false };
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bool _bufferingCompleted { false };
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VoidLambda _transferLambda;
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VoidLambda _bufferingLambda;
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@ -128,6 +122,7 @@ public:
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static void bufferLoop();
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public:
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TransferJob(const TransferJob& other) = delete;
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TransferJob(const GL45VariableAllocationTexture& parent, std::function<void()> transferLambda);
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TransferJob(const GL45VariableAllocationTexture& parent, uint16_t sourceMip, uint16_t targetMip, uint8_t face, uint32_t lines = 0, uint32_t lineOffset = 0);
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bool tryTransfer();
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@ -139,7 +134,7 @@ public:
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void transfer();
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};
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using TransferQueue = std::queue<TransferJob>;
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using TransferQueue = std::queue<std::unique_ptr<TransferJob>>;
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static MemoryPressureState _memoryPressureState;
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protected:
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static std::atomic<bool> _memoryPressureStateStale;
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@ -78,11 +78,18 @@ void TransferJob::stopTransferLoop() {
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}
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TransferJob::TransferJob(const GL45VariableAllocationTexture& parent, uint16_t sourceMip, uint16_t targetMip, uint8_t face, uint32_t lines, uint32_t lineOffset)
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: _parent(parent), _sourceMip(sourceMip), _targetMip(targetMip), _face(face), _lines(lines), _lineOffset(lineOffset) {
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: _parent(parent) {
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auto transferDimensions = _parent._gpuObject.evalMipDimensions(sourceMip);
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GLenum format;
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GLenum type;
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auto mipData = _parent._gpuObject.accessStoredMipFace(sourceMip, face);
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GLTexelFormat texelFormat = GLTexelFormat::evalGLTexelFormat(_parent._gpuObject.getTexelFormat(), mipData->getFormat());
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format = texelFormat.format;
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type = texelFormat.type;
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if (0 == lines) {
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_bufferingLambda = [this] {
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auto mipData = _parent._gpuObject.accessStoredMipFace(_sourceMip, _face);
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_bufferingLambda = [=] {
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auto size = mipData->getSize();
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_buffer.resize(size);
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memcpy(&_buffer[0], mipData->readData(), size);
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@ -90,38 +97,39 @@ TransferJob::TransferJob(const GL45VariableAllocationTexture& parent, uint16_t s
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};
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} else {
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_bufferingLambda = [this] {
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auto mipData = _parent._gpuObject.accessStoredMipFace(_sourceMip, _face);
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auto dimensions = _parent._gpuObject.evalMipDimensions(_sourceMip);
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transferDimensions.y = lines;
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_bufferingLambda = [=] {
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auto dimensions = _parent._gpuObject.evalMipDimensions(sourceMip);
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auto mipSize = mipData->getSize();
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auto bytesPerLine = (uint32_t)mipSize / dimensions.y;
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auto transferSize = bytesPerLine * _lines;
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auto sourceOffset = bytesPerLine * _lineOffset;
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auto transferSize = bytesPerLine * lines;
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auto sourceOffset = bytesPerLine * lineOffset;
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_buffer.resize(transferSize);
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memcpy(&_buffer[0], mipData->readData() + sourceOffset, transferSize);
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_bufferingCompleted = true;
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};
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}
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_transferLambda = [this] {
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auto mipData = _parent._gpuObject.accessStoredMipFace(_sourceMip, _face);
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auto dimensions = _parent._gpuObject.evalMipDimensions(_sourceMip);
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GLTexelFormat texelFormat = GLTexelFormat::evalGLTexelFormat(_parent._gpuObject.getTexelFormat(), mipData->getFormat());
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_parent.copyMipFaceLinesFromTexture(_targetMip, _face, dimensions, _lineOffset, texelFormat.format, texelFormat.type, &_buffer[0]);
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_transferLambda = [=] {
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_parent.copyMipFaceLinesFromTexture(targetMip, face, transferDimensions, lineOffset, format, type, _buffer.data());
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_buffer.swap(std::vector<uint8_t>());
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};
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}
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TransferJob::TransferJob(const GL45VariableAllocationTexture& parent, std::function<void()> transferLambda)
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: _parent(parent), _sourceMip(0), _targetMip(0), _face(0), _lines(0), _lineOffset(0), _bufferingCompleted(true), _transferLambda(transferLambda) {
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if (!_bufferThread) {
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_bufferThread = std::make_shared<std::thread>([] {
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TransferJob::bufferLoop();
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});
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}
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: _parent(parent), _bufferingCompleted(true), _transferLambda(transferLambda) {
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}
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bool TransferJob::tryTransfer() {
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// Disable threaded texture transfer for now
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#if 1
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if (!_bufferingCompleted) {
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_bufferingLambda();
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_bufferingCompleted = true;
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}
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_transferLambda();
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return true;
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#else
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// Are we ready to transfer
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if (_bufferingCompleted) {
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_transferLambda();
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@ -130,6 +138,7 @@ bool TransferJob::tryTransfer() {
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startBuffering();
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return false;
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#endif
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}
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void TransferJob::startBuffering() {
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@ -391,7 +400,7 @@ void GL45VariableAllocationTexture::executeNextTransfer(const TexturePointer& cu
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if (!_pendingTransfers.empty()) {
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// Keeping hold of a strong pointer during the transfer ensures that the transfer thread cannot try to access a destroyed texture
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_currentTransferTexture = currentTexture;
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if (_pendingTransfers.front().tryTransfer()) {
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if (_pendingTransfers.front()->tryTransfer()) {
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_pendingTransfers.pop();
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_currentTransferTexture.reset();
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}
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@ -542,7 +551,7 @@ void GL45ResourceTexture::populateTransferQueue() {
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// If the mip is less than the max transfer size, then just do it in one transfer
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if (glm::all(glm::lessThanEqual(mipDimensions, MAX_TRANSFER_DIMENSIONS))) {
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// Can the mip be transferred in one go
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_pendingTransfers.emplace(*this, sourceMip, targetMip, face);
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_pendingTransfers.emplace(new TransferJob(*this, sourceMip, targetMip, face));
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continue;
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}
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@ -556,13 +565,13 @@ void GL45ResourceTexture::populateTransferQueue() {
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uint32_t lineOffset = 0;
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while (lineOffset < lines) {
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uint32_t linesToCopy = std::min<uint32_t>(lines - lineOffset, linesPerTransfer);
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_pendingTransfers.emplace(TransferJob(*this, sourceMip, targetMip, face, linesToCopy, lineOffset));
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_pendingTransfers.emplace(new TransferJob(*this, sourceMip, targetMip, face, linesToCopy, lineOffset));
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lineOffset += linesToCopy;
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}
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}
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// queue up the sampler and populated mip change for after the transfer has completed
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_pendingTransfers.emplace(TransferJob(*this, [=] {
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_pendingTransfers.emplace(new TransferJob(*this, [=] {
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_populatedMip = sourceMip;
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syncSampler();
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}));
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