Some QSettings cleanup + persistant script location

This commit is contained in:
Atlante45 2014-04-09 17:08:50 -07:00
parent 7578b282e2
commit e33da2a741
2 changed files with 60 additions and 44 deletions

View file

@ -338,7 +338,8 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
// clear the scripts, and set out script to our default scripts
clearScriptsBeforeRunning();
loadScript("http://public.highfidelity.io/scripts/defaultScripts.js");
QMutexLocker locker(&_settingsMutex);
_settings->setValue("firstRun",QVariant(false));
} else {
// do this as late as possible so that all required subsystems are inialized
@ -352,16 +353,12 @@ Application::~Application() {
// make sure we don't call the idle timer any more
delete idleTimer;
Menu::getInstance()->saveSettings();
_rearMirrorTools->saveSettings(_settings);
_sharedVoxelSystem.changeTree(new VoxelTree);
if (_voxelImporter) {
_voxelImporter->saveSettings(_settings);
delete _voxelImporter;
}
_settings->sync();
saveSettings();
delete _voxelImporter;
// let the avatar mixer know we're out
MyAvatar::sendKillAvatar();
@ -395,35 +392,45 @@ Application::~Application() {
AccountManager::getInstance().destroy();
}
void Application::saveSettings() {
Menu::getInstance()->saveSettings();
_rearMirrorTools->saveSettings(_settings);
if (_voxelImporter) {
_voxelImporter->saveSettings(_settings);
}
_settings->sync();
}
void Application::restoreSizeAndPosition() {
QSettings* settings = new QSettings(this);
QRect available = desktop()->availableGeometry();
settings->beginGroup("Window");
QMutexLocker locker(&_settingsMutex);
_settings->beginGroup("Window");
int x = (int)loadSetting(settings, "x", 0);
int y = (int)loadSetting(settings, "y", 0);
int x = (int)loadSetting(_settings, "x", 0);
int y = (int)loadSetting(_settings, "y", 0);
_window->move(x, y);
int width = (int)loadSetting(settings, "width", available.width());
int height = (int)loadSetting(settings, "height", available.height());
int width = (int)loadSetting(_settings, "width", available.width());
int height = (int)loadSetting(_settings, "height", available.height());
_window->resize(width, height);
settings->endGroup();
_settings->endGroup();
}
void Application::storeSizeAndPosition() {
QSettings* settings = new QSettings(this);
QMutexLocker locker(&_settingsMutex);
_settings->beginGroup("Window");
settings->beginGroup("Window");
_settings->setValue("width", _window->rect().width());
_settings->setValue("height", _window->rect().height());
settings->setValue("width", _window->rect().width());
settings->setValue("height", _window->rect().height());
_settings->setValue("x", _window->pos().x());
_settings->setValue("y", _window->pos().y());
settings->setValue("x", _window->pos().x());
settings->setValue("y", _window->pos().y());
settings->endGroup();
_settings->endGroup();
}
void Application::initializeGL() {
@ -3177,35 +3184,37 @@ void Application::packetSent(quint64 length) {
void Application::loadScripts() {
// loads all saved scripts
QSettings* settings = new QSettings(this);
int size = settings->beginReadArray("Settings");
lockSettings();
int size = _settings->beginReadArray("Settings");
for (int i = 0; i < size; ++i){
settings->setArrayIndex(i);
QString string = settings->value("script").toString();
loadScript(string);
_settings->setArrayIndex(i);
QString string = _settings->value("script").toString();
unlockSettings();
if (!string.isEmpty()) {
loadScript(string);
}
}
settings->endArray();
QMutexLocker locker(&_settingsMutex);
_settings->endArray();
}
void Application::clearScriptsBeforeRunning() {
// clears all scripts from the settings
QSettings* settings = new QSettings(this);
settings->beginWriteArray("Settings");
settings->endArray();
QMutexLocker locker(&_settingsMutex);
_settings->remove("Settings");
}
void Application::saveScripts() {
// saves all current running scripts
QSettings* settings = new QSettings(this);
settings->beginWriteArray("Settings");
QMutexLocker locker(&_settingsMutex);
_settings->beginWriteArray("Settings");
for (int i = 0; i < getRunningScripts().size(); ++i){
settings->setArrayIndex(i);
settings->setValue("script", getRunningScripts().at(i));
_settings->setArrayIndex(i);
_settings->setValue("script", getRunningScripts().at(i));
}
settings->endArray();
_settings->endArray();
}
void Application::stopAllScripts() {
@ -3346,7 +3355,10 @@ void Application::loadDialog() {
if (_previousScriptLocation.isEmpty()) {
QString desktopLocation = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
// Temporary fix to Qt bug: http://stackoverflow.com/questions/16194475
#ifdef __APPLE__
suggestedName = desktopLocation.append("/script.js");
#endif
} else {
suggestedName = _previousScriptLocation;
}
@ -3355,9 +3367,11 @@ void Application::loadDialog() {
tr("JavaScript Files (*.js)"));
if (!fileNameString.isEmpty()) {
_previousScriptLocation = fileNameString;
QMutexLocker locker(&_settingsMutex);
_settings->setValue("LastScriptLocation", _previousScriptLocation);
loadScript(fileNameString);
}
loadScript(fileNameString);
}
void Application::loadScriptURLDialog() {

View file

@ -182,6 +182,8 @@ public:
/// if you need to access the application settings, use lockSettings()/unlockSettings()
QSettings* lockSettings() { _settingsMutex.lock(); return _settings; }
void unlockSettings() { _settingsMutex.unlock(); }
void saveSettings();
QMainWindow* getWindow() { return _window; }
NodeToOctreeSceneStats* getOcteeSceneStats() { return &_octreeServerSceneStats; }