mirror of
https://github.com/JulianGro/overte.git
synced 2025-08-04 19:24:23 +02:00
Merge pull request #3282 from AndrewMeadows/ragdoll
fix crash for between two ragdolls
This commit is contained in:
commit
e18f4e7033
2 changed files with 5 additions and 1 deletions
|
@ -432,7 +432,8 @@ bool SkeletonModel::getHeadPosition(glm::vec3& headPosition) const {
|
|||
}
|
||||
|
||||
bool SkeletonModel::getNeckPosition(glm::vec3& neckPosition) const {
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::CollideAsRagdoll)) {
|
||||
if (_owningAvatar->isMyAvatar() &&
|
||||
Menu::getInstance()->isOptionChecked(MenuOption::CollideAsRagdoll)) {
|
||||
return isActive() && getVisibleJointPositionInWorldFrame(_geometry->getFBXGeometry().neckJointIndex, neckPosition);
|
||||
}
|
||||
return isActive() && getJointPositionInWorldFrame(_geometry->getFBXGeometry().neckJointIndex, neckPosition);
|
||||
|
|
|
@ -24,6 +24,9 @@ Ragdoll::Ragdoll() : _massScale(1.0f), _ragdollTranslation(0.0f), _translationIn
|
|||
|
||||
Ragdoll::~Ragdoll() {
|
||||
clearRagdollConstraintsAndPoints();
|
||||
if (_ragdollSimulation) {
|
||||
_ragdollSimulation->removeRagdoll(this);
|
||||
}
|
||||
}
|
||||
|
||||
void Ragdoll::stepRagdollForward(float deltaTime) {
|
||||
|
|
Loading…
Reference in a new issue