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resolve file path issue
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parent
ccb3d433af
commit
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2 changed files with 15 additions and 10 deletions
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@ -15,7 +15,7 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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Script.include('../../utilities/tools/vector.js');
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Script.include('../utilities/tools/vector.js');
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var URL = "https://s3.amazonaws.com/hifi-public/marketplace/hificontent/Scripts/planets/";
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@ -38,8 +38,8 @@ SatelliteGame = function() {
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var EARTH_SIZE = 20.0;
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var CLOUDS_OFFSET = 0.5;
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var SPIN = 0.1;
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var ZONE_DIM = 10.0;
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var LIGHT_INTENSITY = 1.2;
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var ZONE_DIM = 100.0;
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var LIGHT_INTENSITY = 1.5;
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Earth = function(position, size) {
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this.earth = Entities.addEntity({
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@ -65,7 +65,7 @@ SatelliteGame = function() {
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this.clouds = Entities.addEntity({
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type: "Model",
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shapeType: 'sphere',
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modelURL: URL + "clouds.fbx?",
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modelURL: URL + "clouds.fbx?i=2",
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position: position,
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dimensions: {
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x: size + CLOUDS_OFFSET,
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@ -190,7 +190,7 @@ SatelliteGame = function() {
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if (activeSatellite.arrow) {
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activeSatellite.arrow.deleteLabel();
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}
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var statsPosition = Vec3.sum(Camera.getPosition(), Vec3.multiply(MAX_RANGE * 0.5, Quat.getFront(Camera.getOrientation())));
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var statsPosition = Vec3.sum(Camera.getPosition(), Vec3.multiply(MAX_RANGE * 0.4, Quat.getFront(Camera.getOrientation())));
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var pickRay = Camera.computePickRay(event.x, event.y)
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var rayPickResult = Entities.findRayIntersection(pickRay, true);
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if (rayPickResult.entityID === activeSatellite.satellite) {
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@ -245,9 +245,8 @@ SatelliteGame = function() {
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}
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this.endGame = function() {
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print("ending game");
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for(var i = 0; i < satellites.length; i++) {
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Entities.deleteEntitiy(satellites[i].satellite);
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Entities.deleteEntity(satellites[i].satellite);
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satellites[i].arrow.cleanup();
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}
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earth.cleanup();
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@ -6,14 +6,20 @@
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// Copyright 2015 High Fidelity, Inc.
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//
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// The start to a project to build a virtual physics classroom to simulate the solar system, gravity, and orbital physics.
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// A sun with oribiting planets is created in front of the user. UI elements allow for adjusting the period, gravity, trails, and energy recalculations.
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// - A sun with oribiting planets is created in front of the user
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// - UI elements allow for adjusting the period, gravity, trails, and energy recalculations
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// - Click "PAUSE" to pause the animation and show planet labels
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// - In this mode, double-click a planet label to zoom in on that planet
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// -Double-clicking on earth label initiates satellite orbiter game
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// -Press "TAB" to toggle back to solar system view
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//
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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Script.include('../../utilities/tools/cookies.js');
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Script.include('satellite.js');
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Script.include('../utilities/tools/cookies.js');
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Script.include('games/satellite.js');
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var BASE_URL = "https://s3.amazonaws.com/hifi-public/marketplace/hificontent/Scripts/planets/planets/";
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