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better parameter name
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parent
c3a78ed151
commit
d9dd045886
2 changed files with 5 additions and 5 deletions
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@ -156,16 +156,16 @@ controller::Input KeyboardMouseDevice::makeInput(Qt::Key code) const {
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return controller::Input(_deviceID, shortCode, controller::ChannelType::BUTTON);
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}
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controller::Input KeyboardMouseDevice::makeInput(Qt::MouseButton code, bool quickClicked) const {
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controller::Input KeyboardMouseDevice::makeInput(Qt::MouseButton code, bool clicked) const {
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switch (code) {
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case Qt::LeftButton:
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return controller::Input(_deviceID, quickClicked ? MOUSE_BUTTON_LEFT_CLICKED :
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return controller::Input(_deviceID, clicked ? MOUSE_BUTTON_LEFT_CLICKED :
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MOUSE_BUTTON_LEFT, controller::ChannelType::BUTTON);
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case Qt::RightButton:
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return controller::Input(_deviceID, quickClicked ? MOUSE_BUTTON_RIGHT_CLICKED :
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return controller::Input(_deviceID, clicked ? MOUSE_BUTTON_RIGHT_CLICKED :
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MOUSE_BUTTON_RIGHT, controller::ChannelType::BUTTON);
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case Qt::MiddleButton:
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return controller::Input(_deviceID, quickClicked ? MOUSE_BUTTON_MIDDLE_CLICKED :
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return controller::Input(_deviceID, clicked ? MOUSE_BUTTON_MIDDLE_CLICKED :
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MOUSE_BUTTON_MIDDLE, controller::ChannelType::BUTTON);
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default:
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return controller::Input();
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@ -96,7 +96,7 @@ public:
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// Let's make it easy for Qt because we assume we love Qt forever
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controller::Input makeInput(Qt::Key code) const;
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controller::Input makeInput(Qt::MouseButton code, bool quickClicked = false) const;
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controller::Input makeInput(Qt::MouseButton code, bool clicked = false) const;
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controller::Input makeInput(MouseAxisChannel axis) const;
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controller::Input makeInput(TouchAxisChannel axis) const;
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controller::Input makeInput(TouchButtonChannel button) const;
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