better parameter name

This commit is contained in:
Brad Hefta-Gaub 2015-11-02 09:29:09 -08:00
parent c3a78ed151
commit d9dd045886
2 changed files with 5 additions and 5 deletions

View file

@ -156,16 +156,16 @@ controller::Input KeyboardMouseDevice::makeInput(Qt::Key code) const {
return controller::Input(_deviceID, shortCode, controller::ChannelType::BUTTON);
}
controller::Input KeyboardMouseDevice::makeInput(Qt::MouseButton code, bool quickClicked) const {
controller::Input KeyboardMouseDevice::makeInput(Qt::MouseButton code, bool clicked) const {
switch (code) {
case Qt::LeftButton:
return controller::Input(_deviceID, quickClicked ? MOUSE_BUTTON_LEFT_CLICKED :
return controller::Input(_deviceID, clicked ? MOUSE_BUTTON_LEFT_CLICKED :
MOUSE_BUTTON_LEFT, controller::ChannelType::BUTTON);
case Qt::RightButton:
return controller::Input(_deviceID, quickClicked ? MOUSE_BUTTON_RIGHT_CLICKED :
return controller::Input(_deviceID, clicked ? MOUSE_BUTTON_RIGHT_CLICKED :
MOUSE_BUTTON_RIGHT, controller::ChannelType::BUTTON);
case Qt::MiddleButton:
return controller::Input(_deviceID, quickClicked ? MOUSE_BUTTON_MIDDLE_CLICKED :
return controller::Input(_deviceID, clicked ? MOUSE_BUTTON_MIDDLE_CLICKED :
MOUSE_BUTTON_MIDDLE, controller::ChannelType::BUTTON);
default:
return controller::Input();

View file

@ -96,7 +96,7 @@ public:
// Let's make it easy for Qt because we assume we love Qt forever
controller::Input makeInput(Qt::Key code) const;
controller::Input makeInput(Qt::MouseButton code, bool quickClicked = false) const;
controller::Input makeInput(Qt::MouseButton code, bool clicked = false) const;
controller::Input makeInput(MouseAxisChannel axis) const;
controller::Input makeInput(TouchAxisChannel axis) const;
controller::Input makeInput(TouchButtonChannel button) const;