mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-25 21:15:07 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi into pal-show-lastEditedBy
This commit is contained in:
commit
d78b7d9a28
21 changed files with 454 additions and 91 deletions
|
@ -50,6 +50,7 @@ AvatarMixer::AvatarMixer(ReceivedMessage& message) :
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packetReceiver.registerListener(PacketType::KillAvatar, this, "handleKillAvatarPacket");
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packetReceiver.registerListener(PacketType::NodeIgnoreRequest, this, "handleNodeIgnoreRequestPacket");
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packetReceiver.registerListener(PacketType::RadiusIgnoreRequest, this, "handleRadiusIgnoreRequestPacket");
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packetReceiver.registerListener(PacketType::RequestsDomainListData, this, "handleRequestsDomainListDataPacket");
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auto nodeList = DependencyManager::get<NodeList>();
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connect(nodeList.data(), &NodeList::packetVersionMismatch, this, &AvatarMixer::handlePacketVersionMismatch);
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@ -108,6 +109,13 @@ void AvatarMixer::broadcastAvatarData() {
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const float CURRENT_FRAME_RATIO = 1.0f / TRAILING_AVERAGE_FRAMES;
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const float PREVIOUS_FRAMES_RATIO = 1.0f - CURRENT_FRAME_RATIO;
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// only send extra avatar data (avatars out of view, ignored) every Nth AvatarData frame
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// Extra avatar data will be sent (AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND/EXTRA_AVATAR_DATA_FRAME_RATIO) times
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// per second.
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// This value should be a power of two for performance purposes, as the mixer performs a modulo operation every frame
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// to determine whether the extra data should be sent.
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const int EXTRA_AVATAR_DATA_FRAME_RATIO = 16;
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// NOTE: The following code calculates the _performanceThrottlingRatio based on how much the avatar-mixer was
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// able to sleep. This will eventually be used to ask for an additional avatar-mixer to help out. Currently the value
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// is unused as it is assumed this should not be hit before the avatar-mixer hits the desired bandwidth limit per client.
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@ -205,6 +213,15 @@ void AvatarMixer::broadcastAvatarData() {
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// use the data rate specifically for avatar data for FRD adjustment checks
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float avatarDataRateLastSecond = nodeData->getOutboundAvatarDataKbps();
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// When this is true, the AvatarMixer will send Avatar data to a client about avatars that are not in the view frustrum
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bool getsOutOfView = nodeData->getRequestsDomainListData();
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// When this is true, the AvatarMixer will send Avatar data to a client about avatars that they've ignored
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bool getsIgnoredByMe = getsOutOfView;
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// When this is true, the AvatarMixer will send Avatar data to a client about avatars that have ignored them
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bool getsAnyIgnored = getsIgnoredByMe && node->getCanKick();
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// Check if it is time to adjust what we send this client based on the observed
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// bandwidth to this node. We do this once a second, which is also the window for
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// the bandwidth reported by node->getOutboundBandwidth();
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@ -275,14 +292,14 @@ void AvatarMixer::broadcastAvatarData() {
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// or that has ignored the viewing node
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if (!otherNode->getLinkedData()
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|| otherNode->getUUID() == node->getUUID()
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|| node->isIgnoringNodeWithID(otherNode->getUUID())
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|| otherNode->isIgnoringNodeWithID(node->getUUID())) {
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|| (node->isIgnoringNodeWithID(otherNode->getUUID()) && !getsIgnoredByMe)
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|| (otherNode->isIgnoringNodeWithID(node->getUUID()) && !getsAnyIgnored)) {
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return false;
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} else {
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AvatarMixerClientData* otherData = reinterpret_cast<AvatarMixerClientData*>(otherNode->getLinkedData());
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AvatarMixerClientData* nodeData = reinterpret_cast<AvatarMixerClientData*>(node->getLinkedData());
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// Check to see if the space bubble is enabled
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if (node->isIgnoreRadiusEnabled() || otherNode->isIgnoreRadiusEnabled()) {
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if ((node->isIgnoreRadiusEnabled() && !getsIgnoredByMe) || (otherNode->isIgnoreRadiusEnabled() && !getsAnyIgnored)) {
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// Define the minimum bubble size
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static const glm::vec3 minBubbleSize = glm::vec3(0.3f, 1.3f, 0.3f);
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// Define the scale of the box for the current node
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@ -333,7 +350,6 @@ void AvatarMixer::broadcastAvatarData() {
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&& (forceSend
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|| otherNodeData->getIdentityChangeTimestamp() > _lastFrameTimestamp
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|| distribution(generator) < IDENTITY_SEND_PROBABILITY)) {
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sendIdentityPacket(otherNodeData, node);
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}
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@ -349,6 +365,7 @@ void AvatarMixer::broadcastAvatarData() {
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maxAvatarDistanceThisFrame = std::max(maxAvatarDistanceThisFrame, distanceToAvatar);
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if (distanceToAvatar != 0.0f
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&& !getsOutOfView
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&& distribution(generator) > (nodeData->getFullRateDistance() / distanceToAvatar)) {
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return;
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}
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@ -380,15 +397,21 @@ void AvatarMixer::broadcastAvatarData() {
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nodeData->setLastBroadcastSequenceNumber(otherNode->getUUID(),
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otherNodeData->getLastReceivedSequenceNumber());
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// start a new segment in the PacketList for this avatar
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avatarPacketList->startSegment();
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// determine if avatar is in view, to determine how much data to include...
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glm::vec3 otherNodeBoxScale = (otherNodeData->getPosition() - otherNodeData->getGlobalBoundingBoxCorner()) * 2.0f;
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AABox otherNodeBox(otherNodeData->getGlobalBoundingBoxCorner(), otherNodeBoxScale);
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bool isInView = nodeData->otherAvatarInView(otherNodeBox);
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// this throttles the extra data to only be sent every Nth message
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if (!isInView && getsOutOfView && (lastSeqToReceiver % EXTRA_AVATAR_DATA_FRAME_RATIO > 0)) {
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return;
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}
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// start a new segment in the PacketList for this avatar
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avatarPacketList->startSegment();
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AvatarData::AvatarDataDetail detail;
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if (!nodeData->otherAvatarInView(otherNodeBox)) {
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if (!isInView && !getsOutOfView) {
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detail = AvatarData::MinimumData;
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nodeData->incrementAvatarOutOfView();
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} else {
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@ -527,6 +550,20 @@ void AvatarMixer::handleViewFrustumPacket(QSharedPointer<ReceivedMessage> messag
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}
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}
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void AvatarMixer::handleRequestsDomainListDataPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
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auto nodeList = DependencyManager::get<NodeList>();
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nodeList->getOrCreateLinkedData(senderNode);
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if (senderNode->getLinkedData()) {
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AvatarMixerClientData* nodeData = dynamic_cast<AvatarMixerClientData*>(senderNode->getLinkedData());
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if (nodeData != nullptr) {
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bool isRequesting;
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message->readPrimitive(&isRequesting);
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nodeData->setRequestsDomainListData(isRequesting);
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}
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}
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}
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void AvatarMixer::handleAvatarDataPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
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auto nodeList = DependencyManager::get<NodeList>();
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nodeList->updateNodeWithDataFromPacket(message, senderNode);
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@ -42,6 +42,7 @@ private slots:
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void handleKillAvatarPacket(QSharedPointer<ReceivedMessage> message);
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void handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
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void handleRadiusIgnoreRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
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void handleRequestsDomainListDataPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
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void domainSettingsRequestComplete();
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void handlePacketVersionMismatch(PacketType type, const HifiSockAddr& senderSockAddr, const QUuid& senderUUID);
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@ -101,6 +101,8 @@ public:
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void incrementAvatarOutOfView() { _recentOtherAvatarsOutOfView++; }
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const QString& getBaseDisplayName() { return _baseDisplayName; }
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void setBaseDisplayName(const QString& baseDisplayName) { _baseDisplayName = baseDisplayName; }
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bool getRequestsDomainListData() { return _requestsDomainListData; }
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void setRequestsDomainListData(bool requesting) { _requestsDomainListData = requesting; }
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private:
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AvatarSharedPointer _avatar { new AvatarData() };
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@ -129,6 +131,7 @@ private:
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int _recentOtherAvatarsInView { 0 };
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int _recentOtherAvatarsOutOfView { 0 };
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QString _baseDisplayName{}; // The santized key used in determinging unique sessionDisplayName, so that we can remove from dictionary.
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bool _requestsDomainListData { false };
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};
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#endif // hifi_AvatarMixerClientData_h
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Binary file not shown.
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@ -72,6 +72,18 @@ Original.CheckBox {
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border.color: hifi.colors.checkboxCheckedBorder
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visible: checked && !pressed || !checked && pressed
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}
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Rectangle {
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id: disabledOverlay
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visible: !enabled
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width: boxSize
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height: boxSize
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radius: boxRadius
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border.width: 1
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border.color: hifi.colors.baseGrayHighlight
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color: hifi.colors.baseGrayHighlight
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opacity: 0.5
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}
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}
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label: Label {
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@ -35,6 +35,7 @@ Row {
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property int usernameTextHeight: 12
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property real audioLevel: 0.0
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/* User image commented out for now - will probably be re-introduced later.
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Column {
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id: avatarImage
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// Size
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@ -48,10 +49,11 @@ Row {
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height: parent.height
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}
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}
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*/
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Column {
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id: textContainer
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// Size
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width: parent.width - avatarImage.width - parent.anchors.leftMargin - parent.anchors.rightMargin - parent.spacing
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width: parent.width - /*avatarImage.width - */parent.anchors.leftMargin - parent.anchors.rightMargin - parent.spacing
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height: contentHeight
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// DisplayName Text
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@ -40,7 +40,11 @@ Item {
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property int myCardHeight: 70
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property int rowHeight: 70
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property int actionButtonWidth: 75
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property int nameCardWidth: width - actionButtonWidth*(iAmAdmin ? 4 : 2)
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property int nameCardWidth: width - actionButtonWidth*(iAmAdmin ? 4 : 2) - 4
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property var myData: ({displayName: "", userName: "", audioLevel: 0.0}) // valid dummy until set
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property var ignored: ({}); // Keep a local list of ignored avatars & their data. Necessary because HashMap is slow to respond after ignoring.
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property var userModelData: [] // This simple list is essentially a mirror of the userModel listModel without all the extra complexities.
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property bool iAmAdmin: false
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// This contains the current user's NameCard and will contain other information in the future
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Rectangle {
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@ -85,7 +89,7 @@ Item {
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Rectangle {
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id: adminTab
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// Size
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width: actionButtonWidth * 2 - 2
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width: actionButtonWidth * 2 + 2
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height: 40
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// Anchors
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anchors.bottom: myInfo.bottom
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@ -169,7 +173,9 @@ Item {
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movable: false
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resizable: false
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}
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model: userModel
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model: ListModel {
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id: userModel
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}
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// This Rectangle refers to each Row in the table.
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rowDelegate: Rectangle { // The only way I know to specify a row height.
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@ -183,16 +189,17 @@ Item {
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// This Item refers to the contents of each Cell
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itemDelegate: Item {
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id: itemCell
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property bool isCheckBox: typeof(styleData.value) === 'boolean'
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property bool isCheckBox: styleData.role === "personalMute" || styleData.role === "ignore"
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property bool isButton: styleData.role === "mute" || styleData.role === "kick"
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// This NameCard refers to the cell that contains an avatar's
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// DisplayName and UserName
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NameCard {
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id: nameCard
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// Properties
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displayName: styleData.value
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userName: model.userName
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audioLevel: model.audioLevel
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visible: !isCheckBox
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userName: model && model.userName
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audioLevel: model && model.audioLevel
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visible: !isCheckBox && !isButton
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// Size
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width: nameCardWidth
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height: parent.height
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@ -200,21 +207,71 @@ Item {
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anchors.left: parent.left
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}
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// This CheckBox belongs in the columns that contain the action buttons ("Mute", "Ban", etc)
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// This CheckBox belongs in the columns that contain the stateful action buttons ("Mute" & "Ignore" for now)
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// KNOWN BUG with the Checkboxes: When clicking in the center of the sorting header, the checkbox
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// will appear in the "hovered" state. Hovering over the checkbox will fix it.
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// Clicking on the sides of the sorting header doesn't cause this problem.
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// I'm guessing this is a QT bug and not anything I can fix. I spent too long trying to work around it...
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// I'm just going to leave the minor visual bug in.
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HifiControls.CheckBox {
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id: actionCheckBox
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visible: isCheckBox
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anchors.centerIn: parent
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checked: model[styleData.role]
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// If this is a "Personal Mute" checkbox, disable the checkbox if the "Ignore" checkbox is checked.
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enabled: !(styleData.role === "personalMute" && model["ignore"])
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boxSize: 24
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onClicked: {
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var newValue = !model[styleData.role]
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var datum = userData[model.userIndex]
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datum[styleData.role] = model[styleData.role] = newValue
|
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userModel.setProperty(model.userIndex, styleData.role, newValue)
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userModelData[model.userIndex][styleData.role] = newValue // Defensive programming
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Users[styleData.role](model.sessionId, newValue)
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if (styleData.role === "ignore") {
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userModel.setProperty(model.userIndex, "personalMute", newValue)
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userModelData[model.userIndex]["personalMute"] = newValue // Defensive programming
|
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if (newValue) {
|
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ignored[model.sessionId] = userModelData[model.userIndex]
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} else {
|
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delete ignored[model.sessionId]
|
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}
|
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}
|
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// http://doc.qt.io/qt-5/qtqml-syntax-propertybinding.html#creating-property-bindings-from-javascript
|
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// I'm using an explicit binding here because clicking a checkbox breaks the implicit binding as set by
|
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// "checked:" statement above.
|
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checked = Qt.binding(function() { return (model[styleData.role])})
|
||||
}
|
||||
}
|
||||
|
||||
// This Button belongs in the columns that contain the stateless action buttons ("Silence" & "Ban" for now)
|
||||
HifiControls.Button {
|
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id: actionButton
|
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color: 2 // Red
|
||||
visible: isButton
|
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anchors.centerIn: parent
|
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width: 32
|
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height: 24
|
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onClicked: {
|
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Users[styleData.role](model.sessionId)
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// Just for now, while we cannot undo things:
|
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userData.splice(model.userIndex, 1)
|
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if (styleData.role === "kick") {
|
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// Just for now, while we cannot undo "Ban":
|
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userModel.remove(model.userIndex)
|
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delete userModelData[model.userIndex] // Defensive programming
|
||||
sortModel()
|
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}
|
||||
}
|
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// muted/error glyphs
|
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HiFiGlyphs {
|
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text: (styleData.role === "kick") ? hifi.glyphs.error : hifi.glyphs.muted
|
||||
// Size
|
||||
size: parent.height*1.3
|
||||
// Anchors
|
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anchors.fill: parent
|
||||
// Style
|
||||
horizontalAlignment: Text.AlignHCenter
|
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color: enabled ? hifi.buttons.textColor[actionButton.color]
|
||||
: hifi.buttons.disabledTextColor[actionButton.colorScheme]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Refresh button
|
||||
|
@ -256,7 +313,6 @@ Item {
|
|||
onExited: reloadButton.color = (pressed ? hifi.colors.lightGrayText: hifi.colors.darkGray)
|
||||
}
|
||||
}
|
||||
|
||||
// Separator between user and admin functions
|
||||
Rectangle {
|
||||
// Size
|
||||
|
@ -309,18 +365,22 @@ Item {
|
|||
radius: hifi.dimensions.borderRadius
|
||||
}
|
||||
Rectangle {
|
||||
width: Math.min(parent.width * 0.75, 400)
|
||||
height: popupText.contentHeight*2
|
||||
width: Math.max(parent.width * 0.75, 400)
|
||||
height: popupText.contentHeight*1.5
|
||||
anchors.centerIn: parent
|
||||
radius: hifi.dimensions.borderRadius
|
||||
color: "white"
|
||||
FiraSansSemiBold {
|
||||
id: popupText
|
||||
text: "This is temporary text. It will eventually be used to explain what 'Names' means."
|
||||
text: "Bold names in the list are Avatar Display Names.\n" +
|
||||
"If a Display Name isn't set, a unique Session Display Name is assigned." +
|
||||
"\n\nAdministrators of this domain can also see the Username or Machine ID associated with each avatar present."
|
||||
size: hifi.fontSizes.textFieldInput
|
||||
color: hifi.colors.darkGray
|
||||
horizontalAlignment: Text.AlignHCenter
|
||||
anchors.fill: parent
|
||||
anchors.leftMargin: 15
|
||||
anchors.rightMargin: 15
|
||||
wrapMode: Text.WordWrap
|
||||
}
|
||||
}
|
||||
|
@ -333,11 +393,8 @@ Item {
|
|||
}
|
||||
}
|
||||
|
||||
property var userData: []
|
||||
property var myData: ({displayName: "", userName: "", audioLevel: 0.0}) // valid dummy until set
|
||||
property bool iAmAdmin: false
|
||||
function findSessionIndex(sessionId, optionalData) { // no findIndex in .qml
|
||||
var i, data = optionalData || userData, length = data.length;
|
||||
var data = optionalData || userModelData, length = data.length;
|
||||
for (var i = 0; i < length; i++) {
|
||||
if (data[i].sessionId === sessionId) {
|
||||
return i;
|
||||
|
@ -349,11 +406,24 @@ Item {
|
|||
switch (message.method) {
|
||||
case 'users':
|
||||
var data = message.params;
|
||||
var myIndex = findSessionIndex('', data);
|
||||
var index = -1;
|
||||
index = findSessionIndex('', data);
|
||||
if (index !== -1) {
|
||||
iAmAdmin = Users.canKick;
|
||||
myData = data[myIndex];
|
||||
data.splice(myIndex, 1);
|
||||
userData = data;
|
||||
myData = data[index];
|
||||
data.splice(index, 1);
|
||||
} else {
|
||||
console.log("This user's data was not found in the user list. PAL will not function properly.");
|
||||
}
|
||||
userModelData = data;
|
||||
for (var ignoredID in ignored) {
|
||||
index = findSessionIndex(ignoredID);
|
||||
if (index === -1) { // Add back any missing ignored to the PAL, because they sometimes take a moment to show up.
|
||||
userModelData.push(ignored[ignoredID]);
|
||||
} else { // Already appears in PAL; update properties of existing element in model data
|
||||
userModelData[index] = ignored[ignoredID];
|
||||
}
|
||||
}
|
||||
sortModel();
|
||||
break;
|
||||
case 'select':
|
||||
|
@ -378,11 +448,15 @@ Item {
|
|||
myData.userName = userName;
|
||||
myCard.userName = userName; // Defensive programming
|
||||
} else {
|
||||
// Get the index in userModel and userData associated with the passed UUID
|
||||
// Get the index in userModel and userModelData associated with the passed UUID
|
||||
var userIndex = findSessionIndex(userId);
|
||||
if (userIndex != -1) {
|
||||
// Set the userName appropriately
|
||||
userModel.get(userIndex).userName = userName;
|
||||
userData[userIndex].userName = userName; // Defensive programming
|
||||
userModel.setProperty(userIndex, "userName", userName);
|
||||
userModelData[userIndex].userName = userName; // Defensive programming
|
||||
} else {
|
||||
console.log("updateUsername() called with unknown UUID: ", userId);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 'updateAudioLevel':
|
||||
|
@ -393,25 +467,28 @@ Item {
|
|||
myData.audioLevel = audioLevel;
|
||||
myCard.audioLevel = audioLevel; // Defensive programming
|
||||
} else {
|
||||
console.log("userid:" + userId);
|
||||
var userIndex = findSessionIndex(userId);
|
||||
userModel.get(userIndex).audioLevel = audioLevel;
|
||||
userData[userIndex].audioLevel = audioLevel; // Defensive programming
|
||||
if (userIndex != -1) {
|
||||
userModel.setProperty(userIndex, "audioLevel", audioLevel);
|
||||
userModelData[userIndex].audioLevel = audioLevel; // Defensive programming
|
||||
} else {
|
||||
console.log("updateUsername() called with unknown UUID: ", userId);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 'clearIgnored':
|
||||
ignored = {};
|
||||
break;
|
||||
default:
|
||||
console.log('Unrecognized message:', JSON.stringify(message));
|
||||
}
|
||||
}
|
||||
ListModel {
|
||||
id: userModel
|
||||
}
|
||||
function sortModel() {
|
||||
var sortProperty = table.getColumn(table.sortIndicatorColumn).role;
|
||||
var before = (table.sortIndicatorOrder === Qt.AscendingOrder) ? -1 : 1;
|
||||
var after = -1 * before;
|
||||
userData.sort(function (a, b) {
|
||||
userModelData.sort(function (a, b) {
|
||||
var aValue = a[sortProperty].toString().toLowerCase(), bValue = b[sortProperty].toString().toLowerCase();
|
||||
switch (true) {
|
||||
case (aValue < bValue): return before;
|
||||
|
@ -420,9 +497,10 @@ Item {
|
|||
}
|
||||
});
|
||||
table.selection.clear();
|
||||
|
||||
userModel.clear();
|
||||
var userIndex = 0;
|
||||
userData.forEach(function (datum) {
|
||||
userModelData.forEach(function (datum) {
|
||||
function init(property) {
|
||||
if (datum[property] === undefined) {
|
||||
datum[property] = false;
|
||||
|
@ -437,7 +515,7 @@ Item {
|
|||
function noticeSelection() {
|
||||
var userIds = [];
|
||||
table.selection.forEach(function (userIndex) {
|
||||
userIds.push(userData[userIndex].sessionId);
|
||||
userIds.push(userModelData[userIndex].sessionId);
|
||||
});
|
||||
pal.sendToScript({method: 'selected', params: userIds});
|
||||
}
|
||||
|
|
|
@ -44,6 +44,7 @@
|
|||
#include "Util.h"
|
||||
#include "world.h"
|
||||
#include "InterfaceLogging.h"
|
||||
#include "SceneScriptingInterface.h"
|
||||
#include "SoftAttachmentModel.h"
|
||||
#include <Rig.h>
|
||||
|
||||
|
@ -292,7 +293,10 @@ void Avatar::updateAvatarEntities() {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
void Avatar::setShouldDie() {
|
||||
// This will cause the avatar to be shrunk away and removed (the actual Avatar gets removed), but then it comes back.
|
||||
_owningAvatarMixer.clear();
|
||||
}
|
||||
|
||||
void Avatar::simulate(float deltaTime) {
|
||||
PerformanceTimer perfTimer("simulate");
|
||||
|
@ -459,6 +463,7 @@ bool Avatar::addToScene(AvatarSharedPointer self, std::shared_ptr<render::Scene>
|
|||
attachmentModel->addToScene(scene, pendingChanges);
|
||||
}
|
||||
|
||||
_inScene = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -469,6 +474,7 @@ void Avatar::removeFromScene(AvatarSharedPointer self, std::shared_ptr<render::S
|
|||
for (auto& attachmentModel : _attachmentModels) {
|
||||
attachmentModel->removeFromScene(scene, pendingChanges);
|
||||
}
|
||||
_inScene = false;
|
||||
}
|
||||
|
||||
void Avatar::updateRenderItem(render::PendingChanges& pendingChanges) {
|
||||
|
@ -1328,3 +1334,21 @@ void Avatar::setParentJointIndex(quint16 parentJointIndex) {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Avatar::addToScene(AvatarSharedPointer myHandle) {
|
||||
render::ScenePointer scene = qApp->getMain3DScene();
|
||||
if (scene) {
|
||||
render::PendingChanges pendingChanges;
|
||||
if (DependencyManager::get<SceneScriptingInterface>()->shouldRenderAvatars() && !DependencyManager::get<NodeList>()->isIgnoringNode(getSessionUUID())) {
|
||||
addToScene(myHandle, scene, pendingChanges);
|
||||
}
|
||||
scene->enqueuePendingChanges(pendingChanges);
|
||||
} else {
|
||||
qCWarning(interfaceapp) << "AvatarManager::addAvatar() : Unexpected null scene, possibly during application shutdown";
|
||||
}
|
||||
}
|
||||
void Avatar::ensureInScene(AvatarSharedPointer self) {
|
||||
if (!_inScene) {
|
||||
addToScene(self);
|
||||
}
|
||||
}
|
|
@ -178,6 +178,8 @@ public:
|
|||
glm::vec3 getUncachedRightPalmPosition() const;
|
||||
glm::quat getUncachedRightPalmRotation() const;
|
||||
|
||||
Q_INVOKABLE void setShouldDie();
|
||||
|
||||
public slots:
|
||||
|
||||
// FIXME - these should be migrated to use Pose data instead
|
||||
|
@ -254,6 +256,9 @@ protected:
|
|||
ThreadSafeValueCache<glm::vec3> _rightPalmPositionCache { glm::vec3() };
|
||||
ThreadSafeValueCache<glm::quat> _rightPalmRotationCache { glm::quat() };
|
||||
|
||||
void addToScene(AvatarSharedPointer self);
|
||||
void ensureInScene(AvatarSharedPointer self);
|
||||
|
||||
private:
|
||||
int _leftPointerGeometryID { 0 };
|
||||
int _rightPointerGeometryID { 0 };
|
||||
|
@ -262,6 +267,7 @@ private:
|
|||
bool _shouldAnimate { true };
|
||||
bool _shouldSkipRender { false };
|
||||
bool _isLookAtTarget { false };
|
||||
bool _inScene { false };
|
||||
|
||||
float getBoundingRadius() const;
|
||||
|
||||
|
|
|
@ -82,7 +82,11 @@ AvatarManager::AvatarManager(QObject* parent) :
|
|||
|
||||
// when we hear that the user has ignored an avatar by session UUID
|
||||
// immediately remove that avatar instead of waiting for the absence of packets from avatar mixer
|
||||
connect(nodeList.data(), "ignoredNode", this, "removeAvatar");
|
||||
connect(nodeList.data(), &NodeList::ignoredNode, this, [=](const QUuid& nodeID, bool enabled) {
|
||||
if (enabled) {
|
||||
removeAvatar(nodeID);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
AvatarManager::~AvatarManager() {
|
||||
|
@ -159,6 +163,7 @@ void AvatarManager::updateOtherAvatars(float deltaTime) {
|
|||
removeAvatar(avatarIterator.key());
|
||||
++avatarIterator;
|
||||
} else {
|
||||
avatar->ensureInScene(avatar);
|
||||
avatar->simulate(deltaTime);
|
||||
++avatarIterator;
|
||||
|
||||
|
@ -219,16 +224,7 @@ AvatarSharedPointer AvatarManager::addAvatar(const QUuid& sessionUUID, const QWe
|
|||
auto newAvatar = AvatarHashMap::addAvatar(sessionUUID, mixerWeakPointer);
|
||||
auto rawRenderableAvatar = std::static_pointer_cast<Avatar>(newAvatar);
|
||||
|
||||
render::ScenePointer scene = qApp->getMain3DScene();
|
||||
if (scene) {
|
||||
render::PendingChanges pendingChanges;
|
||||
if (DependencyManager::get<SceneScriptingInterface>()->shouldRenderAvatars()) {
|
||||
rawRenderableAvatar->addToScene(rawRenderableAvatar, scene, pendingChanges);
|
||||
}
|
||||
scene->enqueuePendingChanges(pendingChanges);
|
||||
} else {
|
||||
qCWarning(interfaceapp) << "AvatarManager::addAvatar() : Unexpected null scene, possibly during application shutdown";
|
||||
}
|
||||
rawRenderableAvatar->addToScene(rawRenderableAvatar);
|
||||
|
||||
return newAvatar;
|
||||
}
|
||||
|
|
|
@ -93,7 +93,6 @@ private:
|
|||
// virtual overrides
|
||||
virtual AvatarSharedPointer newSharedAvatar() override;
|
||||
virtual AvatarSharedPointer addAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer) override;
|
||||
|
||||
virtual void handleRemovedAvatar(const AvatarSharedPointer& removedAvatar, KillAvatarReason removalReason = KillAvatarReason::NoReason) override;
|
||||
|
||||
QVector<AvatarSharedPointer> _avatarFades;
|
||||
|
|
|
@ -112,7 +112,7 @@ void AvatarHashMap::processAvatarDataPacket(QSharedPointer<ReceivedMessage> mess
|
|||
// make sure this isn't our own avatar data or for a previously ignored node
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
if (sessionUUID != _lastOwnerSessionUUID && !nodeList->isIgnoringNode(sessionUUID)) {
|
||||
if (sessionUUID != _lastOwnerSessionUUID && (!nodeList->isIgnoringNode(sessionUUID) || nodeList->getRequestsDomainListData())) {
|
||||
auto avatar = newOrExistingAvatar(sessionUUID, sendingNode);
|
||||
|
||||
// have the matching (or new) avatar parse the data from the packet
|
||||
|
@ -145,7 +145,7 @@ void AvatarHashMap::processAvatarIdentityPacket(QSharedPointer<ReceivedMessage>
|
|||
identity.uuid = EMPTY;
|
||||
}
|
||||
}
|
||||
if (!nodeList->isIgnoringNode(identity.uuid)) {
|
||||
if (!nodeList->isIgnoringNode(identity.uuid) || nodeList->getRequestsDomainListData()) {
|
||||
// mesh URL for a UUID, find avatar in our list
|
||||
auto avatar = newOrExistingAvatar(identity.uuid, sendingNode);
|
||||
avatar->processAvatarIdentity(identity);
|
||||
|
|
|
@ -82,16 +82,23 @@ void Node::updateClockSkewUsec(qint64 clockSkewSample) {
|
|||
}
|
||||
|
||||
void Node::parseIgnoreRequestMessage(QSharedPointer<ReceivedMessage> message) {
|
||||
bool addToIgnore;
|
||||
message->readPrimitive(&addToIgnore);
|
||||
while (message->getBytesLeftToRead()) {
|
||||
// parse out the UUID being ignored from the packet
|
||||
QUuid ignoredUUID = QUuid::fromRfc4122(message->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
|
||||
|
||||
if (addToIgnore) {
|
||||
addIgnoredNode(ignoredUUID);
|
||||
} else {
|
||||
removeIgnoredNode(ignoredUUID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Node::addIgnoredNode(const QUuid& otherNodeID) {
|
||||
if (!otherNodeID.isNull() && otherNodeID != _uuid) {
|
||||
QReadLocker lock { &_ignoredNodeIDSetLock };
|
||||
qCDebug(networking) << "Adding" << uuidStringWithoutCurlyBraces(otherNodeID) << "to ignore set for"
|
||||
<< uuidStringWithoutCurlyBraces(_uuid);
|
||||
|
||||
|
@ -102,6 +109,20 @@ void Node::addIgnoredNode(const QUuid& otherNodeID) {
|
|||
}
|
||||
}
|
||||
|
||||
void Node::removeIgnoredNode(const QUuid& otherNodeID) {
|
||||
if (!otherNodeID.isNull() && otherNodeID != _uuid) {
|
||||
// insert/find are read locked concurrently. unsafe_erase is not concurrent, and needs a write lock.
|
||||
QWriteLocker lock { &_ignoredNodeIDSetLock };
|
||||
qCDebug(networking) << "Removing" << uuidStringWithoutCurlyBraces(otherNodeID) << "from ignore set for"
|
||||
<< uuidStringWithoutCurlyBraces(_uuid);
|
||||
|
||||
// remove the session UUID from the set of ignored ones for this listening node
|
||||
_ignoredNodeIDSet.unsafe_erase(otherNodeID);
|
||||
} else {
|
||||
qCWarning(networking) << "Node::removeIgnoredNode called with null ID or ID of ignoring node.";
|
||||
}
|
||||
}
|
||||
|
||||
void Node::parseIgnoreRadiusRequestMessage(QSharedPointer<ReceivedMessage> message) {
|
||||
bool enabled;
|
||||
message->readPrimitive(&enabled);
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
#include <QtCore/QSharedPointer>
|
||||
#include <QtCore/QUuid>
|
||||
|
||||
#include <QReadLocker>
|
||||
#include <UUIDHasher.h>
|
||||
|
||||
#include <tbb/concurrent_unordered_set.h>
|
||||
|
@ -73,7 +74,8 @@ public:
|
|||
|
||||
void parseIgnoreRequestMessage(QSharedPointer<ReceivedMessage> message);
|
||||
void addIgnoredNode(const QUuid& otherNodeID);
|
||||
bool isIgnoringNodeWithID(const QUuid& nodeID) const { return _ignoredNodeIDSet.find(nodeID) != _ignoredNodeIDSet.cend(); }
|
||||
void removeIgnoredNode(const QUuid& otherNodeID);
|
||||
bool isIgnoringNodeWithID(const QUuid& nodeID) const { QReadLocker lock { &_ignoredNodeIDSetLock }; return _ignoredNodeIDSet.find(nodeID) != _ignoredNodeIDSet.cend(); }
|
||||
void parseIgnoreRadiusRequestMessage(QSharedPointer<ReceivedMessage> message);
|
||||
|
||||
friend QDataStream& operator<<(QDataStream& out, const Node& node);
|
||||
|
@ -97,6 +99,7 @@ private:
|
|||
MovingPercentile _clockSkewMovingPercentile;
|
||||
NodePermissions _permissions;
|
||||
tbb::concurrent_unordered_set<QUuid, UUIDHasher> _ignoredNodeIDSet;
|
||||
mutable QReadWriteLock _ignoredNodeIDSetLock;
|
||||
|
||||
std::atomic_bool _ignoreRadiusEnabled;
|
||||
};
|
||||
|
|
|
@ -242,6 +242,10 @@ void NodeList::reset() {
|
|||
_ignoredSetLock.lockForWrite();
|
||||
_ignoredNodeIDs.clear();
|
||||
_ignoredSetLock.unlock();
|
||||
// lock and clear our set of personally muted IDs
|
||||
_personalMutedSetLock.lockForWrite();
|
||||
_personalMutedNodeIDs.clear();
|
||||
_personalMutedSetLock.unlock();
|
||||
|
||||
// refresh the owner UUID to the NULL UUID
|
||||
setSessionUUID(QUuid());
|
||||
|
@ -777,7 +781,7 @@ void NodeList::sendIgnoreRadiusStateToNode(const SharedNodePointer& destinationN
|
|||
sendPacket(std::move(ignorePacket), *destinationNode);
|
||||
}
|
||||
|
||||
void NodeList::ignoreNodeBySessionID(const QUuid& nodeID) {
|
||||
void NodeList::ignoreNodeBySessionID(const QUuid& nodeID, bool ignoreEnabled) {
|
||||
// enumerate the nodes to send a reliable ignore packet to each that can leverage it
|
||||
if (!nodeID.isNull() && _sessionUUID != nodeID) {
|
||||
eachMatchingNode([&nodeID](const SharedNodePointer& node)->bool {
|
||||
|
@ -786,25 +790,36 @@ void NodeList::ignoreNodeBySessionID(const QUuid& nodeID) {
|
|||
} else {
|
||||
return false;
|
||||
}
|
||||
}, [&nodeID, this](const SharedNodePointer& destinationNode) {
|
||||
}, [&nodeID, ignoreEnabled, this](const SharedNodePointer& destinationNode) {
|
||||
// create a reliable NLPacket with space for the ignore UUID
|
||||
auto ignorePacket = NLPacket::create(PacketType::NodeIgnoreRequest, NUM_BYTES_RFC4122_UUID, true);
|
||||
auto ignorePacket = NLPacket::create(PacketType::NodeIgnoreRequest, NUM_BYTES_RFC4122_UUID + sizeof(bool), true);
|
||||
|
||||
ignorePacket->writePrimitive(ignoreEnabled);
|
||||
// write the node ID to the packet
|
||||
ignorePacket->write(nodeID.toRfc4122());
|
||||
|
||||
qCDebug(networking) << "Sending packet to ignore node" << uuidStringWithoutCurlyBraces(nodeID);
|
||||
qCDebug(networking) << "Sending packet to" << (destinationNode->getType() == NodeType::AudioMixer ? "AudioMixer" : "AvatarMixer") << "to"
|
||||
<< (ignoreEnabled ? "ignore" : "unignore") << "node" << uuidStringWithoutCurlyBraces(nodeID);
|
||||
|
||||
// send off this ignore packet reliably to the matching node
|
||||
sendPacket(std::move(ignorePacket), *destinationNode);
|
||||
});
|
||||
|
||||
QReadLocker setLocker { &_ignoredSetLock };
|
||||
|
||||
if (ignoreEnabled) {
|
||||
QReadLocker ignoredSetLocker{ &_ignoredSetLock }; // read lock for insert
|
||||
QReadLocker personalMutedSetLocker{ &_personalMutedSetLock }; // read lock for insert
|
||||
// add this nodeID to our set of ignored IDs
|
||||
_ignoredNodeIDs.insert(nodeID);
|
||||
|
||||
emit ignoredNode(nodeID);
|
||||
// add this nodeID to our set of personal muted IDs
|
||||
_personalMutedNodeIDs.insert(nodeID);
|
||||
emit ignoredNode(nodeID, true);
|
||||
} else {
|
||||
QWriteLocker ignoredSetLocker{ &_ignoredSetLock }; // write lock for unsafe_erase
|
||||
QWriteLocker personalMutedSetLocker{ &_personalMutedSetLock }; // write lock for unsafe_erase
|
||||
_ignoredNodeIDs.unsafe_erase(nodeID);
|
||||
_personalMutedNodeIDs.unsafe_erase(nodeID);
|
||||
emit ignoredNode(nodeID, false);
|
||||
}
|
||||
|
||||
} else {
|
||||
qWarning() << "NodeList::ignoreNodeBySessionID called with an invalid ID or an ID which matches the current session ID.";
|
||||
|
@ -812,21 +827,94 @@ void NodeList::ignoreNodeBySessionID(const QUuid& nodeID) {
|
|||
}
|
||||
|
||||
bool NodeList::isIgnoringNode(const QUuid& nodeID) const {
|
||||
QReadLocker setLocker { &_ignoredSetLock };
|
||||
QReadLocker ignoredSetLocker{ &_ignoredSetLock };
|
||||
return _ignoredNodeIDs.find(nodeID) != _ignoredNodeIDs.cend();
|
||||
}
|
||||
|
||||
void NodeList::personalMuteNodeBySessionID(const QUuid& nodeID, bool muteEnabled) {
|
||||
// cannot personal mute yourself, or nobody
|
||||
if (!nodeID.isNull() && _sessionUUID != nodeID) {
|
||||
auto audioMixer = soloNodeOfType(NodeType::AudioMixer);
|
||||
if (audioMixer) {
|
||||
if (isIgnoringNode(nodeID)) {
|
||||
qCDebug(networking) << "You can't personally mute or unmute a node you're already ignoring.";
|
||||
}
|
||||
else {
|
||||
// setup the packet
|
||||
auto personalMutePacket = NLPacket::create(PacketType::NodeIgnoreRequest, NUM_BYTES_RFC4122_UUID + sizeof(bool), true);
|
||||
|
||||
personalMutePacket->writePrimitive(muteEnabled);
|
||||
// write the node ID to the packet
|
||||
personalMutePacket->write(nodeID.toRfc4122());
|
||||
|
||||
qCDebug(networking) << "Sending Personal Mute Packet to" << (muteEnabled ? "mute" : "unmute") << "node" << uuidStringWithoutCurlyBraces(nodeID);
|
||||
|
||||
sendPacket(std::move(personalMutePacket), *audioMixer);
|
||||
|
||||
|
||||
if (muteEnabled) {
|
||||
QReadLocker personalMutedSetLocker{ &_personalMutedSetLock }; // read lock for insert
|
||||
// add this nodeID to our set of personal muted IDs
|
||||
_personalMutedNodeIDs.insert(nodeID);
|
||||
} else {
|
||||
QWriteLocker personalMutedSetLocker{ &_personalMutedSetLock }; // write lock for unsafe_erase
|
||||
_personalMutedNodeIDs.unsafe_erase(nodeID);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
qWarning() << "Couldn't find audio mixer to send node personal mute request";
|
||||
}
|
||||
} else {
|
||||
qWarning() << "NodeList::personalMuteNodeBySessionID called with an invalid ID or an ID which matches the current session ID.";
|
||||
}
|
||||
}
|
||||
|
||||
bool NodeList::isPersonalMutingNode(const QUuid& nodeID) const {
|
||||
QReadLocker personalMutedSetLocker{ &_personalMutedSetLock };
|
||||
return _personalMutedNodeIDs.find(nodeID) != _personalMutedNodeIDs.cend();
|
||||
}
|
||||
|
||||
void NodeList::maybeSendIgnoreSetToNode(SharedNodePointer newNode) {
|
||||
if (newNode->getType() == NodeType::AudioMixer || newNode->getType() == NodeType::AvatarMixer) {
|
||||
if (newNode->getType() == NodeType::AudioMixer) {
|
||||
// this is a mixer that we just added - it's unlikely it knows who we were previously ignoring in this session,
|
||||
// so send that list along now (assuming it isn't empty)
|
||||
|
||||
QReadLocker setLocker { &_ignoredSetLock };
|
||||
QReadLocker personalMutedSetLocker{ &_personalMutedSetLock };
|
||||
|
||||
if (_personalMutedNodeIDs.size() > 0) {
|
||||
// setup a packet list so we can send the stream of ignore IDs
|
||||
auto personalMutePacketList = NLPacketList::create(PacketType::NodeIgnoreRequest, QByteArray(), true);
|
||||
|
||||
// Force the "enabled" flag in this packet to true
|
||||
personalMutePacketList->writePrimitive(true);
|
||||
|
||||
// enumerate the ignored IDs and write them to the packet list
|
||||
auto it = _personalMutedNodeIDs.cbegin();
|
||||
while (it != _personalMutedNodeIDs.end()) {
|
||||
personalMutePacketList->write(it->toRfc4122());
|
||||
++it;
|
||||
}
|
||||
|
||||
// send this NLPacketList to the new node
|
||||
sendPacketList(std::move(personalMutePacketList), *newNode);
|
||||
}
|
||||
|
||||
// also send them the current ignore radius state.
|
||||
sendIgnoreRadiusStateToNode(newNode);
|
||||
}
|
||||
if (newNode->getType() == NodeType::AvatarMixer) {
|
||||
// this is a mixer that we just added - it's unlikely it knows who we were previously ignoring in this session,
|
||||
// so send that list along now (assuming it isn't empty)
|
||||
|
||||
QReadLocker ignoredSetLocker{ &_ignoredSetLock };
|
||||
|
||||
if (_ignoredNodeIDs.size() > 0) {
|
||||
// setup a packet list so we can send the stream of ignore IDs
|
||||
auto ignorePacketList = NLPacketList::create(PacketType::NodeIgnoreRequest, QByteArray(), true);
|
||||
|
||||
// Force the "enabled" flag in this packet to true
|
||||
ignorePacketList->writePrimitive(true);
|
||||
|
||||
// enumerate the ignored IDs and write them to the packet list
|
||||
auto it = _ignoredNodeIDs.cbegin();
|
||||
while (it != _ignoredNodeIDs.end()) {
|
||||
|
@ -930,3 +1018,18 @@ void NodeList::processUsernameFromIDReply(QSharedPointer<ReceivedMessage> messag
|
|||
|
||||
emit usernameFromIDReply(nodeUUIDString, username, machineFingerprintString);
|
||||
}
|
||||
|
||||
void NodeList::setRequestsDomainListData(bool isRequesting) {
|
||||
// Tell the avatar mixer whether I want to receive any additional data to which I might be entitled
|
||||
if (_requestsDomainListData == isRequesting) {
|
||||
return;
|
||||
}
|
||||
eachMatchingNode([](const SharedNodePointer& node)->bool {
|
||||
return node->getType() == NodeType::AvatarMixer;
|
||||
}, [this, isRequesting](const SharedNodePointer& destinationNode) {
|
||||
auto packet = NLPacket::create(PacketType::RequestsDomainListData, sizeof(bool), true); // reliable
|
||||
packet->writePrimitive(isRequesting);
|
||||
sendPacket(std::move(packet), *destinationNode);
|
||||
});
|
||||
_requestsDomainListData = isRequesting;
|
||||
}
|
||||
|
|
|
@ -76,12 +76,16 @@ public:
|
|||
void toggleIgnoreRadius() { ignoreNodesInRadius(!getIgnoreRadiusEnabled()); }
|
||||
void enableIgnoreRadius() { ignoreNodesInRadius(true); }
|
||||
void disableIgnoreRadius() { ignoreNodesInRadius(false); }
|
||||
void ignoreNodeBySessionID(const QUuid& nodeID);
|
||||
void ignoreNodeBySessionID(const QUuid& nodeID, bool ignoreEnabled);
|
||||
bool isIgnoringNode(const QUuid& nodeID) const;
|
||||
void personalMuteNodeBySessionID(const QUuid& nodeID, bool muteEnabled);
|
||||
bool isPersonalMutingNode(const QUuid& nodeID) const;
|
||||
|
||||
void kickNodeBySessionID(const QUuid& nodeID);
|
||||
void muteNodeBySessionID(const QUuid& nodeID);
|
||||
void requestUsernameFromSessionID(const QUuid& nodeID);
|
||||
bool getRequestsDomainListData() { return _requestsDomainListData; }
|
||||
void setRequestsDomainListData(bool isRequesting);
|
||||
|
||||
public slots:
|
||||
void reset();
|
||||
|
@ -109,7 +113,7 @@ public slots:
|
|||
signals:
|
||||
void limitOfSilentDomainCheckInsReached();
|
||||
void receivedDomainServerList();
|
||||
void ignoredNode(const QUuid& nodeID);
|
||||
void ignoredNode(const QUuid& nodeID, bool enabled);
|
||||
void ignoreRadiusEnabledChanged(bool isIgnored);
|
||||
void usernameFromIDReply(const QString& nodeID, const QString& username, const QString& machineFingerprint);
|
||||
|
||||
|
@ -153,9 +157,12 @@ private:
|
|||
HifiSockAddr _assignmentServerSocket;
|
||||
bool _isShuttingDown { false };
|
||||
QTimer _keepAlivePingTimer;
|
||||
bool _requestsDomainListData;
|
||||
|
||||
mutable QReadWriteLock _ignoredSetLock;
|
||||
tbb::concurrent_unordered_set<QUuid, UUIDHasher> _ignoredNodeIDs;
|
||||
mutable QReadWriteLock _personalMutedSetLock;
|
||||
tbb::concurrent_unordered_set<QUuid, UUIDHasher> _personalMutedNodeIDs;
|
||||
|
||||
void sendIgnoreRadiusStateToNode(const SharedNodePointer& destinationNode);
|
||||
Setting::Handle<bool> _ignoreRadiusEnabled { "IgnoreRadiusEnabled", true };
|
||||
|
|
|
@ -53,7 +53,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
|
|||
case PacketType::AvatarData:
|
||||
case PacketType::BulkAvatarData:
|
||||
case PacketType::KillAvatar:
|
||||
return static_cast<PacketVersion>(AvatarMixerPacketVersion::SessionDisplayName);
|
||||
return static_cast<PacketVersion>(AvatarMixerPacketVersion::Unignore);
|
||||
case PacketType::ICEServerHeartbeat:
|
||||
return 18; // ICE Server Heartbeat signing
|
||||
case PacketType::AssetGetInfo:
|
||||
|
|
|
@ -104,7 +104,8 @@ public:
|
|||
UsernameFromIDRequest,
|
||||
UsernameFromIDReply,
|
||||
ViewFrustum,
|
||||
LAST_PACKET_TYPE = ViewFrustum
|
||||
RequestsDomainListData,
|
||||
LAST_PACKET_TYPE = RequestsDomainListData
|
||||
};
|
||||
};
|
||||
|
||||
|
@ -207,7 +208,8 @@ enum class AvatarMixerPacketVersion : PacketVersion {
|
|||
SensorToWorldMat,
|
||||
HandControllerJoints,
|
||||
HasKillAvatarReason,
|
||||
SessionDisplayName
|
||||
SessionDisplayName,
|
||||
Unignore
|
||||
};
|
||||
|
||||
enum class DomainConnectRequestVersion : PacketVersion {
|
||||
|
@ -242,6 +244,7 @@ enum class AudioVersion : PacketVersion {
|
|||
Exactly10msAudioPackets,
|
||||
TerminatingStreamStats,
|
||||
SpaceBubbleChanges,
|
||||
HasPersonalMute,
|
||||
};
|
||||
|
||||
#endif // hifi_PacketHeaders_h
|
||||
|
|
|
@ -21,9 +21,25 @@ UsersScriptingInterface::UsersScriptingInterface() {
|
|||
connect(nodeList.data(), &NodeList::usernameFromIDReply, this, &UsersScriptingInterface::usernameFromIDReply);
|
||||
}
|
||||
|
||||
void UsersScriptingInterface::ignore(const QUuid& nodeID) {
|
||||
void UsersScriptingInterface::ignore(const QUuid& nodeID, bool ignoreEnabled) {
|
||||
// ask the NodeList to ignore this user (based on the session ID of their node)
|
||||
DependencyManager::get<NodeList>()->ignoreNodeBySessionID(nodeID);
|
||||
DependencyManager::get<NodeList>()->ignoreNodeBySessionID(nodeID, ignoreEnabled);
|
||||
}
|
||||
|
||||
bool UsersScriptingInterface::getIgnoreStatus(const QUuid& nodeID) {
|
||||
// ask the NodeList for the Ignore status associated with the given session ID
|
||||
return DependencyManager::get<NodeList>()->isIgnoringNode(nodeID);
|
||||
}
|
||||
|
||||
void UsersScriptingInterface::personalMute(const QUuid& nodeID, bool muteEnabled) {
|
||||
// ask the NodeList to mute the user with the given session ID
|
||||
// "Personal Mute" only applies one way and is not global
|
||||
DependencyManager::get<NodeList>()->personalMuteNodeBySessionID(nodeID, muteEnabled);
|
||||
}
|
||||
|
||||
bool UsersScriptingInterface::getPersonalMuteStatus(const QUuid& nodeID) {
|
||||
// ask the NodeList for the Personal Mute status associated with the given session ID
|
||||
return DependencyManager::get<NodeList>()->isPersonalMutingNode(nodeID);
|
||||
}
|
||||
|
||||
void UsersScriptingInterface::kick(const QUuid& nodeID) {
|
||||
|
@ -61,3 +77,10 @@ void UsersScriptingInterface::disableIgnoreRadius() {
|
|||
bool UsersScriptingInterface::getIgnoreRadiusEnabled() {
|
||||
return DependencyManager::get<NodeList>()->getIgnoreRadiusEnabled();
|
||||
}
|
||||
|
||||
bool UsersScriptingInterface::getRequestsDomainListData() {
|
||||
return DependencyManager::get<NodeList>()->getRequestsDomainListData();
|
||||
}
|
||||
void UsersScriptingInterface::setRequestsDomainListData(bool isRequesting) {
|
||||
DependencyManager::get<NodeList>()->setRequestsDomainListData(isRequesting);
|
||||
}
|
|
@ -24,6 +24,7 @@ class UsersScriptingInterface : public QObject, public Dependency {
|
|||
SINGLETON_DEPENDENCY
|
||||
|
||||
Q_PROPERTY(bool canKick READ getCanKick)
|
||||
Q_PROPERTY(bool requestsDomainListData READ getRequestsDomainListData WRITE setRequestsDomainListData)
|
||||
|
||||
public:
|
||||
UsersScriptingInterface();
|
||||
|
@ -34,8 +35,31 @@ public slots:
|
|||
* Ignore another user.
|
||||
* @function Users.ignore
|
||||
* @param {nodeID} nodeID The node or session ID of the user you want to ignore.
|
||||
* @param {bool} enable True for ignored; false for un-ignored.
|
||||
*/
|
||||
void ignore(const QUuid& nodeID);
|
||||
void ignore(const QUuid& nodeID, bool ignoreEnabled);
|
||||
|
||||
/**jsdoc
|
||||
* Gets a bool containing whether you have ignored the given Avatar UUID.
|
||||
* @function Users.getIgnoreStatus
|
||||
* @param {nodeID} nodeID The node or session ID of the user whose ignore status you want.
|
||||
*/
|
||||
bool getIgnoreStatus(const QUuid& nodeID);
|
||||
|
||||
/**jsdoc
|
||||
* Mute another user for you and you only.
|
||||
* @function Users.personalMute
|
||||
* @param {nodeID} nodeID The node or session ID of the user you want to mute.
|
||||
* @param {bool} enable True for enabled; false for disabled.
|
||||
*/
|
||||
void personalMute(const QUuid& nodeID, bool muteEnabled);
|
||||
|
||||
/**jsdoc
|
||||
* Requests a bool containing whether you have personally muted the given Avatar UUID.
|
||||
* @function Users.requestPersonalMuteStatus
|
||||
* @param {nodeID} nodeID The node or session ID of the user whose personal mute status you want.
|
||||
*/
|
||||
bool getPersonalMuteStatus(const QUuid& nodeID);
|
||||
|
||||
/**jsdoc
|
||||
* Kick another user.
|
||||
|
@ -45,7 +69,7 @@ public slots:
|
|||
void kick(const QUuid& nodeID);
|
||||
|
||||
/**jsdoc
|
||||
* Mute another user.
|
||||
* Mute another user for everyone.
|
||||
* @function Users.mute
|
||||
* @param {nodeID} nodeID The node or session ID of the user you want to mute.
|
||||
*/
|
||||
|
@ -105,6 +129,11 @@ signals:
|
|||
* @function Users.usernameFromIDReply
|
||||
*/
|
||||
void usernameFromIDReply(const QString& nodeID, const QString& username, const QString& machineFingerprint);
|
||||
|
||||
private:
|
||||
bool getRequestsDomainListData();
|
||||
void setRequestsDomainListData(bool requests);
|
||||
bool _requestsDomainListData;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -189,10 +189,14 @@ function populateUserList() {
|
|||
// Request the username from the given UUID
|
||||
Users.requestUsernameFromID(id);
|
||||
}
|
||||
data.push(avatarPalDatum);
|
||||
if (id) { // No overlay for ourself.
|
||||
addAvatarNode(id);
|
||||
// Request personal mute status and ignore status
|
||||
// from NodeList (as long as we're not requesting it for our own ID)
|
||||
if (id) {
|
||||
avatarPalDatum['personalMute'] = Users.getPersonalMuteStatus(id);
|
||||
avatarPalDatum['ignore'] = Users.getIgnoreStatus(id);
|
||||
addAvatarNode(id); // No overlay for ourselves
|
||||
}
|
||||
data.push(avatarPalDatum);
|
||||
print('PAL data:', JSON.stringify(avatarPalDatum));
|
||||
});
|
||||
pal.sendToQml({method: 'users', params: data});
|
||||
|
@ -311,9 +315,11 @@ function off() {
|
|||
}
|
||||
triggerMapping.disable(); // It's ok if we disable twice.
|
||||
removeOverlays();
|
||||
Users.requestsDomainListData = false;
|
||||
}
|
||||
function onClicked() {
|
||||
if (!pal.visible) {
|
||||
Users.requestsDomainListData = true;
|
||||
populateUserList();
|
||||
pal.raise();
|
||||
isWired = true;
|
||||
|
@ -385,6 +391,14 @@ button.clicked.connect(onClicked);
|
|||
pal.visibleChanged.connect(onVisibleChanged);
|
||||
pal.closed.connect(off);
|
||||
Users.usernameFromIDReply.connect(usernameFromIDReply);
|
||||
function clearIgnoredInQMLAndClosePAL() {
|
||||
pal.sendToQml({ method: 'clearIgnored' });
|
||||
if (pal.visible) {
|
||||
onClicked(); // Close the PAL
|
||||
}
|
||||
}
|
||||
Window.domainChanged.connect(clearIgnoredInQMLAndClosePAL);
|
||||
Window.domainConnectionRefused.connect(clearIgnoredInQMLAndClosePAL);
|
||||
|
||||
//
|
||||
// Cleanup.
|
||||
|
@ -395,6 +409,8 @@ Script.scriptEnding.connect(function () {
|
|||
pal.visibleChanged.disconnect(onVisibleChanged);
|
||||
pal.closed.disconnect(off);
|
||||
Users.usernameFromIDReply.disconnect(usernameFromIDReply);
|
||||
Window.domainChanged.disconnect(clearIgnoredInQMLAndClosePAL);
|
||||
Window.domainConnectionRefused.disconnect(clearIgnoredInQMLAndClosePAL);
|
||||
off();
|
||||
});
|
||||
|
||||
|
|
Loading…
Reference in a new issue