fix inverted logic typo

This commit is contained in:
Andrew Meadows 2019-05-03 17:00:40 -07:00
parent 53ad41e5ee
commit d6a20a4abd

View file

@ -354,7 +354,7 @@ void PhysicalEntitySimulation::buildPhysicsTransaction(PhysicsEngine::Transactio
if (_shapeRequests.size() > 0) {
ShapeRequest shapeRequest(entity);
ShapeRequests::iterator requestItr = _shapeRequests.find(shapeRequest);
if (requestItr == _shapeRequests.end()) {
if (requestItr != _shapeRequests.end()) {
_shapeRequests.erase(requestItr);
}
}