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https://github.com/JulianGro/overte.git
synced 2025-08-05 05:10:01 +02:00
Replace particle velocity with speed and orientation
This commit is contained in:
parent
b968911fcc
commit
d51cab3e3d
9 changed files with 125 additions and 85 deletions
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@ -26,22 +26,22 @@
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case 0:
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print("Simple emitter");
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Entities.editEntity(particles, {
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velocitySpread: { x: 0.0, y: 0.0, z: 0.0 },
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speedSpread: 0.0,
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accelerationSpread: { x: 0.0, y: 0.0, z: 0.0 },
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radiusSpread: 0.0,
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animationIsPlaying: true
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});
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break;
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case 1:
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print("Velocity spread");
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print("Speed spread");
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Entities.editEntity(particles, {
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velocitySpread: { x: 0.1, y: 0.0, z: 0.1 }
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speedSpread: 0.1
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});
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break;
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case 2:
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print("Acceleration spread");
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Entities.editEntity(particles, {
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velocitySpread: { x: 0.0, y: 0.0, z: 0.0 },
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speedSpread: 0.0,
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accelerationSpread: { x: 0.0, y: 0.1, z: 0.0 }
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});
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break;
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@ -116,7 +116,8 @@
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}
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function setUp() {
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var spawnPoint = Vec3.sum(MyAvatar.position, Vec3.multiply(4.0, Quat.getFront(Camera.getOrientation()))),
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var spawnPoint,
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boxPoint,
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animation = {
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fps: 30,
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frameIndex: 0,
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@ -126,9 +127,14 @@
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loop: true
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};
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boxPoint = Vec3.sum(MyAvatar.position, Vec3.multiply(4.0, Quat.getFront(Camera.getOrientation())));
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boxPoint = Vec3.sum(boxPoint, { x: 0.0, y: -0.5, z: 0.0 });
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spawnPoint = Vec3.sum(boxPoint, { x: 0.0, y: 0.75, z: 0.0 });
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box = Entities.addEntity({
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type: "Box",
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position: spawnPoint,
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name: "ParticlesTest Box",
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position: boxPoint,
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dimensions: { x: 0.3, y: 0.3, z: 0.3 },
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color: { red: 128, green: 128, blue: 128 },
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lifetime: 3600 // 1 hour; just in case
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@ -136,12 +142,13 @@
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particles = Entities.addEntity({
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type: "ParticleEffect",
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name: "ParticlesTest Effect",
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position: spawnPoint,
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particleRadius: PARTICLE_RADIUS,
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radiusSpread: 0.0,
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emitRate: 2.0,
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emitVelocity: { x: 0.0, y: 1.0, z: 0.0 },
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velocitySpread: { x: 0.0, y: 0.0, z: 0.0 },
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emitSpeed: 1.0,
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speedSpread: 0.0,
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emitAcceleration: { x: 0.0, y: -0.3, z: 0.0 },
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accelerationSpread: { x: 0.0, y: 0.0, z: 0.0 },
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textures: "https://hifi-public.s3.amazonaws.com/alan/Particles/Particle-Sprite-Smoke-1.png",
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@ -91,8 +91,9 @@ CONSTRUCT_PROPERTY(shapeType, SHAPE_TYPE_NONE),
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CONSTRUCT_PROPERTY(maxParticles, ParticleEffectEntityItem::DEFAULT_MAX_PARTICLES),
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CONSTRUCT_PROPERTY(lifespan, ParticleEffectEntityItem::DEFAULT_LIFESPAN),
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CONSTRUCT_PROPERTY(emitRate, ParticleEffectEntityItem::DEFAULT_EMIT_RATE),
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CONSTRUCT_PROPERTY(emitVelocity, ParticleEffectEntityItem::DEFAULT_EMIT_VELOCITY),
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CONSTRUCT_PROPERTY(velocitySpread, ParticleEffectEntityItem::DEFAULT_VELOCITY_SPREAD),
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CONSTRUCT_PROPERTY(emitSpeed, ParticleEffectEntityItem::DEFAULT_EMIT_SPEED),
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CONSTRUCT_PROPERTY(speedSpread, ParticleEffectEntityItem::DEFAULT_SPEED_SPREAD),
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CONSTRUCT_PROPERTY(emitOrientation, ParticleEffectEntityItem::DEFAULT_EMIT_ORIENTATION),
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CONSTRUCT_PROPERTY(emitAcceleration, ParticleEffectEntityItem::DEFAULT_EMIT_ACCELERATION),
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CONSTRUCT_PROPERTY(accelerationSpread, ParticleEffectEntityItem::DEFAULT_ACCELERATION_SPREAD),
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CONSTRUCT_PROPERTY(particleRadius, ParticleEffectEntityItem::DEFAULT_PARTICLE_RADIUS),
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@ -374,8 +375,9 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
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CHECK_PROPERTY_CHANGE(PROP_MAX_PARTICLES, maxParticles);
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CHECK_PROPERTY_CHANGE(PROP_LIFESPAN, lifespan);
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CHECK_PROPERTY_CHANGE(PROP_EMIT_RATE, emitRate);
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CHECK_PROPERTY_CHANGE(PROP_EMIT_VELOCITY, emitVelocity);
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CHECK_PROPERTY_CHANGE(PROP_VELOCITY_SPREAD, velocitySpread);
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CHECK_PROPERTY_CHANGE(PROP_EMIT_SPEED, emitSpeed);
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CHECK_PROPERTY_CHANGE(PROP_SPEED_SPREAD, speedSpread);
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CHECK_PROPERTY_CHANGE(PROP_EMIT_ORIENTATION, emitOrientation);
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CHECK_PROPERTY_CHANGE(PROP_EMIT_ACCELERATION, emitAcceleration);
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CHECK_PROPERTY_CHANGE(PROP_ACCELERATION_SPREAD, accelerationSpread);
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CHECK_PROPERTY_CHANGE(PROP_PARTICLE_RADIUS, particleRadius);
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@ -493,8 +495,9 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool
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COPY_PROPERTY_TO_QSCRIPTVALUE(maxParticles);
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COPY_PROPERTY_TO_QSCRIPTVALUE(lifespan);
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COPY_PROPERTY_TO_QSCRIPTVALUE(emitRate);
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COPY_PROPERTY_TO_QSCRIPTVALUE(emitVelocity);
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COPY_PROPERTY_TO_QSCRIPTVALUE(velocitySpread);
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COPY_PROPERTY_TO_QSCRIPTVALUE(emitSpeed);
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COPY_PROPERTY_TO_QSCRIPTVALUE(speedSpread);
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COPY_PROPERTY_TO_QSCRIPTVALUE(emitOrientation);
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COPY_PROPERTY_TO_QSCRIPTVALUE(emitAcceleration);
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COPY_PROPERTY_TO_QSCRIPTVALUE(accelerationSpread);
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COPY_PROPERTY_TO_QSCRIPTVALUE(particleRadius);
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@ -632,8 +635,9 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object, bool
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COPY_PROPERTY_FROM_QSCRIPTVALUE(maxParticles, float, setMaxParticles);
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COPY_PROPERTY_FROM_QSCRIPTVALUE(lifespan, float, setLifespan);
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COPY_PROPERTY_FROM_QSCRIPTVALUE(emitRate, float, setEmitRate);
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COPY_PROPERTY_FROM_QSCRIPTVALUE(emitVelocity, glmVec3, setEmitVelocity);
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COPY_PROPERTY_FROM_QSCRIPTVALUE(velocitySpread, glmVec3, setVelocitySpread);
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COPY_PROPERTY_FROM_QSCRIPTVALUE(emitSpeed, float, setEmitSpeed);
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COPY_PROPERTY_FROM_QSCRIPTVALUE(speedSpread, float, setSpeedSpread);
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COPY_PROPERTY_FROM_QSCRIPTVALUE(emitOrientation, glmQuat, setEmitOrientation);
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COPY_PROPERTY_FROM_QSCRIPTVALUE(emitAcceleration, glmVec3, setEmitAcceleration);
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COPY_PROPERTY_FROM_QSCRIPTVALUE(accelerationSpread, glmVec3, setAccelerationSpread);
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COPY_PROPERTY_FROM_QSCRIPTVALUE(particleRadius, float, setParticleRadius);
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@ -885,8 +889,9 @@ bool EntityItemProperties::encodeEntityEditPacket(PacketType command, EntityItem
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APPEND_ENTITY_PROPERTY(PROP_MAX_PARTICLES, properties.getMaxParticles());
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APPEND_ENTITY_PROPERTY(PROP_LIFESPAN, properties.getLifespan());
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APPEND_ENTITY_PROPERTY(PROP_EMIT_RATE, properties.getEmitRate());
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APPEND_ENTITY_PROPERTY(PROP_EMIT_VELOCITY, properties.getEmitVelocity());
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APPEND_ENTITY_PROPERTY(PROP_VELOCITY_SPREAD, properties.getVelocitySpread());
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APPEND_ENTITY_PROPERTY(PROP_EMIT_SPEED, properties.getEmitSpeed());
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APPEND_ENTITY_PROPERTY(PROP_SPEED_SPREAD, properties.getSpeedSpread());
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APPEND_ENTITY_PROPERTY(PROP_EMIT_ORIENTATION, properties.getEmitOrientation());
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APPEND_ENTITY_PROPERTY(PROP_EMIT_ACCELERATION, properties.getEmitAcceleration());
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APPEND_ENTITY_PROPERTY(PROP_ACCELERATION_SPREAD, properties.getAccelerationSpread());
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APPEND_ENTITY_PROPERTY(PROP_PARTICLE_RADIUS, properties.getParticleRadius());
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@ -1169,8 +1174,9 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MAX_PARTICLES, float, setMaxParticles);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_LIFESPAN, float, setLifespan);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_EMIT_RATE, float, setEmitRate);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_EMIT_VELOCITY, glm::vec3, setEmitVelocity);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_VELOCITY_SPREAD, glm::vec3, setVelocitySpread);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_EMIT_SPEED, float, setEmitSpeed);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_SPEED_SPREAD, float, setSpeedSpread);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_EMIT_ORIENTATION, glm::quat, setEmitOrientation);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_EMIT_ACCELERATION, glm::vec3, setEmitAcceleration);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_ACCELERATION_SPREAD, glm::vec3, setAccelerationSpread);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_PARTICLE_RADIUS, float, setParticleRadius);
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@ -1318,8 +1324,9 @@ void EntityItemProperties::markAllChanged() {
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_maxParticlesChanged = true;
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_lifespanChanged = true;
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_emitRateChanged = true;
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_emitVelocityChanged = true;
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_velocitySpreadChanged = true;
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_emitSpeedChanged = true;
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_speedSpreadChanged = true;
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_emitOrientationChanged = true;
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_emitAccelerationChanged = true;
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_accelerationSpreadChanged = true;
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_particleRadiusChanged = true;
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@ -138,8 +138,9 @@ public:
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DEFINE_PROPERTY(PROP_MAX_PARTICLES, MaxParticles, maxParticles, quint32);
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DEFINE_PROPERTY(PROP_LIFESPAN, Lifespan, lifespan, float);
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DEFINE_PROPERTY(PROP_EMIT_RATE, EmitRate, emitRate, float);
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DEFINE_PROPERTY_REF(PROP_EMIT_VELOCITY, EmitVelocity, emitVelocity, glm::vec3);
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DEFINE_PROPERTY_REF(PROP_VELOCITY_SPREAD, VelocitySpread, velocitySpread, glm::vec3);
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DEFINE_PROPERTY(PROP_EMIT_SPEED, EmitSpeed, emitSpeed, float);
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DEFINE_PROPERTY(PROP_SPEED_SPREAD, SpeedSpread, speedSpread, float);
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DEFINE_PROPERTY_REF(PROP_EMIT_ORIENTATION, EmitOrientation, emitOrientation, glm::quat);
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DEFINE_PROPERTY(PROP_EMIT_ACCELERATION, EmitAcceleration, emitAcceleration, glm::vec3);
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DEFINE_PROPERTY(PROP_ACCELERATION_SPREAD, AccelerationSpread, accelerationSpread, glm::vec3);
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DEFINE_PROPERTY(PROP_PARTICLE_RADIUS, ParticleRadius, particleRadius, float);
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@ -335,7 +336,9 @@ inline QDebug operator<<(QDebug debug, const EntityItemProperties& properties) {
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, MaxParticles, maxParticles, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, Lifespan, lifespan, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, EmitRate, emitRate, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, EmitVelocity, emitVelocity, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, EmitSpeed, emitSpeed, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, SpeedSpread, speedSpread, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, EmitOrientation, emitOrientation, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, EmitAcceleration, emitAcceleration, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, AccelerationSpread, accelerationSpread, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, ParticleRadius, particleRadius, "");
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@ -44,6 +44,14 @@
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} \
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}
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#define SKIP_ENTITY_PROPERTY(P,T) \
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if (propertyFlags.getHasProperty(P)) { \
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T fromBuffer; \
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int bytes = OctreePacketData::unpackDataFromBytes(dataAt, fromBuffer); \
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dataAt += bytes; \
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bytesRead += bytes; \
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}
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#define DECODE_GROUP_PROPERTY_HAS_CHANGED(P,N) \
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if (propertyFlags.getHasProperty(P)) { \
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set##N##Changed(true); \
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@ -160,6 +160,9 @@ enum EntityPropertyList {
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PROP_ALPHA_SPREAD,
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PROP_ALPHA_START,
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PROP_ALPHA_FINISH,
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PROP_EMIT_SPEED,
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PROP_SPEED_SPREAD,
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PROP_EMIT_ORIENTATION,
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// ATTENTION: add new properties to end of list just ABOVE this line
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@ -43,6 +43,9 @@
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#include "EntityScriptingInterface.h"
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#include "ParticleEffectEntityItem.h"
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const glm::vec3 X_AXIS = glm::vec3(1.0f, 0.0f, 0.0f);
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const glm::vec3 Z_AXIS = glm::vec3(0.0f, 0.0f, 1.0f);
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const xColor ParticleEffectEntityItem::DEFAULT_COLOR = { 255, 255, 255 };
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const xColor ParticleEffectEntityItem::DEFAULT_COLOR_SPREAD = { 0, 0, 0 };
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const float ParticleEffectEntityItem::DEFAULT_ALPHA = 1.0f;
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@ -55,8 +58,9 @@ const float ParticleEffectEntityItem::DEFAULT_ANIMATION_FPS = 30.0f;
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const quint32 ParticleEffectEntityItem::DEFAULT_MAX_PARTICLES = 1000;
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const float ParticleEffectEntityItem::DEFAULT_LIFESPAN = 3.0f;
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const float ParticleEffectEntityItem::DEFAULT_EMIT_RATE = 15.0f;
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const glm::vec3 ParticleEffectEntityItem::DEFAULT_EMIT_VELOCITY(0.0f, 5.0f, 0.0f);
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const glm::vec3 ParticleEffectEntityItem::DEFAULT_VELOCITY_SPREAD(3.0f, 0.0f, 3.0f);
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const float ParticleEffectEntityItem::DEFAULT_EMIT_SPEED = 5.0f;
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const float ParticleEffectEntityItem::DEFAULT_SPEED_SPREAD = 1.0f;
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const glm::quat ParticleEffectEntityItem::DEFAULT_EMIT_ORIENTATION = glm::angleAxis(-PI_OVER_TWO, X_AXIS);
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const glm::vec3 ParticleEffectEntityItem::DEFAULT_EMIT_ACCELERATION(0.0f, -9.8f, 0.0f);
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const glm::vec3 ParticleEffectEntityItem::DEFAULT_ACCELERATION_SPREAD(0.0f, 0.0f, 0.0f);
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const float ParticleEffectEntityItem::DEFAULT_PARTICLE_RADIUS = 0.025f;
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}
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void ParticleEffectEntityItem::setEmitVelocity(const glm::vec3& emitVelocity) {
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_emitVelocity = emitVelocity;
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void ParticleEffectEntityItem::setEmitSpeed(float emitSpeed) {
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_emitSpeed = emitSpeed;
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computeAndUpdateDimensions();
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}
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void ParticleEffectEntityItem::setVelocitySpread(const glm::vec3& velocitySpread) {
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_velocitySpread = velocitySpread;
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void ParticleEffectEntityItem::setSpeedSpread(float speedSpread) {
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_speedSpread = speedSpread;
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computeAndUpdateDimensions();
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}
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void ParticleEffectEntityItem::setEmitOrientation(const glm::quat& emitOrientation) {
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_emitOrientation = emitOrientation;
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computeAndUpdateDimensions();
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}
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@ -126,23 +135,18 @@ void ParticleEffectEntityItem::setAccelerationSpread(const glm::vec3& accelerati
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void ParticleEffectEntityItem::computeAndUpdateDimensions() {
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const float time = _lifespan * 1.1f; // add 10% extra time to account for incremental timer accumulation error
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float maxVelocityX = fabsf(_velocity.x) + _velocitySpread.x;
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float maxAccelerationX = fabsf(_acceleration.x) + _accelerationSpread.x;
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float maxXDistance = (maxVelocityX * time) + (0.5f * maxAccelerationX * time * time);
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float maxVelocityY = fabsf(_velocity.y) + _velocitySpread.y;
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float maxAccelerationY = fabsf(_acceleration.y) + _accelerationSpread.y;
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float maxYDistance = (maxVelocityY * time) + (0.5f * maxAccelerationY * time * time);
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float maxVelocityZ = fabsf(_velocity.z) + _velocitySpread.z;
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float maxAccelerationZ = fabsf(_acceleration.z) + _accelerationSpread.z;
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float maxZDistance = (maxVelocityZ * time) + (0.5f * maxAccelerationZ * time * time);
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float maxDistance = std::max(maxXDistance, std::max(maxYDistance, maxZDistance));
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glm::vec3 velocity = _emitSpeed * (_emitOrientation * Z_AXIS);
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glm::vec3 velocitySpread = _speedSpread * (_emitOrientation * Z_AXIS);
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glm::vec3 maxVelocity = glm::abs(velocity) + velocitySpread;
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glm::vec3 maxAccleration = glm::abs(_acceleration) + _accelerationSpread;
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glm::vec3 maxDistance = time * maxVelocity + (0.5f * time * time) * maxAccleration;
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float maxDistanceValue = std::max(maxDistance.x, std::max(maxDistance.y, maxDistance.z));
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//times 2 because dimensions are diameters not radii
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glm::vec3 dims(2.0f * maxDistance);
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glm::vec3 dims(2.0f * maxDistanceValue);
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EntityItem::setDimensions(dims);
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}
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@ -161,8 +165,9 @@ EntityItemProperties ParticleEffectEntityItem::getProperties() const {
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(maxParticles, getMaxParticles);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(lifespan, getLifespan);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(emitRate, getEmitRate);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(emitVelocity, getEmitVelocity);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(velocitySpread, getVelocitySpread);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(emitSpeed, getEmitSpeed);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(speedSpread, getSpeedSpread);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(emitOrientation, getEmitOrientation);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(emitAcceleration, getEmitAcceleration);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(accelerationSpread, getAccelerationSpread);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(particleRadius, getParticleRadius);
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@ -194,8 +199,9 @@ bool ParticleEffectEntityItem::setProperties(const EntityItemProperties& propert
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(maxParticles, setMaxParticles);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(lifespan, setLifespan);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(emitRate, setEmitRate);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(emitVelocity, setEmitVelocity);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(velocitySpread, setVelocitySpread);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(emitSpeed, setEmitSpeed);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(speedSpread, setSpeedSpread);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(emitOrientation, setEmitOrientation);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(emitAcceleration, setEmitAcceleration);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(accelerationSpread, setAccelerationSpread);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(particleRadius, setParticleRadius);
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@ -258,20 +264,24 @@ int ParticleEffectEntityItem::readEntitySubclassDataFromBuffer(const unsigned ch
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READ_ENTITY_PROPERTY(PROP_MAX_PARTICLES, quint32, setMaxParticles);
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READ_ENTITY_PROPERTY(PROP_LIFESPAN, float, setLifespan);
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READ_ENTITY_PROPERTY(PROP_EMIT_RATE, float, setEmitRate);
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READ_ENTITY_PROPERTY(PROP_EMIT_VELOCITY, glm::vec3, setEmitVelocity);
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if (args.bitstreamVersion < VERSION_ENTITIES_PARTICLE_SPHEROID_EMITTER) {
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SKIP_ENTITY_PROPERTY(PROP_EMIT_VELOCITY, glm::vec3);
|
||||
}
|
||||
|
||||
if (args.bitstreamVersion >= VERSION_ENTITIES_PARTICLE_MODIFICATIONS) {
|
||||
READ_ENTITY_PROPERTY(PROP_EMIT_ACCELERATION, glm::vec3, setEmitAcceleration);
|
||||
READ_ENTITY_PROPERTY(PROP_ACCELERATION_SPREAD, glm::vec3, setAccelerationSpread);
|
||||
READ_ENTITY_PROPERTY(PROP_PARTICLE_RADIUS, float, setParticleRadius);
|
||||
READ_ENTITY_PROPERTY(PROP_TEXTURES, QString, setTextures);
|
||||
READ_ENTITY_PROPERTY(PROP_VELOCITY_SPREAD, glm::vec3, setVelocitySpread);
|
||||
if (args.bitstreamVersion < VERSION_ENTITIES_PARTICLE_SPHEROID_EMITTER) {
|
||||
SKIP_ENTITY_PROPERTY(PROP_VELOCITY_SPREAD, glm::vec3);
|
||||
}
|
||||
} else {
|
||||
// EMIT_STRENGTH FAKEOUT
|
||||
// EMIT_ACCELERATION FAKEOUT
|
||||
READ_ENTITY_PROPERTY(PROP_PARTICLE_RADIUS, float, setParticleRadius);
|
||||
// LOCAL_GRAVITY FAKEOUT
|
||||
// ACCELERATION_SPREAD FAKEOUT
|
||||
READ_ENTITY_PROPERTY(PROP_PARTICLE_RADIUS, float, setParticleRadius);
|
||||
// ACTUALLY PARTICLE RADIUS
|
||||
// ACTUAL PARTICLE_RADIUS
|
||||
READ_ENTITY_PROPERTY(PROP_PARTICLE_RADIUS, float, setParticleRadius);
|
||||
READ_ENTITY_PROPERTY(PROP_TEXTURES, QString, setTextures);
|
||||
}
|
||||
|
@ -292,6 +302,12 @@ int ParticleEffectEntityItem::readEntitySubclassDataFromBuffer(const unsigned ch
|
|||
READ_ENTITY_PROPERTY(PROP_ALPHA_FINISH, float, setAlphaFinish);
|
||||
}
|
||||
|
||||
if (args.bitstreamVersion >= VERSION_ENTITIES_PARTICLE_SPHEROID_EMITTER) {
|
||||
READ_ENTITY_PROPERTY(PROP_EMIT_SPEED, float, setEmitSpeed);
|
||||
READ_ENTITY_PROPERTY(PROP_SPEED_SPREAD, float, setSpeedSpread);
|
||||
READ_ENTITY_PROPERTY(PROP_EMIT_ORIENTATION, glm::quat, setEmitOrientation);
|
||||
}
|
||||
|
||||
return bytesRead;
|
||||
}
|
||||
|
||||
|
@ -309,12 +325,10 @@ EntityPropertyFlags ParticleEffectEntityItem::getEntityProperties(EncodeBitstrea
|
|||
requestedProperties += PROP_MAX_PARTICLES;
|
||||
requestedProperties += PROP_LIFESPAN;
|
||||
requestedProperties += PROP_EMIT_RATE;
|
||||
requestedProperties += PROP_EMIT_VELOCITY;
|
||||
requestedProperties += PROP_EMIT_ACCELERATION;
|
||||
requestedProperties += PROP_ACCELERATION_SPREAD;
|
||||
requestedProperties += PROP_PARTICLE_RADIUS;
|
||||
requestedProperties += PROP_TEXTURES;
|
||||
requestedProperties += PROP_VELOCITY_SPREAD;
|
||||
requestedProperties += PROP_RADIUS_SPREAD;
|
||||
requestedProperties += PROP_RADIUS_START;
|
||||
requestedProperties += PROP_RADIUS_FINISH;
|
||||
|
@ -325,6 +339,9 @@ EntityPropertyFlags ParticleEffectEntityItem::getEntityProperties(EncodeBitstrea
|
|||
requestedProperties += PROP_ALPHA_SPREAD;
|
||||
requestedProperties += PROP_ALPHA_START;
|
||||
requestedProperties += PROP_ALPHA_FINISH;
|
||||
requestedProperties += PROP_EMIT_SPEED;
|
||||
requestedProperties += PROP_SPEED_SPREAD;
|
||||
requestedProperties += PROP_EMIT_ORIENTATION;
|
||||
|
||||
return requestedProperties;
|
||||
}
|
||||
|
@ -347,12 +364,10 @@ void ParticleEffectEntityItem::appendSubclassData(OctreePacketData* packetData,
|
|||
APPEND_ENTITY_PROPERTY(PROP_MAX_PARTICLES, getMaxParticles());
|
||||
APPEND_ENTITY_PROPERTY(PROP_LIFESPAN, getLifespan());
|
||||
APPEND_ENTITY_PROPERTY(PROP_EMIT_RATE, getEmitRate());
|
||||
APPEND_ENTITY_PROPERTY(PROP_EMIT_VELOCITY, getEmitVelocity());
|
||||
APPEND_ENTITY_PROPERTY(PROP_EMIT_ACCELERATION, getEmitAcceleration());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ACCELERATION_SPREAD, getAccelerationSpread());
|
||||
APPEND_ENTITY_PROPERTY(PROP_PARTICLE_RADIUS, getParticleRadius());
|
||||
APPEND_ENTITY_PROPERTY(PROP_TEXTURES, getTextures());
|
||||
APPEND_ENTITY_PROPERTY(PROP_VELOCITY_SPREAD, getVelocitySpread());
|
||||
APPEND_ENTITY_PROPERTY(PROP_RADIUS_SPREAD, getRadiusSpread());
|
||||
APPEND_ENTITY_PROPERTY(PROP_RADIUS_START, getRadiusStart());
|
||||
APPEND_ENTITY_PROPERTY(PROP_RADIUS_FINISH, getRadiusFinish());
|
||||
|
@ -363,6 +378,9 @@ void ParticleEffectEntityItem::appendSubclassData(OctreePacketData* packetData,
|
|||
APPEND_ENTITY_PROPERTY(PROP_ALPHA_SPREAD, getAlphaSpread());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ALPHA_START, getAlphaStart());
|
||||
APPEND_ENTITY_PROPERTY(PROP_ALPHA_FINISH, getAlphaFinish());
|
||||
APPEND_ENTITY_PROPERTY(PROP_EMIT_SPEED, getEmitSpeed());
|
||||
APPEND_ENTITY_PROPERTY(PROP_SPEED_SPREAD, getSpeedSpread());
|
||||
APPEND_ENTITY_PROPERTY(PROP_EMIT_ORIENTATION, getEmitOrientation());
|
||||
}
|
||||
|
||||
bool ParticleEffectEntityItem::isAnimatingSomething() const {
|
||||
|
@ -614,7 +632,7 @@ void ParticleEffectEntityItem::stepSimulation(float deltaTime) {
|
|||
_radiusMiddles[i] =_particleRadius;
|
||||
_radiusFinishes[i] = getRadiusFinish();
|
||||
} else {
|
||||
float spreadMultiplier = 1.0f + (2.0f * randFloat() - 1) * _radiusSpread / _particleRadius;
|
||||
float spreadMultiplier = 1.0f + (2.0f * randFloat() - 1.0f) * _radiusSpread / _particleRadius;
|
||||
_radiusStarts[i] = spreadMultiplier * getRadiusStart();
|
||||
_radiusMiddles[i] = spreadMultiplier * _particleRadius;
|
||||
_radiusFinishes[i] = spreadMultiplier * getRadiusFinish();
|
||||
|
@ -622,21 +640,9 @@ void ParticleEffectEntityItem::stepSimulation(float deltaTime) {
|
|||
updateRadius(i, 0.0f);
|
||||
|
||||
// Velocity and acceleration
|
||||
glm::vec3 spreadOffset;
|
||||
spreadOffset.x = -_velocitySpread.x + randFloat() * (_velocitySpread.x * 2.0f);
|
||||
spreadOffset.y = -_velocitySpread.y + randFloat() * (_velocitySpread.y * 2.0f);
|
||||
spreadOffset.z = -_velocitySpread.z + randFloat() * (_velocitySpread.z * 2.0f);
|
||||
|
||||
// set initial conditions
|
||||
_particlePositions[i] = getPosition();
|
||||
_particleVelocities[i] = _emitVelocity + spreadOffset;
|
||||
|
||||
spreadOffset.x = -_accelerationSpread.x + randFloat() * (_accelerationSpread.x * 2.0f);
|
||||
spreadOffset.y = -_accelerationSpread.y + randFloat() * (_accelerationSpread.y * 2.0f);
|
||||
spreadOffset.z = -_accelerationSpread.z + randFloat() * (_accelerationSpread.z * 2.0f);
|
||||
|
||||
_particleAccelerations[i] = _emitAcceleration + spreadOffset;
|
||||
|
||||
_particleVelocities[i] = (_emitSpeed + (2.0f * randFloat() - 1.0f) * _speedSpread) * (_emitOrientation * Z_AXIS);
|
||||
_particleAccelerations[i] = _emitAcceleration + (2.0f * randFloat() - 1.0f) * _accelerationSpread;
|
||||
integrateParticle(i, timeLeftInFrame);
|
||||
extendBounds(_particlePositions[i]);
|
||||
|
||||
|
|
|
@ -128,13 +128,17 @@ public:
|
|||
void setEmitRate(float emitRate) { _emitRate = emitRate; }
|
||||
float getEmitRate() const { return _emitRate; }
|
||||
|
||||
static const glm::vec3 DEFAULT_EMIT_VELOCITY;
|
||||
void setEmitVelocity(const glm::vec3& emitVelocity);
|
||||
const glm::vec3& getEmitVelocity() const { return _emitVelocity; }
|
||||
|
||||
static const glm::vec3 DEFAULT_VELOCITY_SPREAD;
|
||||
void setVelocitySpread(const glm::vec3& velocitySpread);
|
||||
const glm::vec3& getVelocitySpread() const { return _velocitySpread; }
|
||||
static const float DEFAULT_EMIT_SPEED;
|
||||
void setEmitSpeed(float emitSpeed);
|
||||
float getEmitSpeed() const { return _emitSpeed; }
|
||||
|
||||
static const float DEFAULT_SPEED_SPREAD;
|
||||
void setSpeedSpread(float speedSpread);
|
||||
float getSpeedSpread() const { return _speedSpread; }
|
||||
|
||||
static const glm::quat DEFAULT_EMIT_ORIENTATION;
|
||||
void setEmitOrientation(const glm::quat& emitOrientation);
|
||||
const glm::quat& getEmitOrientation() const { return _emitOrientation; }
|
||||
|
||||
static const glm::vec3 DEFAULT_EMIT_ACCELERATION;
|
||||
void setEmitAcceleration(const glm::vec3& emitAcceleration);
|
||||
|
@ -202,8 +206,9 @@ protected:
|
|||
quint32 _maxParticles = DEFAULT_MAX_PARTICLES;
|
||||
float _lifespan = DEFAULT_LIFESPAN;
|
||||
float _emitRate = DEFAULT_EMIT_RATE;
|
||||
glm::vec3 _emitVelocity = DEFAULT_EMIT_VELOCITY;
|
||||
glm::vec3 _velocitySpread = DEFAULT_VELOCITY_SPREAD;
|
||||
float _emitSpeed = DEFAULT_EMIT_SPEED;
|
||||
float _speedSpread = DEFAULT_SPEED_SPREAD;
|
||||
glm::quat _emitOrientation = DEFAULT_EMIT_ORIENTATION;
|
||||
glm::vec3 _emitAcceleration = DEFAULT_EMIT_ACCELERATION;
|
||||
glm::vec3 _accelerationSpread = DEFAULT_ACCELERATION_SPREAD;
|
||||
float _particleRadius = DEFAULT_PARTICLE_RADIUS;
|
||||
|
|
|
@ -38,7 +38,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
|
|||
case PacketType::EntityAdd:
|
||||
case PacketType::EntityEdit:
|
||||
case PacketType::EntityData:
|
||||
return VERSION_ENTITIES_PROTOCOL_HEADER_SWAP;
|
||||
return VERSION_ENTITIES_PARTICLE_SPHEROID_EMITTER;
|
||||
default:
|
||||
return 14;
|
||||
}
|
||||
|
|
|
@ -140,5 +140,6 @@ const PacketVersion VERSION_ENTITIES_POLYVOX_NEIGHBORS = 40;
|
|||
const PacketVersion VERSION_ENTITIES_PARTICLE_RADIUS_PROPERTIES = 41;
|
||||
const PacketVersion VERSION_ENTITIES_PARTICLE_COLOR_PROPERTIES = 42;
|
||||
const PacketVersion VERSION_ENTITIES_PROTOCOL_HEADER_SWAP = 43;
|
||||
const PacketVersion VERSION_ENTITIES_PARTICLE_SPHEROID_EMITTER = 44;
|
||||
|
||||
#endif // hifi_PacketHeaders_h
|
||||
|
|
Loading…
Reference in a new issue