possible fix for qml texture leak

This commit is contained in:
SamGondelman 2018-04-06 09:34:00 -07:00
parent 3bc764a020
commit d38dadaf58
5 changed files with 36 additions and 29 deletions

View file

@ -135,10 +135,8 @@ void EntityRenderer::makeStatusGetters(const EntityItemPointer& entity, Item::St
template <typename T>
std::shared_ptr<T> make_renderer(const EntityItemPointer& entity) {
T* rawResult = new T(entity);
// We want to use deleteLater so that renderer destruction gets pushed to the main thread
return std::shared_ptr<T>(rawResult, std::bind(&QObject::deleteLater, rawResult));
return std::shared_ptr<T>(new T(entity), [](T* ptr) { ptr->deleteLater(); });
}
EntityRenderer::EntityRenderer(const EntityItemPointer& entity) : _entity(entity) {

View file

@ -34,7 +34,7 @@ static const QString WEB_ENTITY_QML = "controls/WebEntityView.qml";
const float METERS_TO_INCHES = 39.3701f;
static uint32_t _currentWebCount{ 0 };
// Don't allow more than 100 concurrent web views
// Don't allow more than 20 concurrent web views
static const uint32_t MAX_CONCURRENT_WEB_VIEWS = 20;
// If a web-view hasn't been rendered for 30 seconds, de-allocate the framebuffer
static uint64_t MAX_NO_RENDER_INTERVAL = 30 * USECS_PER_SECOND;
@ -88,8 +88,14 @@ bool WebEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPointe
return true;
}
if (uvec2(getWindowSize(entity)) != toGlm(_webSurface->size())) {
return true;
{
QSharedPointer<OffscreenQmlSurface> webSurface;
withReadLock([&] {
webSurface = _webSurface;
});
if (webSurface && uvec2(getWindowSize(entity)) != toGlm(webSurface->size())) {
return true;
}
}
if (_lastSourceUrl != entity->getSourceUrl()) {
@ -108,9 +114,15 @@ bool WebEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPointe
}
bool WebEntityRenderer::needsRenderUpdate() const {
if (!_webSurface) {
// If we have rendered recently, and there is no web surface, we're going to create one
return true;
{
QSharedPointer<OffscreenQmlSurface> webSurface;
withReadLock([&] {
webSurface = _webSurface;
});
if (!webSurface) {
// If we have rendered recently, and there is no web surface, we're going to create one
return true;
}
}
return Parent::needsRenderUpdate();

View file

@ -37,9 +37,8 @@ static const int MIN_TIMER_MS = 5;
using namespace hifi::qml;
using namespace hifi::qml::impl;
TextureCache offscreenTextures;
TextureCache& SharedObject::getTextureCache() {
static TextureCache offscreenTextures;
return offscreenTextures;
}
@ -243,7 +242,7 @@ void SharedObject::releaseTextureAndFence() {
QMutexLocker lock(&_mutex);
// If the most recent texture was unused, we can directly recycle it
if (_latestTextureAndFence.first) {
offscreenTextures.releaseTexture(_latestTextureAndFence);
getTextureCache().releaseTexture(_latestTextureAndFence);
_latestTextureAndFence = TextureAndFence{ 0, 0 };
}
}
@ -307,7 +306,10 @@ bool SharedObject::preRender() {
void SharedObject::shutdownRendering(OffscreenGLCanvas& canvas, const QSize& size) {
QMutexLocker locker(&_mutex);
if (size != QSize(0, 0)) {
offscreenTextures.releaseSize(size);
getTextureCache().releaseSize(size);
if (_latestTextureAndFence.first) {
getTextureCache().releaseTexture(_latestTextureAndFence);
}
}
_renderControl->invalidate();
canvas.doneCurrent();
@ -403,7 +405,7 @@ void SharedObject::onRender() {
}
void SharedObject::onTimer() {
offscreenTextures.report();
getTextureCache().report();
if (!_renderRequested) {
return;
}
@ -436,7 +438,7 @@ void SharedObject::updateTextureAndFence(const TextureAndFence& newTextureAndFen
QMutexLocker locker(&_mutex);
// If the most recent texture was unused, we can directly recycle it
if (_latestTextureAndFence.first) {
offscreenTextures.releaseTexture(_latestTextureAndFence);
getTextureCache().releaseTexture(_latestTextureAndFence);
_latestTextureAndFence = { 0, 0 };
}

View file

@ -11,10 +11,6 @@
using namespace hifi::qml::impl;
#if defined(Q_OS_ANDROID)
#define USE_GLES 1
#endif
uint64_t uvec2ToUint64(const QSize& size) {
uint64_t result = size.width();
result <<= 32;
@ -31,26 +27,23 @@ void TextureCache::acquireSize(const QSize& size) {
void TextureCache::releaseSize(const QSize& size) {
auto sizeKey = uvec2ToUint64(size);
ValueList texturesToDelete;
{
Lock lock(_mutex);
assert(_textures.count(sizeKey));
auto& textureSet = _textures[sizeKey];
if (0 == --textureSet.clientCount) {
texturesToDelete.swap(textureSet.returnedTextures);
for (const auto& textureAndFence : textureSet.returnedTextures) {
destroy(textureAndFence);
}
_textures.erase(sizeKey);
}
}
for (const auto& textureAndFence : texturesToDelete) {
destroy(textureAndFence);
}
}
uint32_t TextureCache::acquireTexture(const QSize& size) {
Lock lock(_mutex);
recycle();
++_activeTextureCount;
auto sizeKey = uvec2ToUint64(size);
assert(_textures.count(sizeKey));
@ -83,7 +76,12 @@ void TextureCache::report() {
}
size_t TextureCache::getUsedTextureMemory() {
return _totalTextureUsage;
size_t toReturn;
{
Lock lock(_mutex);
toReturn = _totalTextureUsage;
}
return toReturn;
}
size_t TextureCache::getMemoryForSize(const QSize& size) {
@ -122,8 +120,6 @@ uint32_t TextureCache::createTexture(const QSize& size) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 8.0f);
#if !defined(USE_GLES)
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -0.2f);
#endif

View file

@ -41,7 +41,6 @@ public:
ValueList returnedTextures;
};
void releaseSize(const QSize& size);
void acquireSize(const QSize& size);
uint32_t acquireTexture(const QSize& size);