From d202ccb29cbd7cc467cb84f80fe27472611c49ee Mon Sep 17 00:00:00 2001 From: ericrius1 Date: Mon, 23 Nov 2015 15:52:21 -0800 Subject: [PATCH] entity reset switch can be triggered again with hand controller --- unpublishedScripts/immediateClientReset.js | 20 ++++++++++++++++---- 1 file changed, 16 insertions(+), 4 deletions(-) diff --git a/unpublishedScripts/immediateClientReset.js b/unpublishedScripts/immediateClientReset.js index 2088160727..ee98234a26 100644 --- a/unpublishedScripts/immediateClientReset.js +++ b/unpublishedScripts/immediateClientReset.js @@ -20,17 +20,29 @@ function createHiddenMasterSwitch() { type: "Box", name: "Master Switch", script: hiddenEntityScriptURL, - dimensions: {x: 0.7, y: 0.2, z: 0.1}, - position: {x: 543.9, y: 496.05, z: 502.43}, + dimensions: { + x: 0.7, + y: 0.2, + z: 0.1 + }, + position: { + x: 543.9, + y: 496.05, + z: 502.43 + }, rotation: Quat.fromPitchYawRollDegrees(0, 33, 0), - visible: false + visible: false, + userData: JSON.stringify({ + grabbableKey: { + wantsTrigger: true + } + }) }); } var entities = Entities.findEntities(MyAvatar.position, 100); entities.forEach(function(entity) { - //params: customKey, id, defaultValue var name = Entities.getEntityProperties(entity, "name").name if (name === "Master Switch") { Entities.deleteEntity(entity);