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fix for extraneous typedefs and reference to AgentListIterator as friend
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2 changed files with 2 additions and 7 deletions
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@ -813,7 +813,7 @@ void display(void)
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// float firstPersonPitch = 20.0f;
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// float firstPersonUpShift = 0.1f;
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// float firstPersonDistance = 0.0f;
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// float firstPersonTightness = 100.0f;
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// float firstPersonT ightness = 100.0f;
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float thirdPersonPitch = 0.0f;
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float thirdPersonUpShift = -0.1f;
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@ -39,11 +39,6 @@ public:
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static AgentList* getInstance();
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typedef AgentListIterator iterator;
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typedef ptrdiff_t difference_type;
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typedef size_t size_type;
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typedef Agent value_type;
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typedef Agent * pointer;
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typedef Agent & reference;
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AgentListIterator begin() const;
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AgentListIterator end() const;
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@ -84,7 +79,7 @@ public:
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void startPingUnknownAgentsThread();
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void stopPingUnknownAgentsThread();
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friend AgentListIterator;
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friend ::AgentListIterator;
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private:
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static AgentList* _sharedInstance;
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