From cafd981744e2bc246b647713ab71113e30189935 Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Thu, 23 Aug 2018 16:17:55 -0700 Subject: [PATCH] Remove uniforms from bloom debug effect --- .../gpu/src/gpu/DrawTexcoordRectTransformUnitQuad.slv | 10 ++++++++-- libraries/render-utils/src/BloomEffect.cpp | 7 +++++-- libraries/render-utils/src/BloomEffect.h | 1 + 3 files changed, 14 insertions(+), 4 deletions(-) diff --git a/libraries/gpu/src/gpu/DrawTexcoordRectTransformUnitQuad.slv b/libraries/gpu/src/gpu/DrawTexcoordRectTransformUnitQuad.slv index d401fc40c2..8849cb494a 100755 --- a/libraries/gpu/src/gpu/DrawTexcoordRectTransformUnitQuad.slv +++ b/libraries/gpu/src/gpu/DrawTexcoordRectTransformUnitQuad.slv @@ -21,7 +21,13 @@ <$declareStandardTransform()$> -layout(location=GPU_UNIFORM_TEXCOORD_RECT) uniform vec4 texcoordRect; +struct TexCoordRectParams { + vec4 texcoordRect; +}; + +layout(binding=0) uniform texcoordRectBuffer { + TexCoordRectParams params; +}; layout(location=0) out vec2 varTexCoord0; @@ -39,5 +45,5 @@ void main(void) { TransformObject obj = getTransformObject(); <$transformModelToClipPos(cam, obj, pos, gl_Position)$> - varTexCoord0 = ((pos.xy + 1.0) * 0.5) * texcoordRect.zw + texcoordRect.xy; + varTexCoord0 = ((pos.xy + 1.0) * 0.5) * params.texcoordRect.zw + params.texcoordRect.xy; } diff --git a/libraries/render-utils/src/BloomEffect.cpp b/libraries/render-utils/src/BloomEffect.cpp index 3a35e736a9..e6217eb825 100644 --- a/libraries/render-utils/src/BloomEffect.cpp +++ b/libraries/render-utils/src/BloomEffect.cpp @@ -184,6 +184,7 @@ void BloomDraw::run(const render::RenderContextPointer& renderContext, const Inp } DebugBloom::DebugBloom() { + _params = std::make_shared(sizeof(glm::vec4), nullptr); } void DebugBloom::configure(const Config& config) { @@ -227,7 +228,8 @@ void DebugBloom::run(const render::RenderContextPointer& renderContext, const In Transform modelTransform; if (_mode == DebugBloomConfig::MODE_ALL_LEVELS) { - batch._glUniform4f(gpu::slot::uniform::TexCoordRect, 0.0f, 0.0f, 1.f, 1.f); + _params->setSubData(0, vec4(0.0f, 0.0f, 1.f, 1.f)); + batch.setUniformBuffer(0, _params); modelTransform = gpu::Framebuffer::evalSubregionTexcoordTransform(framebufferSize, args->_viewport / 2); modelTransform.postTranslate(glm::vec3(-1.0f, 1.0f, 0.0f)); @@ -255,7 +257,8 @@ void DebugBloom::run(const render::RenderContextPointer& renderContext, const In viewport.z /= 2; - batch._glUniform4f(gpu::slot::uniform::TexCoordRect, 0.5f, 0.0f, 0.5f, 1.f); + _params->setSubData(0, vec4(0.5f, 0.0f, 0.5f, 1.f)); + batch.setUniformBuffer(0, _params); modelTransform = gpu::Framebuffer::evalSubregionTexcoordTransform(framebufferSize, viewport); modelTransform.postTranslate(glm::vec3(-1.0f, 0.0f, 0.0f)); diff --git a/libraries/render-utils/src/BloomEffect.h b/libraries/render-utils/src/BloomEffect.h index 7789c70190..12c94bb929 100644 --- a/libraries/render-utils/src/BloomEffect.h +++ b/libraries/render-utils/src/BloomEffect.h @@ -121,6 +121,7 @@ public: private: gpu::PipelinePointer _pipeline; + gpu::BufferPointer _params; DebugBloomConfig::Mode _mode; };