From c985eb3e809e26614301fb5f70ff1ac89606a223 Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Wed, 12 Dec 2018 15:01:51 -0800 Subject: [PATCH] Fix for Oculus reset view issue --- interface/src/Application.cpp | 1 + interface/src/Application.h | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index a3a8478b0d..276710d74e 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -6687,6 +6687,7 @@ void Application::resetSensors(bool andReload) { DependencyManager::get()->reset(); DependencyManager::get()->reset(); _overlayConductor.centerUI(); + getActiveDisplayPlugin()->resetSensors(); getMyAvatar()->reset(true, andReload); QMetaObject::invokeMethod(DependencyManager::get().data(), "reset", Qt::QueuedConnection); } diff --git a/interface/src/Application.h b/interface/src/Application.h index a78df6afdd..2e40a55df0 100644 --- a/interface/src/Application.h +++ b/interface/src/Application.h @@ -120,7 +120,7 @@ class Application : public QApplication, public: // virtual functions required for PluginContainer virtual ui::Menu* getPrimaryMenu() override; - virtual void requestReset() override { resetSensors(true); } + virtual void requestReset() override { resetSensors(false); } virtual void showDisplayPluginsTools(bool show) override; virtual GLWidget* getPrimaryWidget() override; virtual MainWindow* getPrimaryWindow() override;