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rm unused forward pipelines
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1 changed files with 0 additions and 6 deletions
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@ -31,14 +31,8 @@
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#include <render/drawItemBounds_frag.h>
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using namespace render;
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extern void initOverlay3DPipelines(render::ShapePlumber& plumber);
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extern void initDeferredPipelines(render::ShapePlumber& plumber);
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RenderForwardTask::RenderForwardTask(CullFunctor cullFunctor) {
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// Prepare the ShapePipelines
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ShapePlumberPointer shapePlumber = std::make_shared<ShapePlumber>();
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initDeferredPipelines(*shapePlumber);
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// CPU jobs:
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// Fetch and cull the items from the scene
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const auto spatialSelection = addJob<FetchSpatialTree>("FetchSceneSelection");
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