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Merge pull request #10156 from Triplelexx/21256
21256 - Add packet loss % to stats
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commit
c74778116a
3 changed files with 31 additions and 26 deletions
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@ -130,7 +130,7 @@ Item {
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id: pingCol
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spacing: 4; x: 4; y: 4;
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StatText {
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text: "Audio ping: " + root.audioPing
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text: "Audio ping/loss: " + root.audioPing + "/" + root.audioPacketLoss + "%"
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}
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StatText {
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text: "Avatar ping: " + root.avatarPing
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@ -126,7 +126,7 @@ void Stats::updateStats(bool force) {
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STAT_UPDATE(updatedAvatarCount, avatarManager->getNumAvatarsUpdated());
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STAT_UPDATE(notUpdatedAvatarCount, avatarManager->getNumAvatarsNotUpdated());
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STAT_UPDATE(serverCount, (int)nodeList->size());
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STAT_UPDATE(framerate, qApp->getFps());
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STAT_UPDATE_FLOAT(framerate, qApp->getFps(), 0.1f);
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if (qApp->getActiveDisplayPlugin()) {
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auto displayPlugin = qApp->getActiveDisplayPlugin();
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auto stats = displayPlugin->getHardwareStats();
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@ -134,11 +134,11 @@ void Stats::updateStats(bool force) {
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STAT_UPDATE(longrenders, stats["long_render_count"].toInt());
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STAT_UPDATE(longsubmits, stats["long_submit_count"].toInt());
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STAT_UPDATE(longframes, stats["long_frame_count"].toInt());
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STAT_UPDATE(renderrate, displayPlugin->renderRate());
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STAT_UPDATE(presentrate, displayPlugin->presentRate());
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STAT_UPDATE(presentnewrate, displayPlugin->newFramePresentRate());
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STAT_UPDATE(presentdroprate, displayPlugin->droppedFrameRate());
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STAT_UPDATE(stutterrate, displayPlugin->stutterRate());
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STAT_UPDATE_FLOAT(renderrate, displayPlugin->renderRate(), 0.1f);
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STAT_UPDATE_FLOAT(presentrate, displayPlugin->presentRate(), 0.1f);
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STAT_UPDATE_FLOAT(presentnewrate, displayPlugin->newFramePresentRate(), 0.1f);
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STAT_UPDATE_FLOAT(presentdroprate, displayPlugin->droppedFrameRate(), 0.1f);
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STAT_UPDATE_FLOAT(stutterrate, displayPlugin->stutterRate(), 0.1f);
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} else {
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STAT_UPDATE(appdropped, -1);
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STAT_UPDATE(longrenders, -1);
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@ -151,8 +151,8 @@ void Stats::updateStats(bool force) {
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STAT_UPDATE(avatarSimrate, (int)qApp->getAvatarSimrate());
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auto bandwidthRecorder = DependencyManager::get<BandwidthRecorder>();
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STAT_UPDATE(packetInCount, bandwidthRecorder->getCachedTotalAverageInputPacketsPerSecond());
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STAT_UPDATE(packetOutCount, bandwidthRecorder->getCachedTotalAverageOutputPacketsPerSecond());
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STAT_UPDATE(packetInCount, (int)bandwidthRecorder->getCachedTotalAverageInputPacketsPerSecond());
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STAT_UPDATE(packetOutCount, (int)bandwidthRecorder->getCachedTotalAverageOutputPacketsPerSecond());
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STAT_UPDATE_FLOAT(mbpsIn, (float)bandwidthRecorder->getCachedTotalAverageInputKilobitsPerSecond() / 1000.0f, 0.01f);
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STAT_UPDATE_FLOAT(mbpsOut, (float)bandwidthRecorder->getCachedTotalAverageOutputKilobitsPerSecond() / 1000.0f, 0.01f);
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@ -164,7 +164,11 @@ void Stats::updateStats(bool force) {
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SharedNodePointer avatarMixerNode = nodeList->soloNodeOfType(NodeType::AvatarMixer);
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SharedNodePointer assetServerNode = nodeList->soloNodeOfType(NodeType::AssetServer);
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SharedNodePointer messageMixerNode = nodeList->soloNodeOfType(NodeType::MessagesMixer);
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STAT_UPDATE(audioPing, audioMixerNode ? audioMixerNode->getPingMs() : -1);
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STAT_UPDATE(audioPing, audioMixerNode ? audioMixerNode->getPingMs() : -1);
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const int mixerLossRate = (int)roundf(_audioStats->data()->getMixerStream()->lossRateWindow() * 100.0f);
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const int clientLossRate = (int)roundf(_audioStats->data()->getClientStream()->lossRateWindow() * 100.0f);
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const int largestLossRate = mixerLossRate > clientLossRate ? mixerLossRate : clientLossRate;
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STAT_UPDATE(audioPacketLoss, audioMixerNode ? largestLossRate : -1);
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STAT_UPDATE(avatarPing, avatarMixerNode ? avatarMixerNode->getPingMs() : -1);
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STAT_UPDATE(assetPing, assetServerNode ? assetServerNode->getPingMs() : -1);
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STAT_UPDATE(messagePing, messageMixerNode ? messageMixerNode->getPingMs() : -1);
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@ -196,36 +200,36 @@ void Stats::updateStats(bool force) {
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if (_expanded || force) {
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SharedNodePointer avatarMixer = nodeList->soloNodeOfType(NodeType::AvatarMixer);
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if (avatarMixer) {
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STAT_UPDATE(avatarMixerInKbps, roundf(bandwidthRecorder->getAverageInputKilobitsPerSecond(NodeType::AvatarMixer)));
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STAT_UPDATE(avatarMixerInPps, roundf(bandwidthRecorder->getAverageInputPacketsPerSecond(NodeType::AvatarMixer)));
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STAT_UPDATE(avatarMixerOutKbps, roundf(bandwidthRecorder->getAverageOutputKilobitsPerSecond(NodeType::AvatarMixer)));
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STAT_UPDATE(avatarMixerOutPps, roundf(bandwidthRecorder->getAverageOutputPacketsPerSecond(NodeType::AvatarMixer)));
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STAT_UPDATE(avatarMixerInKbps, (int)roundf(bandwidthRecorder->getAverageInputKilobitsPerSecond(NodeType::AvatarMixer)));
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STAT_UPDATE(avatarMixerInPps, (int)roundf(bandwidthRecorder->getAverageInputPacketsPerSecond(NodeType::AvatarMixer)));
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STAT_UPDATE(avatarMixerOutKbps, (int)roundf(bandwidthRecorder->getAverageOutputKilobitsPerSecond(NodeType::AvatarMixer)));
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STAT_UPDATE(avatarMixerOutPps, (int)roundf(bandwidthRecorder->getAverageOutputPacketsPerSecond(NodeType::AvatarMixer)));
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} else {
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STAT_UPDATE(avatarMixerInKbps, -1);
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STAT_UPDATE(avatarMixerInPps, -1);
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STAT_UPDATE(avatarMixerOutKbps, -1);
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STAT_UPDATE(avatarMixerOutPps, -1);
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}
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STAT_UPDATE(myAvatarSendRate, avatarManager->getMyAvatarSendRate());
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STAT_UPDATE_FLOAT(myAvatarSendRate, avatarManager->getMyAvatarSendRate(), 0.1f);
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SharedNodePointer audioMixerNode = nodeList->soloNodeOfType(NodeType::AudioMixer);
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auto audioClient = DependencyManager::get<AudioClient>();
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if (audioMixerNode || force) {
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STAT_UPDATE(audioMixerKbps, roundf(
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STAT_UPDATE(audioMixerKbps, (int)roundf(
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bandwidthRecorder->getAverageInputKilobitsPerSecond(NodeType::AudioMixer) +
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bandwidthRecorder->getAverageOutputKilobitsPerSecond(NodeType::AudioMixer)));
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STAT_UPDATE(audioMixerPps, roundf(
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STAT_UPDATE(audioMixerPps, (int)roundf(
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bandwidthRecorder->getAverageInputPacketsPerSecond(NodeType::AudioMixer) +
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bandwidthRecorder->getAverageOutputPacketsPerSecond(NodeType::AudioMixer)));
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STAT_UPDATE(audioMixerInKbps, roundf(bandwidthRecorder->getAverageInputKilobitsPerSecond(NodeType::AudioMixer)));
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STAT_UPDATE(audioMixerInPps, roundf(bandwidthRecorder->getAverageInputPacketsPerSecond(NodeType::AudioMixer)));
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STAT_UPDATE(audioMixerOutKbps, roundf(bandwidthRecorder->getAverageOutputKilobitsPerSecond(NodeType::AudioMixer)));
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STAT_UPDATE(audioMixerOutPps, roundf(bandwidthRecorder->getAverageOutputPacketsPerSecond(NodeType::AudioMixer)));
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STAT_UPDATE(audioAudioInboundPPS, audioClient->getAudioInboundPPS());
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STAT_UPDATE(audioSilentInboundPPS, audioClient->getSilentInboundPPS());
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STAT_UPDATE(audioOutboundPPS, audioClient->getAudioOutboundPPS());
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STAT_UPDATE(audioSilentOutboundPPS, audioClient->getSilentOutboundPPS());
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STAT_UPDATE(audioMixerInKbps, (int)roundf(bandwidthRecorder->getAverageInputKilobitsPerSecond(NodeType::AudioMixer)));
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STAT_UPDATE(audioMixerInPps, (int)roundf(bandwidthRecorder->getAverageInputPacketsPerSecond(NodeType::AudioMixer)));
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STAT_UPDATE(audioMixerOutKbps, (int)roundf(bandwidthRecorder->getAverageOutputKilobitsPerSecond(NodeType::AudioMixer)));
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STAT_UPDATE(audioMixerOutPps, (int)roundf(bandwidthRecorder->getAverageOutputPacketsPerSecond(NodeType::AudioMixer)));
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STAT_UPDATE(audioAudioInboundPPS, (int)audioClient->getAudioInboundPPS());
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STAT_UPDATE(audioSilentInboundPPS, (int)audioClient->getSilentInboundPPS());
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STAT_UPDATE(audioOutboundPPS, (int)audioClient->getAudioOutboundPPS());
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STAT_UPDATE(audioSilentOutboundPPS, (int)audioClient->getSilentOutboundPPS());
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} else {
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STAT_UPDATE(audioMixerKbps, -1);
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STAT_UPDATE(audioMixerPps, -1);
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@ -81,6 +81,7 @@ class Stats : public QQuickItem {
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STATS_PROPERTY(int, audioSilentOutboundPPS, 0)
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STATS_PROPERTY(int, audioAudioInboundPPS, 0)
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STATS_PROPERTY(int, audioSilentInboundPPS, 0)
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STATS_PROPERTY(int, audioPacketLoss, 0)
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STATS_PROPERTY(QString, audioCodec, QString())
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STATS_PROPERTY(QString, audioNoiseGate, QString())
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@ -204,6 +205,7 @@ signals:
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void audioSilentOutboundPPSChanged();
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void audioAudioInboundPPSChanged();
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void audioSilentInboundPPSChanged();
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void audioPacketLossChanged();
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void audioCodecChanged();
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void audioNoiseGateChanged();
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@ -263,4 +265,3 @@ private:
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};
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#endif // hifi_Stats_h
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