add a userdata flag that allows toggling of the ignoreForCollisions entity property when an item is held.

This commit is contained in:
Seth Alves 2015-10-09 15:42:30 -07:00
parent ce82ba87d2
commit c6c44e8b81
2 changed files with 28 additions and 21 deletions

View file

@ -84,6 +84,11 @@ var STATE_RELEASE = 10;
var GRABBABLE_DATA_KEY = "grabbableKey"; // shared with grab.js
var GRAB_USER_DATA_KEY = "grabKey"; // shared with grab.js
var DEFAULT_GRABBABLE_DATA = {
grabbable: true,
invertSolidWhileHeld: false
};
function getTag() {
return "grab-" + MyAvatar.sessionUUID;
}
@ -254,10 +259,6 @@ function MyController(hand, triggerAction) {
this.lineOn(pickRay.origin, Vec3.multiply(pickRay.direction, LINE_LENGTH), NO_INTERSECT_COLOR);
var defaultGrabbableData = {
grabbable: true
};
var intersection = Entities.findRayIntersection(pickRay, true);
if (intersection.intersects && intersection.properties.locked === 0) {
// the ray is intersecting something we can move.
@ -265,7 +266,7 @@ function MyController(hand, triggerAction) {
var intersectionDistance = Vec3.distance(handControllerPosition, intersection.intersection);
this.grabbedEntity = intersection.entityID;
var grabbableData = getEntityCustomData(GRABBABLE_DATA_KEY, intersection.entityID, defaultGrabbableData);
var grabbableData = getEntityCustomData(GRABBABLE_DATA_KEY, intersection.entityID, DEFAULT_GRABBABLE_DATA);
if (grabbableData.grabbable === false) {
this.grabbedEntity = null;
return;
@ -298,7 +299,7 @@ function MyController(hand, triggerAction) {
for (i = 0; i < nearbyEntities.length; i++) {
var grabbableData = getEntityCustomData(GRABBABLE_DATA_KEY, nearbyEntities[i], defaultGrabbableData);
var grabbableData = getEntityCustomData(GRABBABLE_DATA_KEY, nearbyEntities[i], DEFAULT_GRABBABLE_DATA);
if (grabbableData.grabbable === false) {
return;
}
@ -690,24 +691,24 @@ function MyController(hand, triggerAction) {
};
this.activateEntity = function(entityID, grabbedProperties) {
var grabbableData = getEntityCustomData(GRABBABLE_DATA_KEY, entityID, DEFAULT_GRABBABLE_DATA);
var invertSolidWhileHeld = grabbableData["invertSolidWhileHeld"];
var data = getEntityCustomData(GRAB_USER_DATA_KEY, entityID, {});
data["activated"] = true;
data["avatarId"] = MyAvatar.sessionUUID;
data["refCount"] = data["refCount"] ? data["refCount"] + 1 : 1;
// zero gravity and set ignoreForCollisions to true, but in a way that lets us put them back, after all grabs are done
// zero gravity and set ignoreForCollisions in a way that lets us put them back, after all grabs are done
if (data["refCount"] == 1) {
data["gravity"] = grabbedProperties.gravity;
data["ignoreForCollisions"] = grabbedProperties.ignoreForCollisions;
Entities.editEntity(entityID, {
gravity: {
x: 0,
y: 0,
z: 0
},
ignoreForCollisions: true
});
var whileHeldProperties = {gravity: {x:0, y:0, z:0}};
if (invertSolidWhileHeld) {
whileHeldProperties["ignoreForCollisions"] = ! grabbedProperties.ignoreForCollisions;
}
Entities.editEntity(entityID, whileHeldProperties);
}
setEntityCustomData(GRAB_USER_DATA_KEY, entityID, data);
return data;
};
this.deactivateEntity = function(entityID) {
@ -742,4 +743,4 @@ function cleanup() {
}
Script.scriptEnding.connect(cleanup);
Script.update.connect(update);
Script.update.connect(update);

View file

@ -29,8 +29,9 @@ var IDENTITY_QUAT = {
var GRABBABLE_DATA_KEY = "grabbableKey"; // shared with handControllerGrab.js
var GRAB_USER_DATA_KEY = "grabKey"; // shared with handControllerGrab.js
var defaultGrabbableData = {
grabbable: true
var DEFAULT_GRABBABLE_DATA = {
grabbable: true,
invertSolidWhileHeld: false
};
@ -324,8 +325,7 @@ Grabber.prototype.pressEvent = function(event) {
return;
}
var grabbableData = getEntityCustomData(GRABBABLE_DATA_KEY, pickResults.entityID, defaultGrabbableData);
var grabbableData = getEntityCustomData(GRABBABLE_DATA_KEY, pickResults.entityID, DEFAULT_GRABBABLE_DATA);
if (grabbableData.grabbable === false) {
return;
}
@ -496,6 +496,8 @@ Grabber.prototype.keyPressEvent = function(event) {
}
Grabber.prototype.activateEntity = function(entityID, grabbedProperties) {
var grabbableData = getEntityCustomData(GRABBABLE_DATA_KEY, entityID, DEFAULT_GRABBABLE_DATA);
var invertSolidWhileHeld = grabbableData["invertSolidWhileHeld"];
var data = getEntityCustomData(GRAB_USER_DATA_KEY, entityID, {});
data["activated"] = true;
data["avatarId"] = MyAvatar.sessionUUID;
@ -504,7 +506,11 @@ Grabber.prototype.activateEntity = function(entityID, grabbedProperties) {
if (data["refCount"] == 1) {
data["gravity"] = grabbedProperties.gravity;
data["ignoreForCollisions"] = grabbedProperties.ignoreForCollisions;
Entities.editEntity(entityID, {gravity: {x:0, y:0, z:0}, ignoreForCollisions: true});
var whileHeldProperties = {gravity: {x:0, y:0, z:0}};
if (invertSolidWhileHeld) {
whileHeldProperties["ignoreForCollisions"] = ! grabbedProperties.ignoreForCollisions;
}
Entities.editEntity(entityID, whileHeldProperties);
}
setEntityCustomData(GRAB_USER_DATA_KEY, entityID, data);
};