don't look backwards for fbx header from avatars library

This commit is contained in:
Stephen Birarda 2014-08-08 10:04:34 -07:00
parent 1a71d655b9
commit c63e886444
3 changed files with 3 additions and 5 deletions

View file

@ -10,7 +10,5 @@
#
macro(include_hifi_library_headers LIBRARY)
include_directories("${HIFI_LIBRARY_DIR}/libraries/${LIBRARY}/src")
include_directories("${HIFI_LIBRARY_DIR}/${LIBRARY}/src")
endmacro(include_hifi_library_headers _library _root_dir)

View file

@ -5,6 +5,7 @@ setup_hifi_library(${TARGET_NAME})
include_glm(${TARGET_NAME} "${ROOT_DIR}")
link_hifi_libraries(${TARGET_NAME} shared octree voxels networking)
include_hifi_library_headers(fbx)
find_package(Qt5 COMPONENTS Network Script)

View file

@ -11,14 +11,13 @@
#include <glm/gtx/quaternion.hpp>
#include <FBXReader.h>
#include <GLMHelpers.h>
#include <OctreeConstants.h>
#include "AvatarData.h"
#include "HeadData.h"
#include "../fbx/src/FBXReader.h"
HeadData::HeadData(AvatarData* owningAvatar) :
_baseYaw(0.0f),
_basePitch(0.0f),