cleanup and comments

This commit is contained in:
Andrew Meadows 2015-04-22 11:20:38 -07:00
parent b387c3e93a
commit c4395e75bb
4 changed files with 8 additions and 7 deletions

View file

@ -59,7 +59,7 @@ private:
AvatarSharedPointer newSharedAvatar();
// virtual override
// virtual overrides
AvatarHash::iterator erase(const AvatarHash::iterator& iterator);
QVector<AvatarSharedPointer> _avatarFades;

View file

@ -96,7 +96,7 @@ void DynamicCharacterController::preStep(btCollisionWorld* collisionWorld) {
}
}
void DynamicCharacterController::playerStep(btCollisionWorld* dynaWorld,btScalar dt) {
void DynamicCharacterController::playerStep(btCollisionWorld* dynaWorld, btScalar dt) {
btVector3 actualVelocity = _rigidBody->getLinearVelocity();
btScalar actualSpeed = actualVelocity.length();
@ -317,10 +317,10 @@ void DynamicCharacterController::updateShapeIfNecessary() {
float mass = 1.0f;
btVector3 inertia(1.0f, 1.0f, 1.0f);
_rigidBody = new btRigidBody(mass, NULL, _shape, inertia);
_rigidBody->setSleepingThresholds (0.0f, 0.0f);
_rigidBody->setAngularFactor (0.0f);
_rigidBody->setSleepingThresholds(0.0f, 0.0f);
_rigidBody->setAngularFactor(0.0f);
_rigidBody->setWorldTransform(btTransform(glmToBullet(_avatarData->getOrientation()),
glmToBullet(_avatarData->getPosition())));
glmToBullet(_avatarData->getPosition())));
if (_isHovering) {
_rigidBody->setGravity(btVector3(0.0f, 0.0f, 0.0f));
} else {

View file

@ -15,6 +15,7 @@
#include "ShapeInfoUtil.h"
#include "PhysicsHelpers.h"
#include "ThreadSafeDynamicsWorld.h"
#include "PhysicsLogging.h"
static uint32_t _numSubsteps;

View file

@ -39,8 +39,8 @@ public:
ContactKey(void* a, void* b) : _a(a), _b(b) {}
bool operator<(const ContactKey& other) const { return _a < other._a || (_a == other._a && _b < other._b); }
bool operator==(const ContactKey& other) const { return _a == other._a && _b == other._b; }
void* _a;
void* _b;
void* _a; // EntityMotionState pointer
void* _b; // EntityMotionState pointer
};
typedef std::map<ContactKey, ContactInfo> ContactMap;