adding code for if oculus is running

This commit is contained in:
Wayne Chen 2019-01-28 14:20:03 -08:00
parent 09770920a8
commit c06f2f337e

View file

@ -17,23 +17,27 @@
QString OculusAPIPlugin::NAME { "Oculus Rift" };
OculusAPIPlugin::OculusAPIPlugin() {
if (isRunning()) {
if (hifi::ovr::available()) {
_session = hifi::ovr::acquireRenderSession();
}
}
OculusAPIPlugin::~OculusAPIPlugin() {
if (isRunning()) {
if (hifi::ovr::available() && isRunning()) {
hifi::ovr::releaseRenderSession(_session);
}
}
bool OculusAPIPlugin::isRunning() const {
return (qApp->property(hifi::properties::OCULUS_STORE).toBool());
return _session;
}
void OculusAPIPlugin::requestNonceAndUserID(NonceUserIDCallback callback) {
#ifdef OCULUS_APP_ID
if (!isRunning()) {
return;
}
_nonceUserIDCallback = callback;
ovr_User_GetUserProof();
ovr_User_GetLoggedInUser();
@ -42,72 +46,74 @@ void OculusAPIPlugin::requestNonceAndUserID(NonceUserIDCallback callback) {
void OculusAPIPlugin::handleOVREvents() {
#ifdef OCULUS_APP_ID
if (qApp->property(hifi::properties::OCULUS_STORE).toBool()) {
// pop messages to see if we got a return for an entitlement check
ovrMessageHandle message { nullptr };
if (!isRunning()) {
return;
}
// pop the next message to check, if there is one
while ((message = ovr_PopMessage())) {
switch (ovr_Message_GetType(message)) {
case ovrMessage_Entitlement_GetIsViewerEntitled: {
if (!ovr_Message_IsError(message)) {
// this viewer is entitled, no need to flag anything
qCDebug(oculusLog) << "Oculus Platform entitlement check succeeded, proceeding normally";
} else {
// we failed the entitlement check, quit
qCDebug(oculusLog) << "Oculus Platform entitlement check failed, app will now quit" << OCULUS_APP_ID;
QMetaObject::invokeMethod(qApp, "quit");
}
break;
}
case ovrMessage_User_Get: {
if (!ovr_Message_IsError(message)) {
qCDebug(oculusLog) << "Oculus Platform user retrieval succeeded";
ovrUserHandle user = ovr_Message_GetUser(message);
_user = ovr_User_GetOculusID(user);
// went all the way through the `requestNonceAndUserID()` pipeline successfully.
} else {
qCDebug(oculusLog) << "Oculus Platform user retrieval failed" << QString(ovr_Error_GetMessage(ovr_Message_GetError(message)));
// emit the signal so we don't hang for it anywhere else.
_user = "";
}
break;
}
case ovrMessage_User_GetLoggedInUser: {
if (!ovr_Message_IsError(message)) {
ovrUserHandle user = ovr_Message_GetUser(message);
_userID = ovr_User_GetID(user);
ovr_User_Get(_userID);
} else {
qCDebug(oculusLog) << "Oculus Platform user ID retrieval failed" << QString(ovr_Error_GetMessage(ovr_Message_GetError(message)));
// emit the signal so we don't hang for it anywhere else.
}
_userIDChanged = true;
break;
}
case ovrMessage_User_GetUserProof: {
if (!ovr_Message_IsError(message)) {
ovrUserProofHandle userProof = ovr_Message_GetUserProof(message);
_nonce = ovr_UserProof_GetNonce(userProof);
qCDebug(oculusLog) << "Oculus Platform nonce retrieval succeeded: " << _nonce;
} else {
qCDebug(oculusLog) << "Oculus Platform nonce retrieval failed" << QString(ovr_Error_GetMessage(ovr_Message_GetError(message)));
_nonce = "";
// emit the signal so we don't hang for it anywhere else.
}
_nonceChanged = true;
break;
// pop messages to see if we got a return for an entitlement check
ovrMessageHandle message { nullptr };
// pop the next message to check, if there is one
while ((message = ovr_PopMessage())) {
switch (ovr_Message_GetType(message)) {
case ovrMessage_Entitlement_GetIsViewerEntitled: {
if (!ovr_Message_IsError(message)) {
// this viewer is entitled, no need to flag anything
qCDebug(oculusLog) << "Oculus Platform entitlement check succeeded, proceeding normally";
} else {
// we failed the entitlement check, quit
qCDebug(oculusLog) << "Oculus Platform entitlement check failed, app will now quit" << OCULUS_APP_ID;
QMetaObject::invokeMethod(qApp, "quit");
}
break;
}
if (_nonceChanged && _userIDChanged) {
_nonceUserIDCallback(_nonce, QString::number(_userID));
_nonceChanged = _userIDChanged = false;
case ovrMessage_User_Get: {
if (!ovr_Message_IsError(message)) {
qCDebug(oculusLog) << "Oculus Platform user retrieval succeeded";
ovrUserHandle user = ovr_Message_GetUser(message);
_user = ovr_User_GetOculusID(user);
// went all the way through the `requestNonceAndUserID()` pipeline successfully.
} else {
qCDebug(oculusLog) << "Oculus Platform user retrieval failed" << QString(ovr_Error_GetMessage(ovr_Message_GetError(message)));
// emit the signal so we don't hang for it anywhere else.
_user = "";
}
break;
}
case ovrMessage_User_GetLoggedInUser: {
if (!ovr_Message_IsError(message)) {
ovrUserHandle user = ovr_Message_GetUser(message);
_userID = ovr_User_GetID(user);
ovr_User_Get(_userID);
} else {
qCDebug(oculusLog) << "Oculus Platform user ID retrieval failed" << QString(ovr_Error_GetMessage(ovr_Message_GetError(message)));
// emit the signal so we don't hang for it anywhere else.
}
_userIDChanged = true;
break;
}
case ovrMessage_User_GetUserProof: {
if (!ovr_Message_IsError(message)) {
ovrUserProofHandle userProof = ovr_Message_GetUserProof(message);
_nonce = ovr_UserProof_GetNonce(userProof);
qCDebug(oculusLog) << "Oculus Platform nonce retrieval succeeded: " << _nonce;
} else {
qCDebug(oculusLog) << "Oculus Platform nonce retrieval failed" << QString(ovr_Error_GetMessage(ovr_Message_GetError(message)));
_nonce = "";
// emit the signal so we don't hang for it anywhere else.
}
_nonceChanged = true;
break;
}
// free the message handle to cleanup and not leak
ovr_FreeMessage(message);
}
if (_nonceChanged && _userIDChanged) {
_nonceUserIDCallback(_nonce, QString::number(_userID));
_nonceChanged = _userIDChanged = false;
}
// free the message handle to cleanup and not leak
ovr_FreeMessage(message);
}
#endif
}