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https://github.com/JulianGro/overte.git
synced 2025-04-25 21:35:04 +02:00
- added more warnings to the avatar doctor
- read embedded fst texture mappings
This commit is contained in:
parent
dcd1258439
commit
bcd00f98d0
2 changed files with 371 additions and 104 deletions
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@ -14,8 +14,61 @@
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#include <AvatarConstants.h>
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#include <AvatarConstants.h>
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#include <ResourceManager.h>
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#include <ResourceManager.h>
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#include <FSTReader.h>
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AvatarDoctor::AvatarDoctor(QUrl avatarFSTFileUrl) :
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const int NETWORKED_JOINTS_LIMIT = 256;
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const float HIPS_GROUND_MIN_Y = 0.01f;
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const float HIPS_SPINE_CHEST_MIN_SEPARATION = 0.001f;
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const QString LEFT_JOINT_PREFIX = "Left";
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const QString RIGHT_JOINT_PREFIX = "Right";
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const QStringList LEG_MAPPING_SUFFIXES = {
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"UpLeg"
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"Leg",
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"Foot",
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"ToeBase",
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};
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static QStringList ARM_MAPPING_SUFFIXES = {
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"Shoulder",
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"Arm",
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"ForeArm",
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"Hand",
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};
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static QStringList HAND_MAPPING_SUFFIXES = {
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"HandIndex3",
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"HandIndex2",
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"HandIndex1",
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"HandPinky3",
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"HandPinky2",
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"HandPinky1",
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"HandMiddle3",
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"HandMiddle2",
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"HandMiddle1",
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"HandRing3",
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"HandRing2",
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"HandRing1",
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"HandThumb3",
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"HandThumb2",
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"HandThumb1",
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};
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const QUrl DEFAULT_URL = QUrl("https://docs.highfidelity.com/create/avatars/create-avatars.html#create-your-own-avatar");
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DiagnosableAvatar::DiagnosableAvatar(QThread* thread) : Avatar(thread) {
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// give the pointer to our head to inherited _headData variable from AvatarData
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_headData = new Head(this);
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_skeletonModel = std::make_shared<SkeletonModel>(this, nullptr);
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_skeletonModel->setLoadingPriority(MYAVATAR_LOADING_PRIORITY);
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connect(_skeletonModel.get(), &Model::setURLFinished, this, &Avatar::setModelURLFinished);
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connect(_skeletonModel.get(), &Model::rigReady, this, &Avatar::rigReady);
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connect(_skeletonModel.get(), &Model::rigReset, this, &Avatar::rigReset);
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}
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DiagnosableAvatar::~DiagnosableAvatar() = default;
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AvatarDoctor::AvatarDoctor(const QUrl& avatarFSTFileUrl) :
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_avatarFSTFileUrl(avatarFSTFileUrl) {
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_avatarFSTFileUrl(avatarFSTFileUrl) {
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connect(this, &AvatarDoctor::complete, this, [this](QVariantList errors) {
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connect(this, &AvatarDoctor::complete, this, [this](QVariantList errors) {
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@ -39,136 +92,206 @@ void AvatarDoctor::startDiagnosing() {
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const auto resource = DependencyManager::get<ModelCache>()->getGeometryResource(_avatarFSTFileUrl);
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const auto resource = DependencyManager::get<ModelCache>()->getGeometryResource(_avatarFSTFileUrl);
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resource->refresh();
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resource->refresh();
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const QUrl DEFAULT_URL = QUrl("https://docs.highfidelity.com/create/avatars/create-avatars.html#create-your-own-avatar");
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const auto resourceLoaded = [this, resource, DEFAULT_URL](bool success) {
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const auto resourceLoaded = [this, resource](bool success) {
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// MODEL
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// MODEL
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if (!success) {
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if (!success) {
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_errors.push_back({ "Model file cannot be opened", DEFAULT_URL });
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_errors.push_back({ "Model file cannot be opened.", DEFAULT_URL });
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emit complete(getErrors());
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emit complete(getErrors());
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return;
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return;
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}
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}
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_model = resource;
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const auto model = resource.data();
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const auto model = resource.data();
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const auto avatarModel = resource.data()->getHFMModel();
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const auto avatarModel = resource.data()->getHFMModel();
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if (!avatarModel.originalURL.endsWith(".fbx")) {
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if (!avatarModel.originalURL.endsWith(".fbx")) {
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_errors.push_back({ "Unsupported avatar model format", DEFAULT_URL });
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_errors.push_back({ "Unsupported avatar model format.", DEFAULT_URL });
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emit complete(getErrors());
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emit complete(getErrors());
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return;
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return;
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}
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}
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// RIG
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// RIG
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if (avatarModel.joints.isEmpty()) {
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if (avatarModel.joints.isEmpty()) {
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_errors.push_back({ "Avatar has no rig", DEFAULT_URL });
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_errors.push_back({ "Avatar has no rig.", DEFAULT_URL });
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} else {
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} else {
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if (avatarModel.joints.length() > 256) {
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auto jointNames = avatarModel.getJointNames();
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_errors.push_back({ "Avatar has over 256 bones", DEFAULT_URL });
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if (avatarModel.joints.length() > NETWORKED_JOINTS_LIMIT) {
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_errors.push_back({tr( "Avatar has over %n bones.", "", NETWORKED_JOINTS_LIMIT), DEFAULT_URL });
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}
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}
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// Avatar does not have Hips bone mapped
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// Avatar does not have Hips bone mapped
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if (!avatarModel.getJointNames().contains("Hips")) {
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if (!jointNames.contains("Hips")) {
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_errors.push_back({ "Hips are not mapped", DEFAULT_URL });
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_errors.push_back({ "Hips are not mapped.", DEFAULT_URL });
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}
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}
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if (!avatarModel.getJointNames().contains("Spine")) {
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if (!jointNames.contains("Spine")) {
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_errors.push_back({ "Spine is not mapped", DEFAULT_URL });
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_errors.push_back({ "Spine is not mapped.", DEFAULT_URL });
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}
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}
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if (!avatarModel.getJointNames().contains("Head")) {
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if (!jointNames.contains("Spine1")) {
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_errors.push_back({ "Head is not mapped", DEFAULT_URL });
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_errors.push_back({ "Chest (Spine1) is not mapped.", DEFAULT_URL });
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}
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if (!jointNames.contains("Neck")) {
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_errors.push_back({ "Neck is not mapped.", DEFAULT_URL });
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}
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if (!jointNames.contains("Head")) {
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_errors.push_back({ "Head is not mapped.", DEFAULT_URL });
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}
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if (!jointNames.contains("LeftEye")) {
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if (jointNames.contains("RightEye")) {
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_errors.push_back({ "LeftEye is not mapped.", DEFAULT_URL });
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} else {
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_errors.push_back({ "Eyes are not mapped.", DEFAULT_URL });
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}
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} else if (!jointNames.contains("RightEye")) {
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_errors.push_back({ "RightEye is not mapped.", DEFAULT_URL });
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}
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const auto checkJointAsymmetry = [jointNames] (const QStringList& jointMappingSuffixes) {
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foreach (const QString& jointSuffix, jointMappingSuffixes) {
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if (jointNames.contains(LEFT_JOINT_PREFIX + jointSuffix) !=
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jointNames.contains(RIGHT_JOINT_PREFIX + jointSuffix)) {
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return true;
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}
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}
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return false;
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};
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const auto isDescendantOfJointWhenJointsExist = [avatarModel, jointNames] (const QString& jointName, const QString& ancestorName) {
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if (!jointNames.contains(jointName) || !jointNames.contains(ancestorName)) {
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return true;
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}
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auto currentJoint = avatarModel.joints[avatarModel.jointIndices[jointName] - 1];
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while (currentJoint.parentIndex != -1) {
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currentJoint = avatarModel.joints[currentJoint.parentIndex];
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if (currentJoint.name == ancestorName) {
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return true;
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}
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}
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return false;
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};
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if (checkJointAsymmetry(ARM_MAPPING_SUFFIXES)) {
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_errors.push_back({ "Asymmetrical arm bones.", DEFAULT_URL });
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}
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if (checkJointAsymmetry(HAND_MAPPING_SUFFIXES)) {
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_errors.push_back({ "Asymmetrical hand bones.", DEFAULT_URL });
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}
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if (checkJointAsymmetry(LEG_MAPPING_SUFFIXES)) {
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_errors.push_back({ "Asymmetrical leg bones.", DEFAULT_URL });
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}
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_avatar = new DiagnosableAvatar(QThread::currentThread());
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_avatar->setSkeletonModelURL(_avatarFSTFileUrl);
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if (_avatar->getSkeletonModel()->updateGeometry()) {
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// Rig has been fully loaded
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// SCALE
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const float RECOMMENDED_MIN_HEIGHT = DEFAULT_AVATAR_HEIGHT * 0.25f;
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const float RECOMMENDED_MAX_HEIGHT = DEFAULT_AVATAR_HEIGHT * 1.5f;
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const float avatarHeight = _avatar->getHeight();
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if (avatarHeight < RECOMMENDED_MIN_HEIGHT) {
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_errors.push_back({ "Avatar is possibly too short.", DEFAULT_URL });
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} else if (avatarHeight > RECOMMENDED_MAX_HEIGHT) {
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_errors.push_back({ "Avatar is possibly too tall.", DEFAULT_URL });
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}
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auto rig = &_avatar->getSkeletonModel()->getRig();
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// HipsNotOnGround
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auto hipsIndex = rig->indexOfJoint("Hips");
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if (hipsIndex >= 0) {
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glm::vec3 hipsPosition;
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if (rig->getJointPosition(hipsIndex, hipsPosition)) {
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const auto hipJoint = avatarModel.joints.at(avatarModel.getJointIndex("Hips"));
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if (hipsPosition.y < HIPS_GROUND_MIN_Y) {
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_errors.push_back({ "Hips are on ground.", DEFAULT_URL });
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}
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}
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}
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// HipsSpineChestNotCoincident
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auto spineIndex = rig->indexOfJoint("Spine");
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auto chestIndex = rig->indexOfJoint("Spine1");
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if (hipsIndex >= 0 && spineIndex >= 0 && chestIndex >= 0) {
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glm::vec3 hipsPosition;
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glm::vec3 spinePosition;
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glm::vec3 chestPosition;
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if (rig->getJointPosition(hipsIndex, hipsPosition) &&
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rig->getJointPosition(spineIndex, spinePosition) &&
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rig->getJointPosition(chestIndex, chestPosition)) {
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const auto hipsToSpine = glm::length(hipsPosition - spinePosition);
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const auto spineToChest = glm::length(spinePosition - chestPosition);
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if (hipsToSpine < HIPS_SPINE_CHEST_MIN_SEPARATION && spineToChest < HIPS_SPINE_CHEST_MIN_SEPARATION) {
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_errors.push_back({ "Hips/Spine/Chest overlap.", DEFAULT_URL });
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}
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}
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}
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}
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_avatar->deleteLater();
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_avatar = nullptr;
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auto mapping = resource->getMapping();
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if (mapping.contains(JOINT_NAME_MAPPING_FIELD) && mapping[JOINT_NAME_MAPPING_FIELD].type() == QVariant::Hash) {
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const auto& jointNameMappings = mapping[JOINT_NAME_MAPPING_FIELD].toHash();
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QStringList jointValues;
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foreach(const auto& jointVariant, jointNameMappings.values()) {
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jointValues << jointVariant.toString();
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}
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const auto& uniqueJointValues = jointValues.toSet();
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foreach (const auto& jointName, uniqueJointValues) {
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if (jointValues.count(jointName) > 1) {
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_errors.push_back({ tr("%1 is mapped multiple times.").arg(jointName), DEFAULT_URL });
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}
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}
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}
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if (!isDescendantOfJointWhenJointsExist("Spine", "Hips")) {
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_errors.push_back({ "Spine is no child of Hips.", DEFAULT_URL });
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}
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if (!isDescendantOfJointWhenJointsExist("Spine1", "Spine")) {
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_errors.push_back({ "Spine1 is no child of Spine.", DEFAULT_URL });
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}
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if (!isDescendantOfJointWhenJointsExist("Head", "Spine1")) {
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_errors.push_back({ "Head is no child of Spine1.", DEFAULT_URL });
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}
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}
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}
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}
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// SCALE
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auto materialMappingHandled = [this]() mutable {
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const float RECOMMENDED_MIN_HEIGHT = DEFAULT_AVATAR_HEIGHT * 0.25f;
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_materialMappingLoadedCount++;
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const float RECOMMENDED_MAX_HEIGHT = DEFAULT_AVATAR_HEIGHT * 1.5f;
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// Continue diagnosing the textures as soon as the material mappings have tried to load.
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if (_materialMappingLoadedCount == _materialMappingCount) {
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const float avatarHeight = avatarModel.bindExtents.largestDimension();
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// TEXTURES
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if (avatarHeight < RECOMMENDED_MIN_HEIGHT) {
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diagnoseTextures();
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_errors.push_back({ "Avatar is possibly too small.", DEFAULT_URL });
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} else if (avatarHeight > RECOMMENDED_MAX_HEIGHT) {
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_errors.push_back({ "Avatar is possibly too large.", DEFAULT_URL });
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}
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// TEXTURES
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QStringList externalTextures{};
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QSet<QString> textureNames{};
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auto addTextureToList = [&externalTextures](hfm::Texture texture) mutable {
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if (!texture.filename.isEmpty() && texture.content.isEmpty() && !externalTextures.contains(texture.name)) {
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externalTextures << texture.name;
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}
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}
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};
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};
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foreach(const HFMMaterial material, avatarModel.materials) {
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addTextureToList(material.normalTexture);
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addTextureToList(material.albedoTexture);
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addTextureToList(material.opacityTexture);
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addTextureToList(material.glossTexture);
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addTextureToList(material.roughnessTexture);
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addTextureToList(material.specularTexture);
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addTextureToList(material.metallicTexture);
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addTextureToList(material.emissiveTexture);
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addTextureToList(material.occlusionTexture);
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addTextureToList(material.scatteringTexture);
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addTextureToList(material.lightmapTexture);
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}
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if (!externalTextures.empty()) {
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_materialMappingCount = (int)model->getMaterialMapping().size();
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// Check External Textures:
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_materialMappingLoadedCount = 0;
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auto modelTexturesURLs = model->getTextures();
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foreach(const auto& materialMapping, model->getMaterialMapping()) {
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_externalTextureCount = externalTextures.length();
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// refresh the texture mappings
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foreach(const QString textureKey, externalTextures) {
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auto materialMappingResource = materialMapping.second;
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if (!modelTexturesURLs.contains(textureKey)) {
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if (materialMappingResource) {
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_missingTextureCount++;
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materialMappingResource->refresh();
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_checkedTextureCount++;
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if (materialMappingResource->isLoaded()) {
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continue;
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materialMappingHandled();
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}
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const QUrl textureURL = modelTexturesURLs[textureKey].toUrl();
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auto textureResource = DependencyManager::get<TextureCache>()->getTexture(textureURL);
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auto checkTextureLoadingComplete = [this, DEFAULT_URL] () mutable {
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qDebug() << "checkTextureLoadingComplete" << _checkedTextureCount << "/" << _externalTextureCount;
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if (_checkedTextureCount == _externalTextureCount) {
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if (_missingTextureCount > 0) {
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_errors.push_back({ tr("Missing %n texture(s).","", _missingTextureCount), DEFAULT_URL });
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}
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if (_unsupportedTextureCount > 0) {
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_errors.push_back({ tr("%n unsupported texture(s) found.", "", _unsupportedTextureCount), DEFAULT_URL });
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}
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emit complete(getErrors());
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}
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};
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auto textureLoaded = [this, textureResource, checkTextureLoadingComplete] (bool success) mutable {
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if (!success) {
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auto normalizedURL = DependencyManager::get<ResourceManager>()->normalizeURL(textureResource->getURL());
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if (normalizedURL.isLocalFile()) {
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QFile textureFile(normalizedURL.toLocalFile());
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if (textureFile.exists()) {
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_unsupportedTextureCount++;
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} else {
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_missingTextureCount++;
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}
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} else {
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_missingTextureCount++;
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}
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}
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_checkedTextureCount++;
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checkTextureLoadingComplete();
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};
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if (textureResource) {
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textureResource->refresh();
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if (textureResource->isLoaded()) {
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textureLoaded(!textureResource->isFailed());
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} else {
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connect(textureResource.data(), &NetworkTexture::finished, this, textureLoaded);
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}
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} else {
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} else {
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_missingTextureCount++;
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connect(materialMappingResource.data(), &NetworkTexture::finished, this, [materialMappingHandled](bool success) mutable {
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_checkedTextureCount++;
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materialMappingHandled();
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checkTextureLoadingComplete();
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});
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}
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}
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} else {
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materialMappingHandled();
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}
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}
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} else {
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}
|
||||||
emit complete(getErrors());
|
if (_materialMappingCount == 0) {
|
||||||
|
// TEXTURES
|
||||||
|
diagnoseTextures();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -184,6 +307,125 @@ void AvatarDoctor::startDiagnosing() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AvatarDoctor::diagnoseTextures() {
|
||||||
|
const auto model = _model.data();
|
||||||
|
const auto avatarModel = _model.data()->getHFMModel();
|
||||||
|
QStringList externalTextures{};
|
||||||
|
QSet<QString> textureNames{};
|
||||||
|
int texturesFound = 0;
|
||||||
|
auto addTextureToList = [&externalTextures, &texturesFound](hfm::Texture texture) mutable {
|
||||||
|
if (texture.filename.isEmpty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (texture.content.isEmpty() && !externalTextures.contains(texture.name)) {
|
||||||
|
externalTextures << texture.name;
|
||||||
|
}
|
||||||
|
texturesFound++;
|
||||||
|
};
|
||||||
|
|
||||||
|
foreach(const HFMMaterial material, avatarModel.materials) {
|
||||||
|
addTextureToList(material.normalTexture);
|
||||||
|
addTextureToList(material.albedoTexture);
|
||||||
|
addTextureToList(material.opacityTexture);
|
||||||
|
addTextureToList(material.glossTexture);
|
||||||
|
addTextureToList(material.roughnessTexture);
|
||||||
|
addTextureToList(material.specularTexture);
|
||||||
|
addTextureToList(material.metallicTexture);
|
||||||
|
addTextureToList(material.emissiveTexture);
|
||||||
|
addTextureToList(material.occlusionTexture);
|
||||||
|
addTextureToList(material.scatteringTexture);
|
||||||
|
addTextureToList(material.lightmapTexture);
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach(const auto& materialMapping, model->getMaterialMapping()) {
|
||||||
|
foreach(const auto& networkMaterial, materialMapping.second.data()->parsedMaterials.networkMaterials) {
|
||||||
|
foreach(const auto& textureMap, networkMaterial.second->getTextureMaps()) {
|
||||||
|
texturesFound++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
auto normalizedURL = DependencyManager::get<ResourceManager>()->normalizeURL(
|
||||||
|
QUrl(avatarModel.originalURL)).resolved(QUrl("textures"));
|
||||||
|
|
||||||
|
bool isTextureFolderEmpty = true;
|
||||||
|
if (normalizedURL.isLocalFile()) {
|
||||||
|
QDir texturesFolder(normalizedURL.toLocalFile());
|
||||||
|
if (texturesFolder.exists()) {
|
||||||
|
isTextureFolderEmpty = texturesFolder.isEmpty();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (texturesFound == 0 && !isTextureFolderEmpty) {
|
||||||
|
_errors.push_back({ tr("No textures assigned."), DEFAULT_URL });
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!externalTextures.empty()) {
|
||||||
|
// Check External Textures:
|
||||||
|
auto modelTexturesURLs = model->getTextures();
|
||||||
|
_externalTextureCount = externalTextures.length();
|
||||||
|
foreach(const QString textureKey, externalTextures) {
|
||||||
|
if (!modelTexturesURLs.contains(textureKey)) {
|
||||||
|
_missingTextureCount++;
|
||||||
|
_checkedTextureCount++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
const QUrl textureURL = modelTexturesURLs[textureKey].toUrl();
|
||||||
|
|
||||||
|
auto textureResource = DependencyManager::get<TextureCache>()->getTexture(textureURL);
|
||||||
|
auto checkTextureLoadingComplete = [this]() mutable {
|
||||||
|
qDebug() << "checkTextureLoadingComplete" << _checkedTextureCount << "/" << _externalTextureCount;
|
||||||
|
|
||||||
|
if (_checkedTextureCount == _externalTextureCount) {
|
||||||
|
if (_missingTextureCount > 0) {
|
||||||
|
_errors.push_back({ tr("Missing %n texture(s).","", _missingTextureCount), DEFAULT_URL });
|
||||||
|
}
|
||||||
|
if (_unsupportedTextureCount > 0) {
|
||||||
|
_errors.push_back({ tr("%n unsupported texture(s) found.", "", _unsupportedTextureCount),
|
||||||
|
DEFAULT_URL });
|
||||||
|
}
|
||||||
|
|
||||||
|
emit complete(getErrors());
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
auto textureLoaded = [this, textureResource, checkTextureLoadingComplete](bool success) mutable {
|
||||||
|
if (!success) {
|
||||||
|
auto normalizedURL = DependencyManager::get<ResourceManager>()->normalizeURL(textureResource->getURL());
|
||||||
|
if (normalizedURL.isLocalFile()) {
|
||||||
|
QFile textureFile(normalizedURL.toLocalFile());
|
||||||
|
if (textureFile.exists()) {
|
||||||
|
_unsupportedTextureCount++;
|
||||||
|
} else {
|
||||||
|
_missingTextureCount++;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
_missingTextureCount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
_checkedTextureCount++;
|
||||||
|
checkTextureLoadingComplete();
|
||||||
|
};
|
||||||
|
|
||||||
|
if (textureResource) {
|
||||||
|
textureResource->refresh();
|
||||||
|
if (textureResource->isLoaded()) {
|
||||||
|
textureLoaded(!textureResource->isFailed());
|
||||||
|
} else {
|
||||||
|
connect(textureResource.data(), &NetworkTexture::finished, this, textureLoaded);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
_missingTextureCount++;
|
||||||
|
_checkedTextureCount++;
|
||||||
|
checkTextureLoadingComplete();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
emit complete(getErrors());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
QVariantList AvatarDoctor::getErrors() const {
|
QVariantList AvatarDoctor::getErrors() const {
|
||||||
QVariantList result;
|
QVariantList result;
|
||||||
for (const auto& error : _errors) {
|
for (const auto& error : _errors) {
|
||||||
|
|
|
@ -16,6 +16,7 @@
|
||||||
#include <QUrl>
|
#include <QUrl>
|
||||||
#include <QVector>
|
#include <QVector>
|
||||||
#include <QVariantMap>
|
#include <QVariantMap>
|
||||||
|
#include <avatars-renderer/Avatar.h>
|
||||||
|
|
||||||
struct AvatarDiagnosticResult {
|
struct AvatarDiagnosticResult {
|
||||||
QString message;
|
QString message;
|
||||||
|
@ -24,10 +25,25 @@ struct AvatarDiagnosticResult {
|
||||||
Q_DECLARE_METATYPE(AvatarDiagnosticResult)
|
Q_DECLARE_METATYPE(AvatarDiagnosticResult)
|
||||||
Q_DECLARE_METATYPE(QVector<AvatarDiagnosticResult>)
|
Q_DECLARE_METATYPE(QVector<AvatarDiagnosticResult>)
|
||||||
|
|
||||||
|
|
||||||
|
class DiagnosableAvatar: public Avatar {
|
||||||
|
public:
|
||||||
|
explicit DiagnosableAvatar(QThread* thread);
|
||||||
|
virtual ~DiagnosableAvatar();
|
||||||
|
|
||||||
|
void simulate(float deltaTime, bool inView) override {
|
||||||
|
|
||||||
|
}
|
||||||
|
void rebuildCollisionShape() override {
|
||||||
|
|
||||||
|
}
|
||||||
|
virtual void instantiableAvatar() override { };
|
||||||
|
};
|
||||||
|
|
||||||
class AvatarDoctor : public QObject {
|
class AvatarDoctor : public QObject {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
public:
|
public:
|
||||||
AvatarDoctor(QUrl avatarFSTFileUrl);
|
AvatarDoctor(const QUrl& avatarFSTFileUrl);
|
||||||
|
|
||||||
Q_INVOKABLE void startDiagnosing();
|
Q_INVOKABLE void startDiagnosing();
|
||||||
|
|
||||||
|
@ -37,6 +53,8 @@ signals:
|
||||||
void complete(QVariantList errors);
|
void complete(QVariantList errors);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
void diagnoseTextures();
|
||||||
|
|
||||||
QUrl _avatarFSTFileUrl;
|
QUrl _avatarFSTFileUrl;
|
||||||
QVector<AvatarDiagnosticResult> _errors;
|
QVector<AvatarDiagnosticResult> _errors;
|
||||||
|
|
||||||
|
@ -45,6 +63,13 @@ private:
|
||||||
int _missingTextureCount = 0;
|
int _missingTextureCount = 0;
|
||||||
int _unsupportedTextureCount = 0;
|
int _unsupportedTextureCount = 0;
|
||||||
|
|
||||||
|
int _materialMappingCount = 0;
|
||||||
|
int _materialMappingLoadedCount = 0;
|
||||||
|
|
||||||
|
DiagnosableAvatar* _avatar { nullptr };
|
||||||
|
|
||||||
|
GeometryResource::Pointer _model;
|
||||||
|
|
||||||
bool _isDiagnosing = false;
|
bool _isDiagnosing = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue