trailing debug statements

This commit is contained in:
Wayne Chen 2018-08-21 16:00:01 -07:00
parent 81d0e212dd
commit bb176eb228
3 changed files with 1 additions and 5 deletions

View file

@ -269,7 +269,6 @@ Item {
anchors.bottom: parent.bottom
anchors.horizontalCenter: parent.horizontalCenter
count: swipeView.count
}
}

View file

@ -52,7 +52,6 @@ var HOME_BUTTON_TEXTURE = "http://hifi-content.s3.amazonaws.com/alan/dev/tablet-
if (isHMDMode) {
button = tablet.addButton(buttonProperties);
button.clicked.connect(onClicked);
print("Adding menu button");
} else if (button) {
button.clicked.disconnect(onClicked);
tablet.removeButton(button);

View file

@ -22,7 +22,7 @@
var DEFAULT_TABLET_SCALE = 70;
var preMakeTime = Date.now();
var validCheckTime = Date.now();
var debugTablet = true;
var debugTablet = false;
var tabletScalePercentage = 70.0;
var UIWebTablet = null;
var MSECS_PER_SEC = 1000.0;
@ -298,7 +298,6 @@
}
wantsMenu = clicked;
});
clickMapping.from(Controller.Standard.LeftSecondaryThumb).peek().to(function (clicked) {
if (clicked) {
//activeHudPoint2d(Controller.Standard.LeftHand);
@ -306,7 +305,6 @@
}
wantsMenu = clicked;
});
clickMapping.from(Controller.Standard.Start).peek().to(function (clicked) {
if (clicked) {
//activeHudPoint2dGamePad();