mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-08 06:22:14 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi into stageRemoval
This commit is contained in:
commit
bb04b68e42
14 changed files with 499 additions and 70 deletions
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@ -244,6 +244,7 @@ Item {
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PageIndicator {
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id: pageIndicator
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currentIndex: swipeView.currentIndex
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visible: swipeView.count > 1
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delegate: Item {
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width: 15
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|
|
|
@ -3,6 +3,7 @@
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// libraries/midi/src
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//
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// Created by Burt Sloane
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// Modified by Bruce Brown
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// Copyright 2015 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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@ -14,30 +15,45 @@
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#include <QtCore/QLoggingCategory>
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#if defined Q_OS_WIN32
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#include "Windows.h"
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#endif
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#if defined Q_OS_WIN32
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const int MIDI_BYTE_MASK = 0x0FF;
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const int MIDI_NIBBLE_MASK = 0x00F;
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const int MIDI_PITCH_BEND_MASK = 0x3F80;
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const int MIDI_SHIFT_STATUS = 4;
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const int MIDI_SHIFT_NOTE = 8;
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const int MIDI_SHIFT_VELOCITY = 16;
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const int MIDI_SHIFT_PITCH_BEND = 9;
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// Status Decode
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const int MIDI_NOTE_OFF = 0x8;
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const int MIDI_NOTE_ON = 0x9;
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const int MIDI_POLYPHONIC_KEY_PRESSURE = 0xa;
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const int MIDI_PROGRAM_CHANGE = 0xc;
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const int MIDI_CHANNEL_PRESSURE = 0xd;
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const int MIDI_PITCH_BEND_CHANGE = 0xe;
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const int MIDI_SYSTEM_MESSAGE = 0xf;
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#endif
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const int MIDI_STATUS_MASK = 0x0F0;
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const int MIDI_NOTE_OFF = 0x080;
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const int MIDI_NOTE_ON = 0x090;
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const int MIDI_CONTROL_CHANGE = 0x0b0;
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const int MIDI_CONTROL_CHANGE = 0xb;
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const int MIDI_CHANNEL_MODE_ALL_NOTES_OFF = 0x07b;
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static Midi* instance = NULL; // communicate this to non-class callbacks
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static Midi* instance = NULL; // communicate this to non-class callbacks
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static bool thruModeEnabled = false;
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static bool broadcastEnabled = false;
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static bool typeNoteOffEnabled = true;
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static bool typeNoteOnEnabled = true;
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static bool typePolyKeyPressureEnabled = false;
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static bool typeControlChangeEnabled = true;
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static bool typeProgramChangeEnabled = true;
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static bool typeChanPressureEnabled = false;
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static bool typePitchBendEnabled = true;
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static bool typeSystemMessageEnabled = false;
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std::vector<QString> Midi::midiinexclude;
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std::vector<QString> Midi::midioutexclude;
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std::vector<QString> Midi::midiInExclude;
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std::vector<QString> Midi::midiOutExclude;
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#if defined Q_OS_WIN32
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@ -47,7 +63,6 @@ std::vector<QString> Midi::midioutexclude;
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std::vector<HMIDIIN> midihin;
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std::vector<HMIDIOUT> midihout;
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void CALLBACK MidiInProc(HMIDIIN hMidiIn, UINT wMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2) {
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switch (wMsg) {
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case MIM_OPEN:
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|
@ -58,23 +73,64 @@ void CALLBACK MidiInProc(HMIDIIN hMidiIn, UINT wMsg, DWORD_PTR dwInstance, DWORD
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if (midihin[i] == hMidiIn) {
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midihin[i] = NULL;
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instance->allNotesOff();
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instance->midiHardwareChange();
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}
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}
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break;
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case MIM_DATA: {
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int status = MIDI_BYTE_MASK & dwParam1;
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int note = MIDI_BYTE_MASK & (dwParam1 >> MIDI_SHIFT_NOTE);
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int vel = MIDI_BYTE_MASK & (dwParam1 >> MIDI_SHIFT_VELOCITY);
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if (thruModeEnabled) {
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instance->sendNote(status, note, vel); // relay the note on to all other midi devices
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int device = -1;
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for (int i = 0; i < midihin.size(); i++) {
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if (midihin[i] == hMidiIn) {
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device = i;
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}
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}
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instance->noteReceived(status, note, vel); // notify the javascript
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int raw = dwParam1;
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int channel = (MIDI_NIBBLE_MASK & dwParam1) + 1;
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int status = MIDI_BYTE_MASK & dwParam1;
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int type = MIDI_NIBBLE_MASK & (dwParam1 >> MIDI_SHIFT_STATUS);
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int note = MIDI_BYTE_MASK & (dwParam1 >> MIDI_SHIFT_NOTE);
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int velocity = MIDI_BYTE_MASK & (dwParam1 >> MIDI_SHIFT_VELOCITY);
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int bend = 0;
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int program = 0;
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if (!typeNoteOffEnabled && type == MIDI_NOTE_OFF) {
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return;
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}
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if (!typeNoteOnEnabled && type == MIDI_NOTE_ON) {
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return;
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}
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if (!typePolyKeyPressureEnabled && type == MIDI_POLYPHONIC_KEY_PRESSURE) {
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return;
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}
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if (!typeControlChangeEnabled && type == MIDI_CONTROL_CHANGE) {
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return;
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}
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if (typeProgramChangeEnabled && type == MIDI_PROGRAM_CHANGE) {
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program = note;
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note = 0;
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}
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if (typeChanPressureEnabled && type == MIDI_CHANNEL_PRESSURE) {
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velocity = note;
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note = 0;
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}
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if (typePitchBendEnabled && type == MIDI_PITCH_BEND_CHANGE) {
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bend = ((MIDI_BYTE_MASK & (dwParam1 >> MIDI_SHIFT_NOTE)) |
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(MIDI_PITCH_BEND_MASK & (dwParam1 >> MIDI_SHIFT_PITCH_BEND))) - 8192;
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channel = 0; // Weird values on different instruments
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note = 0;
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velocity = 0;
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}
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if (!typeSystemMessageEnabled && type == MIDI_SYSTEM_MESSAGE) {
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return;
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}
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if (thruModeEnabled) {
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instance->sendNote(status, note, velocity); // relay the message on to all other midi devices.
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}
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instance->midiReceived(device, raw, channel, status, type, note, velocity, bend, program); // notify the javascript
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break;
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}
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}
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}
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void CALLBACK MidiOutProc(HMIDIOUT hmo, UINT wMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2) {
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switch (wMsg) {
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case MOM_OPEN:
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|
@ -85,21 +141,45 @@ void CALLBACK MidiOutProc(HMIDIOUT hmo, UINT wMsg, DWORD_PTR dwInstance, DWORD_P
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if (midihout[i] == hmo) {
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midihout[i] = NULL;
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instance->allNotesOff();
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instance->midiHardwareChange();
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}
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}
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break;
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}
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}
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void Midi::sendNote(int status, int note, int vel) {
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for (int i = 0; i < midihout.size(); i++) {
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if (midihout[i] != NULL) {
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midiOutShortMsg(midihout[i], status + (note << MIDI_SHIFT_NOTE) + (vel << MIDI_SHIFT_VELOCITY));
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void Midi::sendRawMessage(int device, int raw) {
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if (broadcastEnabled) {
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for (int i = 0; i < midihout.size(); i++) {
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if (midihout[i] != NULL) {
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midiOutShortMsg(midihout[i], raw);
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}
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}
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} else {
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midiOutShortMsg(midihout[device], raw);
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}
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}
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void Midi::sendMessage(int device, int channel, int type, int note, int velocity) {
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int message = (channel - 1) | (type << MIDI_SHIFT_STATUS);
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if (broadcastEnabled) {
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for (int i = 0; i < midihout.size(); i++) {
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if (midihout[i] != NULL) {
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midiOutShortMsg(midihout[i], message | (note << MIDI_SHIFT_NOTE) | (velocity << MIDI_SHIFT_VELOCITY));
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}
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}
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} else {
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midiOutShortMsg(midihout[device], message | (note << MIDI_SHIFT_NOTE) | (velocity << MIDI_SHIFT_VELOCITY));
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}
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}
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void Midi::sendNote(int status, int note, int velocity) {
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for (int i = 0; i < midihout.size(); i++) {
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if (midihout[i] != NULL) {
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midiOutShortMsg(midihout[i], status + (note << MIDI_SHIFT_NOTE) + (velocity << MIDI_SHIFT_VELOCITY));
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}
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}
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}
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void Midi::MidiSetup() {
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midihin.clear();
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@ -110,8 +190,8 @@ void Midi::MidiSetup() {
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midiInGetDevCaps(i, &incaps, sizeof(MIDIINCAPS));
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bool found = false;
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for (int j = 0; j < midiinexclude.size(); j++) {
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if (midiinexclude[j].toStdString().compare(incaps.szPname) == 0) {
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for (int j = 0; j < midiInExclude.size(); j++) {
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if (midiInExclude[j].toStdString().compare(incaps.szPname) == 0) {
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found = true;
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break;
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}
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@ -122,7 +202,6 @@ void Midi::MidiSetup() {
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midiInStart(tmphin);
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midihin.push_back(tmphin);
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}
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}
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MIDIOUTCAPS outcaps;
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@ -130,8 +209,8 @@ void Midi::MidiSetup() {
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midiOutGetDevCaps(i, &outcaps, sizeof(MIDIINCAPS));
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bool found = false;
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for (int j = 0; j < midioutexclude.size(); j++) {
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if (midioutexclude[j].toStdString().compare(outcaps.szPname) == 0) {
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for (int j = 0; j < midiOutExclude.size(); j++) {
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if (midiOutExclude[j].toStdString().compare(outcaps.szPname) == 0) {
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found = true;
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break;
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}
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@ -164,7 +243,13 @@ void Midi::MidiCleanup() {
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midihout.clear();
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}
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#else
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void Midi::sendNote(int status, int note, int vel) {
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void Midi::sendRawMessage(int device, int raw) {
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}
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void Midi::sendNote(int status, int note, int velocity) {
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}
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void Midi::sendMessage(int device, int channel, int type, int note, int velocity){
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}
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void Midi::MidiSetup() {
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@ -176,26 +261,30 @@ void Midi::MidiCleanup() {
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}
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#endif
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void Midi::noteReceived(int status, int note, int velocity) {
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if (((status & MIDI_STATUS_MASK) != MIDI_NOTE_OFF) &&
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((status & MIDI_STATUS_MASK) != MIDI_NOTE_ON) &&
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((status & MIDI_STATUS_MASK) != MIDI_CONTROL_CHANGE)) {
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return; // NOTE: only sending note-on, note-off, and control-change to Javascript
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}
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void Midi::midiReceived(int device, int raw, int channel, int status, int type, int note, int velocity, int bend, int program) {
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QVariantMap eventData;
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eventData["device"] = device;
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eventData["raw"] = raw;
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eventData["channel"] = channel;
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eventData["status"] = status;
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eventData["type"] = type;
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eventData["note"] = note;
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eventData["velocity"] = velocity;
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emit midiNote(eventData);
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eventData["bend"] = bend;
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eventData["program"] = program;
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emit midiNote(eventData);// Legacy
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emit midiMessage(eventData);
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}
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void Midi::midiHardwareChange() {
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emit midiReset();
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}
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//
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Midi::Midi() {
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instance = this;
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#if defined Q_OS_WIN32
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midioutexclude.push_back("Microsoft GS Wavetable Synth"); // we don't want to hear this thing
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midiOutExclude.push_back("Microsoft GS Wavetable Synth"); // we don't want to hear this thing (Lags)
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#endif
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MidiSetup();
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}
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|
@ -203,10 +292,18 @@ Midi::Midi() {
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Midi::~Midi() {
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}
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void Midi::sendRawDword(int device, int raw) {
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sendRawMessage(device, raw);
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}
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void Midi::playMidiNote(int status, int note, int velocity) {
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sendNote(status, note, velocity);
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}
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void Midi::sendMidiMessage(int device, int channel, int type, int note, int velocity) {
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sendMessage(device, channel, type, note, velocity);
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}
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void Midi::allNotesOff() {
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sendNote(MIDI_CONTROL_CHANGE, MIDI_CHANNEL_MODE_ALL_NOTES_OFF, 0); // all notes off
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}
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|
@ -219,6 +316,7 @@ void Midi::resetDevices() {
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void Midi::USBchanged() {
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instance->MidiCleanup();
|
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instance->MidiSetup();
|
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instance->midiHardwareChange();
|
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}
|
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|
||||
//
|
||||
|
@ -245,16 +343,16 @@ QStringList Midi::listMidiDevices(bool output) {
|
|||
|
||||
void Midi::unblockMidiDevice(QString name, bool output) {
|
||||
if (output) {
|
||||
for (unsigned long i = 0; i < midioutexclude.size(); i++) {
|
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if (midioutexclude[i].toStdString().compare(name.toStdString()) == 0) {
|
||||
midioutexclude.erase(midioutexclude.begin() + i);
|
||||
for (unsigned long i = 0; i < midiOutExclude.size(); i++) {
|
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if (midiOutExclude[i].toStdString().compare(name.toStdString()) == 0) {
|
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midiOutExclude.erase(midiOutExclude.begin() + i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (unsigned long i = 0; i < midiinexclude.size(); i++) {
|
||||
if (midiinexclude[i].toStdString().compare(name.toStdString()) == 0) {
|
||||
midiinexclude.erase(midiinexclude.begin() + i);
|
||||
for (unsigned long i = 0; i < midiInExclude.size(); i++) {
|
||||
if (midiInExclude[i].toStdString().compare(name.toStdString()) == 0) {
|
||||
midiInExclude.erase(midiInExclude.begin() + i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -264,9 +362,9 @@ void Midi::unblockMidiDevice(QString name, bool output) {
|
|||
void Midi::blockMidiDevice(QString name, bool output) {
|
||||
unblockMidiDevice(name, output); // make sure it's only in there once
|
||||
if (output) {
|
||||
midioutexclude.push_back(name);
|
||||
midiOutExclude.push_back(name);
|
||||
} else {
|
||||
midiinexclude.push_back(name);
|
||||
midiInExclude.push_back(name);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -274,3 +372,38 @@ void Midi::thruModeEnable(bool enable) {
|
|||
thruModeEnabled = enable;
|
||||
}
|
||||
|
||||
void Midi::broadcastEnable(bool enable) {
|
||||
broadcastEnabled = enable;
|
||||
}
|
||||
|
||||
void Midi::typeNoteOffEnable(bool enable) {
|
||||
typeNoteOffEnabled = enable;
|
||||
}
|
||||
|
||||
void Midi::typeNoteOnEnable(bool enable) {
|
||||
typeNoteOnEnabled = enable;
|
||||
}
|
||||
|
||||
void Midi::typePolyKeyPressureEnable(bool enable) {
|
||||
typePolyKeyPressureEnabled = enable;
|
||||
}
|
||||
|
||||
void Midi::typeControlChangeEnable(bool enable) {
|
||||
typeControlChangeEnabled = enable;
|
||||
}
|
||||
|
||||
void Midi::typeProgramChangeEnable(bool enable) {
|
||||
typeProgramChangeEnabled = enable;
|
||||
}
|
||||
|
||||
void Midi::typeChanPressureEnable(bool enable) {
|
||||
typeChanPressureEnabled = enable;
|
||||
}
|
||||
|
||||
void Midi::typePitchBendEnable(bool enable) {
|
||||
typePitchBendEnabled = enable;
|
||||
}
|
||||
|
||||
void Midi::typeSystemMessageEnable(bool enable) {
|
||||
typeSystemMessageEnabled = enable;
|
||||
}
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
// libraries/midi/src
|
||||
//
|
||||
// Created by Burt Sloane
|
||||
// Modified by Bruce Brown
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
|
@ -24,13 +25,16 @@ class Midi : public QObject, public Dependency {
|
|||
SINGLETON_DEPENDENCY
|
||||
|
||||
public:
|
||||
void noteReceived(int status, int note, int velocity); // relay a note to Javascript
|
||||
void sendNote(int status, int note, int vel); // relay a note to MIDI outputs
|
||||
void midiReceived(int device, int raw, int channel, int status, int type, int note, int velocity, int bend, int program); // relay a note to Javascript
|
||||
void midiHardwareChange(); // relay hardware change to Javascript
|
||||
void sendRawMessage(int device, int raw); // relay midi message to MIDI outputs
|
||||
void sendNote(int status, int note, int velocity); // relay a note to MIDI outputs
|
||||
void sendMessage(int device, int channel, int type, int note, int velocity); // relay a message to MIDI outputs
|
||||
static void USBchanged();
|
||||
|
||||
private:
|
||||
static std::vector<QString> midiinexclude;
|
||||
static std::vector<QString> midioutexclude;
|
||||
static std::vector<QString> midiInExclude;
|
||||
static std::vector<QString> midiOutExclude;
|
||||
|
||||
private:
|
||||
void MidiSetup();
|
||||
|
@ -38,31 +42,63 @@ private:
|
|||
|
||||
signals:
|
||||
void midiNote(QVariantMap eventData);
|
||||
void midiMessage(QVariantMap eventData);
|
||||
void midiReset();
|
||||
|
||||
public slots:
|
||||
/// play a note on all connected devices
|
||||
/// @param {int} status: 0x80 is noteoff, 0x90 is noteon (if velocity=0, noteoff), etc
|
||||
/// @param {int} note: midi note number
|
||||
/// @param {int} velocity: note velocity (0 means noteoff)
|
||||
Q_INVOKABLE void playMidiNote(int status, int note, int velocity);
|
||||
public slots:
|
||||
// Send Raw Midi Packet to all connected devices
|
||||
Q_INVOKABLE void sendRawDword(int device, int raw);
|
||||
/// Send Raw Midi message to selected device
|
||||
/// @param {int} device: device number
|
||||
/// @param {int} raw: raw midi message (DWORD)
|
||||
|
||||
/// turn off all notes on all connected devices
|
||||
Q_INVOKABLE void allNotesOff();
|
||||
// Send Midi Message to all connected devices
|
||||
Q_INVOKABLE void sendMidiMessage(int device, int channel, int type, int note, int velocity);
|
||||
/// Send midi message to selected device/devices
|
||||
/// @param {int} device: device number
|
||||
/// @param {int} channel: channel number
|
||||
/// @param {int} type: 0x8 is noteoff, 0x9 is noteon (if velocity=0, noteoff), etc
|
||||
/// @param {int} note: midi note number
|
||||
/// @param {int} velocity: note velocity (0 means noteoff)
|
||||
|
||||
/// clean up and re-discover attached devices
|
||||
Q_INVOKABLE void resetDevices();
|
||||
// Send Midi Message to all connected devices
|
||||
Q_INVOKABLE void playMidiNote(int status, int note, int velocity);
|
||||
/// play a note on all connected devices
|
||||
/// @param {int} status: 0x80 is noteoff, 0x90 is noteon (if velocity=0, noteoff), etc
|
||||
/// @param {int} note: midi note number
|
||||
/// @param {int} velocity: note velocity (0 means noteoff)
|
||||
|
||||
/// ask for a list of inputs/outputs
|
||||
Q_INVOKABLE QStringList listMidiDevices(bool output);
|
||||
/// turn off all notes on all connected devices
|
||||
Q_INVOKABLE void allNotesOff();
|
||||
|
||||
/// block an input/output by name
|
||||
Q_INVOKABLE void blockMidiDevice(QString name, bool output);
|
||||
/// clean up and re-discover attached devices
|
||||
Q_INVOKABLE void resetDevices();
|
||||
|
||||
/// unblock an input/output by name
|
||||
Q_INVOKABLE void unblockMidiDevice(QString name, bool output);
|
||||
/// ask for a list of inputs/outputs
|
||||
Q_INVOKABLE QStringList listMidiDevices(bool output);
|
||||
|
||||
/// block an input/output by name
|
||||
Q_INVOKABLE void blockMidiDevice(QString name, bool output);
|
||||
|
||||
/// unblock an input/output by name
|
||||
Q_INVOKABLE void unblockMidiDevice(QString name, bool output);
|
||||
|
||||
/// repeat all incoming notes to all outputs (default disabled)
|
||||
Q_INVOKABLE void thruModeEnable(bool enable);
|
||||
|
||||
/// broadcast on all unblocked devices
|
||||
Q_INVOKABLE void broadcastEnable(bool enable);
|
||||
|
||||
/// filter by event types
|
||||
Q_INVOKABLE void typeNoteOffEnable(bool enable);
|
||||
Q_INVOKABLE void typeNoteOnEnable(bool enable);
|
||||
Q_INVOKABLE void typePolyKeyPressureEnable(bool enable);
|
||||
Q_INVOKABLE void typeControlChangeEnable(bool enable);
|
||||
Q_INVOKABLE void typeProgramChangeEnable(bool enable);
|
||||
Q_INVOKABLE void typeChanPressureEnable(bool enable);
|
||||
Q_INVOKABLE void typePitchBendEnable(bool enable);
|
||||
Q_INVOKABLE void typeSystemMessageEnable(bool enable);
|
||||
|
||||
/// repeat all incoming notes to all outputs (default disabled)
|
||||
Q_INVOKABLE void thruModeEnable(bool enable);
|
||||
|
||||
public:
|
||||
Midi();
|
||||
|
|
|
@ -29,7 +29,8 @@ var DEFAULT_SCRIPTS_COMBINED = [
|
|||
"system/notifications.js",
|
||||
"system/dialTone.js",
|
||||
"system/firstPersonHMD.js",
|
||||
"system/tablet-ui/tabletUI.js"
|
||||
"system/tablet-ui/tabletUI.js",
|
||||
"system/emote.js"
|
||||
];
|
||||
var DEFAULT_SCRIPTS_SEPARATE = [
|
||||
"system/controllers/controllerScripts.js"
|
||||
|
|
BIN
scripts/system/assets/animations/Cheering.fbx
Normal file
BIN
scripts/system/assets/animations/Cheering.fbx
Normal file
Binary file not shown.
BIN
scripts/system/assets/animations/Clapping.fbx
Normal file
BIN
scripts/system/assets/animations/Clapping.fbx
Normal file
Binary file not shown.
BIN
scripts/system/assets/animations/Crying.fbx
Normal file
BIN
scripts/system/assets/animations/Crying.fbx
Normal file
Binary file not shown.
BIN
scripts/system/assets/animations/Dancing.fbx
Normal file
BIN
scripts/system/assets/animations/Dancing.fbx
Normal file
Binary file not shown.
BIN
scripts/system/assets/animations/Fall.fbx
Normal file
BIN
scripts/system/assets/animations/Fall.fbx
Normal file
Binary file not shown.
BIN
scripts/system/assets/animations/Pointing.fbx
Normal file
BIN
scripts/system/assets/animations/Pointing.fbx
Normal file
Binary file not shown.
BIN
scripts/system/assets/animations/Surprised.fbx
Normal file
BIN
scripts/system/assets/animations/Surprised.fbx
Normal file
Binary file not shown.
BIN
scripts/system/assets/animations/Waving.fbx
Normal file
BIN
scripts/system/assets/animations/Waving.fbx
Normal file
Binary file not shown.
122
scripts/system/emote.js
Normal file
122
scripts/system/emote.js
Normal file
|
@ -0,0 +1,122 @@
|
|||
"use strict";
|
||||
|
||||
//
|
||||
// emote.js
|
||||
// scripts/system/
|
||||
//
|
||||
// Created by Brad Hefta-Gaub on 7 Jan 2018
|
||||
// Copyright 2018 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
/* globals Script, Tablet */
|
||||
/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
|
||||
|
||||
(function() { // BEGIN LOCAL_SCOPE
|
||||
|
||||
|
||||
var EMOTE_ANIMATIONS = ['Crying', 'Surprised', 'Dancing', 'Cheering', 'Waving', 'Fall', 'Pointing', 'Clapping'];
|
||||
var ANIMATIONS = Array();
|
||||
|
||||
|
||||
EMOTE_ANIMATIONS.forEach(function (name) {
|
||||
var animationURL = Script.resolvePath("assets/animations/" + name + ".fbx");
|
||||
var resource = AnimationCache.prefetch(animationURL);
|
||||
var animation = AnimationCache.getAnimation(animationURL);
|
||||
ANIMATIONS[name] = { url: animationURL, animation: animation, resource: resource};
|
||||
});
|
||||
|
||||
|
||||
var EMOTE_APP_BASE = "html/EmoteApp.html";
|
||||
var EMOTE_APP_URL = Script.resolvePath(EMOTE_APP_BASE);
|
||||
var EMOTE_LABEL = "EMOTE";
|
||||
var EMOTE_APP_SORT_ORDER = 11;
|
||||
var FPS = 60;
|
||||
var MSEC_PER_SEC = 1000;
|
||||
var FINISHED = 3; // see ScriptableResource::State
|
||||
|
||||
var onEmoteScreen = false;
|
||||
var button;
|
||||
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
|
||||
var activeTimer = false; // used to cancel active timer if a user plays an amimation while another animation is playing
|
||||
var activeEmote = false; // to keep track of the currently playing emote
|
||||
|
||||
button = tablet.addButton({
|
||||
//icon: "icons/tablet-icons/emote.svg", // TODO - we need graphics for this
|
||||
text: EMOTE_LABEL,
|
||||
sortOrder: EMOTE_APP_SORT_ORDER
|
||||
});
|
||||
|
||||
function onClicked() {
|
||||
if (onEmoteScreen) {
|
||||
tablet.gotoHomeScreen();
|
||||
} else {
|
||||
onEmoteScreen = true;
|
||||
tablet.gotoWebScreen(EMOTE_APP_URL);
|
||||
}
|
||||
}
|
||||
|
||||
function onScreenChanged(type, url) {
|
||||
onEmoteScreen = type === "Web" && (url.indexOf(EMOTE_APP_BASE) == url.length - EMOTE_APP_BASE.length);
|
||||
button.editProperties({ isActive: onEmoteScreen });
|
||||
}
|
||||
|
||||
// Handle the events we're receiving from the web UI
|
||||
function onWebEventReceived(event) {
|
||||
|
||||
// Converts the event to a JavasScript Object
|
||||
if (typeof event === "string") {
|
||||
event = JSON.parse(event);
|
||||
}
|
||||
|
||||
if (event.type === "click") {
|
||||
var emoteName = event.data;
|
||||
|
||||
if (ANIMATIONS[emoteName].resource.state == FINISHED) {
|
||||
if (activeTimer !== false) {
|
||||
Script.clearTimeout(activeTimer);
|
||||
}
|
||||
|
||||
// if the activeEmote is different from the chosen emote, then play the new emote. Other wise,
|
||||
// this is a second click on the same emote as the activeEmote, and we will just stop it.
|
||||
if (activeEmote !== emoteName) {
|
||||
activeEmote = emoteName;
|
||||
var frameCount = ANIMATIONS[emoteName].animation.frames.length;
|
||||
MyAvatar.overrideAnimation(ANIMATIONS[emoteName].url, FPS, false, 0, frameCount);
|
||||
|
||||
var timeOut = MSEC_PER_SEC * frameCount / FPS;
|
||||
activeTimer = Script.setTimeout(function () {
|
||||
MyAvatar.restoreAnimation();
|
||||
activeTimer = false;
|
||||
activeEmote = false;
|
||||
}, timeOut);
|
||||
} else {
|
||||
activeEmote = false;
|
||||
MyAvatar.restoreAnimation();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
button.clicked.connect(onClicked);
|
||||
tablet.screenChanged.connect(onScreenChanged);
|
||||
tablet.webEventReceived.connect(onWebEventReceived);
|
||||
|
||||
Script.scriptEnding.connect(function () {
|
||||
if (onEmoteScreen) {
|
||||
tablet.gotoHomeScreen();
|
||||
}
|
||||
button.clicked.disconnect(onClicked);
|
||||
tablet.screenChanged.disconnect(onScreenChanged);
|
||||
if (tablet) {
|
||||
tablet.removeButton(button);
|
||||
}
|
||||
if (activeTimer !== false) {
|
||||
Script.clearTimeout(activeTimer);
|
||||
MyAvatar.restoreAnimation();
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
}()); // END LOCAL_SCOPE
|
136
scripts/system/html/EmoteApp.html
Normal file
136
scripts/system/html/EmoteApp.html
Normal file
|
@ -0,0 +1,136 @@
|
|||
<!--
|
||||
// EmoteApp.html
|
||||
//
|
||||
// Created by Brad Hefta-Gaub on 7 Jan 2018
|
||||
// Copyright 2018 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
-->
|
||||
<html>
|
||||
<head>
|
||||
<title>Emote App</title>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<link href="https://fonts.googleapis.com/css?family=Raleway:300,400,600,700"" rel="stylesheet">
|
||||
<style>
|
||||
body {
|
||||
margin: 0;
|
||||
width: 100%;
|
||||
font-family: 'Raleway', sans-serif;
|
||||
color: white;
|
||||
background: linear-gradient(#2b2b2b, #0f212e);
|
||||
}
|
||||
|
||||
.top-bar {
|
||||
height: 90px;
|
||||
background: linear-gradient(#2b2b2b, #1e1e1e);
|
||||
font-weight: bold;
|
||||
padding-left: 30px;
|
||||
padding-right: 30px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
position: fixed;
|
||||
width: 480px;
|
||||
top: 0;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.content {
|
||||
margin-top: 90px;
|
||||
padding: 30px;
|
||||
}
|
||||
|
||||
input[type=button] {
|
||||
font-family: 'Raleway';
|
||||
font-weight: bold;
|
||||
font-size: 13px;
|
||||
text-transform: uppercase;
|
||||
vertical-align: top;
|
||||
height: 28px;
|
||||
min-width: 120px;
|
||||
padding: 0px 18px;
|
||||
margin-right: 6px;
|
||||
border-radius: 5px;
|
||||
border: none;
|
||||
color: #fff;
|
||||
background-color: #000;
|
||||
background: linear-gradient(#343434 20%, #000 100%);
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
input[type=button].white {
|
||||
color: #121212;
|
||||
background-color: #afafaf;
|
||||
background: linear-gradient(#fff 20%, #afafaf 100%);
|
||||
}
|
||||
|
||||
input[type=button]:enabled:hover {
|
||||
background: linear-gradient(#000, #000);
|
||||
border: none;
|
||||
}
|
||||
input[type=button].white:enabled:hover {
|
||||
background: linear-gradient(#fff, #fff);
|
||||
border: none;
|
||||
}
|
||||
|
||||
input[type=button]:active {
|
||||
background: linear-gradient(#343434, #343434);
|
||||
}
|
||||
input[type=button].white:active {
|
||||
background: linear-gradient(#afafaf, #afafaf);
|
||||
}
|
||||
|
||||
input[type=button]:disabled {
|
||||
color: #252525;
|
||||
background: linear-gradient(#575757 20%, #252525 100%);
|
||||
}
|
||||
|
||||
input[type=button][pressed=pressed] {
|
||||
color: #00b4ef;
|
||||
}
|
||||
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<div class="top-bar">
|
||||
<h4>Emote App</h4>
|
||||
</div>
|
||||
<div class="content">
|
||||
<p>Click an emotion to Emote:<p>
|
||||
<p><input type="button" class="emote-button white" value="Crying"></p>
|
||||
<p><input type="button" class="emote-button white" value="Surprised"></p>
|
||||
<p><input type="button" class="emote-button white" value="Dancing"></p>
|
||||
<p><input type="button" class="emote-button white" value="Cheering"></p>
|
||||
<p><input type="button" class="emote-button white" value="Waving"></p>
|
||||
<p><input type="button" class="emote-button white" value="Fall"></p>
|
||||
<p><input type="button" class="emote-button white" value="Pointing"></p>
|
||||
<p><input type="button" class="emote-button white" value="Clapping"></p>
|
||||
</div>
|
||||
|
||||
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.1.1/jquery.min.js"></script>
|
||||
<script>
|
||||
function main() {
|
||||
// Send an event to emote.js when the page loads and is ready to get things rolling
|
||||
console.log("document ready");
|
||||
var readyEvent = {
|
||||
"type": "ready",
|
||||
};
|
||||
// The event bridge handles event represented as a string the best. So here we first create a Javascript object, then convert to stirng
|
||||
EventBridge.emitWebEvent(JSON.stringify(readyEvent));
|
||||
|
||||
// Send an event when user click on each of the emote buttons
|
||||
$(".emote-button").click(function(){
|
||||
console.log(this.value + " button click");
|
||||
var clickEvent = {
|
||||
"type": "click",
|
||||
"data": this.value
|
||||
};
|
||||
EventBridge.emitWebEvent(JSON.stringify(clickEvent));
|
||||
});
|
||||
}
|
||||
|
||||
$(document).ready(main);
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
Loading…
Reference in a new issue