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Fixing typo and review comments
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07c13f4d66
commit
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2 changed files with 54 additions and 90 deletions
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@ -11,17 +11,17 @@
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function makeSphere(color) {
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var SPHERE_SIZE = 0.05;
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var sphere = Overlays.addOverlay("sphere", {
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position: { x: 0, y: 0, z: 0 },
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size: SPHERE_SIZE,
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color: color,
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alpha: 1.0,
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solid: true,
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visible: true,
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});
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var SPHERE_SIZE = 0.05;
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var sphere = Overlays.addOverlay("sphere", {
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position: { x: 0, y: 0, z: 0 },
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size: SPHERE_SIZE,
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color: color,
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alpha: 1.0,
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solid: true,
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visible: true,
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});
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return sphere;
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return sphere;
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}
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@ -34,104 +34,67 @@ var COLORS = [ { red: 255, green: 0, blue: 0 }, { red: 0, green: 0, blue: 255 }
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function index(handNum, indexNum) {
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return handNum * NUM_HANDS + indexNum;
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return handNum * NUM_HANDS + indexNum;
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}
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var app = {};
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function setup() {
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app.spheres = new Array();
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app.spheres = new Array();
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for (var h = 0; h < NUM_HANDS; h++) {
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for (var s = 0; s < NUM_SPHERES_PER_HAND; s++) {
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var i = index(h, s);
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app.spheres[i] = makeSphere(COLORS[h]);
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print("Added Sphere num " + i + " = " + JSON.stringify(app.spheres[i]));
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}
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}
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for (var h = 0; h < NUM_HANDS; h++) {
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for (var s = 0; s < NUM_SPHERES_PER_HAND; s++) {
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var i = index(h, s);
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app.spheres[i] = makeSphere(COLORS[h]);
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print("Added Sphere num " + i + " = " + JSON.stringify(app.spheres[i]));
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}
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}
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}
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function updateHand(handNum, deltaTime) {
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var pose;
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var handName = "right";
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if (handNum == LEFT_HAND) {
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pose = MyAvatar.getLeftHandPose();
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handName = "left";
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} else {
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pose = MyAvatar.getRightHandPose();
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handName = "right";
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}
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var pose;
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var handName = "right";
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if (handNum == LEFT_HAND) {
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pose = MyAvatar.getLeftHandPose();
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handName = "left";
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} else {
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pose = MyAvatar.getRightHandPose();
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handName = "right";
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}
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if (pose.valid) {
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//print(handName + " hand moving" + JSON.stringify(pose));
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Overlays.editOverlay(app.spheres[index(handNum, 0)], {
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position: pose.translation,
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visible: true,
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});
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var vpos = Vec3.sum(Vec3.multiply(10 * deltaTime, pose.velocity), pose.translation);
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Overlays.editOverlay(app.spheres[index(handNum, 1)], {
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position: vpos,
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visible: true,
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});
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} else {
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Overlays.editOverlay(app.spheres[index(handNum, 0)], {
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visible: false
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});
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if (pose.valid) {
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//print(handName + " hand moving" + JSON.stringify(pose));
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Overlays.editOverlay(app.spheres[index(handNum, 0)], {
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position: pose.translation,
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visible: true,
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});
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var vpos = Vec3.sum(Vec3.multiply(10 * deltaTime, pose.velocity), pose.translation);
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Overlays.editOverlay(app.spheres[index(handNum, 1)], {
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position: vpos,
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visible: true,
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});
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} else {
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Overlays.editOverlay(app.spheres[index(handNum, 0)], {
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visible: false
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});
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Overlays.editOverlay(app.spheres[index(handNum, 1)], {
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visible: false
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});
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}
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}
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function updateHydra(handNum, deltaTime) {
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var pose;
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var handName = "right";
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if (handNum == LEFT_HAND) {
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pose = Controller.getPoseValue(Controller.Hardware.Hydra.LeftHand);
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handName = "left";
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} else {
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pose = Controller.getPoseValue(Controller.Hardware.Hydra.RightHand);
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handName = "right";
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}
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if (pose.valid) {
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//print(handName + " hand moving" + JSON.stringify(pose));
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var wpos = Vec3.sum(MyAvatar.getPosition(), pose.translation);
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Overlays.editOverlay(app.spheres[index(handNum, 0)], {
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position: pose.translation,
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visible: true,
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});
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/*var vpos = Vec3.sum(Vec3.multiply(10 * deltaTime, pose.velocity), pose.translation);
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Overlays.editOverlay(app.spheres[index(handNum, 1)], {
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position: vpos,
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visible: true,
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});*/
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} else {
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Overlays.editOverlay(app.spheres[index(handNum, 0)], {
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visible: false
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});
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Overlays.editOverlay(app.spheres[index(handNum, 1)], {
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visible: false
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});
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}
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Overlays.editOverlay(app.spheres[index(handNum, 1)], {
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visible: false
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});
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}
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}
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function update(deltaTime) {
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//updateHand(LEFT_HAND, deltaTime);
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//updateHand(RIGHT_HAND, deltaTime);
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updateHydra(LEFT_HAND, deltaTime);
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updateHydra(RIGHT_HAND, deltaTime);
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updateHand(LEFT_HAND, deltaTime);
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updateHand(RIGHT_HAND, deltaTime);
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}
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function scriptEnding() {
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print("Removing spheres = " + JSON.stringify(app.spheres));
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for (var i = 0; i < app.spheres.length; i++) {
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Overlays.deleteOverlay(app.spheres[i]);
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}
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print("Removing spheres = " + JSON.stringify(app.spheres));
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for (var i = 0; i < app.spheres.length; i++) {
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Overlays.deleteOverlay(app.spheres[i]);
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}
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}
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setup();
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@ -40,6 +40,7 @@ public:
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void addInputVariant(QString name, ReadLambda& lambda);
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protected:
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QVector<NamedReadLambda> _namedReadLambdas;
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};
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