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https://github.com/JulianGro/overte.git
synced 2025-04-17 03:30:30 +02:00
Merge pull request #4363 from huffman/block-restricted-users
Add permission-checking to edit entities
This commit is contained in:
commit
b88d52a310
10 changed files with 74 additions and 47 deletions
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@ -44,7 +44,7 @@ Agent::Agent(const QByteArray& packet) :
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// be the parent of the script engine so it gets moved when we do
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_scriptEngine.setParent(this);
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_scriptEngine.getEntityScriptingInterface()->setPacketSender(&_entityEditSender);
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DependencyManager::get<EntityScriptingInterface>()->setPacketSender(&_entityEditSender);
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DependencyManager::set<ResouceCacheSharedItems>();
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DependencyManager::set<SoundCache>();
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@ -68,8 +68,8 @@ void Agent::readPendingDatagrams() {
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// PacketType_JURISDICTION, first byte is the node type...
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switch (receivedPacket[headerBytes]) {
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case NodeType::EntityServer:
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_scriptEngine.getEntityScriptingInterface()->getJurisdictionListener()->
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queueReceivedPacket(matchedNode, receivedPacket);
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DependencyManager::get<EntityScriptingInterface>()->getJurisdictionListener()->
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queueReceivedPacket(matchedNode, receivedPacket);
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break;
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}
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}
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@ -211,10 +211,12 @@ void Agent::run() {
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_scriptEngine.registerGlobalObject("SoundCache", DependencyManager::get<SoundCache>().data());
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auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
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_scriptEngine.registerGlobalObject("EntityViewer", &_entityViewer);
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_entityViewer.setJurisdictionListener(_scriptEngine.getEntityScriptingInterface()->getJurisdictionListener());
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_entityViewer.setJurisdictionListener(entityScriptingInterface->getJurisdictionListener());
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_entityViewer.init();
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_scriptEngine.getEntityScriptingInterface()->setEntityTree(_entityViewer.getTree());
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entityScriptingInterface->setEntityTree(_entityViewer.getTree());
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_scriptEngine.setScriptContents(scriptContents);
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_scriptEngine.run();
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@ -18,6 +18,7 @@
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#include <AccountManager.h>
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#include <AddressManager.h>
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#include <Assignment.h>
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#include <EntityScriptingInterface.h>
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#include <LogHandler.h>
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#include <LogUtils.h>
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#include <LimitedNodeList.h>
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@ -53,6 +54,7 @@ AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QStri
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DependencyManager::registerInheritance<LimitedNodeList, NodeList>();
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auto addressManager = DependencyManager::set<AddressManager>();
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auto nodeList = DependencyManager::set<NodeList>(NodeType::Unassigned);
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auto entityScriptingInterface = DependencyManager::set<EntityScriptingInterface>();
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// make up a uuid for this child so the parent can tell us apart. This id will be changed
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// when the domain server hands over an assignment.
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@ -81,6 +81,8 @@ var SETTING_INSPECT_TOOL_ENABLED = "inspectToolEnabled";
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var SETTING_AUTO_FOCUS_ON_SELECT = "autoFocusOnSelect";
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var SETTING_EASE_ON_FOCUS = "cameraEaseOnFocus";
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var INSUFFICIENT_PERMISSIONS_ERROR_MSG = "You do not have the necessary permissions to edit on this domain."
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var modelURLs = [
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HIFI_PUBLIC_BUCKET + "models/entities/2-Terrain:%20Alder.fbx",
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HIFI_PUBLIC_BUCKET + "models/entities/2-Terrain:%20Bush1.fbx",
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@ -177,25 +179,29 @@ var toolBar = (function () {
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that.setActive = function(active) {
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if (active != isActive) {
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isActive = active;
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if (!isActive) {
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entityListTool.setVisible(false);
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gridTool.setVisible(false);
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grid.setEnabled(false);
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propertiesTool.setVisible(false);
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selectionManager.clearSelections();
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cameraManager.disable();
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if (active && !Entities.canAdjustLocks()) {
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Window.alert(INSUFFICIENT_PERMISSIONS_ERROR_MSG);
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} else {
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hasShownPropertiesTool = false;
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cameraManager.enable();
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entityListTool.setVisible(true);
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gridTool.setVisible(true);
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grid.setEnabled(true);
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propertiesTool.setVisible(true);
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Window.setFocus();
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isActive = active;
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if (!isActive) {
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entityListTool.setVisible(false);
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gridTool.setVisible(false);
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grid.setEnabled(false);
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propertiesTool.setVisible(false);
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selectionManager.clearSelections();
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cameraManager.disable();
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} else {
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hasShownPropertiesTool = false;
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cameraManager.enable();
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entityListTool.setVisible(true);
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gridTool.setVisible(true);
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grid.setEnabled(true);
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propertiesTool.setVisible(true);
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Window.setFocus();
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}
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}
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}
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toolBar.selectTool(activeButton, active);
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toolBar.selectTool(activeButton, isActive);
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};
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var RESIZE_INTERVAL = 50;
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@ -400,6 +406,12 @@ var toolBar = (function () {
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that.setActive(false);
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});
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Entities.canAdjustLocksChanged.connect(function(canAdjustLocks) {
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if (isActive && !canAdjustLocks) {
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that.setActive(false);
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}
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});
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that.cleanup = function () {
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toolBar.cleanup();
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};
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@ -241,6 +241,7 @@ bool setupEssentials(int& argc, char** argv) {
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auto dialogsManager = DependencyManager::set<DialogsManager>();
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auto bandwidthRecorder = DependencyManager::set<BandwidthRecorder>();
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auto resouceCacheSharedItems = DependencyManager::set<ResouceCacheSharedItems>();
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auto entityScriptingInterface = DependencyManager::set<EntityScriptingInterface>();
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#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
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auto speechRecognizer = DependencyManager::set<SpeechRecognizer>();
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#endif
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@ -1766,8 +1767,10 @@ void Application::init() {
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tree->setSimulation(&_physicsEngine);
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_physicsEngine.init(&_entityEditSender);
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auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
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connect(&_physicsEngine, &EntitySimulation::entityCollisionWithEntity,
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ScriptEngine::getEntityScriptingInterface(), &EntityScriptingInterface::entityCollisionWithEntity);
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entityScriptingInterface.data(), &EntityScriptingInterface::entityCollisionWithEntity);
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// connect the _entityCollisionSystem to our EntityTreeRenderer since that's what handles running entity scripts
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connect(&_physicsEngine, &EntitySimulation::entityCollisionWithEntity,
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@ -1775,7 +1778,7 @@ void Application::init() {
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// connect the _entities (EntityTreeRenderer) to our script engine's EntityScriptingInterface for firing
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// of events related clicking, hovering over, and entering entities
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_entities.connectSignalsToSlots(ScriptEngine::getEntityScriptingInterface());
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_entities.connectSignalsToSlots(entityScriptingInterface.data());
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_entityClipboardRenderer.init();
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_entityClipboardRenderer.setViewFrustum(getViewFrustum());
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@ -3439,8 +3442,9 @@ void joystickFromScriptValue(const QScriptValue &object, Joystick* &out) {
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void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scriptEngine) {
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// setup the packet senders and jurisdiction listeners of the script engine's scripting interfaces so
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// we can use the same ones from the application.
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scriptEngine->getEntityScriptingInterface()->setPacketSender(&_entityEditSender);
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scriptEngine->getEntityScriptingInterface()->setEntityTree(_entities.getTree());
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auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
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entityScriptingInterface->setPacketSender(&_entityEditSender);
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entityScriptingInterface->setEntityTree(_entities.getTree());
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// AvatarManager has some custom types
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AvatarManager::registerMetaTypes(scriptEngine);
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@ -19,6 +19,8 @@ EntityScriptingInterface::EntityScriptingInterface() :
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_nextCreatorTokenID(0),
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_entityTree(NULL)
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{
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auto nodeList = DependencyManager::get<NodeList>();
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connect(nodeList.data(), &NodeList::canAdjustLocksChanged, this, &EntityScriptingInterface::canAdjustLocksChanged);
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}
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void EntityScriptingInterface::queueEntityMessage(PacketType packetType,
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@ -17,6 +17,7 @@
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#include <QtCore/QObject>
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#include <CollisionInfo.h>
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#include <DependencyManager.h>
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#include <Octree.h>
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#include <OctreeScriptingInterface.h>
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#include <RegisteredMetaTypes.h>
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@ -48,7 +49,7 @@ void RayToEntityIntersectionResultFromScriptValue(const QScriptValue& object, Ra
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/// handles scripting of Entity commands from JS passed to assigned clients
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class EntityScriptingInterface : public OctreeScriptingInterface {
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class EntityScriptingInterface : public OctreeScriptingInterface, public Dependency {
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Q_OBJECT
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public:
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EntityScriptingInterface();
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@ -111,6 +112,8 @@ public slots:
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signals:
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void entityCollisionWithEntity(const EntityItemID& idA, const EntityItemID& idB, const Collision& collision);
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void canAdjustLocksChanged(bool canAdjustLocks);
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void mousePressOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
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void mouseMoveOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
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void mouseReleaseOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
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@ -96,6 +96,13 @@ void LimitedNodeList::setSessionUUID(const QUuid& sessionUUID) {
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}
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}
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void LimitedNodeList::setThisNodeCanAdjustLocks(bool canAdjustLocks) {
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if (_thisNodeCanAdjustLocks != canAdjustLocks) {
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_thisNodeCanAdjustLocks = canAdjustLocks;
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emit canAdjustLocksChanged(canAdjustLocks);
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}
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}
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QUdpSocket& LimitedNodeList::getDTLSSocket() {
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if (!_dtlsSocket) {
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// DTLS socket getter called but no DTLS socket exists, create it now
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@ -84,8 +84,8 @@ public:
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const QUuid& getSessionUUID() const { return _sessionUUID; }
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void setSessionUUID(const QUuid& sessionUUID);
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bool getThisNodeCanAdjustLocks() { return _thisNodeCanAdjustLocks; }
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void setThisNodeCanAdjustLocks(bool canAdjustLocks) { _thisNodeCanAdjustLocks = canAdjustLocks; }
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bool getThisNodeCanAdjustLocks() const { return _thisNodeCanAdjustLocks; }
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void setThisNodeCanAdjustLocks(bool canAdjustLocks);
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void rebindNodeSocket();
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QUdpSocket& getNodeSocket() { return _nodeSocket; }
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@ -196,6 +196,8 @@ signals:
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void localSockAddrChanged(const HifiSockAddr& localSockAddr);
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void publicSockAddrChanged(const HifiSockAddr& publicSockAddr);
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void canAdjustLocksChanged(bool canAdjustLocks);
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void dataSent(const quint8 channel_type, const int bytes);
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void dataReceived(const quint8 channel_type, const int bytes);
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@ -44,8 +44,6 @@
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#include "MIDIEvent.h"
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EntityScriptingInterface ScriptEngine::_entityScriptingInterface;
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static QScriptValue debugPrint(QScriptContext* context, QScriptEngine* engine){
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qDebug() << "script:print()<<" << context->argument(0).toString();
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QString message = context->argument(0).toString()
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@ -314,7 +312,8 @@ void ScriptEngine::init() {
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auto sceneScriptingInterface = DependencyManager::set<SceneScriptingInterface>();
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_entityScriptingInterface.init();
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auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
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entityScriptingInterface->init();
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// register various meta-types
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registerMetaTypes(this);
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@ -352,7 +351,7 @@ void ScriptEngine::init() {
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registerGlobalObject("Script", this);
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registerGlobalObject("Audio", &AudioScriptingInterface::getInstance());
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registerGlobalObject("Controller", _controllerScriptingInterface);
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registerGlobalObject("Entities", &_entityScriptingInterface);
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registerGlobalObject("Entities", entityScriptingInterface.data());
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registerGlobalObject("Quat", &_quatLibrary);
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registerGlobalObject("Vec3", &_vec3Library);
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registerGlobalObject("Uuid", &_uuidLibrary);
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@ -470,6 +469,7 @@ void ScriptEngine::run() {
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int thisFrame = 0;
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auto nodeList = DependencyManager::get<NodeList>();
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auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
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qint64 lastUpdate = usecTimestampNow();
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@ -489,13 +489,13 @@ void ScriptEngine::run() {
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break;
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}
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if (!_isFinished && _entityScriptingInterface.getEntityPacketSender()->serversExist()) {
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if (!_isFinished && entityScriptingInterface->getEntityPacketSender()->serversExist()) {
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// release the queue of edit entity messages.
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_entityScriptingInterface.getEntityPacketSender()->releaseQueuedMessages();
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entityScriptingInterface->getEntityPacketSender()->releaseQueuedMessages();
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// since we're in non-threaded mode, call process so that the packets are sent
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if (!_entityScriptingInterface.getEntityPacketSender()->isThreaded()) {
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_entityScriptingInterface.getEntityPacketSender()->process();
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if (!entityScriptingInterface->getEntityPacketSender()->isThreaded()) {
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entityScriptingInterface->getEntityPacketSender()->process();
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}
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}
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@ -622,13 +622,13 @@ void ScriptEngine::run() {
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// kill the avatar identity timer
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delete _avatarIdentityTimer;
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if (_entityScriptingInterface.getEntityPacketSender()->serversExist()) {
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if (entityScriptingInterface->getEntityPacketSender()->serversExist()) {
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// release the queue of edit entity messages.
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_entityScriptingInterface.getEntityPacketSender()->releaseQueuedMessages();
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entityScriptingInterface->getEntityPacketSender()->releaseQueuedMessages();
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// since we're in non-threaded mode, call process so that the packets are sent
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if (!_entityScriptingInterface.getEntityPacketSender()->isThreaded()) {
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_entityScriptingInterface.getEntityPacketSender()->process();
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if (!entityScriptingInterface->getEntityPacketSender()->isThreaded()) {
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entityScriptingInterface->getEntityPacketSender()->process();
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}
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}
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@ -31,8 +31,6 @@
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#include "ScriptUUID.h"
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#include "Vec3.h"
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class EntityScriptingInterface;
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const QString NO_SCRIPT("");
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const unsigned int SCRIPT_DATA_CALLBACK_USECS = floor(((1.0 / 60.0f) * 1000 * 1000) + 0.5);
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@ -46,9 +44,6 @@ public:
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~ScriptEngine();
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/// Access the EntityScriptingInterface in order to initialize it with a custom packet sender and jurisdiction listener
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static EntityScriptingInterface* getEntityScriptingInterface() { return &_entityScriptingInterface; }
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ArrayBufferClass* getArrayBufferClass() { return _arrayBufferClass; }
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/// sets the script contents, will return false if failed, will fail if script is already running
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@ -153,8 +148,6 @@ private:
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QObject* setupTimerWithInterval(const QScriptValue& function, int intervalMS, bool isSingleShot);
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void stopTimer(QTimer* timer);
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static EntityScriptingInterface _entityScriptingInterface;
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AbstractControllerScriptingInterface* _controllerScriptingInterface;
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AvatarData* _avatarData;
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QString _scriptName;
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