mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-09 21:32:31 +02:00
Alternative sit script
This commit is contained in:
parent
fcc924ce8e
commit
b82817e54c
1 changed files with 249 additions and 0 deletions
249
scripts/tutorials/entity_scripts/sit2.js
Normal file
249
scripts/tutorials/entity_scripts/sit2.js
Normal file
|
@ -0,0 +1,249 @@
|
|||
(function() {
|
||||
Script.include("/~/system/libraries/utils.js");
|
||||
|
||||
var ROLE = "fly";
|
||||
var ANIMATION_URL = "https://s3-us-west-1.amazonaws.com/hifi-content/clement/production/animations/sitting_idle.fbx";
|
||||
var ANIMATION_FPS = 30;
|
||||
var ANIMATION_FIRST_FRAME = 1;
|
||||
var ANIMATION_LAST_FRAME = 10;
|
||||
var RELEASE_KEYS = ['w', 'a', 's', 'd', 'UP', 'LEFT', 'DOWN', 'RIGHT'];
|
||||
var RELEASE_TIME = 500; // ms
|
||||
var RELEASE_DISTANCE = 0.2; // meters
|
||||
var MAX_IK_ERROR = 20;
|
||||
var DESKTOP_UI_CHECK_INTERVAL = 250;
|
||||
var DESKTOP_MAX_DISTANCE = 5;
|
||||
var SIT_DELAY = 25
|
||||
|
||||
this.entityID = null;
|
||||
this.timers = {};
|
||||
this.animStateHandlerID = null;
|
||||
|
||||
this.preload = function(entityID) {
|
||||
this.entityID = entityID;
|
||||
}
|
||||
this.unload = function() {
|
||||
if (MyAvatar.sessionUUID === this.getSeatUser()) {
|
||||
this.sitUp(this.entityID);
|
||||
}
|
||||
if (this.interval) {
|
||||
Script.clearInterval(this.interval);
|
||||
this.interval = null;
|
||||
}
|
||||
this.cleanupOverlay();
|
||||
}
|
||||
|
||||
this.setSeatUser = function(user) {
|
||||
var userData = Entities.getEntityProperties(this.entityID, ["userData"]).userData;
|
||||
userData = JSON.parse(userData);
|
||||
|
||||
if (user) {
|
||||
userData.seat.user = user;
|
||||
} else {
|
||||
delete userData.seat.user;
|
||||
}
|
||||
|
||||
Entities.editEntity(this.entityID, {
|
||||
userData: JSON.stringify(userData)
|
||||
});
|
||||
}
|
||||
this.getSeatUser = function() {
|
||||
var properties = Entities.getEntityProperties(this.entityID, ["userData", "position"]);
|
||||
var userData = JSON.parse(properties.userData);
|
||||
|
||||
if (userData.seat.user && userData.seat.user !== MyAvatar.sessionUUID) {
|
||||
var avatar = AvatarList.getAvatar(userData.seat.user);
|
||||
if (avatar && Vec3.distance(avatar.position, properties.position) > RELEASE_DISTANCE) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
return userData.seat.user;
|
||||
}
|
||||
|
||||
this.checkSeatForAvatar = function() {
|
||||
var seatUser = this.getSeatUser();
|
||||
var avatarIdentifiers = AvatarList.getAvatarIdentifiers();
|
||||
for (var i in avatarIdentifiers) {
|
||||
var avatar = AvatarList.getAvatar(avatarIdentifiers[i]);
|
||||
if (avatar && avatar.sessionUUID === seatUser) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
this.sitDown = function() {
|
||||
if (this.checkSeatForAvatar()) {
|
||||
print("Someone is already sitting in that chair.");
|
||||
return;
|
||||
}
|
||||
|
||||
MyAvatar.resetSensorsAndBody();
|
||||
|
||||
var that = this;
|
||||
Script.setTimeout(function() {
|
||||
that.setSeatUser(MyAvatar.sessionUUID);
|
||||
MyAvatar.characterControllerEnabled = false;
|
||||
MyAvatar.hmdLeanRecenterEnabled = false;
|
||||
MyAvatar.overrideRoleAnimation(ROLE, ANIMATION_URL, ANIMATION_FPS, true, ANIMATION_FIRST_FRAME, ANIMATION_LAST_FRAME);
|
||||
|
||||
var properties = Entities.getEntityProperties(that.entityID, ["position", "rotation"]);
|
||||
var index = MyAvatar.getJointIndex("Hips");
|
||||
MyAvatar.pinJoint(index, properties.position, properties.rotation);
|
||||
|
||||
that.animStateHandlerID = MyAvatar.addAnimationStateHandler(function(properties) {
|
||||
return { };
|
||||
}, ["headType"]);
|
||||
|
||||
Script.update.connect(that, that.update);
|
||||
Controller.keyPressEvent.connect(that, that.keyPressed);
|
||||
Controller.keyReleaseEvent.connect(that, that.keyReleased);
|
||||
for (var i in RELEASE_KEYS) {
|
||||
Controller.captureKeyEvents({ text: RELEASE_KEYS[i] });
|
||||
}
|
||||
}, SIT_DELAY);
|
||||
}
|
||||
|
||||
this.sitUp = function() {
|
||||
MyAvatar.bodyPitch = 0.0;
|
||||
MyAvatar.bodyRoll = 0.0;
|
||||
|
||||
MyAvatar.restoreRoleAnimation(ROLE);
|
||||
MyAvatar.characterControllerEnabled = true;
|
||||
MyAvatar.hmdLeanRecenterEnabled = true;
|
||||
this.setSeatUser(null);
|
||||
|
||||
var index = MyAvatar.getJointIndex("Hips");
|
||||
MyAvatar.clearPinOnJoint(index);
|
||||
|
||||
MyAvatar.removeAnimationStateHandler(this.animStateHandlerID);
|
||||
|
||||
Script.setTimeout(function() {
|
||||
MyAvatar.resetSensorsAndBody();
|
||||
}, SIT_DELAY);
|
||||
|
||||
Script.update.disconnect(this, this.update);
|
||||
Controller.keyPressEvent.disconnect(this, this.keyPressed);
|
||||
Controller.keyReleaseEvent.disconnect(this, this.keyReleased);
|
||||
for (var i in RELEASE_KEYS) {
|
||||
Controller.releaseKeyEvents({ text: RELEASE_KEYS[i] });
|
||||
}
|
||||
}
|
||||
|
||||
this.sit = function () {
|
||||
this.sitDown();
|
||||
}
|
||||
|
||||
this.createOverlay = function() {
|
||||
var text = "Click to sit";
|
||||
var textMargin = 0.05;
|
||||
var lineHeight = 0.15;
|
||||
|
||||
this.overlay = Overlays.addOverlay("text3d", {
|
||||
position: { x: 0.0, y: 0.0, z: 0.0},
|
||||
dimensions: { x: 0.1, y: 0.1 },
|
||||
backgroundColor: { red: 0, green: 0, blue: 0 },
|
||||
color: { red: 255, green: 255, blue: 255 },
|
||||
topMargin: textMargin,
|
||||
leftMargin: textMargin,
|
||||
bottomMargin: textMargin,
|
||||
rightMargin: textMargin,
|
||||
text: text,
|
||||
lineHeight: lineHeight,
|
||||
alpha: 0.9,
|
||||
backgroundAlpha: 0.9,
|
||||
ignoreRayIntersection: true,
|
||||
visible: true,
|
||||
isFacingAvatar: true
|
||||
});
|
||||
var textSize = Overlays.textSize(this.overlay, text);
|
||||
var overlayDimensions = {
|
||||
x: textSize.width + 2 * textMargin,
|
||||
y: textSize.height + 2 * textMargin
|
||||
}
|
||||
var properties = Entities.getEntityProperties(this.entityID, ["position", "registrationPoint", "dimensions"]);
|
||||
var yOffset = (1.0 - properties.registrationPoint.y) * properties.dimensions.y + (overlayDimensions.y / 2.0);
|
||||
var overlayPosition = Vec3.sum(properties.position, { x: 0, y: yOffset, z: 0 });
|
||||
Overlays.editOverlay(this.overlay, {
|
||||
position: overlayPosition,
|
||||
dimensions: overlayDimensions
|
||||
});
|
||||
}
|
||||
this.cleanupOverlay = function() {
|
||||
if (this.overlay !== null) {
|
||||
Overlays.deleteOverlay(this.overlay);
|
||||
this.overlay = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
this.update = function(dt) {
|
||||
if (MyAvatar.sessionUUID === this.getSeatUser()) {
|
||||
var properties = Entities.getEntityProperties(this.entityID, ["position"]);
|
||||
var avatarDistance = Vec3.distance(MyAvatar.position, properties.position);
|
||||
var ikError = MyAvatar.getIKErrorOnLastSolve();
|
||||
if (avatarDistance > RELEASE_DISTANCE || ikError > MAX_IK_ERROR) {
|
||||
print("IK error: " + ikError + ", distance from chair: " + avatarDistance);
|
||||
this.sitUp(this.entityID);
|
||||
}
|
||||
}
|
||||
}
|
||||
this.keyPressed = function(event) {
|
||||
if (isInEditMode()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (RELEASE_KEYS.indexOf(event.text) !== -1) {
|
||||
var that = this;
|
||||
this.timers[event.text] = Script.setTimeout(function() {
|
||||
that.sitUp();
|
||||
}, RELEASE_TIME);
|
||||
}
|
||||
}
|
||||
this.keyReleased = function(event) {
|
||||
if (RELEASE_KEYS.indexOf(event.text) !== -1) {
|
||||
if (this.timers[event.text]) {
|
||||
Script.clearTimeout(this.timers[event.text]);
|
||||
delete this.timers[event.text];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.canSitDesktop = function() {
|
||||
var properties = Entities.getEntityProperties(this.entityID, ["position"]);
|
||||
var distanceFromSeat = Vec3.distance(MyAvatar.position, properties.position);
|
||||
return distanceFromSeat < DESKTOP_MAX_DISTANCE && !this.checkSeatForAvatar();
|
||||
}
|
||||
|
||||
this.hoverEnterEntity = function(event) {
|
||||
if (isInEditMode() || (MyAvatar.sessionUUID === this.getSeatUser())) {
|
||||
return;
|
||||
}
|
||||
|
||||
var that = this;
|
||||
this.interval = Script.setInterval(function() {
|
||||
if (that.overlay === null) {
|
||||
if (that.canSitDesktop()) {
|
||||
that.createOverlay();
|
||||
}
|
||||
} else if (!that.canSitDesktop()) {
|
||||
that.cleanupOverlay();
|
||||
}
|
||||
}, DESKTOP_UI_CHECK_INTERVAL);
|
||||
}
|
||||
this.hoverLeaveEntity = function(event) {
|
||||
if (this.interval) {
|
||||
Script.clearInterval(this.interval);
|
||||
this.interval = null;
|
||||
}
|
||||
this.cleanupOverlay();
|
||||
}
|
||||
|
||||
this.clickDownOnEntity = function () {
|
||||
if (isInEditMode() || (MyAvatar.sessionUUID === this.getSeatUser())) {
|
||||
return;
|
||||
}
|
||||
if (this.canSitDesktop()) {
|
||||
this.sitDown();
|
||||
}
|
||||
}
|
||||
});
|
Loading…
Reference in a new issue