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moving the properties out of the define since the values are going to be the same either way
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1 changed files with 3 additions and 4 deletions
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@ -314,14 +314,13 @@ class Stats : public QQuickItem {
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STATS_PROPERTY(QVector3D, parabolaPicksUpdated, QVector3D(0, 0, 0))
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STATS_PROPERTY(QVector3D, collisionPicksUpdated, QVector3D(0, 0, 0))
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#ifdef DEBUG_EVENT_QUEUE
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STATS_PROPERTY(bool, eventQueueDebuggingOn, true)
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STATS_PROPERTY(int, mainThreadQueueDepth, -1);
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STATS_PROPERTY(int, nodeListThreadQueueDepth, -1);
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#ifdef DEBUG_EVENT_QUEUE
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STATS_PROPERTY(bool, eventQueueDebuggingOn, true)
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#else
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STATS_PROPERTY(bool, eventQueueDebuggingOn, false)
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STATS_PROPERTY(int, mainThreadQueueDepth, 0);
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STATS_PROPERTY(int, nodeListThreadQueueDepth, 0);
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#endif // DEBUG_EVENT_QUEUE
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public:
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