TouchscreenVirtualPadDevice rename of variables related to movement or view controls instead of left-right controls

This commit is contained in:
Cristian Luis Duarte 2018-03-10 00:15:19 -03:00
parent ce0d76be2b
commit b24e574315
2 changed files with 87 additions and 103 deletions

View file

@ -73,8 +73,8 @@ void TouchscreenVirtualPadDevice::setupFixedCenter(VirtualPad::Manager& virtualP
QScreen* eventScreen = qApp->primaryScreen(); // do not call every time
_fixedCenterPosition = glm::vec2( _fixedRadius + margin, eventScreen->size().height() - margin - _fixedRadius - _extraBottomMargin);
_firstTouchLeftPoint = _fixedCenterPosition;
virtualPadManager.getLeftVirtualPad()->setFirstTouch(_firstTouchLeftPoint);
_moveRefTouchPoint = _fixedCenterPosition;
virtualPadManager.getLeftVirtualPad()->setFirstTouch(_moveRefTouchPoint);
}
float clip(float n, float lower, float upper) {
@ -116,42 +116,32 @@ glm::vec2 TouchscreenVirtualPadDevice::clippedPointInCircle(float radius, glm::v
return vec2(finalX, finalY);
}
void TouchscreenVirtualPadDevice::processInputUseCircleMethod(VirtualPad::Manager& virtualPadManager) {
vec2 clippedPoint = clippedPointInCircle(_fixedRadiusForCalc, _firstTouchLeftPoint, _currentTouchLeftPoint);
void TouchscreenVirtualPadDevice::processInputDeviceForMove(VirtualPad::Manager& virtualPadManager) {
vec2 clippedPoint = clippedPointInCircle(_fixedRadiusForCalc, _moveRefTouchPoint, _moveCurrentTouchPoint);
_inputDevice->_axisStateMap[controller::LX] = (clippedPoint.x - _firstTouchLeftPoint.x) / _fixedRadiusForCalc;
_inputDevice->_axisStateMap[controller::LY] = (clippedPoint.y - _firstTouchLeftPoint.y) / _fixedRadiusForCalc;
_inputDevice->_axisStateMap[controller::LX] = (clippedPoint.x - _moveRefTouchPoint.x) / _fixedRadiusForCalc;
_inputDevice->_axisStateMap[controller::LY] = (clippedPoint.y - _moveRefTouchPoint.y) / _fixedRadiusForCalc;
virtualPadManager.getLeftVirtualPad()->setFirstTouch(_firstTouchLeftPoint);
virtualPadManager.getLeftVirtualPad()->setFirstTouch(_moveRefTouchPoint);
virtualPadManager.getLeftVirtualPad()->setCurrentTouch(clippedPoint);
virtualPadManager.getLeftVirtualPad()->setBeingTouched(true);
virtualPadManager.getLeftVirtualPad()->setShown(true); // If touched, show in any mode (fixed joystick position or non-fixed)
}
void TouchscreenVirtualPadDevice::processInputUseSquareMethod(VirtualPad::Manager& virtualPadManager) {
float leftDistanceScaleX, leftDistanceScaleY;
leftDistanceScaleX = (_currentTouchLeftPoint.x - _firstTouchLeftPoint.x) / _screenDPIScale.x;
leftDistanceScaleY = (_currentTouchLeftPoint.y - _firstTouchLeftPoint.y) / _screenDPIScale.y;
void TouchscreenVirtualPadDevice::processInputDeviceForView() {
float rightDistanceScaleX, rightDistanceScaleY;
rightDistanceScaleX = (_viewCurrentTouchPoint.x - _viewRefTouchPoint.x) / _screenDPIScale.x;
rightDistanceScaleY = (_viewCurrentTouchPoint.y - _viewRefTouchPoint.y) / _screenDPIScale.y;
leftDistanceScaleX = clip(leftDistanceScaleX, -STICK_RADIUS_INCHES, STICK_RADIUS_INCHES);
leftDistanceScaleY = clip(leftDistanceScaleY, -STICK_RADIUS_INCHES, STICK_RADIUS_INCHES);
rightDistanceScaleX = clip(rightDistanceScaleX, -STICK_RADIUS_INCHES, STICK_RADIUS_INCHES);
rightDistanceScaleY = clip(rightDistanceScaleY, -STICK_RADIUS_INCHES, STICK_RADIUS_INCHES);
// NOW BETWEEN -1 1
leftDistanceScaleX /= STICK_RADIUS_INCHES;
leftDistanceScaleY /= STICK_RADIUS_INCHES;
rightDistanceScaleX /= STICK_RADIUS_INCHES;
rightDistanceScaleY /= STICK_RADIUS_INCHES*2; // pitch is slower
_inputDevice->_axisStateMap[controller::LX] = leftDistanceScaleX;
_inputDevice->_axisStateMap[controller::LY] = leftDistanceScaleY;
/* Shared variables for stick rendering (clipped to the stick radius)*/
// Prevent this for being done when not in first person view
virtualPadManager.getLeftVirtualPad()->setFirstTouch(_firstTouchLeftPoint);
virtualPadManager.getLeftVirtualPad()->setCurrentTouch(
glm::vec2(clip(_currentTouchLeftPoint.x, -STICK_RADIUS_INCHES * _screenDPIScale.x + _firstTouchLeftPoint.x, STICK_RADIUS_INCHES * _screenDPIScale.x + _firstTouchLeftPoint.x),
clip(_currentTouchLeftPoint.y, -STICK_RADIUS_INCHES * _screenDPIScale.y + _firstTouchLeftPoint.y, STICK_RADIUS_INCHES * _screenDPIScale.y + _firstTouchLeftPoint.y))
);
virtualPadManager.getLeftVirtualPad()->setBeingTouched(true);
virtualPadManager.getLeftVirtualPad()->setShown(true); // If touched, show in any mode (fixed joystick position or non-fixed)
_inputDevice->_axisStateMap[controller::RX] = rightDistanceScaleX;
_inputDevice->_axisStateMap[controller::RY] = rightDistanceScaleY;
}
void TouchscreenVirtualPadDevice::pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) {
@ -163,8 +153,8 @@ void TouchscreenVirtualPadDevice::pluginUpdate(float deltaTime, const controller
auto& virtualPadManager = VirtualPad::Manager::instance();
setupFixedCenter(virtualPadManager);
if (_validTouchLeft) {
processInputUseCircleMethod(virtualPadManager);
if (_moveHasValidTouch) {
processInputDeviceForMove(virtualPadManager);
} else {
virtualPadManager.getLeftVirtualPad()->setBeingTouched(false);
if (_fixedPosition) {
@ -175,20 +165,8 @@ void TouchscreenVirtualPadDevice::pluginUpdate(float deltaTime, const controller
}
}
if (_validTouchRight) {
float rightDistanceScaleX, rightDistanceScaleY;
rightDistanceScaleX = (_currentTouchRightPoint.x - _firstTouchRightPoint.x) / _screenDPIScale.x;
rightDistanceScaleY = (_currentTouchRightPoint.y - _firstTouchRightPoint.y) / _screenDPIScale.y;
rightDistanceScaleX = clip(rightDistanceScaleX, -STICK_RADIUS_INCHES, STICK_RADIUS_INCHES);
rightDistanceScaleY = clip(rightDistanceScaleY, -STICK_RADIUS_INCHES, STICK_RADIUS_INCHES);
// NOW BETWEEN -1 1
rightDistanceScaleX /= STICK_RADIUS_INCHES;
rightDistanceScaleY /= STICK_RADIUS_INCHES*2; // pitch is slower
_inputDevice->_axisStateMap[controller::RX] = rightDistanceScaleX;
_inputDevice->_axisStateMap[controller::RY] = rightDistanceScaleY;
if (_viewHasValidTouch) {
processInputDeviceForView();
}
}
@ -237,67 +215,67 @@ void TouchscreenVirtualPadDevice::touchBeginEvent(const QTouchEvent* event) {
void TouchscreenVirtualPadDevice::touchEndEvent(const QTouchEvent* event) {
auto& virtualPadManager = VirtualPad::Manager::instance();
if (!virtualPadManager.isEnabled() && !virtualPadManager.isHidden()) {
touchLeftEnd();
touchRightEnd();
moveTouchEnd();
viewTouchEnd();
return;
}
// touch end here is a big reset -> resets both pads
_touchPointCount = 0;
KeyboardMouseDevice::enableTouch(true);
debugPoints(event, " END ----------------");
touchLeftEnd();
touchRightEnd();
moveTouchEnd();
viewTouchEnd();
_inputDevice->_axisStateMap.clear();
}
void TouchscreenVirtualPadDevice::touchUpdateEvent(const QTouchEvent* event) {
auto& virtualPadManager = VirtualPad::Manager::instance();
if (!virtualPadManager.isEnabled() && !virtualPadManager.isHidden()) {
touchLeftEnd();
touchRightEnd();
moveTouchEnd();
viewTouchEnd();
return;
}
_touchPointCount = event->touchPoints().count();
const QList<QTouchEvent::TouchPoint>& tPoints = event->touchPoints();
bool leftTouchFound = false;
bool rightTouchFound = false;
bool moveTouchFound = false;
bool viewTouchFound = false;
glm::vec2 thisPoint;
for (int i = 0; i < _touchPointCount; ++i) {
thisPoint.x = tPoints[i].pos().x();
thisPoint.y = tPoints[i].pos().y();
// left side and the first one detected counts
if (thisPoint.x < _screenWidthCenter && !leftTouchFound) {
if (_validTouchLeft) {
// movew touch and the first one detected counts
if (thisPoint.x < _screenWidthCenter && !moveTouchFound) {
if (_moveHasValidTouch) {
// valid if it's an ongoing touch
leftTouchFound = true;
touchLeftUpdate(thisPoint);
} else if (touchLeftBeginPointIsValid(thisPoint)) {
// valid if it's start point is valid
leftTouchFound = true;
touchLeftBegin(thisPoint);
} // if it wasn't even a valid starting point, it won't count as left touch valid
moveTouchFound = true;
moveTouchUpdate(thisPoint);
} else if (moveTouchBeginIsValid(thisPoint)) {
// starting point should be valid
moveTouchFound = true;
moveTouchBegin(thisPoint);
} // if it wasn't even a valid starting point, it won't count as a valid movement touch
} else if (thisPoint.x >= _screenWidthCenter) { // right side
if (!rightTouchFound) {
rightTouchFound = true;
if (!_validTouchRight) {
touchRightBegin(thisPoint);
if (!viewTouchFound) {
viewTouchFound = true;
if (!_viewHasValidTouch) {
viewTouchBegin(thisPoint);
} else {
// as we don't have a stick on the right side, there is no condition to process right touch
touchRightUpdate(thisPoint);
viewTouchUpdate(thisPoint);
}
}
}
}
if (!leftTouchFound) {
touchLeftEnd();
if (!moveTouchFound) {
moveTouchEnd();
}
if (!rightTouchFound) {
touchRightEnd();
if (!viewTouchFound) {
viewTouchEnd();
}
}
bool TouchscreenVirtualPadDevice::touchLeftBeginPointIsValid(glm::vec2 touchPoint) {
bool TouchscreenVirtualPadDevice::moveTouchBeginIsValid(glm::vec2 touchPoint) {
if (_fixedPosition) {
// inside circle
return pow(touchPoint.x - _fixedCenterPosition.x,2.0) + pow(touchPoint.y - _fixedCenterPosition.y, 2.0) < pow(_fixedRadius, 2.0);
@ -307,45 +285,45 @@ bool TouchscreenVirtualPadDevice::touchLeftBeginPointIsValid(glm::vec2 touchPoin
}
}
void TouchscreenVirtualPadDevice::touchLeftBegin(glm::vec2 touchPoint) {
void TouchscreenVirtualPadDevice::moveTouchBegin(glm::vec2 touchPoint) {
auto& virtualPadManager = VirtualPad::Manager::instance();
if (virtualPadManager.isEnabled() && !virtualPadManager.isHidden()) {
if (_fixedPosition) {
_firstTouchLeftPoint = _fixedCenterPosition;
_moveRefTouchPoint = _fixedCenterPosition;
} else {
_firstTouchLeftPoint = touchPoint;
_moveRefTouchPoint = touchPoint;
}
_validTouchLeft = true;
_moveHasValidTouch = true;
}
}
void TouchscreenVirtualPadDevice::touchLeftUpdate(glm::vec2 touchPoint) {
_currentTouchLeftPoint = touchPoint;
void TouchscreenVirtualPadDevice::moveTouchUpdate(glm::vec2 touchPoint) {
_moveCurrentTouchPoint = touchPoint;
}
void TouchscreenVirtualPadDevice::touchLeftEnd() {
if (_validTouchLeft) { // do stuff once
_validTouchLeft = false;
void TouchscreenVirtualPadDevice::moveTouchEnd() {
if (_moveHasValidTouch) { // do stuff once
_moveHasValidTouch = false;
_inputDevice->_axisStateMap[controller::LX] = 0;
_inputDevice->_axisStateMap[controller::LY] = 0;
}
}
void TouchscreenVirtualPadDevice::touchRightBegin(glm::vec2 touchPoint) {
void TouchscreenVirtualPadDevice::viewTouchBegin(glm::vec2 touchPoint) {
auto& virtualPadManager = VirtualPad::Manager::instance();
if (virtualPadManager.isEnabled() && !virtualPadManager.isHidden()) {
_firstTouchRightPoint = touchPoint;
_validTouchRight = true;
_viewRefTouchPoint = touchPoint;
_viewHasValidTouch = true;
}
}
void TouchscreenVirtualPadDevice::touchRightUpdate(glm::vec2 touchPoint) {
_currentTouchRightPoint = touchPoint;
void TouchscreenVirtualPadDevice::viewTouchUpdate(glm::vec2 touchPoint) {
_viewCurrentTouchPoint = touchPoint;
}
void TouchscreenVirtualPadDevice::touchRightEnd() {
if (_validTouchRight) { // do stuff once
_validTouchRight = false;
void TouchscreenVirtualPadDevice::viewTouchEnd() {
if (_viewHasValidTouch) { // do stuff once
_viewHasValidTouch = false;
_inputDevice->_axisStateMap[controller::RX] = 0;
_inputDevice->_axisStateMap[controller::RY] = 0;
}

View file

@ -67,12 +67,15 @@ protected:
float _screenDPI;
qreal _screenDPIProvided;
glm::vec2 _screenDPIScale;
bool _validTouchLeft;
glm::vec2 _firstTouchLeftPoint;
glm::vec2 _currentTouchLeftPoint;
bool _validTouchRight;
glm::vec2 _firstTouchRightPoint;
glm::vec2 _currentTouchRightPoint;
bool _moveHasValidTouch;
glm::vec2 _moveRefTouchPoint;
glm::vec2 _moveCurrentTouchPoint;
bool _viewHasValidTouch;
glm::vec2 _viewRefTouchPoint;
glm::vec2 _viewCurrentTouchPoint;
int _touchPointCount;
int _screenWidthCenter;
std::shared_ptr<InputDevice> _inputDevice { std::make_shared<InputDevice>() };
@ -83,18 +86,21 @@ protected:
float _fixedRadiusForCalc;
int _extraBottomMargin {0};
void touchLeftBegin(glm::vec2 touchPoint);
void touchLeftUpdate(glm::vec2 touchPoint);
void touchLeftEnd();
bool touchLeftBeginPointIsValid(glm::vec2 touchPoint);
void touchRightBegin(glm::vec2 touchPoint);
void touchRightUpdate(glm::vec2 touchPoint);
void touchRightEnd();
void moveTouchBegin(glm::vec2 touchPoint);
void moveTouchUpdate(glm::vec2 touchPoint);
void moveTouchEnd();
bool moveTouchBeginIsValid(glm::vec2 touchPoint);
void viewTouchBegin(glm::vec2 touchPoint);
void viewTouchUpdate(glm::vec2 touchPoint);
void viewTouchEnd();
void setupFixedCenter(VirtualPad::Manager& virtualPadManager, bool force = false);
void processInputUseCircleMethod(VirtualPad::Manager& virtualPadManager);
void processInputUseSquareMethod(VirtualPad::Manager& virtualPadManager);
void processInputDeviceForMove(VirtualPad::Manager& virtualPadManager);
glm::vec2 clippedPointInCircle(float radius, glm::vec2 origin, glm::vec2 touchPoint);
void processInputDeviceForView();
// just for debug
private:
void debugPoints(const QTouchEvent* event, QString who);