REverting all the changes from the brown branch not used

This commit is contained in:
Sam Gateau 2019-02-11 20:13:37 -08:00
parent 9ad783135c
commit afb6c838eb
5 changed files with 1 additions and 5 deletions

View file

@ -542,7 +542,7 @@ void OpenGLDisplayPlugin::renderFromTexture(gpu::Batch& batch, const gpu::Textur
batch.resetViewTransform();
batch.setViewportTransform(copyFboRect);
batch.setStateScissorRect(copyFboRect);
// batch.clearColorFramebuffer(gpu::Framebuffer::BUFFER_COLOR0, {0.0f, 0.0f, 0.0f, 1.0f});
batch.clearColorFramebuffer(gpu::Framebuffer::BUFFER_COLOR0, {0.0f, 0.0f, 0.0f, 1.0f});
batch.blit(fbo, sourceRect, copyFbo, copyRect);
}
}

View file

@ -99,7 +99,6 @@ const QSurfaceFormat& getDefaultOpenGLSurfaceFormat() {
#else
format.setProfile(QSurfaceFormat::OpenGLContextProfile::CoreProfile);
#endif
if (gl::Context::enableDebugLogger()) {
format.setOption(QSurfaceFormat::DebugContext);
}

View file

@ -152,7 +152,6 @@ void OculusDisplayPlugin::hmdPresent() {
// taking ownership of the object
auto fbo = getGLBackend()->getFramebufferID(_outputFramebuffer);
glNamedFramebufferTexture(fbo, GL_COLOR_ATTACHMENT0, curTexId, 0);
auto viewport = ivec4(uvec2(), _outputFramebuffer->getSize());
render([&](gpu::Batch& batch) {
batch.enableStereo(false);
batch.setFramebuffer(_outputFramebuffer);

View file

@ -23,7 +23,6 @@ Item {
height: 24
property var _color: Qt.rgba(1.0, 1.0, 1.0, 1.0 );
property var _lcolor: Qt.vec4(1.0, 1.0, 1.0, 1.0 );
property var zoneWidth: width / 3;
property var hoveredOn: 0.0;
property var sliderHeight: height / 2;

View file

@ -14,7 +14,6 @@ import QtQuick.Layouts 1.3
import stylesUit 1.0
import controlsUit 1.0 as HifiControls
import "configSlider"
import "../lib/plotperf"
Rectangle {
HifiConstants { id: hifi;}