mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-07 12:04:25 +02:00
Fixed crash in debugShadow.js
This commit is contained in:
parent
ec22f7847e
commit
ae20a5d439
4 changed files with 5 additions and 3 deletions
|
@ -364,7 +364,7 @@ void RenderDeferredTaskDebug::build(JobModel& task, const render::Varying& input
|
|||
sprintf(jobName, "DrawShadowFrustum%d", i);
|
||||
task.addJob<DrawFrustum>(jobName, shadowFrustum, glm::vec3(0.0f, tint, 1.0f));
|
||||
if (!renderShadowTaskOut.isNull()) {
|
||||
const auto& shadowCascadeSceneBBoxes = renderShadowTaskOut;
|
||||
const auto& shadowCascadeSceneBBoxes = renderShadowTaskOut.get<RenderShadowTask::CascadeBoxes>();
|
||||
const auto shadowBBox = shadowCascadeSceneBBoxes[ExtractFrustums::SHADOW_CASCADE0_FRUSTUM + i];
|
||||
sprintf(jobName, "DrawShadowBBox%d", i);
|
||||
task.addJob<DrawAABox>(jobName, shadowBBox, glm::vec3(1.0f, tint, 0.0f));
|
||||
|
|
|
@ -90,7 +90,7 @@ void RenderShadowTask::build(JobModel& task, const render::Varying& input, rende
|
|||
#endif
|
||||
};
|
||||
|
||||
render::VaryingArray<AABox,4> cascadeSceneBBoxes;
|
||||
CascadeBoxes cascadeSceneBBoxes;
|
||||
|
||||
for (auto i = 0; i < SHADOW_CASCADE_MAX_COUNT; i++) {
|
||||
char jobName[64];
|
||||
|
|
|
@ -52,8 +52,9 @@ class RenderShadowTask {
|
|||
public:
|
||||
|
||||
// There is one AABox per shadow cascade
|
||||
using CascadeBoxes = render::VaryingArray<AABox, SHADOW_CASCADE_MAX_COUNT>;
|
||||
using Input = render::VaryingSet2<LightStage::FramePointer, LightingModelPointer>;
|
||||
using Output = render::VaryingSet2<render::VaryingArray<AABox, SHADOW_CASCADE_MAX_COUNT>, LightStage::ShadowFramePointer>;
|
||||
using Output = render::VaryingSet2<CascadeBoxes, LightStage::ShadowFramePointer>;
|
||||
using Config = RenderShadowTaskConfig;
|
||||
using JobModel = render::Task::ModelIO<RenderShadowTask, Input, Output, Config>;
|
||||
|
||||
|
|
|
@ -152,6 +152,7 @@ public:
|
|||
|
||||
template <class... A>
|
||||
static std::shared_ptr<Model> create(const std::string& name, const Varying& input, A&&... args) {
|
||||
assert(input.canCast<I>());
|
||||
return std::make_shared<Model>(name, input, std::make_shared<C>(), std::forward<A>(args)...);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue