Changing formatting

This commit is contained in:
Niraj Venkat 2015-07-09 16:25:29 -07:00
parent 52095fd38d
commit adf5b95835

View file

@ -3460,7 +3460,6 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
if (!selfAvatarOnly) { if (!selfAvatarOnly) {
auto var = DependencyManager::get<SceneScriptingInterface>()->shouldRenderEntities(); auto var = DependencyManager::get<SceneScriptingInterface>()->shouldRenderEntities();
// render models... // render models...
//if (DependencyManager::get<SceneScriptingInterface>()->shouldRenderEntities()) {
PerformanceTimer perfTimer("entities"); PerformanceTimer perfTimer("entities");
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings), PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
"Application::displaySide() ... entities..."); "Application::displaySide() ... entities...");
@ -3476,7 +3475,6 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
} }
renderArgs->_debugFlags = renderDebugFlags; renderArgs->_debugFlags = renderDebugFlags;
_entities.render(renderArgs); _entities.render(renderArgs);
//}
// render the ambient occlusion effect if enabled // render the ambient occlusion effect if enabled
if (Menu::getInstance()->isOptionChecked(MenuOption::AmbientOcclusion)) { if (Menu::getInstance()->isOptionChecked(MenuOption::AmbientOcclusion)) {