use 'using' instead of 'typedef'

This commit is contained in:
Andrew Meadows 2017-04-18 13:36:33 -07:00
parent 010d1dfa22
commit aceac12398

View file

@ -41,8 +41,8 @@ public:
void* _b; // ObjectMotionState pointer
};
typedef std::map<ContactKey, ContactInfo> ContactMap;
typedef std::vector<Collision> CollisionEvents;
using ContactMap = std::map<ContactKey, ContactInfo>;
using CollisionEvents = std::vector<Collision>;
class PhysicsEngine {
public: