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Added textures
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main.cpp
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main.cpp
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@ -634,7 +634,6 @@ void display(void)
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glPointSize(20.f);
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glColor3f(1,1,1);
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glEnable(GL_POINT_SMOOTH);
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glEnable( GL_POINT_SPRITE_ARB );
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glBegin(GL_POINTS);
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glVertex2f(target_x, target_y);
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glEnd();
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