Made the Grip buttons less sensitive to inadvertent squeezes.

This commit is contained in:
Anthony J. Thibault 2016-10-12 12:59:43 -07:00
parent ace8639f5b
commit aa52963e5d

View file

@ -22,7 +22,7 @@
},
{ "from": "OculusTouch.LT", "to": "Standard.LT" },
{ "from": "OculusTouch.LS", "to": "Standard.LS" },
{ "from": "OculusTouch.LeftGrip", "filters": { "type": "deadZone", "min": 0.3 }, "to": "Standard.LeftGrip" },
{ "from": "OculusTouch.LeftGrip", "filters": { "type": "deadZone", "min": 0.5 }, "to": "Standard.LeftGrip" },
{ "from": "OculusTouch.LeftHand", "to": "Standard.LeftHand" },
{ "from": "OculusTouch.RY", "to": "Standard.RY",
@ -38,7 +38,7 @@
},
{ "from": "OculusTouch.RT", "to": "Standard.RT" },
{ "from": "OculusTouch.RS", "to": "Standard.RS" },
{ "from": "OculusTouch.RightGrip", "filters": { "type": "deadZone", "min": 0.3 }, "to": "Standard.RightGrip" },
{ "from": "OculusTouch.RightGrip", "filters": { "type": "deadZone", "min": 0.5 }, "to": "Standard.RightGrip" },
{ "from": "OculusTouch.RightHand", "to": "Standard.RightHand" },
{ "from": "OculusTouch.LeftApplicationMenu", "to": "Standard.Back" },