mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-25 17:14:59 +02:00
Made the Grip buttons less sensitive to inadvertent squeezes.
This commit is contained in:
parent
ace8639f5b
commit
aa52963e5d
1 changed files with 2 additions and 2 deletions
|
@ -22,7 +22,7 @@
|
|||
},
|
||||
{ "from": "OculusTouch.LT", "to": "Standard.LT" },
|
||||
{ "from": "OculusTouch.LS", "to": "Standard.LS" },
|
||||
{ "from": "OculusTouch.LeftGrip", "filters": { "type": "deadZone", "min": 0.3 }, "to": "Standard.LeftGrip" },
|
||||
{ "from": "OculusTouch.LeftGrip", "filters": { "type": "deadZone", "min": 0.5 }, "to": "Standard.LeftGrip" },
|
||||
{ "from": "OculusTouch.LeftHand", "to": "Standard.LeftHand" },
|
||||
|
||||
{ "from": "OculusTouch.RY", "to": "Standard.RY",
|
||||
|
@ -38,7 +38,7 @@
|
|||
},
|
||||
{ "from": "OculusTouch.RT", "to": "Standard.RT" },
|
||||
{ "from": "OculusTouch.RS", "to": "Standard.RS" },
|
||||
{ "from": "OculusTouch.RightGrip", "filters": { "type": "deadZone", "min": 0.3 }, "to": "Standard.RightGrip" },
|
||||
{ "from": "OculusTouch.RightGrip", "filters": { "type": "deadZone", "min": 0.5 }, "to": "Standard.RightGrip" },
|
||||
{ "from": "OculusTouch.RightHand", "to": "Standard.RightHand" },
|
||||
|
||||
{ "from": "OculusTouch.LeftApplicationMenu", "to": "Standard.Back" },
|
||||
|
|
Loading…
Reference in a new issue