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https://github.com/JulianGro/overte.git
synced 2025-04-08 18:02:13 +02:00
Add support for BC7 compression
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parent
c2b140cc03
commit
a8b1a29a4a
8 changed files with 32 additions and 5 deletions
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@ -18,11 +18,10 @@ bool GLTexelFormat::isCompressed() const {
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case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
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case GL_COMPRESSED_RED_RGTC1:
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case GL_COMPRESSED_RG_RGTC2:
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case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
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return true;
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break;
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default:
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return false;
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break;
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}
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}
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@ -238,6 +237,9 @@ GLenum GLTexelFormat::evalGLTexelFormatInternal(const gpu::Element& dstFormat) {
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case gpu::COMPRESSED_BC5_XY:
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result = GL_COMPRESSED_RG_RGTC2;
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break;
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case gpu::COMPRESSED_BC7_SRGBA:
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result = GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
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break;
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default:
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qCWarning(gpugllogging) << "Unknown combination of texel format";
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@ -364,6 +366,9 @@ GLTexelFormat GLTexelFormat::evalGLTexelFormat(const Element& dstFormat, const E
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case gpu::COMPRESSED_BC5_XY:
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texel.internalFormat = GL_COMPRESSED_RG_RGTC2;
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break;
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case gpu::COMPRESSED_BC7_SRGBA:
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texel.internalFormat = GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
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break;
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default:
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qCWarning(gpugllogging) << "Unknown combination of texel format";
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@ -634,6 +639,10 @@ GLTexelFormat GLTexelFormat::evalGLTexelFormat(const Element& dstFormat, const E
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case gpu::COMPRESSED_BC5_XY:
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texel.internalFormat = GL_COMPRESSED_RG_RGTC2;
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break;
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case gpu::COMPRESSED_BC7_SRGBA:
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texel.internalFormat = GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
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break;
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default:
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qCWarning(gpugllogging) << "Unknown combination of texel format";
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}
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@ -112,6 +112,7 @@ void GL41Texture::copyMipFaceLinesFromTexture(uint16_t mip, uint8_t face, const
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case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
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case GL_COMPRESSED_RED_RGTC1:
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case GL_COMPRESSED_RG_RGTC2:
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case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
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glCompressedTexSubImage2D(_target, mip, 0, yOffset, size.x, size.y, internalFormat,
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static_cast<GLsizei>(sourceSize), sourcePointer);
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break;
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@ -128,6 +129,7 @@ void GL41Texture::copyMipFaceLinesFromTexture(uint16_t mip, uint8_t face, const
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case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
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case GL_COMPRESSED_RED_RGTC1:
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case GL_COMPRESSED_RG_RGTC2:
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case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
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glCompressedTexSubImage2D(target, mip, 0, yOffset, size.x, size.y, internalFormat,
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static_cast<GLsizei>(sourceSize), sourcePointer);
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break;
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@ -142,6 +142,7 @@ void GL45Texture::copyMipFaceLinesFromTexture(uint16_t mip, uint8_t face, const
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case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
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case GL_COMPRESSED_RED_RGTC1:
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case GL_COMPRESSED_RG_RGTC2:
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case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
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glCompressedTextureSubImage2D(_id, mip, 0, yOffset, size.x, size.y, internalFormat,
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static_cast<GLsizei>(sourceSize), sourcePointer);
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break;
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@ -156,6 +157,7 @@ void GL45Texture::copyMipFaceLinesFromTexture(uint16_t mip, uint8_t face, const
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case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
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case GL_COMPRESSED_RED_RGTC1:
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case GL_COMPRESSED_RG_RGTC2:
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case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
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if (glCompressedTextureSubImage2DEXT) {
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auto target = GLTexture::CUBE_FACE_LAYOUT[face];
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glCompressedTextureSubImage2DEXT(_id, target, mip, 0, yOffset, size.x, size.y, internalFormat,
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@ -24,6 +24,7 @@ const Element Element::COLOR_COMPRESSED_SRGB{ VEC4, NUINT8, COMPRESSED_BC1_SRGB
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const Element Element::COLOR_COMPRESSED_SRGBA_MASK{ VEC4, NUINT8, COMPRESSED_BC1_SRGBA };
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const Element Element::COLOR_COMPRESSED_SRGBA{ VEC4, NUINT8, COMPRESSED_BC3_SRGBA };
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const Element Element::COLOR_COMPRESSED_XY{ VEC4, NUINT8, COMPRESSED_BC5_XY };
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const Element Element::COLOR_COMPRESSED_SRGBA_HIGH{ VEC4, NUINT8, COMPRESSED_BC7_SRGBA };
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const Element Element::VEC2NU8_XY{ VEC2, NUINT8, XY };
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@ -163,6 +163,7 @@ enum Semantic {
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COMPRESSED_BC3_SRGBA,
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COMPRESSED_BC4_RED,
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COMPRESSED_BC5_XY,
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COMPRESSED_BC7_SRGBA,
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_LAST_COMPRESSED,
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@ -234,6 +235,7 @@ public:
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static const Element COLOR_COMPRESSED_SRGBA_MASK;
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static const Element COLOR_COMPRESSED_SRGBA;
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static const Element COLOR_COMPRESSED_XY;
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static const Element COLOR_COMPRESSED_SRGBA_HIGH;
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static const Element VEC2NU8_XY;
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static const Element VEC4F_COLOR_RGBA;
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static const Element VEC2F_UV;
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@ -517,6 +517,8 @@ bool Texture::evalKTXFormat(const Element& mipFormat, const Element& texelFormat
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header.setCompressed(ktx::GLInternalFormat_Compressed::COMPRESSED_RED_RGTC1, ktx::GLBaseInternalFormat::RED);
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} else if (texelFormat == Format::COLOR_COMPRESSED_XY && mipFormat == Format::COLOR_COMPRESSED_XY) {
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header.setCompressed(ktx::GLInternalFormat_Compressed::COMPRESSED_RG_RGTC2, ktx::GLBaseInternalFormat::RG);
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} else if (texelFormat == Format::COLOR_COMPRESSED_SRGBA_HIGH && mipFormat == Format::COLOR_COMPRESSED_SRGBA_HIGH) {
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header.setCompressed(ktx::GLInternalFormat_Compressed::COMPRESSED_SRGB_ALPHA_BPTC_UNORM, ktx::GLBaseInternalFormat::RGBA);
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} else {
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return false;
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}
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@ -575,6 +577,9 @@ bool Texture::evalTextureFormat(const ktx::Header& header, Element& mipFormat, E
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} else if (header.getGLInternaFormat_Compressed() == ktx::GLInternalFormat_Compressed::COMPRESSED_RG_RGTC2) {
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mipFormat = Format::COLOR_COMPRESSED_XY;
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texelFormat = Format::COLOR_COMPRESSED_XY;
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} else if (header.getGLInternaFormat_Compressed() == ktx::GLInternalFormat_Compressed::COMPRESSED_SRGB_ALPHA_BPTC_UNORM) {
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mipFormat = Format::COLOR_COMPRESSED_SRGBA_HIGH;
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texelFormat = Format::COLOR_COMPRESSED_SRGBA_HIGH;
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} else {
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return false;
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}
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@ -344,7 +344,7 @@ void generateMips(gpu::Texture* texture, QImage& image, int face = -1) {
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nvtt::TextureType textureType = nvtt::TextureType_2D;
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nvtt::InputFormat inputFormat = nvtt::InputFormat_BGRA_8UB;
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nvtt::WrapMode wrapMode = nvtt::WrapMode_Repeat;
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nvtt::WrapMode wrapMode = nvtt::WrapMode_Mirror;
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nvtt::RoundMode roundMode = nvtt::RoundMode_None;
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nvtt::AlphaMode alphaMode = nvtt::AlphaMode_None;
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@ -380,6 +380,9 @@ void generateMips(gpu::Texture* texture, QImage& image, int face = -1) {
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compressionOptions.setFormat(nvtt::Format_BC4);
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} else if (mipFormat == gpu::Element::COLOR_COMPRESSED_XY) {
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compressionOptions.setFormat(nvtt::Format_BC5);
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} else if (mipFormat == gpu::Element::COLOR_COMPRESSED_SRGBA_HIGH) {
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alphaMode = nvtt::AlphaMode_Transparency;
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compressionOptions.setFormat(nvtt::Format_BC7);
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} else if (mipFormat == gpu::Element::COLOR_RGBA_32) {
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compressionOptions.setFormat(nvtt::Format_RGBA);
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compressionOptions.setPixelType(nvtt::PixelType_UnsignedNorm);
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@ -934,8 +937,8 @@ gpu::TexturePointer TextureUsage::processCubeTextureColorFromImage(const QImage&
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gpu::Element formatMip;
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gpu::Element formatGPU;
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if (isCubeTexturesCompressionEnabled()) {
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formatMip = gpu::Element::COLOR_COMPRESSED_SRGBA;
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formatGPU = gpu::Element::COLOR_COMPRESSED_SRGBA;
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formatMip = gpu::Element::COLOR_COMPRESSED_SRGBA_HIGH;
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formatGPU = gpu::Element::COLOR_COMPRESSED_SRGBA_HIGH;
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} else {
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formatMip = gpu::Element::COLOR_SRGBA_32;
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formatGPU = gpu::Element::COLOR_SRGBA_32;
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@ -56,6 +56,7 @@ uint32_t Header::evalPixelOrBlockHeight(uint32_t level) const {
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case GLInternalFormat_Compressed::COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: // BC3
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case GLInternalFormat_Compressed::COMPRESSED_RED_RGTC1: // BC4
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case GLInternalFormat_Compressed::COMPRESSED_RG_RGTC2: // BC5
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case GLInternalFormat_Compressed::COMPRESSED_SRGB_ALPHA_BPTC_UNORM: // BC7
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return (pixelWidth + 3) / 4;
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default:
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throw std::runtime_error("Unknown format");
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@ -81,6 +82,8 @@ size_t Header::evalPixelOrBlockSize() const {
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return 8;
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} else if (format == GLInternalFormat_Compressed::COMPRESSED_RG_RGTC2) {
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return 16;
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} else if (format == GLInternalFormat_Compressed::COMPRESSED_SRGB_ALPHA_BPTC_UNORM) {
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return 16;
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}
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} else {
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auto baseFormat = getGLBaseInternalFormat();
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