fix voxel bug

This commit is contained in:
Atlante45 2014-08-06 11:23:48 -07:00
parent 6976d0f51e
commit a8999d7db7

View file

@ -752,7 +752,7 @@ function calculateVoxelFromIntersection(intersection, operation) {
highlightAt.z = z + zFightingSizeAdjust;
voxelSize -= 2 * zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.y += voxelSize;
resultVoxel.y += resultVoxel.s;
}
resultVoxel.bottomRight = {x: highlightAt.x, y: highlightAt.y, z: highlightAt.z };
@ -782,7 +782,7 @@ function calculateVoxelFromIntersection(intersection, operation) {
highlightAt.z = z + voxelSize + zFightingSizeAdjust;
voxelSize -= 2 * zFightingSizeAdjust;
if (wantAddAdjust) {
resultVoxel.z += voxelSize;
resultVoxel.z += resultVoxel.s;
}
resultVoxel.bottomLeft = {x: highlightAt.x, y: highlightAt.y, z: highlightAt.z };