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https://github.com/JulianGro/overte.git
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Merge pull request #3411 from ZappoMan/fixWarnings
fix warnings and removed some asserts
This commit is contained in:
commit
a70e27f442
13 changed files with 59 additions and 49 deletions
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@ -394,8 +394,6 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
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int extraPackingAttempts = 0;
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bool completedScene = false;
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OctreeElement* lastAttemptedSubTree = NULL;
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while (somethingToSend && packetsSentThisInterval < maxPacketsPerInterval && !nodeData->isShuttingDown()) {
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float lockWaitElapsedUsec = OctreeServer::SKIP_TIME;
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float encodeElapsedUsec = OctreeServer::SKIP_TIME;
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@ -408,9 +406,6 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
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if (!nodeData->elementBag.isEmpty()) {
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OctreeElement* subTree = nodeData->elementBag.extract();
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// TODO: look into breaking early if the same subtree keeps repeating for inclusion...
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lastAttemptedSubTree = subTree;
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/* TODO: Looking for a way to prevent locking and encoding a tree that is not
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// going to result in any packets being sent...
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//
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@ -516,8 +511,6 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
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packetsSentThisInterval += handlePacketSend(nodeData, trueBytesSent, truePacketsSent);
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}
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lastAttemptedSubTree = NULL; // reset this
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nodeData->writeToPacket(_packetData.getFinalizedData(), _packetData.getFinalizedSize());
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extraPackingAttempts = 0;
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quint64 compressAndWriteEnd = usecTimestampNow();
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@ -1743,7 +1743,7 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
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for (int z = 0; z < expanded; z++) {
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const QRgb* colorY = colorZ;
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for (int y = 0; y < expanded; y++) {
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int lastIndex;
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int lastIndex = 0;
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const QRgb* colorX = colorY;
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for (int x = 0; x < expanded; x++) {
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int alpha0 = colorX[0] >> ALPHA_OFFSET;
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@ -309,7 +309,7 @@ void CaraFaceTracker::bindTo(const QHostAddress& host, quint16 port) {
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}
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bool CaraFaceTracker::isActive() const {
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static const int ACTIVE_TIMEOUT_USECS = 3000000; //3 secs
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static const quint64 ACTIVE_TIMEOUT_USECS = 3000000; //3 secs
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return (usecTimestampNow() - _lastReceiveTimestamp < ACTIVE_TIMEOUT_USECS);
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}
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@ -122,7 +122,7 @@ void DdeFaceTracker::bindTo(const QHostAddress& host, quint16 port) {
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}
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bool DdeFaceTracker::isActive() const {
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static const int ACTIVE_TIMEOUT_USECS = 3000000; //3 secs
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static const quint64 ACTIVE_TIMEOUT_USECS = 3000000; //3 secs
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return (usecTimestampNow() - _lastReceiveTimestamp < ACTIVE_TIMEOUT_USECS);
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}
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@ -172,8 +172,8 @@ float DdeFaceTracker::getBlendshapeCoefficient(int index) const {
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return (index >= 0 && index < (int)_blendshapeCoefficients.size()) ? _blendshapeCoefficients[index] : 0.0f;
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}
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static const float DDE_MIN_RANGE = -0.2;
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static const float DDE_MAX_RANGE = 1.5;
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static const float DDE_MIN_RANGE = -0.2f;
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static const float DDE_MAX_RANGE = 1.5f;
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float rescaleCoef(float ddeCoef) {
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return (ddeCoef - DDE_MIN_RANGE) / (DDE_MAX_RANGE - DDE_MIN_RANGE);
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}
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@ -1022,7 +1022,7 @@ void ImportHeightfieldTool::apply() {
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QByteArray color;
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if (buffer->getColor().isEmpty()) {
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const int WHITE_VALUE = 0xFF;
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const unsigned char WHITE_VALUE = 0xFF;
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color = QByteArray(height.size() * DataBlock::COLOR_BYTES, WHITE_VALUE);
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} else {
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color = buffer->getUnextendedColor();
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@ -48,7 +48,7 @@ public:
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_runningSum = 0;
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_index = 0;
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_indexMask = (1 << _randomRows) - 1;
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_indexMask = (uint16_t)((1 << _randomRows) - 1);
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_scale = 1.0f / ((_randomRows + 1) * (1 << (_randomBits - 1)));
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}
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@ -377,7 +377,7 @@ void InboundAudioStream::packetReceivedUpdateTimingStats() {
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// update our timegap stats and desired jitter buffer frames if necessary
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// discard the first few packets we receive since they usually have gaps that aren't represensative of normal jitter
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const int NUM_INITIAL_PACKETS_DISCARD = 3;
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const quint32 NUM_INITIAL_PACKETS_DISCARD = 3;
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quint64 now = usecTimestampNow();
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if (_incomingSequenceNumberStats.getReceived() > NUM_INITIAL_PACKETS_DISCARD) {
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quint64 gap = now - _lastPacketReceivedTime;
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@ -33,7 +33,7 @@ const int STATS_FOR_STATS_PACKET_WINDOW_SECONDS = 30;
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// this controls the window size of the time-weighted avg of frames available. Every time the window fills up,
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// _currentJitterBufferFrames is updated with the time-weighted avg and the running time-weighted avg is reset.
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const int FRAMES_AVAILABLE_STAT_WINDOW_USECS = 10 * USECS_PER_SECOND;
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const quint64 FRAMES_AVAILABLE_STAT_WINDOW_USECS = 10 * USECS_PER_SECOND;
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// default values for members of the Settings struct
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const int DEFAULT_MAX_FRAMES_OVER_DESIRED = 10;
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@ -79,7 +79,10 @@ void EntityTree::addEntityItem(EntityItem* entityItem) {
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// You should not call this on existing entities that are already part of the tree! Call updateEntity()
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EntityItemID entityID = entityItem->getEntityItemID();
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EntityTreeElement* containingElement = getContainingElement(entityID);
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assert(containingElement == NULL); // don't call addEntityItem() on existing entity items
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if (containingElement) {
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qDebug() << "UNEXPECTED!!!! don't call addEntityItem() on existing entity items. entityID=" << entityID;
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return;
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}
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// Recurse the tree and store the entity in the correct tree element
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AddEntityOperator theOperator(this, entityItem);
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@ -95,14 +98,13 @@ bool EntityTree::updateEntity(const EntityItemID& entityID, const EntityItemProp
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// You should not call this on existing entities that are already part of the tree! Call updateEntity()
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EntityTreeElement* containingElement = getContainingElement(entityID);
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if (!containingElement) {
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//assert(containingElement); // don't call updateEntity() on entity items that don't exist
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qDebug() << "UNEXPECTED!!!! EntityTree::updateEntity() entityID doesn't exist!!! entityID=" << entityID;
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return false;
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}
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EntityItem* existingEntity = containingElement->getEntityWithEntityItemID(entityID);
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if (!existingEntity) {
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assert(existingEntity); // don't call updateEntity() on entity items that don't exist
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qDebug() << "UNEXPECTED!!!! don't call updateEntity() on entity items that don't exist. entityID=" << entityID;
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return false;
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}
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@ -118,8 +120,8 @@ bool EntityTree::updateEntity(const EntityItemID& entityID, const EntityItemProp
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containingElement = getContainingElement(entityID);
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if (!containingElement) {
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qDebug() << "after updateEntity() we no longer have a containing element???";
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assert(containingElement); // don't call updateEntity() on entity items that don't exist
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qDebug() << "UNEXPECTED!!!! after updateEntity() we no longer have a containing element??? entityID=" << entityID;
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return false;
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}
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return true;
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@ -127,19 +129,20 @@ bool EntityTree::updateEntity(const EntityItemID& entityID, const EntityItemProp
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EntityItem* EntityTree::addEntity(const EntityItemID& entityID, const EntityItemProperties& properties) {
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EntityItem* result = NULL;
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// NOTE: This method is used in the client and the server tree. In the client, it's possible to create EntityItems
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// that do not yet have known IDs. In the server tree however we don't want to have entities without known IDs.
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if (getIsServer() && !entityID.isKnownID) {
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//assert(entityID.isKnownID);
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qDebug() << "UNEXPECTED!!! ----- EntityTree::addEntity()... (getIsSever() && !entityID.isKnownID)";
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return result;
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}
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EntityItem* result = NULL;
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// You should not call this on existing entities that are already part of the tree! Call updateEntity()
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EntityTreeElement* containingElement = getContainingElement(entityID);
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if (containingElement) {
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qDebug() << "UNEXPECTED!!! ----- EntityTree::addEntity()... entityID=" << entityID << "containingElement=" << containingElement;
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assert(containingElement == NULL); // don't call addEntity() on existing entity items
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qDebug() << "UNEXPECTED!!! ----- don't call addEntity() on existing entity items. entityID=" << entityID
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<< "containingElement=" << containingElement;
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return result;
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}
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@ -239,9 +242,9 @@ void EntityTree::removeEntityFromSimulationLists(const EntityItemID& entityID) {
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/// based to known IDs. This means we don't have to recurse the tree to mark the changed path as dirty.
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void EntityTree::handleAddEntityResponse(const QByteArray& packet) {
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//assert(getIsClient()); // we should only call this on client trees
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if (!getIsClient()) {
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qDebug() << "UNEXPECTED!!! EntityTree::handleAddEntityResponse() with !getIsClient() ***";
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return;
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}
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const unsigned char* dataAt = reinterpret_cast<const unsigned char*>(packet.data());
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@ -430,8 +433,15 @@ EntityItem* EntityTree::findEntityByEntityItemID(const EntityItemID& entityID) /
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}
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EntityItemID EntityTree::assignEntityID(const EntityItemID& entityItemID) {
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assert(getIsServer()); // NOTE: this only operates on an server tree.
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assert(!getContainingElement(entityItemID)); // NOTE: don't call this for existing entityIDs
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if (!getIsServer()) {
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qDebug() << "UNEXPECTED!!! assignEntityID should only be called on a server tree. entityItemID:" << entityItemID;
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return entityItemID;
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}
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if (getContainingElement(entityItemID)) {
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qDebug() << "UNEXPECTED!!! don't call assignEntityID() for existing entityIDs. entityItemID:" << entityItemID;
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return entityItemID;
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}
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// The EntityItemID is responsible for assigning actual IDs and keeping track of them.
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return entityItemID.assignActualIDForToken();
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@ -440,7 +450,10 @@ EntityItemID EntityTree::assignEntityID(const EntityItemID& entityItemID) {
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int EntityTree::processEditPacketData(PacketType packetType, const unsigned char* packetData, int packetLength,
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const unsigned char* editData, int maxLength, const SharedNodePointer& senderNode) {
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assert(getIsServer()); // NOTE: this only operates on an server tree.
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if (!getIsServer()) {
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qDebug() << "UNEXPECTED!!! processEditPacketData() should only be called on a server tree.";
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return 0;
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}
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int processedBytes = 0;
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// we handle these types of "edit" packets
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@ -969,9 +982,21 @@ EntityTreeElement* EntityTree::getContainingElement(const EntityItemID& entityIt
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// TODO: do we need to make this thread safe? Or is it acceptable as is
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void EntityTree::resetContainingElement(const EntityItemID& entityItemID, EntityTreeElement* element) {
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assert(entityItemID.id != UNKNOWN_ENTITY_ID);
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assert(entityItemID.creatorTokenID != UNKNOWN_ENTITY_TOKEN);
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assert(element);
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if (entityItemID.id == UNKNOWN_ENTITY_ID) {
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//assert(entityItemID.id != UNKNOWN_ENTITY_ID);
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qDebug() << "UNEXPECTED! resetContainingElement() called with UNKNOWN_ENTITY_ID. entityItemID:" << entityItemID;
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return;
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}
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if (entityItemID.creatorTokenID == UNKNOWN_ENTITY_TOKEN) {
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//assert(entityItemID.creatorTokenID != UNKNOWN_ENTITY_TOKEN);
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qDebug() << "UNEXPECTED! resetContainingElement() called with UNKNOWN_ENTITY_TOKEN. entityItemID:" << entityItemID;
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return;
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}
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if (!element) {
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//assert(element);
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qDebug() << "UNEXPECTED! resetContainingElement() called with NULL element. entityItemID:" << entityItemID;
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return;
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}
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// remove the old version with the creatorTokenID
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EntityItemID creatorTokenVersion;
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@ -64,7 +64,9 @@ private:
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// static EntityItem* factory(const EntityItemID& entityID, const EntityItemProperties& properties);
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#define REGISTER_ENTITY_TYPE_WITH_FACTORY(x,y) static bool x##Registration = \
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EntityTypes::registerEntityType(EntityTypes::x, #x, y); \
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assert(x##Registration);
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if (!x##Registration) { \
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qDebug() << "UNEXPECTED: REGISTER_ENTITY_TYPE_WITH_FACTORY(" #x "," #y ") FAILED.!"; \
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}
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#endif // hifi_EntityTypes_h
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@ -59,23 +59,15 @@ template<typename T> inline QByteArray& operator>>(QByteArray& in, ByteCountCode
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template<typename T> inline QByteArray ByteCountCoded<T>::encode() const {
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QByteArray output;
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//qDebug() << "data=";
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//outputBufferBits((const unsigned char*)&data, sizeof(data));
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T totalBits = sizeof(data) * BITS_IN_BYTE;
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//qDebug() << "totalBits=" << totalBits;
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T valueBits = totalBits;
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int totalBits = sizeof(data) * BITS_IN_BYTE;
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int valueBits = totalBits;
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bool firstValueFound = false;
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T temp = data;
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T lastBitMask = (T)(1) << (totalBits - 1);
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//qDebug() << "lastBitMask=";
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//outputBufferBits((const unsigned char*)&lastBitMask, sizeof(lastBitMask));
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// determine the number of bits that the value takes
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for (int bitAt = 0; bitAt < totalBits; bitAt++) {
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T bitValue = (temp & lastBitMask) == lastBitMask;
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//qDebug() << "bitValue[" << bitAt <<"]=" << bitValue;
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if (!firstValueFound) {
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if (bitValue == 0) {
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valueBits--;
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@ -85,17 +77,12 @@ template<typename T> inline QByteArray ByteCountCoded<T>::encode() const {
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}
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temp = temp << 1;
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}
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//qDebug() << "valueBits=" << valueBits;
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// calculate the number of total bytes, including our header
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// BITS_IN_BYTE-1 because we need to code the number of bytes in the header
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// + 1 because we always take at least 1 byte, even if number of bits is less than a bytes worth
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int numberOfBytes = (valueBits / (BITS_IN_BYTE - 1)) + 1;
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//qDebug() << "numberOfBytes=" << numberOfBytes;
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//int numberOfBits = numberOfBytes + valueBits;
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//qDebug() << "numberOfBits=" << numberOfBits;
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output.fill(0, numberOfBytes);
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// next pack the number of header bits in, the first N-1 to be set to 1, the last to be set to 0
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@ -419,7 +419,7 @@ template<typename Enum> inline PropertyFlags<Enum> PropertyFlags<Enum>::operator
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}
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template<typename Enum> inline void PropertyFlags<Enum>::shinkIfNeeded() {
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bool maxFlagWas = _maxFlag;
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int maxFlagWas = _maxFlag;
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while (_maxFlag >= 0) {
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if (_flags.testBit(_maxFlag)) {
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break;
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@ -254,6 +254,9 @@ void SequenceNumberStatsTests::pruneTest() {
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const QSet<quint16>& missingSet = stats.getMissingSet();
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assert(missingSet.size() <= 1000);
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if (missingSet.size() > 1000) {
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qDebug() << "FAIL: missingSet larger than 1000.";
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}
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for (int i = 0; i < 10; i++) {
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assert(missingSet.contains(highestSkipped2));
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