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clear _entitiesToDeleteLater on shutdown
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@ -214,6 +214,7 @@ void PhysicalEntitySimulation::clearEntitiesInternal() {
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_entitiesToRemoveFromPhysics.clear();
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_entitiesToRemoveFromPhysics.clear();
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_entitiesToAddToPhysics.clear();
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_entitiesToAddToPhysics.clear();
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_incomingChanges.clear();
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_incomingChanges.clear();
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_entitiesToDeleteLater.clear();
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}
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}
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// virtual
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// virtual
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