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Move a define to resume watchdog a bit further
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@ -2296,10 +2296,6 @@ void Application::initializeGL() {
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#endif
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_renderEngine->addJob<RenderViewTask>("RenderMainView", cullFunctor, !DISABLE_DEFERRED);
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#ifdef Q_OS_OSX
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DeadlockWatchdogThread::resume();
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#endif
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_renderEngine->load();
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_renderEngine->registerScene(_main3DScene);
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