mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-09 21:32:31 +02:00
Merge pull request #15104 from roxanneskelly/79hero-master
merge PR 15026 15051 15067 15070 from v0.79.HERO-rc into master
This commit is contained in:
commit
a54171d60c
28 changed files with 724 additions and 346 deletions
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@ -64,10 +64,6 @@ bool AudioMixerSlaveThread::try_pop(SharedNodePointer& node) {
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return _pool._queue.try_pop(node);
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}
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#ifdef AUDIO_SINGLE_THREADED
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static AudioMixerSlave slave;
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#endif
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void AudioMixerSlavePool::processPackets(ConstIter begin, ConstIter end) {
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_function = &AudioMixerSlave::processPackets;
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_configure = [](AudioMixerSlave& slave) {};
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@ -87,19 +83,9 @@ void AudioMixerSlavePool::run(ConstIter begin, ConstIter end) {
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_begin = begin;
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_end = end;
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#ifdef AUDIO_SINGLE_THREADED
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_configure(slave);
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std::for_each(begin, end, [&](const SharedNodePointer& node) {
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_function(slave, node);
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});
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#else
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// fill the queue
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std::for_each(_begin, _end, [&](const SharedNodePointer& node) {
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#if defined(__clang__) && defined(Q_OS_LINUX)
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_queue.push(node);
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#else
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_queue.emplace(node);
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#endif
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});
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{
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@ -119,17 +105,12 @@ void AudioMixerSlavePool::run(ConstIter begin, ConstIter end) {
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}
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assert(_queue.empty());
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#endif
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}
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void AudioMixerSlavePool::each(std::function<void(AudioMixerSlave& slave)> functor) {
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#ifdef AUDIO_SINGLE_THREADED
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functor(slave);
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#else
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for (auto& slave : _slaves) {
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functor(*slave.get());
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}
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#endif
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}
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void AudioMixerSlavePool::setNumThreads(int numThreads) {
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@ -155,9 +136,6 @@ void AudioMixerSlavePool::setNumThreads(int numThreads) {
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void AudioMixerSlavePool::resize(int numThreads) {
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assert(_numThreads == (int)_slaves.size());
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#ifdef AUDIO_SINGLE_THREADED
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qDebug("%s: running single threaded", __FUNCTION__, numThreads);
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#else
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qDebug("%s: set %d threads (was %d)", __FUNCTION__, numThreads, _numThreads);
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Lock lock(_mutex);
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@ -205,5 +183,4 @@ void AudioMixerSlavePool::resize(int numThreads) {
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_numThreads = _numStarted = _numFinished = numThreads;
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assert(_numThreads == (int)_slaves.size());
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#endif
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}
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@ -23,6 +23,7 @@
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#include <QtCore/QRegularExpression>
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#include <QtCore/QTimer>
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#include <QtCore/QThread>
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#include <QtCore/QJsonDocument>
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#include <AABox.h>
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#include <AvatarLogging.h>
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@ -32,6 +33,8 @@
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#include <SharedUtil.h>
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#include <UUID.h>
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#include <TryLocker.h>
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#include "../AssignmentDynamicFactory.h"
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#include "../entities/AssignmentParentFinder.h"
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const QString AVATAR_MIXER_LOGGING_NAME = "avatar-mixer";
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@ -55,6 +58,9 @@ AvatarMixer::AvatarMixer(ReceivedMessage& message) :
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ThreadedAssignment(message),
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_slavePool(&_slaveSharedData)
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{
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DependencyManager::registerInheritance<EntityDynamicFactoryInterface, AssignmentDynamicFactory>();
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DependencyManager::set<AssignmentDynamicFactory>();
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// make sure we hear about node kills so we can tell the other nodes
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connect(DependencyManager::get<NodeList>().data(), &NodeList::nodeKilled, this, &AvatarMixer::handleAvatarKilled);
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@ -69,6 +75,8 @@ AvatarMixer::AvatarMixer(ReceivedMessage& message) :
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packetReceiver.registerListener(PacketType::RequestsDomainListData, this, "handleRequestsDomainListDataPacket");
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packetReceiver.registerListener(PacketType::SetAvatarTraits, this, "queueIncomingPacket");
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packetReceiver.registerListener(PacketType::BulkAvatarTraitsAck, this, "queueIncomingPacket");
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packetReceiver.registerListenerForTypes({ PacketType::OctreeStats, PacketType::EntityData, PacketType::EntityErase },
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this, "handleOctreePacket");
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packetReceiver.registerListenerForTypes({
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PacketType::ReplicatedAvatarIdentity,
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@ -240,6 +248,10 @@ void AvatarMixer::start() {
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int lockWait, nodeTransform, functor;
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{
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_entityViewer.queryOctree();
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}
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// Allow nodes to process any pending/queued packets across our worker threads
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{
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auto start = usecTimestampNow();
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@ -252,6 +264,10 @@ void AvatarMixer::start() {
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}, &lockWait, &nodeTransform, &functor);
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auto end = usecTimestampNow();
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_processQueuedAvatarDataPacketsElapsedTime += (end - start);
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_broadcastAvatarDataLockWait += lockWait;
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_broadcastAvatarDataNodeTransform += nodeTransform;
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_broadcastAvatarDataNodeFunctor += functor;
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}
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// process pending display names... this doesn't currently run on multiple threads, because it
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@ -269,6 +285,10 @@ void AvatarMixer::start() {
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}, &lockWait, &nodeTransform, &functor);
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auto end = usecTimestampNow();
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_displayNameManagementElapsedTime += (end - start);
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_broadcastAvatarDataLockWait += lockWait;
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_broadcastAvatarDataNodeTransform += nodeTransform;
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_broadcastAvatarDataNodeFunctor += functor;
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}
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// this is where we need to put the real work...
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@ -691,8 +711,11 @@ void AvatarMixer::handleRadiusIgnoreRequestPacket(QSharedPointer<ReceivedMessage
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}
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void AvatarMixer::sendStatsPacket() {
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auto start = usecTimestampNow();
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if (!_numTightLoopFrames) {
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return;
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}
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auto start = usecTimestampNow();
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QJsonObject statsObject;
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@ -775,6 +798,7 @@ void AvatarMixer::sendStatsPacket() {
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slavesAggregatObject["sent_4_averageDataBytes"] = TIGHT_LOOP_STAT(aggregateStats.numDataBytesSent);
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slavesAggregatObject["sent_5_averageTraitsBytes"] = TIGHT_LOOP_STAT(aggregateStats.numTraitsBytesSent);
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slavesAggregatObject["sent_6_averageIdentityBytes"] = TIGHT_LOOP_STAT(aggregateStats.numIdentityBytesSent);
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slavesAggregatObject["sent_7_averageHeroAvatars"] = TIGHT_LOOP_STAT(aggregateStats.numHeroesIncluded);
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slavesAggregatObject["timing_1_processIncomingPackets"] = TIGHT_LOOP_STAT_UINT64(aggregateStats.processIncomingPacketsElapsedTime);
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slavesAggregatObject["timing_2_ignoreCalculation"] = TIGHT_LOOP_STAT_UINT64(aggregateStats.ignoreCalculationElapsedTime);
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@ -882,13 +906,15 @@ AvatarMixerClientData* AvatarMixer::getOrCreateClientData(SharedNodePointer node
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void AvatarMixer::domainSettingsRequestComplete() {
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auto nodeList = DependencyManager::get<NodeList>();
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nodeList->addSetOfNodeTypesToNodeInterestSet({
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NodeType::Agent, NodeType::EntityScriptServer,
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NodeType::Agent, NodeType::EntityScriptServer, NodeType::EntityServer,
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NodeType::UpstreamAvatarMixer, NodeType::DownstreamAvatarMixer
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});
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// parse the settings to pull out the values we need
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parseDomainServerSettings(nodeList->getDomainHandler().getSettingsObject());
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setupEntityQuery();
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// start our tight loop...
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start();
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}
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@ -939,6 +965,14 @@ void AvatarMixer::parseDomainServerSettings(const QJsonObject& domainSettings) {
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qCDebug(avatars) << "Avatar mixer will automatically determine number of threads to use. Using:" << _slavePool.numThreads() << "threads.";
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}
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{
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const QString CONNECTION_RATE = "connection_rate";
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auto nodeList = DependencyManager::get<NodeList>();
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auto defaultConnectionRate = nodeList->getMaxConnectionRate();
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int connectionRate = avatarMixerGroupObject[CONNECTION_RATE].toInt((int)defaultConnectionRate);
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nodeList->setMaxConnectionRate(connectionRate);
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}
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const QString AVATARS_SETTINGS_KEY = "avatars";
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static const QString MIN_HEIGHT_OPTION = "min_avatar_height";
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@ -976,3 +1010,58 @@ void AvatarMixer::parseDomainServerSettings(const QJsonObject& domainSettings) {
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qCDebug(avatars) << "Avatars other than" << _slaveSharedData.skeletonURLWhitelist << "will be replaced by" << (_slaveSharedData.skeletonReplacementURL.isEmpty() ? "default" : _slaveSharedData.skeletonReplacementURL.toString());
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}
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}
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void AvatarMixer::setupEntityQuery() {
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_entityViewer.init();
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DependencyManager::registerInheritance<SpatialParentFinder, AssignmentParentFinder>();
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DependencyManager::set<AssignmentParentFinder>(_entityViewer.getTree());
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_slaveSharedData.entityTree = _entityViewer.getTree();
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// ES query: {"avatarPriority": true, "type": "Zone"}
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QJsonObject priorityZoneQuery;
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priorityZoneQuery["avatarPriority"] = true;
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priorityZoneQuery["type"] = "Zone";
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_entityViewer.getOctreeQuery().setJSONParameters(priorityZoneQuery);
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}
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void AvatarMixer::handleOctreePacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
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PacketType packetType = message->getType();
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switch (packetType) {
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case PacketType::OctreeStats:
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{ // Ignore stats, but may have a different Entity packet appended.
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OctreeHeadlessViewer::parseOctreeStats(message, senderNode);
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const auto piggyBackedSizeWithHeader = message->getBytesLeftToRead();
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if (piggyBackedSizeWithHeader > 0) {
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// pull out the piggybacked packet and create a new QSharedPointer<NLPacket> for it
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auto buffer = std::unique_ptr<char[]>(new char[piggyBackedSizeWithHeader]);
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memcpy(buffer.get(), message->getRawMessage() + message->getPosition(), piggyBackedSizeWithHeader);
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auto newPacket = NLPacket::fromReceivedPacket(std::move(buffer), piggyBackedSizeWithHeader, message->getSenderSockAddr());
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auto newMessage = QSharedPointer<ReceivedMessage>::create(*newPacket);
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handleOctreePacket(newMessage, senderNode);
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}
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break;
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}
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case PacketType::EntityData:
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_entityViewer.processDatagram(*message, senderNode);
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break;
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case PacketType::EntityErase:
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_entityViewer.processEraseMessage(*message, senderNode);
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break;
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default:
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qCDebug(avatars) << "Unexpected packet type:" << packetType;
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break;
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}
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}
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void AvatarMixer::aboutToFinish() {
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DependencyManager::destroy<AssignmentDynamicFactory>();
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DependencyManager::destroy<AssignmentParentFinder>();
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ThreadedAssignment::aboutToFinish();
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}
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@ -20,6 +20,7 @@
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#include <PortableHighResolutionClock.h>
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#include <ThreadedAssignment.h>
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#include "../entities/EntityTreeHeadlessViewer.h"
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#include "AvatarMixerClientData.h"
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#include "AvatarMixerSlavePool.h"
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@ -29,6 +30,7 @@ class AvatarMixer : public ThreadedAssignment {
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Q_OBJECT
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public:
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AvatarMixer(ReceivedMessage& message);
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virtual void aboutToFinish() override;
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static bool shouldReplicateTo(const Node& from, const Node& to) {
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return to.getType() == NodeType::DownstreamAvatarMixer &&
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@ -57,6 +59,7 @@ private slots:
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void handleReplicatedBulkAvatarPacket(QSharedPointer<ReceivedMessage> message);
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void domainSettingsRequestComplete();
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void handlePacketVersionMismatch(PacketType type, const HifiSockAddr& senderSockAddr, const QUuid& senderUUID);
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void handleOctreePacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
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void start();
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private:
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@ -71,8 +74,13 @@ private:
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void optionallyReplicatePacket(ReceivedMessage& message, const Node& node);
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void setupEntityQuery();
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p_high_resolution_clock::time_point _lastFrameTimestamp;
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// Attach to entity tree for avatar-priority zone info.
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EntityTreeHeadlessViewer _entityViewer;
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// FIXME - new throttling - use these values somehow
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float _trailingMixRatio { 0.0f };
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float _throttlingRatio { 0.0f };
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@ -16,6 +16,10 @@
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#include <DependencyManager.h>
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#include <NodeList.h>
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#include <EntityTree.h>
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#include <ZoneEntityItem.h>
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#include "AvatarLogging.h"
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#include "AvatarMixerSlave.h"
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@ -62,7 +66,7 @@ int AvatarMixerClientData::processPackets(const SlaveSharedData& slaveSharedData
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switch (packet->getType()) {
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case PacketType::AvatarData:
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parseData(*packet);
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parseData(*packet, slaveSharedData);
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break;
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case PacketType::SetAvatarTraits:
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processSetTraitsMessage(*packet, slaveSharedData, *node);
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@ -80,7 +84,42 @@ int AvatarMixerClientData::processPackets(const SlaveSharedData& slaveSharedData
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return packetsProcessed;
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}
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int AvatarMixerClientData::parseData(ReceivedMessage& message) {
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namespace {
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using std::static_pointer_cast;
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// Operator to find if a point is within an avatar-priority (hero) Zone Entity.
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struct FindPriorityZone {
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glm::vec3 position;
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bool isInPriorityZone { false };
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float zoneVolume { std::numeric_limits<float>::max() };
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static bool operation(const OctreeElementPointer& element, void* extraData) {
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auto findPriorityZone = static_cast<FindPriorityZone*>(extraData);
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if (element->getAACube().contains(findPriorityZone->position)) {
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const EntityTreeElementPointer entityTreeElement = static_pointer_cast<EntityTreeElement>(element);
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entityTreeElement->forEachEntity([&findPriorityZone](EntityItemPointer item) {
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if (item->getType() == EntityTypes::Zone
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&& item->contains(findPriorityZone->position)) {
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auto zoneItem = static_pointer_cast<ZoneEntityItem>(item);
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if (zoneItem->getAvatarPriority() != COMPONENT_MODE_INHERIT) {
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float volume = zoneItem->getVolumeEstimate();
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if (volume < findPriorityZone->zoneVolume) { // Smaller volume wins
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findPriorityZone->isInPriorityZone = zoneItem->getAvatarPriority() == COMPONENT_MODE_ENABLED;
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findPriorityZone->zoneVolume = volume;
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}
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}
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}
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});
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return true; // Keep recursing
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} else { // Position isn't within this subspace, so end recursion.
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return false;
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}
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}
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};
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} // Close anonymous namespace.
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int AvatarMixerClientData::parseData(ReceivedMessage& message, const SlaveSharedData& slaveSharedData) {
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// pull the sequence number from the data first
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uint16_t sequenceNumber;
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@ -90,9 +129,33 @@ int AvatarMixerClientData::parseData(ReceivedMessage& message) {
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incrementNumOutOfOrderSends();
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}
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_lastReceivedSequenceNumber = sequenceNumber;
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glm::vec3 oldPosition = getPosition();
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// compute the offset to the data payload
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return _avatar->parseDataFromBuffer(message.readWithoutCopy(message.getBytesLeftToRead()));
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if (!_avatar->parseDataFromBuffer(message.readWithoutCopy(message.getBytesLeftToRead()))) {
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return false;
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}
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auto newPosition = getPosition();
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if (newPosition != oldPosition) {
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//#define AVATAR_HERO_TEST_HACK
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#ifdef AVATAR_HERO_TEST_HACK
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{
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const static QString heroKey { "HERO" };
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_avatar->setPriorityAvatar(_avatar->getDisplayName().contains(heroKey));
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}
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#else
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EntityTree& entityTree = *slaveSharedData.entityTree;
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FindPriorityZone findPriorityZone { newPosition, false } ;
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entityTree.recurseTreeWithOperation(&FindPriorityZone::operation, &findPriorityZone);
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_avatar->setHasPriority(findPriorityZone.isInPriorityZone);
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//if (findPriorityZone.isInPriorityZone) {
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// qCWarning(avatars) << "Avatar" << _avatar->getSessionDisplayName() << "in hero zone";
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//}
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#endif
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}
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return true;
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}
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void AvatarMixerClientData::processSetTraitsMessage(ReceivedMessage& message,
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|
|
|
@ -21,7 +21,7 @@
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#include <QtCore/QJsonObject>
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#include <QtCore/QUrl>
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||||
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#include <AvatarData.h>
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#include "MixerAvatar.h"
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#include <AssociatedTraitValues.h>
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#include <NodeData.h>
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#include <NumericalConstants.h>
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|
@ -45,11 +45,12 @@ public:
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using HRCTime = p_high_resolution_clock::time_point;
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using PerNodeTraitVersions = std::unordered_map<Node::LocalID, AvatarTraits::TraitVersions>;
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int parseData(ReceivedMessage& message) override;
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AvatarData& getAvatar() { return *_avatar; }
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const AvatarData& getAvatar() const { return *_avatar; }
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const AvatarData* getConstAvatarData() const { return _avatar.get(); }
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AvatarSharedPointer getAvatarSharedPointer() const { return _avatar; }
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using NodeData::parseData; // Avoid clang warning about hiding.
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int parseData(ReceivedMessage& message, const SlaveSharedData& SlaveSharedData);
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MixerAvatar& getAvatar() { return *_avatar; }
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const MixerAvatar& getAvatar() const { return *_avatar; }
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const MixerAvatar* getConstAvatarData() const { return _avatar.get(); }
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MixerAvatarSharedPointer getAvatarSharedPointer() const { return _avatar; }
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uint16_t getLastBroadcastSequenceNumber(NLPacket::LocalID nodeID) const;
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void setLastBroadcastSequenceNumber(NLPacket::LocalID nodeID, uint16_t sequenceNumber)
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|
@ -163,7 +164,7 @@ private:
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};
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||||
PacketQueue _packetQueue;
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||||
|
||||
AvatarSharedPointer _avatar { new AvatarData() };
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MixerAvatarSharedPointer _avatar { new MixerAvatar() };
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||||
uint16_t _lastReceivedSequenceNumber { 0 };
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std::unordered_map<NLPacket::LocalID, uint16_t> _lastBroadcastSequenceNumbers;
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|
|
|
@ -281,7 +281,34 @@ AABox computeBubbleBox(const AvatarData& avatar, float bubbleExpansionFactor) {
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|||
return box;
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||||
}
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||||
|
||||
namespace {
|
||||
class SortableAvatar : public PrioritySortUtil::Sortable {
|
||||
public:
|
||||
SortableAvatar() = delete;
|
||||
SortableAvatar(const MixerAvatar* avatar, const Node* avatarNode, uint64_t lastEncodeTime)
|
||||
: _avatar(avatar), _node(avatarNode), _lastEncodeTime(lastEncodeTime) {
|
||||
}
|
||||
glm::vec3 getPosition() const override { return _avatar->getClientGlobalPosition(); }
|
||||
float getRadius() const override {
|
||||
glm::vec3 nodeBoxScale = _avatar->getGlobalBoundingBox().getScale();
|
||||
return 0.5f * glm::max(nodeBoxScale.x, glm::max(nodeBoxScale.y, nodeBoxScale.z));
|
||||
}
|
||||
uint64_t getTimestamp() const override {
|
||||
return _lastEncodeTime;
|
||||
}
|
||||
const Node* getNode() const { return _node; }
|
||||
const MixerAvatar* getAvatar() const { return _avatar; }
|
||||
|
||||
private:
|
||||
const MixerAvatar* _avatar;
|
||||
const Node* _node;
|
||||
uint64_t _lastEncodeTime;
|
||||
};
|
||||
|
||||
} // Close anonymous namespace.
|
||||
|
||||
void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node) {
|
||||
const float AVATAR_HERO_FRACTION { 0.4f };
|
||||
const Node* destinationNode = node.data();
|
||||
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
@ -293,29 +320,30 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
|
|||
|
||||
_stats.nodesBroadcastedTo++;
|
||||
|
||||
AvatarMixerClientData* nodeData = reinterpret_cast<AvatarMixerClientData*>(destinationNode->getLinkedData());
|
||||
AvatarMixerClientData* destinationNodeData = reinterpret_cast<AvatarMixerClientData*>(destinationNode->getLinkedData());
|
||||
|
||||
nodeData->resetInViewStats();
|
||||
destinationNodeData->resetInViewStats();
|
||||
|
||||
const AvatarData& avatar = nodeData->getAvatar();
|
||||
glm::vec3 myPosition = avatar.getClientGlobalPosition();
|
||||
const AvatarData& avatar = destinationNodeData->getAvatar();
|
||||
glm::vec3 destinationPosition = avatar.getClientGlobalPosition();
|
||||
|
||||
// reset the internal state for correct random number distribution
|
||||
distribution.reset();
|
||||
|
||||
// Estimate number to sort on number sent last frame (with min. of 20).
|
||||
const int numToSendEst = std::max(int(nodeData->getNumAvatarsSentLastFrame() * 2.5f), 20);
|
||||
const int numToSendEst = std::max(int(destinationNodeData->getNumAvatarsSentLastFrame() * 2.5f), 20);
|
||||
|
||||
// reset the number of sent avatars
|
||||
nodeData->resetNumAvatarsSentLastFrame();
|
||||
destinationNodeData->resetNumAvatarsSentLastFrame();
|
||||
|
||||
// keep track of outbound data rate specifically for avatar data
|
||||
int numAvatarDataBytes = 0;
|
||||
int identityBytesSent = 0;
|
||||
int traitBytesSent = 0;
|
||||
|
||||
// max number of avatarBytes per frame
|
||||
int maxAvatarBytesPerFrame = int(_maxKbpsPerNode * BYTES_PER_KILOBIT / AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND);
|
||||
// max number of avatarBytes per frame (13 900, typical)
|
||||
const int maxAvatarBytesPerFrame = int(_maxKbpsPerNode * BYTES_PER_KILOBIT / AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND);
|
||||
const int maxHeroBytesPerFrame = int(maxAvatarBytesPerFrame * AVATAR_HERO_FRACTION); // 5555, typical
|
||||
|
||||
// keep track of the number of other avatars held back in this frame
|
||||
int numAvatarsHeldBack = 0;
|
||||
|
@ -325,8 +353,8 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
|
|||
|
||||
// When this is true, the AvatarMixer will send Avatar data to a client
|
||||
// about avatars they've ignored or that are out of view
|
||||
bool PALIsOpen = nodeData->getRequestsDomainListData();
|
||||
bool PALWasOpen = nodeData->getPrevRequestsDomainListData();
|
||||
bool PALIsOpen = destinationNodeData->getRequestsDomainListData();
|
||||
bool PALWasOpen = destinationNodeData->getPrevRequestsDomainListData();
|
||||
|
||||
// When this is true, the AvatarMixer will send Avatar data to a client about avatars that have ignored them
|
||||
bool getsAnyIgnored = PALIsOpen && destinationNode->getCanKick();
|
||||
|
@ -337,36 +365,23 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
|
|||
|
||||
// compute node bounding box
|
||||
const float MY_AVATAR_BUBBLE_EXPANSION_FACTOR = 4.0f; // magic number determined emperically
|
||||
AABox nodeBox = computeBubbleBox(avatar, MY_AVATAR_BUBBLE_EXPANSION_FACTOR);
|
||||
|
||||
class SortableAvatar: public PrioritySortUtil::Sortable {
|
||||
public:
|
||||
SortableAvatar() = delete;
|
||||
SortableAvatar(const AvatarData* avatar, const Node* avatarNode, uint64_t lastEncodeTime)
|
||||
: _avatar(avatar), _node(avatarNode), _lastEncodeTime(lastEncodeTime) {}
|
||||
glm::vec3 getPosition() const override { return _avatar->getClientGlobalPosition(); }
|
||||
float getRadius() const override {
|
||||
glm::vec3 nodeBoxScale = _avatar->getGlobalBoundingBox().getScale();
|
||||
return 0.5f * glm::max(nodeBoxScale.x, glm::max(nodeBoxScale.y, nodeBoxScale.z));
|
||||
}
|
||||
uint64_t getTimestamp() const override {
|
||||
return _lastEncodeTime;
|
||||
}
|
||||
const Node* getNode() const { return _node; }
|
||||
|
||||
private:
|
||||
const AvatarData* _avatar;
|
||||
const Node* _node;
|
||||
uint64_t _lastEncodeTime;
|
||||
};
|
||||
AABox destinationNodeBox = computeBubbleBox(avatar, MY_AVATAR_BUBBLE_EXPANSION_FACTOR);
|
||||
|
||||
// prepare to sort
|
||||
const auto& cameraViews = nodeData->getViewFrustums();
|
||||
PrioritySortUtil::PriorityQueue<SortableAvatar> sortedAvatars(cameraViews,
|
||||
AvatarData::_avatarSortCoefficientSize,
|
||||
AvatarData::_avatarSortCoefficientCenter,
|
||||
AvatarData::_avatarSortCoefficientAge);
|
||||
sortedAvatars.reserve(_end - _begin);
|
||||
const auto& cameraViews = destinationNodeData->getViewFrustums();
|
||||
|
||||
using AvatarPriorityQueue = PrioritySortUtil::PriorityQueue<SortableAvatar>;
|
||||
// Keep two independent queues, one for heroes and one for the riff-raff.
|
||||
enum PriorityVariants { kHero, kNonhero };
|
||||
AvatarPriorityQueue avatarPriorityQueues[2] =
|
||||
{
|
||||
{cameraViews, AvatarData::_avatarSortCoefficientSize,
|
||||
AvatarData::_avatarSortCoefficientCenter, AvatarData::_avatarSortCoefficientAge},
|
||||
{cameraViews, AvatarData::_avatarSortCoefficientSize,
|
||||
AvatarData::_avatarSortCoefficientCenter, AvatarData::_avatarSortCoefficientAge}
|
||||
};
|
||||
|
||||
avatarPriorityQueues[kNonhero].reserve(_end - _begin);
|
||||
|
||||
for (auto listedNode = _begin; listedNode != _end; ++listedNode) {
|
||||
Node* otherNodeRaw = (*listedNode).data();
|
||||
|
@ -376,47 +391,47 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
|
|||
continue;
|
||||
}
|
||||
|
||||
auto avatarNode = otherNodeRaw;
|
||||
auto sourceAvatarNode = otherNodeRaw;
|
||||
|
||||
bool shouldIgnore = false;
|
||||
bool sendAvatar = true; // We will consider this source avatar for sending.
|
||||
// We ignore other nodes for a couple of reasons:
|
||||
// 1) ignore bubbles and ignore specific node
|
||||
// 2) the node hasn't really updated it's frame data recently, this can
|
||||
// happen if for example the avatar is connected on a desktop and sending
|
||||
// updates at ~30hz. So every 3 frames we skip a frame.
|
||||
|
||||
assert(avatarNode); // we can't have gotten here without the avatarData being a valid key in the map
|
||||
assert(sourceAvatarNode); // we can't have gotten here without the avatarData being a valid key in the map
|
||||
|
||||
const AvatarMixerClientData* avatarClientNodeData = reinterpret_cast<const AvatarMixerClientData*>(avatarNode->getLinkedData());
|
||||
assert(avatarClientNodeData); // we can't have gotten here without avatarNode having valid data
|
||||
const AvatarMixerClientData* sourceAvatarNodeData = reinterpret_cast<const AvatarMixerClientData*>(sourceAvatarNode->getLinkedData());
|
||||
assert(sourceAvatarNodeData); // we can't have gotten here without sourceAvatarNode having valid data
|
||||
quint64 startIgnoreCalculation = usecTimestampNow();
|
||||
|
||||
// make sure we have data for this avatar, that it isn't the same node,
|
||||
// and isn't an avatar that the viewing node has ignored
|
||||
// or that has ignored the viewing node
|
||||
if ((destinationNode->isIgnoringNodeWithID(avatarNode->getUUID()) && !PALIsOpen)
|
||||
|| (avatarNode->isIgnoringNodeWithID(destinationNode->getUUID()) && !getsAnyIgnored)) {
|
||||
shouldIgnore = true;
|
||||
if ((destinationNode->isIgnoringNodeWithID(sourceAvatarNode->getUUID()) && !PALIsOpen)
|
||||
|| (sourceAvatarNode->isIgnoringNodeWithID(destinationNode->getUUID()) && !getsAnyIgnored)) {
|
||||
sendAvatar = false;
|
||||
} else {
|
||||
// Check to see if the space bubble is enabled
|
||||
// Don't bother with these checks if the other avatar has their bubble enabled and we're gettingAnyIgnored
|
||||
if (nodeData->isIgnoreRadiusEnabled() || (avatarClientNodeData->isIgnoreRadiusEnabled() && !getsAnyIgnored)) {
|
||||
if (destinationNodeData->isIgnoreRadiusEnabled() || (sourceAvatarNodeData->isIgnoreRadiusEnabled() && !getsAnyIgnored)) {
|
||||
// Perform the collision check between the two bounding boxes
|
||||
AABox otherNodeBox = avatarClientNodeData->getAvatar().getDefaultBubbleBox();
|
||||
if (nodeBox.touches(otherNodeBox)) {
|
||||
nodeData->ignoreOther(destinationNode, avatarNode);
|
||||
shouldIgnore = !getsAnyIgnored;
|
||||
AABox sourceNodeBox = sourceAvatarNodeData->getAvatar().getDefaultBubbleBox();
|
||||
if (destinationNodeBox.touches(sourceNodeBox)) {
|
||||
destinationNodeData->ignoreOther(destinationNode, sourceAvatarNode);
|
||||
sendAvatar = getsAnyIgnored;
|
||||
}
|
||||
}
|
||||
// Not close enough to ignore
|
||||
if (!shouldIgnore) {
|
||||
nodeData->removeFromRadiusIgnoringSet(avatarNode->getUUID());
|
||||
if (sendAvatar) {
|
||||
destinationNodeData->removeFromRadiusIgnoringSet(sourceAvatarNode->getUUID());
|
||||
}
|
||||
}
|
||||
|
||||
if (!shouldIgnore) {
|
||||
AvatarDataSequenceNumber lastSeqToReceiver = nodeData->getLastBroadcastSequenceNumber(avatarNode->getLocalID());
|
||||
AvatarDataSequenceNumber lastSeqFromSender = avatarClientNodeData->getLastReceivedSequenceNumber();
|
||||
if (sendAvatar) {
|
||||
AvatarDataSequenceNumber lastSeqToReceiver = destinationNodeData->getLastBroadcastSequenceNumber(sourceAvatarNode->getLocalID());
|
||||
AvatarDataSequenceNumber lastSeqFromSender = sourceAvatarNodeData->getLastReceivedSequenceNumber();
|
||||
|
||||
// FIXME - This code does appear to be working. But it seems brittle.
|
||||
// It supports determining if the frame of data for this "other"
|
||||
|
@ -430,26 +445,28 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
|
|||
// or that somehow we haven't sent
|
||||
if (lastSeqToReceiver == lastSeqFromSender && lastSeqToReceiver != 0) {
|
||||
++numAvatarsHeldBack;
|
||||
shouldIgnore = true;
|
||||
sendAvatar = false;
|
||||
} else if (lastSeqFromSender == 0) {
|
||||
// We have have not yet recieved any data about this avatar. Ignore it for now
|
||||
// We have have not yet received any data about this avatar. Ignore it for now
|
||||
// This is important for Agent scripts that are not avatar
|
||||
// so that they don't appear to be an avatar at the origin
|
||||
shouldIgnore = true;
|
||||
sendAvatar = false;
|
||||
} else if (lastSeqFromSender - lastSeqToReceiver > 1) {
|
||||
// this is a skip - we still send the packet but capture the presence of the skip so we see it happening
|
||||
++numAvatarsWithSkippedFrames;
|
||||
}
|
||||
}
|
||||
|
||||
quint64 endIgnoreCalculation = usecTimestampNow();
|
||||
_stats.ignoreCalculationElapsedTime += (endIgnoreCalculation - startIgnoreCalculation);
|
||||
|
||||
if (!shouldIgnore) {
|
||||
if (sendAvatar) {
|
||||
// sort this one for later
|
||||
const AvatarData* avatarNodeData = avatarClientNodeData->getConstAvatarData();
|
||||
auto lastEncodeTime = nodeData->getLastOtherAvatarEncodeTime(avatarNode->getLocalID());
|
||||
const MixerAvatar* avatarNodeData = sourceAvatarNodeData->getConstAvatarData();
|
||||
auto lastEncodeTime = destinationNodeData->getLastOtherAvatarEncodeTime(sourceAvatarNode->getLocalID());
|
||||
|
||||
sortedAvatars.push(SortableAvatar(avatarNodeData, avatarNode, lastEncodeTime));
|
||||
avatarPriorityQueues[avatarNodeData->getHasPriority() ? kHero : kNonhero].push(
|
||||
SortableAvatar(avatarNodeData, sourceAvatarNode, lastEncodeTime));
|
||||
}
|
||||
|
||||
// If Avatar A's PAL WAS open but is no longer open, AND
|
||||
|
@ -459,135 +476,153 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
|
|||
// will be sent when it doesn't need to be (but where it _should_ be OK to send).
|
||||
// However, it's less heavy-handed than using `shouldIgnore`.
|
||||
if (PALWasOpen && !PALIsOpen &&
|
||||
(destinationNode->isIgnoringNodeWithID(avatarNode->getUUID()) ||
|
||||
avatarNode->isIgnoringNodeWithID(destinationNode->getUUID()))) {
|
||||
(destinationNode->isIgnoringNodeWithID(sourceAvatarNode->getUUID()) ||
|
||||
sourceAvatarNode->isIgnoringNodeWithID(destinationNode->getUUID()))) {
|
||||
// ...send a Kill Packet to Node A, instructing Node A to kill Avatar B,
|
||||
// then have Node A cleanup the killed Node B.
|
||||
auto packet = NLPacket::create(PacketType::KillAvatar, NUM_BYTES_RFC4122_UUID + sizeof(KillAvatarReason), true);
|
||||
packet->write(avatarNode->getUUID().toRfc4122());
|
||||
packet->write(sourceAvatarNode->getUUID().toRfc4122());
|
||||
packet->writePrimitive(KillAvatarReason::AvatarIgnored);
|
||||
nodeList->sendPacket(std::move(packet), *destinationNode);
|
||||
nodeData->cleanupKilledNode(avatarNode->getUUID(), avatarNode->getLocalID());
|
||||
destinationNodeData->cleanupKilledNode(sourceAvatarNode->getUUID(), sourceAvatarNode->getLocalID());
|
||||
}
|
||||
|
||||
nodeData->setPrevRequestsDomainListData(PALIsOpen);
|
||||
destinationNodeData->setPrevRequestsDomainListData(PALIsOpen);
|
||||
}
|
||||
|
||||
// loop through our sorted avatars and allocate our bandwidth to them accordingly
|
||||
|
||||
int remainingAvatars = (int)sortedAvatars.size();
|
||||
int remainingAvatars = (int)avatarPriorityQueues[kHero].size() + (int)avatarPriorityQueues[kNonhero].size();
|
||||
auto traitsPacketList = NLPacketList::create(PacketType::BulkAvatarTraits, QByteArray(), true, true);
|
||||
|
||||
auto avatarPacket = NLPacket::create(PacketType::BulkAvatarData);
|
||||
const int avatarPacketCapacity = avatarPacket->getPayloadCapacity();
|
||||
int avatarSpaceAvailable = avatarPacketCapacity;
|
||||
int numPacketsSent = 0;
|
||||
int numAvatarsSent = 0;
|
||||
auto identityPacketList = NLPacketList::create(PacketType::AvatarIdentity, QByteArray(), true, true);
|
||||
|
||||
const auto& sortedAvatarVector = sortedAvatars.getSortedVector(numToSendEst);
|
||||
for (const auto& sortedAvatar : sortedAvatarVector) {
|
||||
const Node* otherNode = sortedAvatar.getNode();
|
||||
auto lastEncodeForOther = sortedAvatar.getTimestamp();
|
||||
// Loop over two priorities - hero avatars then everyone else:
|
||||
for (PriorityVariants currentVariant = kHero; currentVariant <= kNonhero; ++((int&)currentVariant)) {
|
||||
const auto& sortedAvatarVector = avatarPriorityQueues[currentVariant].getSortedVector(numToSendEst);
|
||||
for (const auto& sortedAvatar : sortedAvatarVector) {
|
||||
const Node* sourceNode = sortedAvatar.getNode();
|
||||
auto lastEncodeForOther = sortedAvatar.getTimestamp();
|
||||
|
||||
assert(otherNode); // we can't have gotten here without the avatarData being a valid key in the map
|
||||
assert(sourceNode); // we can't have gotten here without the avatarData being a valid key in the map
|
||||
|
||||
AvatarData::AvatarDataDetail detail = AvatarData::NoData;
|
||||
AvatarData::AvatarDataDetail detail = AvatarData::NoData;
|
||||
|
||||
// NOTE: Here's where we determine if we are over budget and drop remaining avatars,
|
||||
// or send minimal avatar data in uncommon case of PALIsOpen.
|
||||
int minimRemainingAvatarBytes = minimumBytesPerAvatar * remainingAvatars;
|
||||
auto frameByteEstimate = identityBytesSent + traitBytesSent + numAvatarDataBytes + minimRemainingAvatarBytes;
|
||||
bool overBudget = frameByteEstimate > maxAvatarBytesPerFrame;
|
||||
if (overBudget) {
|
||||
if (PALIsOpen) {
|
||||
_stats.overBudgetAvatars++;
|
||||
detail = AvatarData::PALMinimum;
|
||||
} else {
|
||||
_stats.overBudgetAvatars += remainingAvatars;
|
||||
break;
|
||||
// NOTE: Here's where we determine if we are over budget and drop remaining avatars,
|
||||
// or send minimal avatar data in uncommon case of PALIsOpen.
|
||||
int minimRemainingAvatarBytes = minimumBytesPerAvatar * remainingAvatars;
|
||||
auto frameByteEstimate = identityBytesSent + traitBytesSent + numAvatarDataBytes + minimRemainingAvatarBytes;
|
||||
bool overBudget = frameByteEstimate > maxAvatarBytesPerFrame;
|
||||
if (overBudget) {
|
||||
if (PALIsOpen) {
|
||||
_stats.overBudgetAvatars++;
|
||||
detail = AvatarData::PALMinimum;
|
||||
} else {
|
||||
_stats.overBudgetAvatars += remainingAvatars;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool overHeroBudget = currentVariant == kHero && numAvatarDataBytes > maxHeroBytesPerFrame;
|
||||
if (overHeroBudget) {
|
||||
break; // No more heroes (this frame).
|
||||
}
|
||||
|
||||
auto startAvatarDataPacking = chrono::high_resolution_clock::now();
|
||||
|
||||
const AvatarMixerClientData* sourceNodeData = reinterpret_cast<const AvatarMixerClientData*>(sourceNode->getLinkedData());
|
||||
const MixerAvatar* sourceAvatar = sourceNodeData->getConstAvatarData();
|
||||
|
||||
// Typically all out-of-view avatars but such avatars' priorities will rise with time:
|
||||
bool isLowerPriority = currentVariant != kHero && sortedAvatar.getPriority() <= OUT_OF_VIEW_THRESHOLD; // XXX: hero handling?
|
||||
|
||||
if (isLowerPriority) {
|
||||
detail = PALIsOpen ? AvatarData::PALMinimum : AvatarData::MinimumData;
|
||||
destinationNodeData->incrementAvatarOutOfView();
|
||||
} else if (!overBudget) {
|
||||
detail = distribution(generator) < AVATAR_SEND_FULL_UPDATE_RATIO ? AvatarData::SendAllData : AvatarData::CullSmallData;
|
||||
destinationNodeData->incrementAvatarInView();
|
||||
|
||||
// If the time that the mixer sent AVATAR DATA about Avatar B to Avatar A is BEFORE OR EQUAL TO
|
||||
// the time that Avatar B flagged an IDENTITY DATA change, send IDENTITY DATA about Avatar B to Avatar A.
|
||||
if (sourceAvatar->hasProcessedFirstIdentity()
|
||||
&& destinationNodeData->getLastBroadcastTime(sourceNode->getLocalID()) <= sourceNodeData->getIdentityChangeTimestamp()) {
|
||||
identityBytesSent += sendIdentityPacket(*identityPacketList, sourceNodeData, *destinationNode);
|
||||
|
||||
// remember the last time we sent identity details about this other node to the receiver
|
||||
destinationNodeData->setLastBroadcastTime(sourceNode->getLocalID(), usecTimestampNow());
|
||||
}
|
||||
}
|
||||
|
||||
QVector<JointData>& lastSentJointsForOther = destinationNodeData->getLastOtherAvatarSentJoints(sourceNode->getLocalID());
|
||||
|
||||
const bool distanceAdjust = true;
|
||||
const bool dropFaceTracking = false;
|
||||
AvatarDataPacket::SendStatus sendStatus;
|
||||
sendStatus.sendUUID = true;
|
||||
|
||||
do {
|
||||
auto startSerialize = chrono::high_resolution_clock::now();
|
||||
QByteArray bytes = sourceAvatar->toByteArray(detail, lastEncodeForOther, lastSentJointsForOther,
|
||||
sendStatus, dropFaceTracking, distanceAdjust, destinationPosition,
|
||||
&lastSentJointsForOther, avatarSpaceAvailable);
|
||||
auto endSerialize = chrono::high_resolution_clock::now();
|
||||
_stats.toByteArrayElapsedTime +=
|
||||
(quint64)chrono::duration_cast<chrono::microseconds>(endSerialize - startSerialize).count();
|
||||
|
||||
avatarPacket->write(bytes);
|
||||
avatarSpaceAvailable -= bytes.size();
|
||||
numAvatarDataBytes += bytes.size();
|
||||
if (!sendStatus || avatarSpaceAvailable < (int)AvatarDataPacket::MIN_BULK_PACKET_SIZE) {
|
||||
// Weren't able to fit everything.
|
||||
nodeList->sendPacket(std::move(avatarPacket), *destinationNode);
|
||||
++numPacketsSent;
|
||||
avatarPacket = NLPacket::create(PacketType::BulkAvatarData);
|
||||
avatarSpaceAvailable = avatarPacketCapacity;
|
||||
}
|
||||
} while (!sendStatus);
|
||||
|
||||
if (detail != AvatarData::NoData) {
|
||||
_stats.numOthersIncluded++;
|
||||
if (sourceAvatar->getHasPriority()) {
|
||||
_stats.numHeroesIncluded++;
|
||||
}
|
||||
|
||||
// increment the number of avatars sent to this receiver
|
||||
destinationNodeData->incrementNumAvatarsSentLastFrame();
|
||||
|
||||
// set the last sent sequence number for this sender on the receiver
|
||||
destinationNodeData->setLastBroadcastSequenceNumber(sourceNode->getLocalID(),
|
||||
sourceNodeData->getLastReceivedSequenceNumber());
|
||||
destinationNodeData->setLastOtherAvatarEncodeTime(sourceNode->getLocalID(), usecTimestampNow());
|
||||
}
|
||||
|
||||
auto endAvatarDataPacking = chrono::high_resolution_clock::now();
|
||||
_stats.avatarDataPackingElapsedTime +=
|
||||
(quint64)chrono::duration_cast<chrono::microseconds>(endAvatarDataPacking - startAvatarDataPacking).count();
|
||||
|
||||
if (!overBudget) {
|
||||
// use helper to add any changed traits to our packet list
|
||||
traitBytesSent += addChangedTraitsToBulkPacket(destinationNodeData, sourceNodeData, *traitsPacketList);
|
||||
}
|
||||
numAvatarsSent++;
|
||||
remainingAvatars--;
|
||||
}
|
||||
|
||||
if (currentVariant == kHero) { // Dump any remaining heroes into the commoners.
|
||||
for (auto avIter = sortedAvatarVector.begin() + numAvatarsSent; avIter < sortedAvatarVector.end(); ++avIter) {
|
||||
avatarPriorityQueues[kNonhero].push(*avIter);
|
||||
}
|
||||
}
|
||||
|
||||
auto startAvatarDataPacking = chrono::high_resolution_clock::now();
|
||||
|
||||
const AvatarMixerClientData* otherNodeData = reinterpret_cast<const AvatarMixerClientData*>(otherNode->getLinkedData());
|
||||
const AvatarData* otherAvatar = otherNodeData->getConstAvatarData();
|
||||
|
||||
// Typically all out-of-view avatars but such avatars' priorities will rise with time:
|
||||
bool isLowerPriority = sortedAvatar.getPriority() <= OUT_OF_VIEW_THRESHOLD;
|
||||
|
||||
if (isLowerPriority) {
|
||||
detail = PALIsOpen ? AvatarData::PALMinimum : AvatarData::MinimumData;
|
||||
nodeData->incrementAvatarOutOfView();
|
||||
} else if (!overBudget) {
|
||||
detail = distribution(generator) < AVATAR_SEND_FULL_UPDATE_RATIO ? AvatarData::SendAllData : AvatarData::CullSmallData;
|
||||
nodeData->incrementAvatarInView();
|
||||
|
||||
// If the time that the mixer sent AVATAR DATA about Avatar B to Avatar A is BEFORE OR EQUAL TO
|
||||
// the time that Avatar B flagged an IDENTITY DATA change, send IDENTITY DATA about Avatar B to Avatar A.
|
||||
if (otherAvatar->hasProcessedFirstIdentity()
|
||||
&& nodeData->getLastBroadcastTime(otherNode->getLocalID()) <= otherNodeData->getIdentityChangeTimestamp()) {
|
||||
identityBytesSent += sendIdentityPacket(*identityPacketList, otherNodeData, *destinationNode);
|
||||
|
||||
// remember the last time we sent identity details about this other node to the receiver
|
||||
nodeData->setLastBroadcastTime(otherNode->getLocalID(), usecTimestampNow());
|
||||
}
|
||||
}
|
||||
|
||||
QVector<JointData>& lastSentJointsForOther = nodeData->getLastOtherAvatarSentJoints(otherNode->getLocalID());
|
||||
|
||||
const bool distanceAdjust = true;
|
||||
const bool dropFaceTracking = false;
|
||||
AvatarDataPacket::SendStatus sendStatus;
|
||||
sendStatus.sendUUID = true;
|
||||
|
||||
do {
|
||||
auto startSerialize = chrono::high_resolution_clock::now();
|
||||
QByteArray bytes = otherAvatar->toByteArray(detail, lastEncodeForOther, lastSentJointsForOther,
|
||||
sendStatus, dropFaceTracking, distanceAdjust, myPosition,
|
||||
&lastSentJointsForOther, avatarSpaceAvailable);
|
||||
auto endSerialize = chrono::high_resolution_clock::now();
|
||||
_stats.toByteArrayElapsedTime +=
|
||||
(quint64)chrono::duration_cast<chrono::microseconds>(endSerialize - startSerialize).count();
|
||||
|
||||
avatarPacket->write(bytes);
|
||||
avatarSpaceAvailable -= bytes.size();
|
||||
numAvatarDataBytes += bytes.size();
|
||||
if (!sendStatus || avatarSpaceAvailable < (int)AvatarDataPacket::MIN_BULK_PACKET_SIZE) {
|
||||
// Weren't able to fit everything.
|
||||
nodeList->sendPacket(std::move(avatarPacket), *destinationNode);
|
||||
++numPacketsSent;
|
||||
avatarPacket = NLPacket::create(PacketType::BulkAvatarData);
|
||||
avatarSpaceAvailable = avatarPacketCapacity;
|
||||
}
|
||||
} while (!sendStatus);
|
||||
|
||||
if (detail != AvatarData::NoData) {
|
||||
_stats.numOthersIncluded++;
|
||||
|
||||
// increment the number of avatars sent to this receiver
|
||||
nodeData->incrementNumAvatarsSentLastFrame();
|
||||
|
||||
// set the last sent sequence number for this sender on the receiver
|
||||
nodeData->setLastBroadcastSequenceNumber(otherNode->getLocalID(),
|
||||
otherNodeData->getLastReceivedSequenceNumber());
|
||||
nodeData->setLastOtherAvatarEncodeTime(otherNode->getLocalID(), usecTimestampNow());
|
||||
}
|
||||
|
||||
auto endAvatarDataPacking = chrono::high_resolution_clock::now();
|
||||
_stats.avatarDataPackingElapsedTime +=
|
||||
(quint64) chrono::duration_cast<chrono::microseconds>(endAvatarDataPacking - startAvatarDataPacking).count();
|
||||
|
||||
if (!overBudget) {
|
||||
// use helper to add any changed traits to our packet list
|
||||
traitBytesSent += addChangedTraitsToBulkPacket(nodeData, otherNodeData, *traitsPacketList);
|
||||
}
|
||||
|
||||
remainingAvatars--;
|
||||
}
|
||||
|
||||
if (nodeData->getNumAvatarsSentLastFrame() > numToSendEst) {
|
||||
qCWarning(avatars) << "More avatars sent than upper estimate" << nodeData->getNumAvatarsSentLastFrame()
|
||||
if (destinationNodeData->getNumAvatarsSentLastFrame() > numToSendEst) {
|
||||
qCWarning(avatars) << "More avatars sent than upper estimate" << destinationNodeData->getNumAvatarsSentLastFrame()
|
||||
<< " / " << numToSendEst;
|
||||
}
|
||||
|
||||
|
@ -618,12 +653,12 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
|
|||
}
|
||||
|
||||
// record the bytes sent for other avatar data in the AvatarMixerClientData
|
||||
nodeData->recordSentAvatarData(numAvatarDataBytes, traitBytesSent);
|
||||
destinationNodeData->recordSentAvatarData(numAvatarDataBytes, traitBytesSent);
|
||||
|
||||
|
||||
// record the number of avatars held back this frame
|
||||
nodeData->recordNumOtherAvatarStarves(numAvatarsHeldBack);
|
||||
nodeData->recordNumOtherAvatarSkips(numAvatarsWithSkippedFrames);
|
||||
destinationNodeData->recordNumOtherAvatarStarves(numAvatarsHeldBack);
|
||||
destinationNodeData->recordNumOtherAvatarSkips(numAvatarsWithSkippedFrames);
|
||||
|
||||
quint64 endPacketSending = usecTimestampNow();
|
||||
_stats.packetSendingElapsedTime += (endPacketSending - startPacketSending);
|
||||
|
|
|
@ -32,6 +32,7 @@ public:
|
|||
int numIdentityPacketsSent { 0 };
|
||||
int numOthersIncluded { 0 };
|
||||
int overBudgetAvatars { 0 };
|
||||
int numHeroesIncluded { 0 };
|
||||
|
||||
quint64 ignoreCalculationElapsedTime { 0 };
|
||||
quint64 avatarDataPackingElapsedTime { 0 };
|
||||
|
@ -57,6 +58,7 @@ public:
|
|||
numIdentityPacketsSent = 0;
|
||||
numOthersIncluded = 0;
|
||||
overBudgetAvatars = 0;
|
||||
numHeroesIncluded = 0;
|
||||
|
||||
ignoreCalculationElapsedTime = 0;
|
||||
avatarDataPackingElapsedTime = 0;
|
||||
|
@ -80,6 +82,7 @@ public:
|
|||
numIdentityPacketsSent += rhs.numIdentityPacketsSent;
|
||||
numOthersIncluded += rhs.numOthersIncluded;
|
||||
overBudgetAvatars += rhs.overBudgetAvatars;
|
||||
numHeroesIncluded += rhs.numHeroesIncluded;
|
||||
|
||||
ignoreCalculationElapsedTime += rhs.ignoreCalculationElapsedTime;
|
||||
avatarDataPackingElapsedTime += rhs.avatarDataPackingElapsedTime;
|
||||
|
@ -90,9 +93,13 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
class EntityTree;
|
||||
using EntityTreePointer = std::shared_ptr<EntityTree>;
|
||||
|
||||
struct SlaveSharedData {
|
||||
QStringList skeletonURLWhitelist;
|
||||
QUrl skeletonReplacementURL;
|
||||
EntityTreePointer entityTree;
|
||||
};
|
||||
|
||||
class AvatarMixerSlave {
|
||||
|
|
|
@ -63,10 +63,6 @@ bool AvatarMixerSlaveThread::try_pop(SharedNodePointer& node) {
|
|||
return _pool._queue.try_pop(node);
|
||||
}
|
||||
|
||||
#ifdef AVATAR_SINGLE_THREADED
|
||||
static AvatarMixerSlave slave;
|
||||
#endif
|
||||
|
||||
void AvatarMixerSlavePool::processIncomingPackets(ConstIter begin, ConstIter end) {
|
||||
_function = &AvatarMixerSlave::processIncomingPackets;
|
||||
_configure = [=](AvatarMixerSlave& slave) {
|
||||
|
@ -89,19 +85,9 @@ void AvatarMixerSlavePool::run(ConstIter begin, ConstIter end) {
|
|||
_begin = begin;
|
||||
_end = end;
|
||||
|
||||
#ifdef AUDIO_SINGLE_THREADED
|
||||
_configure(slave);
|
||||
std::for_each(begin, end, [&](const SharedNodePointer& node) {
|
||||
_function(slave, node);
|
||||
});
|
||||
#else
|
||||
// fill the queue
|
||||
std::for_each(_begin, _end, [&](const SharedNodePointer& node) {
|
||||
#if defined(__clang__) && defined(Q_OS_LINUX)
|
||||
_queue.push(node);
|
||||
#else
|
||||
_queue.emplace(node);
|
||||
#endif
|
||||
});
|
||||
|
||||
{
|
||||
|
@ -121,18 +107,13 @@ void AvatarMixerSlavePool::run(ConstIter begin, ConstIter end) {
|
|||
}
|
||||
|
||||
assert(_queue.empty());
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void AvatarMixerSlavePool::each(std::function<void(AvatarMixerSlave& slave)> functor) {
|
||||
#ifdef AVATAR_SINGLE_THREADED
|
||||
functor(slave);
|
||||
#else
|
||||
for (auto& slave : _slaves) {
|
||||
functor(*slave.get());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void AvatarMixerSlavePool::setNumThreads(int numThreads) {
|
||||
|
@ -158,9 +139,6 @@ void AvatarMixerSlavePool::setNumThreads(int numThreads) {
|
|||
void AvatarMixerSlavePool::resize(int numThreads) {
|
||||
assert(_numThreads == (int)_slaves.size());
|
||||
|
||||
#ifdef AVATAR_SINGLE_THREADED
|
||||
qDebug("%s: running single threaded", __FUNCTION__, numThreads);
|
||||
#else
|
||||
qDebug("%s: set %d threads (was %d)", __FUNCTION__, numThreads, _numThreads);
|
||||
|
||||
Lock lock(_mutex);
|
||||
|
@ -208,5 +186,4 @@ void AvatarMixerSlavePool::resize(int numThreads) {
|
|||
|
||||
_numThreads = _numStarted = _numFinished = numThreads;
|
||||
assert(_numThreads == (int)_slaves.size());
|
||||
#endif
|
||||
}
|
||||
|
|
31
assignment-client/src/avatars/MixerAvatar.h
Normal file
31
assignment-client/src/avatars/MixerAvatar.h
Normal file
|
@ -0,0 +1,31 @@
|
|||
//
|
||||
// MixerAvatar.h
|
||||
// assignment-client/src/avatars
|
||||
//
|
||||
// Created by Simon Walton Feb 2019.
|
||||
// Copyright 2019 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
// Avatar class for use within the avatar mixer - encapsulates data required only for
|
||||
// sorting priorities within the mixer.
|
||||
|
||||
#ifndef hifi_MixerAvatar_h
|
||||
#define hifi_MixerAvatar_h
|
||||
|
||||
#include <AvatarData.h>
|
||||
|
||||
class MixerAvatar : public AvatarData {
|
||||
public:
|
||||
bool getHasPriority() const { return _hasPriority; }
|
||||
void setHasPriority(bool hasPriority) { _hasPriority = hasPriority; }
|
||||
|
||||
private:
|
||||
bool _hasPriority { false };
|
||||
};
|
||||
|
||||
using MixerAvatarSharedPointer = std::shared_ptr<MixerAvatar>;
|
||||
|
||||
#endif // hifi_MixerAvatar_h
|
|
@ -1203,7 +1203,8 @@ void OctreeServer::beginRunning() {
|
|||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
// we need to ask the DS about agents so we can ping/reply with them
|
||||
nodeList->addSetOfNodeTypesToNodeInterestSet({ NodeType::Agent, NodeType::EntityScriptServer });
|
||||
nodeList->addSetOfNodeTypesToNodeInterestSet({ NodeType::Agent, NodeType::EntityScriptServer,
|
||||
NodeType::AvatarMixer });
|
||||
|
||||
beforeRun(); // after payload has been processed
|
||||
|
||||
|
|
|
@ -1302,6 +1302,14 @@
|
|||
"placeholder": "1",
|
||||
"default": "1",
|
||||
"advanced": true
|
||||
},
|
||||
{
|
||||
"name": "connection_rate",
|
||||
"label": "Connection Rate",
|
||||
"help": "Number of new agents that can connect to the mixer every second",
|
||||
"placeholder": "50",
|
||||
"default": "50",
|
||||
"advanced": true
|
||||
}
|
||||
]
|
||||
},
|
||||
|
|
|
@ -1243,12 +1243,11 @@ void DomainServer::broadcastNewNode(const SharedNodePointer& addedNode) {
|
|||
|
||||
limitedNodeList->eachMatchingNode(
|
||||
[this, addedNode](const SharedNodePointer& node)->bool {
|
||||
if (node->getLinkedData() && node->getActiveSocket() && node != addedNode) {
|
||||
// is the added Node in this node's interest list?
|
||||
return isInInterestSet(node, addedNode);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
// is the added Node in this node's interest list?
|
||||
return node->getLinkedData()
|
||||
&& node->getActiveSocket()
|
||||
&& node != addedNode
|
||||
&& isInInterestSet(node, addedNode);
|
||||
},
|
||||
[this, &addNodePacket, connectionSecretIndex, addedNode, limitedNodeListWeak](const SharedNodePointer& node) {
|
||||
// send off this packet to the node
|
||||
|
|
|
@ -503,6 +503,7 @@ void OtherAvatar::handleChangedAvatarEntityData() {
|
|||
// then set the the original ID for the changes to take effect
|
||||
// TODO: This is a horrible hack and once properties.constructFromBuffer no longer causes
|
||||
// side effects...remove the following three lines
|
||||
|
||||
const QUuid NULL_ID = QUuid("{00000000-0000-0000-0000-000000000005}");
|
||||
entity->setParentID(NULL_ID);
|
||||
entity->setParentID(oldParentID);
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
#include "EntitySimulation.h"
|
||||
#include "EntityDynamicFactoryInterface.h"
|
||||
|
||||
//#define WANT_DEBUG
|
||||
|
||||
Q_DECLARE_METATYPE(EntityItemPointer);
|
||||
int entityItemPointernMetaTypeId = qRegisterMetaType<EntityItemPointer>();
|
||||
|
@ -95,6 +96,8 @@ EntityPropertyFlags EntityItem::getEntityProperties(EncodeBitstreamParams& param
|
|||
requestedProperties += PROP_LAST_EDITED_BY;
|
||||
requestedProperties += PROP_ENTITY_HOST_TYPE;
|
||||
requestedProperties += PROP_OWNING_AVATAR_ID;
|
||||
requestedProperties += PROP_PARENT_ID;
|
||||
requestedProperties += PROP_PARENT_JOINT_INDEX;
|
||||
requestedProperties += PROP_QUERY_AA_CUBE;
|
||||
requestedProperties += PROP_CAN_CAST_SHADOW;
|
||||
requestedProperties += PROP_VISIBLE_IN_SECONDARY_CAMERA;
|
||||
|
@ -502,6 +505,7 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
|
|||
}
|
||||
|
||||
#ifdef WANT_DEBUG
|
||||
{
|
||||
quint64 lastEdited = getLastEdited();
|
||||
float editedAgo = getEditedAgo();
|
||||
QString agoAsString = formatSecondsElapsed(editedAgo);
|
||||
|
@ -515,6 +519,7 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
|
|||
qCDebug(entities) << " age=" << getAge() << "seconds - " << ageAsString;
|
||||
qCDebug(entities) << " lastEdited =" << lastEdited;
|
||||
qCDebug(entities) << " ago=" << editedAgo << "seconds - " << agoAsString;
|
||||
}
|
||||
#endif
|
||||
|
||||
quint64 lastEditedFromBuffer = 0;
|
||||
|
@ -1099,7 +1104,7 @@ void EntityItem::simulate(const quint64& now) {
|
|||
qCDebug(entities) << " hasGravity=" << hasGravity();
|
||||
qCDebug(entities) << " hasAcceleration=" << hasAcceleration();
|
||||
qCDebug(entities) << " hasAngularVelocity=" << hasAngularVelocity();
|
||||
qCDebug(entities) << " getAngularVelocity=" << getAngularVelocity();
|
||||
qCDebug(entities) << " getAngularVelocity=" << getLocalAngularVelocity();
|
||||
qCDebug(entities) << " isMortal=" << isMortal();
|
||||
qCDebug(entities) << " getAge()=" << getAge();
|
||||
qCDebug(entities) << " getLifetime()=" << getLifetime();
|
||||
|
@ -1111,12 +1116,12 @@ void EntityItem::simulate(const quint64& now) {
|
|||
qCDebug(entities) << " hasGravity=" << hasGravity();
|
||||
qCDebug(entities) << " hasAcceleration=" << hasAcceleration();
|
||||
qCDebug(entities) << " hasAngularVelocity=" << hasAngularVelocity();
|
||||
qCDebug(entities) << " getAngularVelocity=" << getAngularVelocity();
|
||||
qCDebug(entities) << " getAngularVelocity=" << getLocalAngularVelocity();
|
||||
}
|
||||
if (hasAngularVelocity()) {
|
||||
qCDebug(entities) << " CHANGING...=";
|
||||
qCDebug(entities) << " hasAngularVelocity=" << hasAngularVelocity();
|
||||
qCDebug(entities) << " getAngularVelocity=" << getAngularVelocity();
|
||||
qCDebug(entities) << " getAngularVelocity=" << getLocalAngularVelocity();
|
||||
}
|
||||
if (isMortal()) {
|
||||
qCDebug(entities) << " MORTAL...=";
|
||||
|
@ -1738,7 +1743,7 @@ bool EntityItem::contains(const glm::vec3& point) const {
|
|||
// the above cases not yet supported --> fall through to BOX case
|
||||
case SHAPE_TYPE_BOX: {
|
||||
localPoint = glm::abs(localPoint);
|
||||
return glm::any(glm::lessThanEqual(localPoint, glm::vec3(NORMALIZED_HALF_SIDE)));
|
||||
return glm::all(glm::lessThanEqual(localPoint, glm::vec3(NORMALIZED_HALF_SIDE)));
|
||||
}
|
||||
case SHAPE_TYPE_ELLIPSOID: {
|
||||
// since we've transformed into the normalized space this is just a sphere-point intersection test
|
||||
|
@ -2652,13 +2657,23 @@ bool EntityItem::matchesJSONFilters(const QJsonObject& jsonFilters) const {
|
|||
// ALL entity properties. Some work will need to be done to the property system so that it can be more flexible
|
||||
// (to grab the value and default value of a property given the string representation of that property, for example)
|
||||
|
||||
// currently the only property filter we handle is '+' for serverScripts
|
||||
// currently the only property filter we handle in EntityItem is '+' for serverScripts
|
||||
// which means that we only handle a filtered query asking for entities where the serverScripts property is non-default
|
||||
|
||||
static const QString SERVER_SCRIPTS_PROPERTY = "serverScripts";
|
||||
static const QString ENTITY_TYPE_PROPERTY = "type";
|
||||
|
||||
if (jsonFilters[SERVER_SCRIPTS_PROPERTY] == EntityQueryFilterSymbol::NonDefault) {
|
||||
return _serverScripts != ENTITY_ITEM_DEFAULT_SERVER_SCRIPTS;
|
||||
foreach(const auto& property, jsonFilters.keys()) {
|
||||
if (property == SERVER_SCRIPTS_PROPERTY && jsonFilters[property] == EntityQueryFilterSymbol::NonDefault) {
|
||||
// check if this entity has a non-default value for serverScripts
|
||||
if (_serverScripts != ENTITY_ITEM_DEFAULT_SERVER_SCRIPTS) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
} else if (property == ENTITY_TYPE_PROPERTY) {
|
||||
return (jsonFilters[property] == EntityTypes::getEntityTypeName(getType()) );
|
||||
}
|
||||
}
|
||||
|
||||
// the json filter syntax did not match what we expected, return a match
|
||||
|
|
|
@ -514,7 +514,7 @@ public:
|
|||
QUuid getLastEditedBy() const { return _lastEditedBy; }
|
||||
void setLastEditedBy(QUuid value) { _lastEditedBy = value; }
|
||||
|
||||
bool matchesJSONFilters(const QJsonObject& jsonFilters) const;
|
||||
virtual bool matchesJSONFilters(const QJsonObject& jsonFilters) const;
|
||||
|
||||
virtual bool getMeshes(MeshProxyList& result) { return true; }
|
||||
|
||||
|
|
|
@ -225,6 +225,15 @@ QString EntityItemProperties::getBloomModeAsString() const {
|
|||
return getComponentModeAsString(_bloomMode);
|
||||
}
|
||||
|
||||
namespace {
|
||||
const QStringList AVATAR_PRIORITIES_AS_STRING
|
||||
{ "inherit", "crowd", "hero" };
|
||||
}
|
||||
|
||||
QString EntityItemProperties::getAvatarPriorityAsString() const {
|
||||
return AVATAR_PRIORITIES_AS_STRING.value(_avatarPriority);
|
||||
}
|
||||
|
||||
std::array<ComponentPair, COMPONENT_MODE_ITEM_COUNT>::const_iterator EntityItemProperties::findComponent(const QString& mode) {
|
||||
return std::find_if(COMPONENT_MODES.begin(), COMPONENT_MODES.end(), [&](const ComponentPair& pair) {
|
||||
return (pair.second == mode);
|
||||
|
@ -249,6 +258,15 @@ void EntityItemProperties::setBloomModeFromString(const QString& bloomMode) {
|
|||
}
|
||||
}
|
||||
|
||||
void EntityItemProperties::setAvatarPriorityFromString(QString const& avatarPriority) {
|
||||
auto result = AVATAR_PRIORITIES_AS_STRING.indexOf(avatarPriority);
|
||||
|
||||
if (result != -1) {
|
||||
_avatarPriority = result;
|
||||
_avatarPriorityChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
QString EntityItemProperties::getKeyLightModeAsString() const {
|
||||
return getComponentModeAsString(_keyLightMode);
|
||||
}
|
||||
|
@ -622,6 +640,7 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
|
|||
CHECK_PROPERTY_CHANGE(PROP_SKYBOX_MODE, skyboxMode);
|
||||
CHECK_PROPERTY_CHANGE(PROP_HAZE_MODE, hazeMode);
|
||||
CHECK_PROPERTY_CHANGE(PROP_BLOOM_MODE, bloomMode);
|
||||
CHECK_PROPERTY_CHANGE(PROP_AVATAR_PRIORITY, avatarPriority);
|
||||
|
||||
// Polyvox
|
||||
CHECK_PROPERTY_CHANGE(PROP_VOXEL_VOLUME_SIZE, voxelVolumeSize);
|
||||
|
@ -1426,7 +1445,13 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
|
|||
* @property {string} filterURL="" - The URL of a JavaScript file that filters changes to properties of entities within the
|
||||
* zone. It is periodically executed for each entity in the zone. It can, for example, be used to not allow changes to
|
||||
* certain properties.<br />
|
||||
*
|
||||
* @property {string} avatarPriority="inherit" - Configures the update priority of contained avatars to other clients.<br />
|
||||
* <code>"inherit"</code>: Priority from enclosing zones is unchanged.<br />
|
||||
* <code>"crowd"</code>: Priority in this zone is the normal priority.<br />
|
||||
* <code>"hero"</code>: Avatars in this zone will have an increased update priority
|
||||
* <pre>
|
||||
*
|
||||
* function filter(properties) {
|
||||
* // Test and edit properties object values,
|
||||
* // e.g., properties.modelURL, as required.
|
||||
|
@ -1761,6 +1786,7 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool
|
|||
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(PROP_SKYBOX_MODE, skyboxMode, getSkyboxModeAsString());
|
||||
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(PROP_HAZE_MODE, hazeMode, getHazeModeAsString());
|
||||
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(PROP_BLOOM_MODE, bloomMode, getBloomModeAsString());
|
||||
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(PROP_AVATAR_PRIORITY, avatarPriority, getAvatarPriorityAsString());
|
||||
}
|
||||
|
||||
// Web only
|
||||
|
@ -2123,6 +2149,7 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object, bool
|
|||
COPY_PROPERTY_FROM_QSCRIPTVALUE_ENUM(skyboxMode, SkyboxMode);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_ENUM(hazeMode, HazeMode);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_ENUM(bloomMode, BloomMode);
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE_ENUM(avatarPriority, AvatarPriority);
|
||||
|
||||
// Polyvox
|
||||
COPY_PROPERTY_FROM_QSCRIPTVALUE(voxelVolumeSize, vec3, setVoxelVolumeSize);
|
||||
|
@ -2403,6 +2430,7 @@ void EntityItemProperties::merge(const EntityItemProperties& other) {
|
|||
COPY_PROPERTY_IF_CHANGED(skyboxMode);
|
||||
COPY_PROPERTY_IF_CHANGED(hazeMode);
|
||||
COPY_PROPERTY_IF_CHANGED(bloomMode);
|
||||
COPY_PROPERTY_IF_CHANGED(avatarPriority);
|
||||
|
||||
// Polyvox
|
||||
COPY_PROPERTY_IF_CHANGED(voxelVolumeSize);
|
||||
|
@ -2789,6 +2817,7 @@ bool EntityItemProperties::getPropertyInfo(const QString& propertyName, EntityPr
|
|||
ADD_PROPERTY_TO_MAP(PROP_SKYBOX_MODE, SkyboxMode, skyboxMode, uint32_t);
|
||||
ADD_PROPERTY_TO_MAP(PROP_HAZE_MODE, HazeMode, hazeMode, uint32_t);
|
||||
ADD_PROPERTY_TO_MAP(PROP_BLOOM_MODE, BloomMode, bloomMode, uint32_t);
|
||||
ADD_PROPERTY_TO_MAP(PROP_AVATAR_PRIORITY, AvatarPriority, avatarPriority, uint32_t);
|
||||
|
||||
// Polyvox
|
||||
ADD_PROPERTY_TO_MAP(PROP_VOXEL_VOLUME_SIZE, VoxelVolumeSize, voxelVolumeSize, vec3);
|
||||
|
@ -3191,6 +3220,7 @@ OctreeElement::AppendState EntityItemProperties::encodeEntityEditPacket(PacketTy
|
|||
APPEND_ENTITY_PROPERTY(PROP_SKYBOX_MODE, (uint32_t)properties.getSkyboxMode());
|
||||
APPEND_ENTITY_PROPERTY(PROP_HAZE_MODE, (uint32_t)properties.getHazeMode());
|
||||
APPEND_ENTITY_PROPERTY(PROP_BLOOM_MODE, (uint32_t)properties.getBloomMode());
|
||||
APPEND_ENTITY_PROPERTY(PROP_AVATAR_PRIORITY, (uint32_t)properties.getAvatarPriority());
|
||||
}
|
||||
|
||||
if (properties.getType() == EntityTypes::PolyVox) {
|
||||
|
@ -3656,6 +3686,7 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
|
|||
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_SKYBOX_MODE, uint32_t, setSkyboxMode);
|
||||
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_HAZE_MODE, uint32_t, setHazeMode);
|
||||
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_BLOOM_MODE, uint32_t, setBloomMode);
|
||||
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_AVATAR_PRIORITY, uint32_t, setAvatarPriority);
|
||||
}
|
||||
|
||||
if (properties.getType() == EntityTypes::PolyVox) {
|
||||
|
@ -4039,6 +4070,7 @@ void EntityItemProperties::markAllChanged() {
|
|||
_skyboxModeChanged = true;
|
||||
_hazeModeChanged = true;
|
||||
_bloomModeChanged = true;
|
||||
_avatarPriorityChanged = true;
|
||||
|
||||
// Polyvox
|
||||
_voxelVolumeSizeChanged = true;
|
||||
|
@ -4637,6 +4669,9 @@ QList<QString> EntityItemProperties::listChangedProperties() {
|
|||
if (bloomModeChanged()) {
|
||||
out += "bloomMode";
|
||||
}
|
||||
if (avatarPriorityChanged()) {
|
||||
out += "avatarPriority";
|
||||
}
|
||||
|
||||
// Polyvox
|
||||
if (voxelVolumeSizeChanged()) {
|
||||
|
|
|
@ -321,6 +321,7 @@ public:
|
|||
DEFINE_PROPERTY_REF_ENUM(PROP_AMBIENT_LIGHT_MODE, AmbientLightMode, ambientLightMode, uint32_t, (uint32_t)COMPONENT_MODE_INHERIT);
|
||||
DEFINE_PROPERTY_REF_ENUM(PROP_HAZE_MODE, HazeMode, hazeMode, uint32_t, (uint32_t)COMPONENT_MODE_INHERIT);
|
||||
DEFINE_PROPERTY_REF_ENUM(PROP_BLOOM_MODE, BloomMode, bloomMode, uint32_t, (uint32_t)COMPONENT_MODE_INHERIT);
|
||||
DEFINE_PROPERTY_REF_ENUM(PROP_AVATAR_PRIORITY, AvatarPriority, avatarPriority, uint32_t, (uint32_t)COMPONENT_MODE_INHERIT);
|
||||
|
||||
// Polyvox
|
||||
DEFINE_PROPERTY_REF(PROP_VOXEL_VOLUME_SIZE, VoxelVolumeSize, voxelVolumeSize, glm::vec3, PolyVoxEntityItem::DEFAULT_VOXEL_VOLUME_SIZE);
|
||||
|
@ -681,6 +682,8 @@ inline QDebug operator<<(QDebug debug, const EntityItemProperties& properties) {
|
|||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, GhostingAllowed, ghostingAllowed, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, FilterURL, filterURL, "");
|
||||
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, AvatarPriority, avatarPriority, "");
|
||||
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, EntityHostTypeAsString, entityHostType, "");
|
||||
DEBUG_PROPERTY_IF_CHANGED(debug, properties, OwningAvatarID, owningAvatarID, "");
|
||||
|
||||
|
|
|
@ -156,6 +156,7 @@ enum EntityPropertyList {
|
|||
PROP_DERIVED_28,
|
||||
PROP_DERIVED_29,
|
||||
PROP_DERIVED_30,
|
||||
PROP_DERIVED_31,
|
||||
|
||||
PROP_AFTER_LAST_ITEM,
|
||||
|
||||
|
@ -276,6 +277,8 @@ enum EntityPropertyList {
|
|||
PROP_SKYBOX_MODE = PROP_DERIVED_28,
|
||||
PROP_HAZE_MODE = PROP_DERIVED_29,
|
||||
PROP_BLOOM_MODE = PROP_DERIVED_30,
|
||||
// Avatar priority
|
||||
PROP_AVATAR_PRIORITY = PROP_DERIVED_31,
|
||||
|
||||
// Polyvox
|
||||
PROP_VOXEL_VOLUME_SIZE = PROP_DERIVED_0,
|
||||
|
|
|
@ -71,6 +71,7 @@ EntityItemProperties ZoneEntityItem::getProperties(const EntityPropertyFlags& de
|
|||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(skyboxMode, getSkyboxMode);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(hazeMode, getHazeMode);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(bloomMode, getBloomMode);
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(avatarPriority, getAvatarPriority);
|
||||
|
||||
return properties;
|
||||
}
|
||||
|
@ -117,6 +118,7 @@ bool ZoneEntityItem::setSubClassProperties(const EntityItemProperties& propertie
|
|||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(skyboxMode, setSkyboxMode);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(hazeMode, setHazeMode);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(bloomMode, setBloomMode);
|
||||
SET_ENTITY_PROPERTY_FROM_PROPERTIES(avatarPriority, setAvatarPriority);
|
||||
|
||||
somethingChanged = somethingChanged || _keyLightPropertiesChanged || _ambientLightPropertiesChanged ||
|
||||
_skyboxPropertiesChanged || _hazePropertiesChanged || _bloomPropertiesChanged;
|
||||
|
@ -192,6 +194,7 @@ int ZoneEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
|
|||
READ_ENTITY_PROPERTY(PROP_SKYBOX_MODE, uint32_t, setSkyboxMode);
|
||||
READ_ENTITY_PROPERTY(PROP_HAZE_MODE, uint32_t, setHazeMode);
|
||||
READ_ENTITY_PROPERTY(PROP_BLOOM_MODE, uint32_t, setBloomMode);
|
||||
READ_ENTITY_PROPERTY(PROP_AVATAR_PRIORITY, uint32_t, setAvatarPriority);
|
||||
|
||||
return bytesRead;
|
||||
}
|
||||
|
@ -211,6 +214,7 @@ EntityPropertyFlags ZoneEntityItem::getEntityProperties(EncodeBitstreamParams& p
|
|||
requestedProperties += PROP_FLYING_ALLOWED;
|
||||
requestedProperties += PROP_GHOSTING_ALLOWED;
|
||||
requestedProperties += PROP_FILTER_URL;
|
||||
requestedProperties += PROP_AVATAR_PRIORITY;
|
||||
|
||||
requestedProperties += PROP_KEY_LIGHT_MODE;
|
||||
requestedProperties += PROP_AMBIENT_LIGHT_MODE;
|
||||
|
@ -256,6 +260,7 @@ void ZoneEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBits
|
|||
APPEND_ENTITY_PROPERTY(PROP_SKYBOX_MODE, (uint32_t)getSkyboxMode());
|
||||
APPEND_ENTITY_PROPERTY(PROP_HAZE_MODE, (uint32_t)getHazeMode());
|
||||
APPEND_ENTITY_PROPERTY(PROP_BLOOM_MODE, (uint32_t)getBloomMode());
|
||||
APPEND_ENTITY_PROPERTY(PROP_AVATAR_PRIORITY, getAvatarPriority());
|
||||
}
|
||||
|
||||
void ZoneEntityItem::debugDump() const {
|
||||
|
@ -269,6 +274,7 @@ void ZoneEntityItem::debugDump() const {
|
|||
qCDebug(entities) << " _ambientLightMode:" << EntityItemProperties::getComponentModeAsString(_ambientLightMode);
|
||||
qCDebug(entities) << " _skyboxMode:" << EntityItemProperties::getComponentModeAsString(_skyboxMode);
|
||||
qCDebug(entities) << " _bloomMode:" << EntityItemProperties::getComponentModeAsString(_bloomMode);
|
||||
qCDebug(entities) << " _avatarPriority:" << getAvatarPriority();
|
||||
|
||||
_keyLightProperties.debugDump();
|
||||
_ambientLightProperties.debugDump();
|
||||
|
@ -463,3 +469,18 @@ void ZoneEntityItem::fetchCollisionGeometryResource() {
|
|||
_shapeResource = DependencyManager::get<ModelCache>()->getCollisionGeometryResource(hullURL);
|
||||
}
|
||||
}
|
||||
|
||||
bool ZoneEntityItem::matchesJSONFilters(const QJsonObject& jsonFilters) const {
|
||||
// currently the only property filter we handle in ZoneEntityItem is value of avatarPriority
|
||||
|
||||
static const QString AVATAR_PRIORITY_PROPERTY = "avatarPriority";
|
||||
|
||||
// If set ignore only priority-inherit zones:
|
||||
if (jsonFilters.contains(AVATAR_PRIORITY_PROPERTY) && jsonFilters[AVATAR_PRIORITY_PROPERTY].toBool()
|
||||
&& _avatarPriority != COMPONENT_MODE_INHERIT) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Chain to base:
|
||||
return EntityItem::matchesJSONFilters(jsonFilters);
|
||||
}
|
||||
|
|
|
@ -66,6 +66,8 @@ public:
|
|||
QString getCompoundShapeURL() const;
|
||||
virtual void setCompoundShapeURL(const QString& url);
|
||||
|
||||
virtual bool matchesJSONFilters(const QJsonObject& jsonFilters) const override;
|
||||
|
||||
KeyLightPropertyGroup getKeyLightProperties() const { return resultWithReadLock<KeyLightPropertyGroup>([&] { return _keyLightProperties; }); }
|
||||
AmbientLightPropertyGroup getAmbientLightProperties() const { return resultWithReadLock<AmbientLightPropertyGroup>([&] { return _ambientLightProperties; }); }
|
||||
|
||||
|
@ -96,6 +98,9 @@ public:
|
|||
QString getFilterURL() const;
|
||||
void setFilterURL(const QString url);
|
||||
|
||||
uint32_t getAvatarPriority() const { return _avatarPriority; }
|
||||
void setAvatarPriority(uint32_t value) { _avatarPriority = value; }
|
||||
|
||||
bool keyLightPropertiesChanged() const { return _keyLightPropertiesChanged; }
|
||||
bool ambientLightPropertiesChanged() const { return _ambientLightPropertiesChanged; }
|
||||
bool skyboxPropertiesChanged() const { return _skyboxPropertiesChanged; }
|
||||
|
@ -147,6 +152,9 @@ protected:
|
|||
bool _ghostingAllowed { DEFAULT_GHOSTING_ALLOWED };
|
||||
QString _filterURL { DEFAULT_FILTER_URL };
|
||||
|
||||
// Avatar-updates priority
|
||||
uint32_t _avatarPriority { COMPONENT_MODE_INHERIT };
|
||||
|
||||
// Dirty flags turn true when either keylight properties is changing values.
|
||||
bool _keyLightPropertiesChanged { false };
|
||||
bool _ambientLightPropertiesChanged { false };
|
||||
|
|
|
@ -40,6 +40,9 @@
|
|||
|
||||
static Setting::Handle<quint16> LIMITED_NODELIST_LOCAL_PORT("LimitedNodeList.LocalPort", 0);
|
||||
|
||||
using namespace std::chrono_literals;
|
||||
static const std::chrono::milliseconds CONNECTION_RATE_INTERVAL_MS = 1s;
|
||||
|
||||
const std::set<NodeType_t> SOLO_NODE_TYPES = {
|
||||
NodeType::AvatarMixer,
|
||||
NodeType::AudioMixer,
|
||||
|
@ -88,6 +91,11 @@ LimitedNodeList::LimitedNodeList(int socketListenPort, int dtlsListenPort) :
|
|||
connect(statsSampleTimer, &QTimer::timeout, this, &LimitedNodeList::sampleConnectionStats);
|
||||
statsSampleTimer->start(CONNECTION_STATS_SAMPLE_INTERVAL_MSECS);
|
||||
|
||||
// Flush delayed adds every second
|
||||
QTimer* delayedAddsFlushTimer = new QTimer(this);
|
||||
connect(delayedAddsFlushTimer, &QTimer::timeout, this, &NodeList::processDelayedAdds);
|
||||
delayedAddsFlushTimer->start(CONNECTION_RATE_INTERVAL_MS.count());
|
||||
|
||||
// check the local socket right now
|
||||
updateLocalSocket();
|
||||
|
||||
|
@ -367,7 +375,7 @@ bool LimitedNodeList::packetSourceAndHashMatchAndTrackBandwidth(const udt::Packe
|
|||
|
||||
return true;
|
||||
|
||||
} else {
|
||||
} else if (!isDelayedNode(sourceID)){
|
||||
HIFI_FCDEBUG(networking(),
|
||||
"Packet of type" << headerType << "received from unknown node with Local ID" << sourceLocalID);
|
||||
}
|
||||
|
@ -558,25 +566,23 @@ SharedNodePointer LimitedNodeList::nodeWithLocalID(Node::LocalID localID) const
|
|||
}
|
||||
|
||||
void LimitedNodeList::eraseAllNodes() {
|
||||
QSet<SharedNodePointer> killedNodes;
|
||||
std::vector<SharedNodePointer> killedNodes;
|
||||
|
||||
{
|
||||
// iterate the current nodes - grab them so we can emit that they are dying
|
||||
// and then remove them from the hash
|
||||
QWriteLocker writeLocker(&_nodeMutex);
|
||||
|
||||
_localIDMap.clear();
|
||||
|
||||
if (_nodeHash.size() > 0) {
|
||||
qCDebug(networking) << "LimitedNodeList::eraseAllNodes() removing all nodes from NodeList.";
|
||||
|
||||
auto it = _nodeHash.begin();
|
||||
|
||||
while (it != _nodeHash.end()) {
|
||||
killedNodes.insert(it->second);
|
||||
it = _nodeHash.unsafe_erase(it);
|
||||
killedNodes.reserve(_nodeHash.size());
|
||||
for (auto& pair : _nodeHash) {
|
||||
killedNodes.push_back(pair.second);
|
||||
}
|
||||
}
|
||||
_localIDMap.clear();
|
||||
_nodeHash.clear();
|
||||
}
|
||||
|
||||
foreach(const SharedNodePointer& killedNode, killedNodes) {
|
||||
|
@ -593,18 +599,13 @@ void LimitedNodeList::reset() {
|
|||
}
|
||||
|
||||
bool LimitedNodeList::killNodeWithUUID(const QUuid& nodeUUID, ConnectionID newConnectionID) {
|
||||
QReadLocker readLocker(&_nodeMutex);
|
||||
|
||||
NodeHash::iterator it = _nodeHash.find(nodeUUID);
|
||||
if (it != _nodeHash.end()) {
|
||||
SharedNodePointer matchingNode = it->second;
|
||||
|
||||
readLocker.unlock();
|
||||
auto matchingNode = nodeWithUUID(nodeUUID);
|
||||
|
||||
if (matchingNode) {
|
||||
{
|
||||
QWriteLocker writeLocker(&_nodeMutex);
|
||||
_localIDMap.unsafe_erase(matchingNode->getLocalID());
|
||||
_nodeHash.unsafe_erase(it);
|
||||
_nodeHash.unsafe_erase(matchingNode->getUUID());
|
||||
}
|
||||
|
||||
handleNodeKill(matchingNode, newConnectionID);
|
||||
|
@ -645,30 +646,26 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t
|
|||
const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket,
|
||||
Node::LocalID localID, bool isReplicated, bool isUpstream,
|
||||
const QUuid& connectionSecret, const NodePermissions& permissions) {
|
||||
{
|
||||
QReadLocker readLocker(&_nodeMutex);
|
||||
NodeHash::const_iterator it = _nodeHash.find(uuid);
|
||||
auto matchingNode = nodeWithUUID(uuid);
|
||||
if (matchingNode) {
|
||||
matchingNode->setPublicSocket(publicSocket);
|
||||
matchingNode->setLocalSocket(localSocket);
|
||||
matchingNode->setPermissions(permissions);
|
||||
matchingNode->setConnectionSecret(connectionSecret);
|
||||
matchingNode->setIsReplicated(isReplicated);
|
||||
matchingNode->setIsUpstream(isUpstream || NodeType::isUpstream(nodeType));
|
||||
matchingNode->setLocalID(localID);
|
||||
|
||||
if (it != _nodeHash.end()) {
|
||||
SharedNodePointer& matchingNode = it->second;
|
||||
|
||||
matchingNode->setPublicSocket(publicSocket);
|
||||
matchingNode->setLocalSocket(localSocket);
|
||||
matchingNode->setPermissions(permissions);
|
||||
matchingNode->setConnectionSecret(connectionSecret);
|
||||
matchingNode->setIsReplicated(isReplicated);
|
||||
matchingNode->setIsUpstream(isUpstream || NodeType::isUpstream(nodeType));
|
||||
matchingNode->setLocalID(localID);
|
||||
|
||||
return matchingNode;
|
||||
}
|
||||
return matchingNode;
|
||||
}
|
||||
|
||||
auto removeOldNode = [&](auto node) {
|
||||
if (node) {
|
||||
QWriteLocker writeLocker(&_nodeMutex);
|
||||
_localIDMap.unsafe_erase(node->getLocalID());
|
||||
_nodeHash.unsafe_erase(node->getUUID());
|
||||
{
|
||||
QWriteLocker writeLocker(&_nodeMutex);
|
||||
_localIDMap.unsafe_erase(node->getLocalID());
|
||||
_nodeHash.unsafe_erase(node->getUUID());
|
||||
}
|
||||
handleNodeKill(node);
|
||||
}
|
||||
};
|
||||
|
@ -736,6 +733,53 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t
|
|||
return newNodePointer;
|
||||
}
|
||||
|
||||
void LimitedNodeList::addNewNode(NewNodeInfo info) {
|
||||
// Throttle connection of new agents.
|
||||
if (info.type == NodeType::Agent && _nodesAddedInCurrentTimeSlice >= _maxConnectionRate) {
|
||||
delayNodeAdd(info);
|
||||
return;
|
||||
}
|
||||
|
||||
SharedNodePointer node = addOrUpdateNode(info.uuid, info.type, info.publicSocket, info.localSocket,
|
||||
info.sessionLocalID, info.isReplicated, false,
|
||||
info.connectionSecretUUID, info.permissions);
|
||||
|
||||
++_nodesAddedInCurrentTimeSlice;
|
||||
}
|
||||
|
||||
void LimitedNodeList::delayNodeAdd(NewNodeInfo info) {
|
||||
_delayedNodeAdds.push_back(info);
|
||||
}
|
||||
|
||||
void LimitedNodeList::removeDelayedAdd(QUuid nodeUUID) {
|
||||
auto it = std::find_if(_delayedNodeAdds.begin(), _delayedNodeAdds.end(), [&](auto info) {
|
||||
return info.uuid == nodeUUID;
|
||||
});
|
||||
if (it != _delayedNodeAdds.end()) {
|
||||
_delayedNodeAdds.erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
bool LimitedNodeList::isDelayedNode(QUuid nodeUUID) {
|
||||
auto it = std::find_if(_delayedNodeAdds.begin(), _delayedNodeAdds.end(), [&](auto info) {
|
||||
return info.uuid == nodeUUID;
|
||||
});
|
||||
return it != _delayedNodeAdds.end();
|
||||
}
|
||||
|
||||
void LimitedNodeList::processDelayedAdds() {
|
||||
_nodesAddedInCurrentTimeSlice = 0;
|
||||
|
||||
auto nodesToAdd = glm::min(_delayedNodeAdds.size(), _maxConnectionRate);
|
||||
auto firstNodeToAdd = _delayedNodeAdds.begin();
|
||||
auto lastNodeToAdd = firstNodeToAdd + nodesToAdd;
|
||||
|
||||
for (auto it = firstNodeToAdd; it != lastNodeToAdd; ++it) {
|
||||
addNewNode(*it);
|
||||
}
|
||||
_delayedNodeAdds.erase(firstNodeToAdd, lastNodeToAdd);
|
||||
}
|
||||
|
||||
std::unique_ptr<NLPacket> LimitedNodeList::constructPingPacket(const QUuid& nodeId, PingType_t pingType) {
|
||||
int packetSize = sizeof(PingType_t) + sizeof(quint64) + sizeof(int64_t);
|
||||
|
||||
|
@ -793,13 +837,13 @@ unsigned int LimitedNodeList::broadcastToNodes(std::unique_ptr<NLPacket> packet,
|
|||
|
||||
eachNode([&](const SharedNodePointer& node){
|
||||
if (node && destinationNodeTypes.contains(node->getType())) {
|
||||
if (packet->isReliable()) {
|
||||
auto packetCopy = NLPacket::createCopy(*packet);
|
||||
sendPacket(std::move(packetCopy), *node);
|
||||
} else {
|
||||
sendUnreliablePacket(*packet, *node);
|
||||
}
|
||||
++n;
|
||||
if (packet->isReliable()) {
|
||||
auto packetCopy = NLPacket::createCopy(*packet);
|
||||
sendPacket(std::move(packetCopy), *node);
|
||||
} else {
|
||||
sendUnreliablePacket(*packet, *node);
|
||||
}
|
||||
++n;
|
||||
}
|
||||
});
|
||||
|
||||
|
|
|
@ -51,6 +51,8 @@ const int INVALID_PORT = -1;
|
|||
|
||||
const quint64 NODE_SILENCE_THRESHOLD_MSECS = 5 * 1000;
|
||||
|
||||
static const size_t DEFAULT_MAX_CONNECTION_RATE { std::numeric_limits<size_t>::max() };
|
||||
|
||||
extern const std::set<NodeType_t> SOLO_NODE_TYPES;
|
||||
|
||||
const char DEFAULT_ASSIGNMENT_SERVER_HOSTNAME[] = "localhost";
|
||||
|
@ -205,7 +207,10 @@ public:
|
|||
int* lockWaitOut = nullptr,
|
||||
int* nodeTransformOut = nullptr,
|
||||
int* functorOut = nullptr) {
|
||||
auto start = usecTimestampNow();
|
||||
quint64 start, endTransform, endFunctor;
|
||||
|
||||
start = usecTimestampNow();
|
||||
std::vector<SharedNodePointer> nodes;
|
||||
{
|
||||
QReadLocker readLock(&_nodeMutex);
|
||||
auto endLock = usecTimestampNow();
|
||||
|
@ -216,21 +221,21 @@ public:
|
|||
// Size of _nodeHash could change at any time,
|
||||
// so reserve enough memory for the current size
|
||||
// and then back insert all the nodes found
|
||||
std::vector<SharedNodePointer> nodes;
|
||||
nodes.reserve(_nodeHash.size());
|
||||
std::transform(_nodeHash.cbegin(), _nodeHash.cend(), std::back_inserter(nodes), [&](const NodeHash::value_type& it) {
|
||||
return it.second;
|
||||
});
|
||||
auto endTransform = usecTimestampNow();
|
||||
|
||||
endTransform = usecTimestampNow();
|
||||
if (nodeTransformOut) {
|
||||
*nodeTransformOut = (endTransform - endLock);
|
||||
}
|
||||
}
|
||||
|
||||
functor(nodes.cbegin(), nodes.cend());
|
||||
auto endFunctor = usecTimestampNow();
|
||||
if (functorOut) {
|
||||
*functorOut = (endFunctor - endTransform);
|
||||
}
|
||||
functor(nodes.cbegin(), nodes.cend());
|
||||
endFunctor = usecTimestampNow();
|
||||
if (functorOut) {
|
||||
*functorOut = (endFunctor - endTransform);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -316,6 +321,9 @@ public:
|
|||
void sendFakedHandshakeRequestToNode(SharedNodePointer node);
|
||||
#endif
|
||||
|
||||
size_t getMaxConnectionRate() const { return _maxConnectionRate; }
|
||||
void setMaxConnectionRate(size_t rate) { _maxConnectionRate = rate; }
|
||||
|
||||
int getInboundPPS() const { return _inboundPPS; }
|
||||
int getOutboundPPS() const { return _outboundPPS; }
|
||||
float getInboundKbps() const { return _inboundKbps; }
|
||||
|
@ -367,7 +375,20 @@ protected slots:
|
|||
|
||||
void clientConnectionToSockAddrReset(const HifiSockAddr& sockAddr);
|
||||
|
||||
void processDelayedAdds();
|
||||
|
||||
protected:
|
||||
struct NewNodeInfo {
|
||||
qint8 type;
|
||||
QUuid uuid;
|
||||
HifiSockAddr publicSocket;
|
||||
HifiSockAddr localSocket;
|
||||
NodePermissions permissions;
|
||||
bool isReplicated;
|
||||
Node::LocalID sessionLocalID;
|
||||
QUuid connectionSecretUUID;
|
||||
};
|
||||
|
||||
LimitedNodeList(int socketListenPort = INVALID_PORT, int dtlsListenPort = INVALID_PORT);
|
||||
LimitedNodeList(LimitedNodeList const&) = delete; // Don't implement, needed to avoid copies of singleton
|
||||
void operator=(LimitedNodeList const&) = delete; // Don't implement, needed to avoid copies of singleton
|
||||
|
@ -390,6 +411,11 @@ protected:
|
|||
|
||||
bool sockAddrBelongsToNode(const HifiSockAddr& sockAddr);
|
||||
|
||||
void addNewNode(NewNodeInfo info);
|
||||
void delayNodeAdd(NewNodeInfo info);
|
||||
void removeDelayedAdd(QUuid nodeUUID);
|
||||
bool isDelayedNode(QUuid nodeUUID);
|
||||
|
||||
NodeHash _nodeHash;
|
||||
mutable QReadWriteLock _nodeMutex { QReadWriteLock::Recursive };
|
||||
udt::Socket _nodeSocket;
|
||||
|
@ -440,6 +466,10 @@ private:
|
|||
Node::LocalID _sessionLocalID { 0 };
|
||||
bool _flagTimeForConnectionStep { false }; // only keep track in interface
|
||||
|
||||
size_t _maxConnectionRate { DEFAULT_MAX_CONNECTION_RATE };
|
||||
size_t _nodesAddedInCurrentTimeSlice { 0 };
|
||||
std::vector<NewNodeInfo> _delayedNodeAdds;
|
||||
|
||||
int _inboundPPS { 0 };
|
||||
int _outboundPPS { 0 };
|
||||
float _inboundKbps { 0.0f };
|
||||
|
|
|
@ -200,7 +200,6 @@ void NodeList::timePingReply(ReceivedMessage& message, const SharedNodePointer&
|
|||
}
|
||||
|
||||
void NodeList::processPingPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
|
||||
|
||||
// send back a reply
|
||||
auto replyPacket = constructPingReplyPacket(*message);
|
||||
const HifiSockAddr& senderSockAddr = message->getSenderSockAddr();
|
||||
|
@ -291,41 +290,47 @@ void NodeList::addSetOfNodeTypesToNodeInterestSet(const NodeSet& setOfNodeTypes)
|
|||
|
||||
void NodeList::sendDomainServerCheckIn() {
|
||||
|
||||
// This function is called by the server check-in timer thread
|
||||
// not the NodeList thread. Calling it on the NodeList thread
|
||||
// resulted in starvation of the server check-in function.
|
||||
// be VERY CAREFUL modifying this code as members of NodeList
|
||||
// may be called by multiple threads.
|
||||
|
||||
if (!_sendDomainServerCheckInEnabled) {
|
||||
qCDebug(networking) << "Refusing to send a domain-server check in while it is disabled.";
|
||||
return;
|
||||
}
|
||||
|
||||
if (thread() != QThread::currentThread()) {
|
||||
QMetaObject::invokeMethod(this, "sendDomainServerCheckIn", Qt::QueuedConnection);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_isShuttingDown) {
|
||||
qCDebug(networking) << "Refusing to send a domain-server check in while shutting down.";
|
||||
return;
|
||||
}
|
||||
|
||||
if (_publicSockAddr.isNull()) {
|
||||
auto publicSockAddr = _publicSockAddr;
|
||||
auto domainHandlerIp = _domainHandler.getIP();
|
||||
|
||||
if (publicSockAddr.isNull()) {
|
||||
// we don't know our public socket and we need to send it to the domain server
|
||||
qCDebug(networking) << "Waiting for inital public socket from STUN. Will not send domain-server check in.";
|
||||
} else if (_domainHandler.getIP().isNull() && _domainHandler.requiresICE()) {
|
||||
} else if (domainHandlerIp.isNull() && _domainHandler.requiresICE()) {
|
||||
qCDebug(networking) << "Waiting for ICE discovered domain-server socket. Will not send domain-server check in.";
|
||||
handleICEConnectionToDomainServer();
|
||||
// let the domain handler know we are due to send a checkin packet
|
||||
} else if (!_domainHandler.getIP().isNull() && !_domainHandler.checkInPacketTimeout()) {
|
||||
|
||||
PacketType domainPacketType = !_domainHandler.isConnected()
|
||||
} else if (!domainHandlerIp.isNull() && !_domainHandler.checkInPacketTimeout()) {
|
||||
bool domainIsConnected = _domainHandler.isConnected();
|
||||
HifiSockAddr domainSockAddr = _domainHandler.getSockAddr();
|
||||
PacketType domainPacketType = !domainIsConnected
|
||||
? PacketType::DomainConnectRequest : PacketType::DomainListRequest;
|
||||
|
||||
if (!_domainHandler.isConnected()) {
|
||||
qCDebug(networking) << "Sending connect request to domain-server at" << _domainHandler.getHostname();
|
||||
if (!domainIsConnected) {
|
||||
auto hostname = _domainHandler.getHostname();
|
||||
qCDebug(networking) << "Sending connect request to domain-server at" << hostname;
|
||||
|
||||
// is this our localhost domain-server?
|
||||
// if so we need to make sure we have an up-to-date local port in case it restarted
|
||||
|
||||
if (_domainHandler.getSockAddr().getAddress() == QHostAddress::LocalHost
|
||||
|| _domainHandler.getHostname() == "localhost") {
|
||||
if (domainSockAddr.getAddress() == QHostAddress::LocalHost
|
||||
|| hostname == "localhost") {
|
||||
|
||||
quint16 domainPort = DEFAULT_DOMAIN_SERVER_PORT;
|
||||
getLocalServerPortFromSharedMemory(DOMAIN_SERVER_LOCAL_PORT_SMEM_KEY, domainPort);
|
||||
|
@ -338,7 +343,7 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
auto accountManager = DependencyManager::get<AccountManager>();
|
||||
const QUuid& connectionToken = _domainHandler.getConnectionToken();
|
||||
|
||||
bool requiresUsernameSignature = !_domainHandler.isConnected() && !connectionToken.isNull();
|
||||
bool requiresUsernameSignature = !domainIsConnected && !connectionToken.isNull();
|
||||
|
||||
if (requiresUsernameSignature && !accountManager->getAccountInfo().hasPrivateKey()) {
|
||||
qWarning() << "A keypair is required to present a username signature to the domain-server"
|
||||
|
@ -353,6 +358,7 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
|
||||
QDataStream packetStream(domainPacket.get());
|
||||
|
||||
HifiSockAddr localSockAddr = _localSockAddr;
|
||||
if (domainPacketType == PacketType::DomainConnectRequest) {
|
||||
|
||||
#if (PR_BUILD || DEV_BUILD)
|
||||
|
@ -361,13 +367,9 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
}
|
||||
#endif
|
||||
|
||||
QUuid connectUUID;
|
||||
QUuid connectUUID = _domainHandler.getAssignmentUUID();
|
||||
|
||||
if (!_domainHandler.getAssignmentUUID().isNull()) {
|
||||
// this is a connect request and we're an assigned node
|
||||
// so set our packetUUID as the assignment UUID
|
||||
connectUUID = _domainHandler.getAssignmentUUID();
|
||||
} else if (_domainHandler.requiresICE()) {
|
||||
if (connectUUID.isNull() && _domainHandler.requiresICE()) {
|
||||
// this is a connect request and we're an interface client
|
||||
// that used ice to discover the DS
|
||||
// so send our ICE client UUID with the connect request
|
||||
|
@ -383,10 +385,9 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
|
||||
// if possible, include the MAC address for the current interface in our connect request
|
||||
QString hardwareAddress;
|
||||
|
||||
for (auto networkInterface : QNetworkInterface::allInterfaces()) {
|
||||
for (auto interfaceAddress : networkInterface.addressEntries()) {
|
||||
if (interfaceAddress.ip() == _localSockAddr.getAddress()) {
|
||||
if (interfaceAddress.ip() == localSockAddr.getAddress()) {
|
||||
// this is the interface whose local IP matches what we've detected the current IP to be
|
||||
hardwareAddress = networkInterface.hardwareAddress();
|
||||
|
||||
|
@ -410,10 +411,10 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
|
||||
// pack our data to send to the domain-server including
|
||||
// the hostname information (so the domain-server can see which place name we came in on)
|
||||
packetStream << _ownerType.load() << _publicSockAddr << _localSockAddr << _nodeTypesOfInterest.toList();
|
||||
packetStream << _ownerType.load() << publicSockAddr << localSockAddr << _nodeTypesOfInterest.toList();
|
||||
packetStream << DependencyManager::get<AddressManager>()->getPlaceName();
|
||||
|
||||
if (!_domainHandler.isConnected()) {
|
||||
if (!domainIsConnected) {
|
||||
DataServerAccountInfo& accountInfo = accountManager->getAccountInfo();
|
||||
packetStream << accountInfo.getUsername();
|
||||
|
||||
|
@ -433,9 +434,9 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
checkinCount = std::min(checkinCount, MAX_CHECKINS_TOGETHER);
|
||||
for (int i = 1; i < checkinCount; ++i) {
|
||||
auto packetCopy = domainPacket->createCopy(*domainPacket);
|
||||
sendPacket(std::move(packetCopy), _domainHandler.getSockAddr());
|
||||
sendPacket(std::move(packetCopy), domainSockAddr);
|
||||
}
|
||||
sendPacket(std::move(domainPacket), _domainHandler.getSockAddr());
|
||||
sendPacket(std::move(domainPacket), domainSockAddr);
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -708,37 +709,28 @@ void NodeList::processDomainServerRemovedNode(QSharedPointer<ReceivedMessage> me
|
|||
QUuid nodeUUID = QUuid::fromRfc4122(message->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
|
||||
qCDebug(networking) << "Received packet from domain-server to remove node with UUID" << uuidStringWithoutCurlyBraces(nodeUUID);
|
||||
killNodeWithUUID(nodeUUID);
|
||||
removeDelayedAdd(nodeUUID);
|
||||
}
|
||||
|
||||
void NodeList::parseNodeFromPacketStream(QDataStream& packetStream) {
|
||||
// setup variables to read into from QDataStream
|
||||
qint8 nodeType;
|
||||
QUuid nodeUUID, connectionSecretUUID;
|
||||
HifiSockAddr nodePublicSocket, nodeLocalSocket;
|
||||
NodePermissions permissions;
|
||||
bool isReplicated;
|
||||
Node::LocalID sessionLocalID;
|
||||
NewNodeInfo info;
|
||||
|
||||
packetStream >> nodeType >> nodeUUID >> nodePublicSocket >> nodeLocalSocket >> permissions
|
||||
>> isReplicated >> sessionLocalID;
|
||||
packetStream >> info.type
|
||||
>> info.uuid
|
||||
>> info.publicSocket
|
||||
>> info.localSocket
|
||||
>> info.permissions
|
||||
>> info.isReplicated
|
||||
>> info.sessionLocalID
|
||||
>> info.connectionSecretUUID;
|
||||
|
||||
// if the public socket address is 0 then it's reachable at the same IP
|
||||
// as the domain server
|
||||
if (nodePublicSocket.getAddress().isNull()) {
|
||||
nodePublicSocket.setAddress(_domainHandler.getIP());
|
||||
if (info.publicSocket.getAddress().isNull()) {
|
||||
info.publicSocket.setAddress(_domainHandler.getIP());
|
||||
}
|
||||
|
||||
packetStream >> connectionSecretUUID;
|
||||
|
||||
SharedNodePointer node = addOrUpdateNode(nodeUUID, nodeType, nodePublicSocket, nodeLocalSocket,
|
||||
sessionLocalID, isReplicated, false, connectionSecretUUID, permissions);
|
||||
|
||||
// nodes that are downstream or upstream of our own type are kept alive when we hear about them from the domain server
|
||||
// and always have their public socket as their active socket
|
||||
if (node->getType() == NodeType::downstreamType(_ownerType) || node->getType() == NodeType::upstreamType(_ownerType)) {
|
||||
node->setLastHeardMicrostamp(usecTimestampNow());
|
||||
node->activatePublicSocket();
|
||||
}
|
||||
addNewNode(info);
|
||||
}
|
||||
|
||||
void NodeList::sendAssignment(Assignment& assignment) {
|
||||
|
@ -785,7 +777,6 @@ void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
|
|||
}
|
||||
|
||||
void NodeList::startNodeHolePunch(const SharedNodePointer& node) {
|
||||
|
||||
// we don't hole punch to downstream servers, since it is assumed that we have a direct line to them
|
||||
// we also don't hole punch to relayed upstream nodes, since we do not communicate directly with them
|
||||
|
||||
|
@ -799,6 +790,14 @@ void NodeList::startNodeHolePunch(const SharedNodePointer& node) {
|
|||
// ping this node immediately
|
||||
pingPunchForInactiveNode(node);
|
||||
}
|
||||
|
||||
// nodes that are downstream or upstream of our own type are kept alive when we hear about them from the domain server
|
||||
// and always have their public socket as their active socket
|
||||
if (node->getType() == NodeType::downstreamType(_ownerType) || node->getType() == NodeType::upstreamType(_ownerType)) {
|
||||
node->setLastHeardMicrostamp(usecTimestampNow());
|
||||
node->activatePublicSocket();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void NodeList::handleNodePingTimeout() {
|
||||
|
|
|
@ -102,6 +102,11 @@ void ThreadedAssignment::addPacketStatsAndSendStatsPacket(QJsonObject statsObjec
|
|||
|
||||
statsObject["io_stats"] = ioStats;
|
||||
|
||||
QJsonObject assignmentStats;
|
||||
assignmentStats["numQueuedCheckIns"] = _numQueuedCheckIns;
|
||||
|
||||
statsObject["assignmentStats"] = assignmentStats;
|
||||
|
||||
nodeList->sendStatsToDomainServer(statsObject);
|
||||
}
|
||||
|
||||
|
@ -119,10 +124,16 @@ void ThreadedAssignment::checkInWithDomainServerOrExit() {
|
|||
stop();
|
||||
} else {
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
QMetaObject::invokeMethod(nodeList.data(), "sendDomainServerCheckIn");
|
||||
// Call sendDomainServerCheckIn directly instead of putting it on
|
||||
// the event queue. Under high load, the event queue can back up
|
||||
// longer than the total timeout period and cause a restart
|
||||
nodeList->sendDomainServerCheckIn();
|
||||
|
||||
// increase the number of queued check ins
|
||||
_numQueuedCheckIns++;
|
||||
if (_numQueuedCheckIns > 1) {
|
||||
qCDebug(networking) << "Number of queued checkins = " << _numQueuedCheckIns;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -260,6 +260,7 @@ enum class EntityVersion : PacketVersion {
|
|||
MissingWebEntityProperties,
|
||||
PulseProperties,
|
||||
RingGizmoEntities,
|
||||
AvatarPriorityZone,
|
||||
ShowKeyboardFocusHighlight,
|
||||
WebBillboardMode,
|
||||
ModelScale,
|
||||
|
|
|
@ -134,6 +134,9 @@
|
|||
"bloom.bloomSize": {
|
||||
"tooltip": "The radius of bloom. The higher the value, the larger the bloom."
|
||||
},
|
||||
"avatarPriority": {
|
||||
"tooltip": "Alter Avatars' update priorities."
|
||||
},
|
||||
"modelURL": {
|
||||
"tooltip": "A mesh model from an FBX or OBJ file."
|
||||
},
|
||||
|
|
|
@ -382,7 +382,8 @@ const DEFAULT_ENTITY_PROPERTIES = {
|
|||
},
|
||||
},
|
||||
shapeType: "box",
|
||||
bloomMode: "inherit"
|
||||
bloomMode: "inherit",
|
||||
avatarPriority: "inherit"
|
||||
},
|
||||
Model: {
|
||||
collisionShape: "none",
|
||||
|
|
|
@ -428,6 +428,13 @@ const GROUPS = [
|
|||
propertyID: "bloom.bloomSize",
|
||||
showPropertyRule: { "bloomMode": "enabled" },
|
||||
},
|
||||
{
|
||||
label: "Avatar Priority",
|
||||
type: "dropdown",
|
||||
options: { inherit: "Inherit", crowd: "Crowd", hero: "Hero" },
|
||||
propertyID: "avatarPriority",
|
||||
},
|
||||
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue