diff --git a/libraries/shared/src/AABox.cpp b/libraries/shared/src/AABox.cpp index 4a74fb4033..89d5ce709d 100644 --- a/libraries/shared/src/AABox.cpp +++ b/libraries/shared/src/AABox.cpp @@ -360,7 +360,7 @@ glm::vec3 AABox::getClosestPointOnFace(const glm::vec3& point, BoxFace face) con case MIN_Z_FACE: return glm::clamp(point, glm::vec3(_corner.x, _corner.y, _corner.z), - glm::vec3(_corner.x + _scale.z, _corner.y + _scale.y, _corner.z)); + glm::vec3(_corner.x + _scale.x, _corner.y + _scale.y, _corner.z)); default: //quiet windows warnings case MAX_Z_FACE: diff --git a/tests/shared/src/AABoxTests.cpp b/tests/shared/src/AABoxTests.cpp index b9ab95bb09..2e9dfab497 100644 --- a/tests/shared/src/AABoxTests.cpp +++ b/tests/shared/src/AABoxTests.cpp @@ -169,3 +169,17 @@ void AABoxTests::testScale() { box3 += glm::vec3(-1.0f, -1.0f, -1.0f); QCOMPARE(box3.contains(glm::vec3(0.5f, 0.5f, 0.5f)), true); } + +void AABoxTests::testFindSpherePenetration() { + vec3 searchPosition(-0.0141186f, 0.0640736f, -0.116081f); + float searchRadius = 0.5f; + + vec3 boxMin(-0.800014f, -0.450025f, -0.00503815f); + vec3 boxDim(1.60003f, 0.900049f, 0.0100763f); + AABox testBox(boxMin, boxDim); + + vec3 penetration; + bool hit = testBox.findSpherePenetration(searchPosition, searchRadius, penetration); + QCOMPARE(hit, true); +} + diff --git a/tests/shared/src/AABoxTests.h b/tests/shared/src/AABoxTests.h index c777f8e94f..605db7d3ca 100644 --- a/tests/shared/src/AABoxTests.h +++ b/tests/shared/src/AABoxTests.h @@ -24,6 +24,7 @@ private slots: void testContainsPoint(); void testTouchesSphere(); void testScale(); + void testFindSpherePenetration(); }; #endif // hifi_AABoxTests_h